+++ /dev/null
-/* -------------------------------------------------------------------------
- * Project: GSocket (Generic Socket) for WX
- * Name: gsockgtk.c
- * Purpose: GSocket: GTK part
- * Licence: The wxWidgets licence
- * CVSID: $Id$
- * -------------------------------------------------------------------------
- */
-#include "wx/setup.h"
-
-#if wxUSE_SOCKETS
-
-#include <assert.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-#include <gdk/gdk.h>
-#include <glib.h>
-
-#include "wx/gsocket.h"
-#include "wx/unix/gsockunx.h"
-
-
-void _GSocket_GDK_Input(gpointer data,
- gint source,
- GdkInputCondition condition)
-{
- GSocket *socket = (GSocket *)data;
-
- if (condition & GDK_INPUT_READ)
- socket->m_functions->Detected_Read(socket);
- if (condition & GDK_INPUT_WRITE)
- socket->m_functions->Detected_Write(socket);
-}
-
-int _GSocket_GUI_Init(void)
-{
- return 1;
-}
-
-void _GSocket_GUI_Cleanup(void)
-{
-}
-
-int _GSocket_GUI_Init_Socket(GSocket *socket)
-{
- gint *m_id;
-
- socket->m_gui_dependent = (char *)malloc(sizeof(gint)*2);
- m_id = (gint *)(socket->m_gui_dependent);
-
- m_id[0] = -1;
- m_id[1] = -1;
-
- return TRUE;
-}
-
-void _GSocket_GUI_Destroy_Socket(GSocket *socket)
-{
- free(socket->m_gui_dependent);
-}
-
-void _GSocket_Install_Callback(GSocket *socket, GSocketEvent event)
-{
- gint *m_id = (gint *)(socket->m_gui_dependent);
- int c;
-
- if (socket->m_fd == -1)
- return;
-
- switch (event)
- {
- case GSOCK_LOST: /* fall-through */
- case GSOCK_INPUT: c = 0; break;
- case GSOCK_OUTPUT: c = 1; break;
- case GSOCK_CONNECTION: c = ((socket->m_server) ? 0 : 1); break;
- default: return;
- }
-
- if (m_id[c] != -1)
- gdk_input_remove(m_id[c]);
-
- m_id[c] = gdk_input_add(socket->m_fd,
- (c ? GDK_INPUT_WRITE : GDK_INPUT_READ),
- _GSocket_GDK_Input,
- (gpointer)socket);
-}
-
-void _GSocket_Uninstall_Callback(GSocket *socket, GSocketEvent event)
-{
- gint *m_id = (gint *)(socket->m_gui_dependent);
- int c;
-
- assert( m_id != NULL );
-
- switch (event)
- {
- case GSOCK_LOST: /* fall-through */
- case GSOCK_INPUT: c = 0; break;
- case GSOCK_OUTPUT: c = 1; break;
- case GSOCK_CONNECTION: c = ((socket->m_server) ? 0 : 1); break;
- default: return;
- }
-
- if (m_id[c] != -1)
- gdk_input_remove(m_id[c]);
-
- m_id[c] = -1;
-}
-
-void _GSocket_Enable_Events(GSocket *socket)
-{
- _GSocket_Install_Callback(socket, GSOCK_INPUT);
- _GSocket_Install_Callback(socket, GSOCK_OUTPUT);
-}
-
-void _GSocket_Disable_Events(GSocket *socket)
-{
- _GSocket_Uninstall_Callback(socket, GSOCK_INPUT);
- _GSocket_Uninstall_Callback(socket, GSOCK_OUTPUT);
-}
-
-#else /* !wxUSE_SOCKETS */
-
-/* some compilers don't like having empty source files */
-static int wxDummyGsockVar = 0;
-
-#endif /* wxUSE_SOCKETS/!wxUSE_SOCKETS */
+++ /dev/null
-/* -------------------------------------------------------------------------
- * Project: GSocket (Generic Socket) for WX
- * Name: gsockgtk.c
- * Purpose: GSocket: GTK part
- * Licence: The wxWidgets licence
- * CVSID: $Id$
- * -------------------------------------------------------------------------
- */
-#include "wx/setup.h"
-
-#if wxUSE_SOCKETS
-
-#include <assert.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-#include <gdk/gdk.h>
-#include <glib.h>
-
-#include "wx/gsocket.h"
-#include "wx/unix/gsockunx.h"
-
-
-void _GSocket_GDK_Input(gpointer data,
- gint source,
- GdkInputCondition condition)
-{
- GSocket *socket = (GSocket *)data;
-
- if (condition & GDK_INPUT_READ)
- socket->m_functions->Detected_Read(socket);
