wxGLContext(wxGLCanvas *win, const wxGLContext* other = NULL);
~wxGLContext();
-#ifndef __WXMAC__
void SetCurrent(const wxGLCanvas& win);
-#endif
};
//---------------------------------------------------------------------------
wxGLContext* GetContext();
void SetCurrent();
+#ifdef __WXGTK__
+ bool InitVisual(const int *attribList);
+
+// What about these?
+// // return GLX version: 13 means 1.3 &c
+// static int GetGLXVersion();
+
+// // get the X11 handle of this window
+// virtual Window GetXWindow() const = 0;
+
+#endif
#ifdef __WXMSW__
// void SetupPixelFormat(int *attribList = NULL);