{ return (T&)(base::Item(Count() - 1)); } \
\
int Index(T Item, bool bFromEnd = FALSE) const \
- { return base::Index(Item, bFromEnd); } \
+ { return base::Index((base_type)Item, bFromEnd); } \
\
void Add(T Item, size_t nInsert = 1) \
- { base::Add(Item, nInsert); } \
+ { base::Add((base_type)Item, nInsert); } \
void Insert(T Item, size_t uiIndex, size_t nInsert = 1) \
- { base::Insert(Item, uiIndex, nInsert) ; } \
+ { base::Insert((base_type)Item, uiIndex, nInsert) ; } \
\
void RemoveAt(size_t uiIndex, size_t nRemove = 1) \
{ base::RemoveAt(uiIndex, nRemove); } \