- if (condition & GDK_INPUT_WRITE)
- socket->m_functions->Detected_Write(socket);
-}
-
-int _GSocket_GUI_Init(void)
-{
- return 1;
-}
-
-void _GSocket_GUI_Cleanup(void)
-{
-}
-
-int _GSocket_GUI_Init_Socket(GSocket *socket)
-{
- gint *m_id;
-
- socket->m_gui_dependent = (char *)malloc(sizeof(gint)*2);
- m_id = (gint *)(socket->m_gui_dependent);
-
- m_id[0] = -1;
- m_id[1] = -1;
-
- return TRUE;
-}
-
-void _GSocket_GUI_Destroy_Socket(GSocket *socket)
-{
- free(socket->m_gui_dependent);
-}
-
-void _GSocket_Install_Callback(GSocket *socket, GSocketEvent event)
-{
- gint *m_id = (gint *)(socket->m_gui_dependent);
- int c;
-
- if (socket->m_fd == -1)
- return;
-
- switch (event)
- {
- case GSOCK_LOST: /* fall-through */
- case GSOCK_INPUT: c = 0; break;
- case GSOCK_OUTPUT: c = 1; break;
- case GSOCK_CONNECTION: c = ((socket->m_server) ? 0 : 1); break;
- default: return;
- }
-
- if (m_id[c] != -1)
- gdk_input_remove(m_id[c]);
-
- m_id[c] = gdk_input_add(socket->m_fd,
- (c ? GDK_INPUT_WRITE : GDK_INPUT_READ),
- _GSocket_GDK_Input,
- (gpointer)socket);
-}
-
-void _GSocket_Uninstall_Callback(GSocket *socket, GSocketEvent event)
-{
- gint *m_id = (gint *)(socket->m_gui_dependent);
- int c;
-
- assert( m_id != NULL );
-
- switch (event)
- {
- case GSOCK_LOST: /* fall-through */
- case GSOCK_INPUT: c = 0; break;
- case GSOCK_OUTPUT: c = 1; break;
- case GSOCK_CONNECTION: c = ((socket->m_server) ? 0 : 1); break;
- default: return;
- }
-
- if (m_id[c] != -1)
- gdk_input_remove(m_id[c]);
-
- m_id[c] = -1;
-}
-
-void _GSocket_Enable_Events(GSocket *socket)
-{
- _GSocket_Install_Callback(socket, GSOCK_INPUT);
- _GSocket_Install_Callback(socket, GSOCK_OUTPUT);
-}
-
-void _GSocket_Disable_Events(GSocket *socket)
-{
- _GSocket_Uninstall_Callback(socket, GSOCK_INPUT);
- _GSocket_Uninstall_Callback(socket, GSOCK_OUTPUT);
-}
-
-#else /* !wxUSE_SOCKETS */
-
-/* some compilers don't like having empty source files */
-static int wxDummyGsockVar = 0;
-
-#endif /* wxUSE_SOCKETS/!wxUSE_SOCKETS */
+++ /dev/null
-/* -------------------------------------------------------------------------
- * Project: GSocket (Generic Socket) for WX
- * Name: gsockosx.c
- * Purpose: GSocket: Mac OS X mach-o part
- * CVSID: $Id$
- * Mac code by Brian Victor, February 2002. Email comments to bhv1@psu.edu
- * ------------------------------------------------------------------------- */
-
-#include "wx/setup.h"
-
-#if wxUSE_SOCKETS
-
-#include <stdlib.h>
-#include "wx/gsocket.h"
-#include "wx/unix/gsockunx.h"
-
-#include <CoreFoundation/CoreFoundation.h>
-
-#define ALL_CALLBACK_TYPES (kCFSocketReadCallBack | kCFSocketWriteCallBack | kCFSocketConnectCallBack)
-
-struct MacGSocketData
-{
- CFSocketRef socket;
- CFRunLoopSourceRef source;
-};
-
-void Mac_Socket_Callback(CFSocketRef s, CFSocketCallBackType callbackType,
- CFDataRef address, const void* data, void* info)
-{
- GSocket* socket = (GSocket*)info;
- struct MacGSocketData* macdata;
- macdata = (struct MacGSocketData*)socket->m_gui_dependent;
- if (!macdata) return;
- switch (callbackType)
- {
- case kCFSocketConnectCallBack:
- assert(!socket->m_server);
- socket->m_functions->Detected_Write(socket);
- break;
- case kCFSocketReadCallBack:
- socket->m_functions->Detected_Read(socket);
- break;
- case kCFSocketWriteCallBack:
- socket->m_functions->Detected_Write(socket);
- break;
- default:
- break; /* We shouldn't get here. */
- }
-}
-
-struct MacGSocketData* _GSocket_Get_Mac_Socket(GSocket *socket)
-{
- /* If socket is already created, returns a pointer to the data */
