class WXDLLIMPEXP_FWD_BASE wxProcess;
class wxStreamTempInputBuffer;
-// if pid > 0, the execution is async and the data is freed in the callback
-// executed when the process terminates, if pid < 0, the execution is
-// synchronous and the caller (wxExecute) frees the data
struct wxEndProcessData
{
+ wxEndProcessData()
+ {
+ pid =
+ tag =
+ exitcode = -1;
+ process = NULL;
+ async = false;
+ }
+
int pid; // pid of the process
int tag; // port dependent value
wxProcess *process; // if !NULL: notified on process termination
- int exitcode; // the exit code
+ int exitcode; // the exit code
+ bool async; // if true, delete us on process termination
};
// struct in which information is passed from wxExecute() to wxAppTraits
// to process the GUI events while waiting for the child termination
wxEndProcessData endProcData;
-
- // we may have process for capturing the program output, but it's
- // not used in wxEndProcessData in the case of sync execution
- endProcData.process = NULL;
-
- // sync execution: indicate it by negating the pid
- endProcData.pid = -execData.pid;
-
+ endProcData.pid = execData.pid;
endProcData.tag = AddProcessCallback
(
&endProcData,
execData.GetEndProcReadFD()
);
+ endProcData.async = false;
// prepare to wait for the child termination: show to the user that we're
{
if ( !(execData.flags & wxEXEC_SYNC) )
{
- // asynchronous execution: just launch the process and return
+ // asynchronous execution: just launch the process and return,
+ // endProcData will be destroyed when it terminates (currently we leak
+ // it if the process doesn't terminate before we do and this should be
+ // fixed but it's not a real leak so it's not really very high
+ // priority)
wxEndProcessData *endProcData = new wxEndProcessData;
- endProcData->process = execData.process;
- endProcData->pid = execData.pid;
+ endProcData->process = execData.process;
+ endProcData->pid = execData.pid;
endProcData->tag = AddProcessCallback
(
endProcData,
execData.GetEndProcReadFD()
);
+ endProcData->async = true;
return execData.pid;
}
+ //else: synchronous execution case
#if wxUSE_STREAMS
wxProcess * const process = execData.process;
data->process->OnTerminate(data->pid, data->exitcode);
}
- // this function is only called for asynchronously executing children, now
- // that we have received the notification about their termination there is
- // no need to keep it around any longer
- delete data;
+ if ( data->async )
+ {
+ // in case of asynchronous execution we don't need this data any more
+ // after the child terminates
+ delete data;
+ }
+ else // sync execution
+ {
+ // let wxExecute() know that the process has terminated
+ data->pid = 0;
+ }
}