\helpref{wxGDIObject}{wxgdiobject}\\
\helpref{wxObject}{wxobject}
-\wxheading{Include files}
+\wxheading{Include file}
<wx/bitmap.h>
\begin{twocollist}\itemsep=0pt
\twocolitem{\helpref{wxDialog}{wxdialog}}{Dialog box}
\twocolitem{\helpref{wxFrame}{wxframe}}{Normal frame}
-\twocolitem{\helpref{wxMDIParentFrame}{wxmdiparentframe}}{MDI parent frame}
\twocolitem{\helpref{wxMDIChildFrame}{wxmdichildframe}}{MDI child frame}
+\twocolitem{\helpref{wxMDIParentFrame}{wxmdiparentframe}}{MDI parent frame}
\twocolitem{\helpref{wxMiniFrame}{wxminiframe}}{A frame with a small title bar}
-\twocolitem{\helpref{wxWizard}{wxwizard}}{A wizard dialog.}
+\twocolitem{\helpref{wxSplashScreen}{wxsplashscreen}}{Splash screen class}
\twocolitem{\helpref{wxTabbedDialog}{wxtabbeddialog}}{Tabbed dialog
(deprecated, use wxNotebook instead)}
+\twocolitem{\helpref{wxTipWindow}{wxtipwindow}}{Shows text in a small window}
+\twocolitem{\helpref{wxWizard}{wxwizard}}{A wizard dialog}
\end{twocollist}
See also {\bf Common dialogs}.
\twocolitem{\helpref{wxFontMapper}{wxfontmapper}}{Font mapping, finding suitable font for given encoding}
\twocolitem{\helpref{wxEncodingConverter}{wxencodingconverter}}{Encoding conversions}
\twocolitem{\helpref{wxCalendarDateAttr}{wxcalendardateattr}}{Used with \helpref{wxCalendarCtrl}{wxcalendarctrl}}
+\twocolitem{\helpref{wxQuantize}{wxquantize}}{Class to perform quantization, or colour reduction}
\end{twocollist}
{\large {\bf Database classes}}
\input propval.tex
\input propview.tex
\input protocol.tex
+\input quantize.tex
\input query.tex
\input qylayevt.tex
\input radiobox.tex
\input spinbutt.tex
\input spinctrl.tex
\input spinevt.tex
+\input splash.tex
\input splitevt.tex
\input splitter.tex
\input statbmp.tex
\input time.tex
\input timer.tex
\input tipprov.tex
+\input tipwin.tex
\input toolbar.tex
\input tooltip.tex
\input treectrl.tex
No base class
+\wxheading{Include files}
+
+<wx/cshelp.h>
+
\wxheading{See also}
\helpref{wxContextHelp}{wxcontexthelp}, \helpref{wxContextHelpButton}{wxcontexthelpbutton},
wxHelpControllerHelpProvider is an implementation of wxHelpProvider which supports
both context identifiers and plain text help strings. If the help text is an integer,
it is passed to wxHelpController::DisplayContextPopup. Otherwise, it shows the string
-in a tooltip as per wxSimpleHelpProvider.
+in a tooltip as per wxSimpleHelpProvider. If you use this with a wxCHMHelpController instance
+on windows, it will use the native style of tip window instead of \helpref{wxTipWindow}{wxtipwindow}.
You can use the convenience function {\bf wxContextId} to convert an integer context
id to a string for passing to \helpref{wxWindow::SetHelpText}{wxwindowsethelptext}.
\helpref{wxSimpleHelpProvider}{wxsimplehelpprovider}\\
\helpref{wxHelpProvider}{wxhelpprovider}
+\wxheading{Include files}
+
+<wx/cshelp.h>
+
\wxheading{See also}
\helpref{wxHelpProvider}{wxhelpprovider}, \helpref{wxSimpleHelpProvider}{wxsimplehelpprovider},
\helpref{wxHelpProvider}{wxhelpprovider}
+\wxheading{Include files}
+
+<wx/cshelp.h>
+
\wxheading{See also}
\helpref{wxHelpProvider}{wxhelpprovider}, \helpref{wxHelpControllerHelpProvider}{wxhelpcontrollerhelpprovider},
--- /dev/null
+\section{\class{wxQuantize}}\label{wxquantize}
+
+Performs quantization, or colour reduction, on a wxImage.
