// we want to avoid Windows' "help" and for this we need to have a
// reference bitmap which can tell us what the RGB values change
// to.
// we want to avoid Windows' "help" and for this we need to have a
// reference bitmap which can tell us what the RGB values change
// to.
+ wxLogNull logNo; // suppress error if we couldn't load the bitmap
wxBitmap stdColourBitmap(_T("wxBITMAP_STD_COLOURS"));
if ( stdColourBitmap.Ok() )
{
wxBitmap stdColourBitmap(_T("wxBITMAP_STD_COLOURS"));
if ( stdColourBitmap.Ok() )
{