- /* Otherwise, creates socket and returns the pointer */
- CFSocketContext cont;
- CFSocketRef cf;
- CFRunLoopSourceRef source;
-
- struct MacGSocketData* data = (struct MacGSocketData*)socket->m_gui_dependent;
-
- if (data && data->source) return data;
-
- /* CFSocket has not been created, create it: */
- if (socket->m_fd < 0 || !data) return NULL;
- cont.version = 0; cont.retain = NULL;
- cont.release = NULL; cont.copyDescription = NULL;
- cont.info = socket;
-
- cf = CFSocketCreateWithNative(NULL, socket->m_fd,
- ALL_CALLBACK_TYPES, Mac_Socket_Callback, &cont);
- source = CFSocketCreateRunLoopSource(NULL, cf, 0);
- assert(source);
- socket->m_gui_dependent = (char*)data;
-
- /* Keep the source and the socket around. */
- data->source = source;
- data->socket = cf;
-
- return data;
-}
-
-int _GSocket_GUI_Init(void)
-{
- return 1;
-}
-
-void _GSocket_GUI_Cleanup(void)
-{
-}
-
-int _GSocket_GUI_Init_Socket(GSocket *socket)
-{
- struct MacGSocketData *data = malloc(sizeof(struct MacGSocketData));
- if (data)
- {
- socket->m_gui_dependent = (char*)data;
- data->socket = NULL;
- data->source = NULL;
- return 1;
- }
- return 0;
-}
-
-void _GSocket_GUI_Destroy_Socket(GSocket *socket)
-{
- struct MacGSocketData *data = (struct MacGSocketData*)(socket->m_gui_dependent);
- if (data)
- {
- CFRelease(data->socket);
- free(data);
- }
-}
-
-void _GSocket_Install_Callback(GSocket *socket, GSocketEvent event)
-{
- int c;
- struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
- if (!data) return;
- switch (event)
- {
- case GSOCK_CONNECTION:
- if(socket->m_server)
- c = kCFSocketReadCallBack;
- else
- c = kCFSocketConnectCallBack;
- break;
- case GSOCK_LOST:
- case GSOCK_INPUT:
- c = kCFSocketReadCallBack;
- break;
- case GSOCK_OUTPUT:
- c = kCFSocketWriteCallBack;
- break;
- default:
- c = 0;
- }
- CFSocketEnableCallBacks(data->socket, c);
-}
-
-void _GSocket_Uninstall_Callback(GSocket *socket, GSocketEvent event)
-{
- int c;
- struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
- if (!data) return;
- switch (event)
- {
- case GSOCK_CONNECTION:
- if(socket->m_server)
- c = kCFSocketReadCallBack;
- else
- c = kCFSocketConnectCallBack;
- break;
- case GSOCK_LOST:
- case GSOCK_INPUT:
- c = kCFSocketReadCallBack;
- break;
- case GSOCK_OUTPUT:
- c = kCFSocketWriteCallBack;
- break;
- default:
- c = 0;
- }
- CFSocketDisableCallBacks(data->socket, c);
-}
-
-void _GSocket_Enable_Events(GSocket *socket)
-{
- struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
- if (!data) return;
-
- CFRunLoopAddSource(CFRunLoopGetCurrent(), data->source, kCFRunLoopDefaultMode);
-}
-
-void _GSocket_Disable_Events(GSocket *socket)
-{
- struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
- if (!data) return;
-
- /* CFSocketInvalidate does CFRunLoopRemoveSource anyway */
- CFRunLoopRemoveSource(CFRunLoopGetCurrent(), data->source, kCFRunLoopCommonModes);
- CFSocketInvalidate(data->socket);
-}
-
-#endif // wxUSE_SOCKETS
+++ /dev/null
-/* -------------------------------------------------------------------------
- * Project: GSocket (Generic Socket) for WX
- * Name: gsockosx.c
- * Purpose: GSocket: Mac OS X mach-o part
- * CVSID: $Id$
- * Mac code by Brian Victor, February 2002. Email comments to bhv1@psu.edu
- * ------------------------------------------------------------------------- */
-
-#include "wx/setup.h"
-
-#if wxUSE_SOCKETS
-
-#include <stdlib.h>
-#include "wx/gsocket.h"
-#include "wx/unix/gsockunx.h"
-
-#include <CoreFoundation/CoreFoundation.h>
-