+
+Functions in this class are static and so a wxQuantize object need not be created.
+
+\wxheading{Derived from}
+
+\helpref{wxObject}{wxobject}
+
+\wxheading{Include files}
+
+<wx/quantize.h>
+
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+\membersection{wxQuantize::wxQuantize}\label{wxquantizewxquantize}
+
+\func{}{wxQuantize}{\void}
+
+Constructor. You do not need to construct a wxQuantize object since its functions are static.
+
+\membersection{wxQuantize::Quantize}\label{wxquantizequantize}
+
+\func{bool}{Quantize}{\param{const wxImage\& }{src}, \param{wxImage\& }{dest}, \param{wxPalette** }{pPalette}, \param{int }{desiredNoColours = 236}, \param{unsigned char** }{eightBitData = 0}, \param{int }{flags = wxQUANTIZE\_INCLUDE\_WINDOWS\_COLOURS|wxQUANTIZE\_FILL\_DESTINATION\_IMAGE|wxQUANTIZE\_RETURN\_8BIT\_DATA}}
+
+Reduce the colours in the source image and put the result into the
+destination image. Both images may be the same, to overwrite the source image.
+Specify an optional palette pointer to receive the resulting palette.
+This palette may be passed to ConvertImageToBitmap, for example.
+
+If you pass a palette pointer, you must free the palette yourself.
+
+\func{bool}{Quantize}{\param{const wxImage\& }{src}, \param{wxImage\& }{dest}, \param{int }{desiredNoColours = 236}, \param{unsigned char** }{eightBitData = 0}, \param{int }{flags = wxQUANTIZE\_INCLUDE\_WINDOWS\_COLOURS|wxQUANTIZE\_FILL\_DESTINATION\_IMAGE|wxQUANTIZE\_RETURN\_8BIT\_DATA}}
+
+This version sets a palette in the destination image so you don't
+have to manage it yourself.
+
+\membersection{wxQuantize::DoQuantize}\label{wxquantizedoquantize}
+
+\func{void}{DoQuantize}{\param{unsigned }{w}, \param{unsigned }{h}, \param{unsigned char** }{in\_rows}, \param{unsigned char** }{out\_rows}, \param{unsigned char* }{palette}, \param{int }{desiredNoColours}}
+
+Converts input bitmap(s) into 8bit representation with custom palette.
+
+in\_rows and out\_rows are arrays [0..h-1] of pointer to rows
+(in\_rows contains w * 3 bytes per row, out\_rows w bytes per row).
+
+Fills out\_rows with indexes into palette (which is also stored into palette variable).
+
--- /dev/null
+\section{\class{wxSplashScreen}}\label{wxsplashscreen}
+
+wxSplashScreen shows a window with a thin border, displaying a bitmap describing your
+application. Show it in application initialisation, and then either explicitly destroy
+it or let it time-out.
+
+Example usage:
+
+\begin{verbatim}
+ wxBitmap bitmap;
+ if (bitmap.LoadFile("splash16.png", wxBITMAP_TYPE_PNG))
+ {
+ wxSplashScreen* splash = new wxSplashScreen(bitmap,
+ wxSPLASH_CENTRE_ON_SCREEN|wxSPLASH_TIMEOUT,
+ 6000, NULL, -1, wxDefaultPosition, wxDefaultSize,
+ wxSIMPLE_BORDER|wxSTAY_ON_TOP);
+ }
+ wxYield();
+\end{verbatim}
+
+\wxheading{Derived from}
+
+\helpref{wxFrame}{wxframe}\\
+\helpref{wxWindow}{wxwindow}\\
+\helpref{wxEvtHandler}{wxevthandler}\\
+\helpref{wxObject}{wxobject}
+
+\wxheading{Include files}
+
+<wx/splash.h>
+
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+\membersection{wxSplashScreen::wxSplashScreen}\label{wxsplashscreenwxsplashscreen}
+
+\func{}{wxSplashScreen}{\param{const wxBitmap\& }{bitmap}, \param{long }{splashStyle}, \param{int }{milliseconds}, \param{wxWindow* }{parent}, \param{wxWindowID }{id}, \param{const wxPoint\& }{pos = wxDefaultPosition}, \param{const wxSize\& }{size = wxDefaultSize}, \param{long }{style = wxSIMPLE\_BORDER}}
+
+Construct the splash screen passing a bitmap, a style, a timeout, a window id, optional position
+and size, and a window style.
+
+{\it splashStyle} is a bitlist of some of the following:
+
+\begin{itemize}\itemsep=0pt
+\item wxSPLASH\_CENTRE\_ON\_PARENT
+\item wxSPLASH\_CENTRE\_ON\_SCREEN
+\item wxSPLASH\_NO\_CENTRE
+\item wxSPLASH\_TIMEOUT
+\item wxSPLASH\_NO\_TIMEOUT
+\end{itemize}
+
+{\it milliseconds} is the timeout in milliseconds.
+
+\membersection{wxSplashScreen::\destruct{wxSplashScreen}}\label{wxsplashscreendtor}
+
+\func{}{\destruct{wxSplashScreen}}{\void}
+
+Destroys the splash screen.
+
+\membersection{wxSplashScreen::OnCloseWindow}\label{wxsplashscreenonclosewindow}
+
+\func{void}{OnCloseWindow}{\param{wxCloseEvent\& }{event}}
+
+Reimplement this event handler if you want to set an application variable on window destruction, for example.
+
+\membersection{wxSplashScreen::GetSplashStyle}\label{wxsplashscreengetsplashstyle}
+
+\constfunc{long}{GetSplashStyle}{\void}
+
+Returns the splash style (see \helpref{wxSplashScreen::wxSplashScreen}{wxsplashscreenwxsplashscreen} for
+details).
+
+\membersection{wxSplashScreen::GetSplashWindow}\label{wxsplashscreengetsplashwindow}
+
+\constfunc{wxSplashScreenWindow*}{GetSplashWindow}{\void}
+
+Returns the window used to display the bitmap.
+
+\membersection{wxSplashScreen::GetTimeout}\label{wxsplashscreengettimeout}
+
+\constfunc{int}{GetTimeout}{\void}
+
+Returns the timeout in milliseconds.
+
--- /dev/null
+\section{\class{wxTipWindow}}\label{wxtipwindow}
+
+Shows simple text in a popup tip window on creation. This is used by \helpref{wxSimpleHelpProvider}{wxsimplehelpprovider} to
+show popup help. The window automatically destroys itself when the user clicks on it or it loses
+the focus.
+
+You should not normally need to use it explicitly in your application since a help provider class
+will create it when required.
+
+\wxheading{Derived from}
+
+\helpref{wxFrame}{wxframe}\\
+\helpref{wxWindow}{wxwindow}\\
+\helpref{wxEvtHandler}{wxevthandler}\\
+\helpref{wxObject}{wxobject}
+
+\wxheading{Include files}
+
+<wx/tipwin.h>
+
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+\membersection{wxTipWindow::wxTipWindow}\label{wxtipwindowwxtipwindow}
+
+\func{}{wxTipWindow}{\param{wxWindow* }{parent}, \param{const wxString\& }{text}, \param{wxCoord }{maxLength = 100}}
+
+Constructor. The tip is shown immediately the window is constructed.
+
+\membersection{wxTipWindow::Adjust}\label{wxtipwindowadjust}
+
+\func{void}{Adjust}{\param{const wxString\& }{text}, \param{wxCoord }{maxLength}}
+
+Calculates the client rect we need to display the text.
+