-#define ALL_CALLBACK_TYPES (kCFSocketReadCallBack | kCFSocketWriteCallBack | kCFSocketConnectCallBack)
-
-struct MacGSocketData
-{
- CFSocketRef socket;
- CFRunLoopSourceRef source;
-};
-
-void Mac_Socket_Callback(CFSocketRef s, CFSocketCallBackType callbackType,
- CFDataRef address, const void* data, void* info)
-{
- GSocket* socket = (GSocket*)info;
- struct MacGSocketData* macdata;
- macdata = (struct MacGSocketData*)socket->m_gui_dependent;
- if (!macdata) return;
- switch (callbackType)
- {
- case kCFSocketConnectCallBack:
- assert(!socket->m_server);
- socket->m_functions->Detected_Write(socket);
- break;
- case kCFSocketReadCallBack:
- socket->m_functions->Detected_Read(socket);
- break;
- case kCFSocketWriteCallBack:
- socket->m_functions->Detected_Write(socket);
- break;
- default:
- break; /* We shouldn't get here. */
- }
-}
-
-struct MacGSocketData* _GSocket_Get_Mac_Socket(GSocket *socket)
-{
- /* If socket is already created, returns a pointer to the data */
- /* Otherwise, creates socket and returns the pointer */
- CFSocketContext cont;
- struct MacGSocketData* data = (struct MacGSocketData*)socket->m_gui_dependent;
-
- if (data && data->source) return data;
-
- /* CFSocket has not been created, create it: */
- if (socket->m_fd < 0 || !data) return NULL;
- cont.version = 0; cont.retain = NULL;
- cont.release = NULL; cont.copyDescription = NULL;
- cont.info = socket;
-
- CFSocketRef cf = CFSocketCreateWithNative(NULL, socket->m_fd,
- ALL_CALLBACK_TYPES, Mac_Socket_Callback, &cont);
- CFRunLoopSourceRef source = CFSocketCreateRunLoopSource(NULL, cf, 0);
- assert(source);
- socket->m_gui_dependent = (char*)data;
-
- /* Keep the source and the socket around. */
- data->source = source;
- data->socket = cf;
-
- return data;
-}
-
-int _GSocket_GUI_Init(void)
-{
- return 1;
-}
-
-void _GSocket_GUI_Cleanup(void)
-{
-}
-
-int _GSocket_GUI_Init_Socket(GSocket *socket)
-{
- struct MacGSocketData *data = malloc(sizeof(struct MacGSocketData));
- if (data)
- {
- socket->m_gui_dependent = (char*)data;
- data->socket = NULL;
- data->source = NULL;
- return 1;
- }
- return 0;
-}
-
-void _GSocket_GUI_Destroy_Socket(GSocket *socket)
-{
- struct MacGSocketData *data = (struct MacGSocketData*)(socket->m_gui_dependent);
- if (data)
- {
- CFRelease(data->socket);
- free(data);
- }
-}
-
-void _GSocket_Install_Callback(GSocket *socket, GSocketEvent event)
-{
- int c;
- struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
- if (!data) return;
- switch (event)
- {
- case GSOCK_CONNECTION:
- if(socket->m_server)
- c = kCFSocketReadCallBack;
- else
- c = kCFSocketConnectCallBack;
- break;
- case GSOCK_LOST:
- case GSOCK_INPUT:
- c = kCFSocketReadCallBack;
- break;
- case GSOCK_OUTPUT:
- c = kCFSocketWriteCallBack;
- break;
- default:
- c = 0;
- }
- CFSocketEnableCallBacks(data->socket, c);
-}
-
-void _GSocket_Uninstall_Callback(GSocket *socket, GSocketEvent event)
-{
- int c;
- struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
- if (!data) return;
- switch (event)
- {
- case GSOCK_CONNECTION:
- if(socket->m_server)
- c = kCFSocketReadCallBack;
- else
- c = kCFSocketConnectCallBack;
- break;
- case GSOCK_LOST:
- case GSOCK_INPUT:
- c = kCFSocketReadCallBack;
- break;
- case GSOCK_OUTPUT:
- c = kCFSocketWriteCallBack;
- break;
- default:
- c = 0;
- }
- CFSocketDisableCallBacks(data->socket, c);
-}
-
-void _GSocket_Enable_Events(GSocket *socket)
-{
- struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
- if (!data) return;
-
- CFRunLoopAddSource(CFRunLoopGetCurrent(), data->source, kCFRunLoopDefaultMode);
-}
-
-void _GSocket_Disable_Events(GSocket *socket)
-{
- struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
- if (!data) return;
-
- /* CFSocketInvalidate does CFRunLoopRemoveSource anyway */
- CFRunLoopRemoveSource(CFRunLoopGetCurrent(), data->source, kCFRunLoopCommonModes);
- CFSocketInvalidate(data->socket);
-}
-
-#endif // wxUSE_SOCKETS
+++ /dev/null
-/* -------------------------------------------------------------------------
- * Project: GSocket (Generic Socket) for WX
- * Name: gsockosx.c
- * Purpose: GSocket: Mac OS X mach-o part
- * CVSID: $Id$
- * Mac code by Brian Victor, February 2002. Email comments to bhv1@psu.edu
- * ------------------------------------------------------------------------- */
-
-#include "wx/setup.h"
-
-#if wxUSE_SOCKETS
-
-#include <stdlib.h>
-#include "wx/gsocket.h"
-#include "wx/unix/gsockunx.h"
-
-#include <CoreFoundation/CoreFoundation.h>
-
-#define ALL_CALLBACK_TYPES (kCFSocketReadCallBack | kCFSocketWriteCallBack | kCFSocketConnectCallBack)
-
-struct MacGSocketData
-{
- CFSocketRef socket;
- CFRunLoopSourceRef source;
-};
-
-void Mac_Socket_Callback(CFSocketRef s, CFSocketCallBackType callbackType,
- CFDataRef address, const void* data, void* info)
-{
- GSocket* socket = (GSocket*)info;
- struct MacGSocketData* macdata;
- macdata = (struct MacGSocketData*)socket->m_gui_dependent;
- if (!macdata) return;
- switch (callbackType)
- {
- case kCFSocketConnectCallBack:
- assert(!socket->m_server);
- socket->m_functions->Detected_Write(socket);
- break;
- case kCFSocketReadCallBack:
- socket->m_functions->Detected_Read(socket);
- break;
- case kCFSocketWriteCallBack:
- socket->m_functions->Detected_Write(socket);
- break;
- default:
- break; /* We shouldn't get here. */
- }
-}
-
-struct MacGSocketData* _GSocket_Get_Mac_Socket(GSocket *socket)
-{
- /* If socket is already created, returns a pointer to the data */
- /* Otherwise, creates socket and returns the pointer */
- CFSocketContext cont;
- struct MacGSocketData* data = (struct MacGSocketData*)socket->m_gui_dependent;
-
- if (data && data->source) return data;
-
- /* CFSocket has not been created, create it: */
- if (socket->m_fd < 0 || !data) return NULL;
- cont.version = 0; cont.retain = NULL;
- cont.release = NULL; cont.copyDescription = NULL;
- cont.info = socket;
-
- CFSocketRef cf = CFSocketCreateWithNative(NULL, socket->m_fd,
- ALL_CALLBACK_TYPES, Mac_Socket_Callback, &cont);
- CFRunLoopSourceRef source = CFSocketCreateRunLoopSource(NULL, cf, 0);
- assert(source);
- socket->m_gui_dependent = (char*)data;
-
- /* Keep the source and the socket around. */
- data->source = source;
- data->socket = cf;
-
- return data;
-}
-
-int _GSocket_GUI_Init(void)
-{
- return 1;
-}
-
-void _GSocket_GUI_Cleanup(void)
-{
-}
-
-int _GSocket_GUI_Init_Socket(GSocket *socket)
-{
- struct MacGSocketData *data = malloc(sizeof(struct MacGSocketData));
- if (data)
- {
- socket->m_gui_dependent = (char*)data;
- data->socket = NULL;
- data->source = NULL;
- return 1;
- }
- return 0;
-}
-
-void _GSocket_GUI_Destroy_Socket(GSocket *socket)
-{
- struct MacGSocketData *data = (struct MacGSocketData*)(socket->m_gui_dependent);
- if (data)
- {
- CFRelease(data->socket);
- free(data);
- }
-}
-
-void _GSocket_Install_Callback(GSocket *socket, GSocketEvent event)
-{
- int c;
- struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
- if (!data) return;
- switch (event)
- {
- case GSOCK_CONNECTION:
- if(socket->m_server)
- c = kCFSocketReadCallBack;
- else
- c = kCFSocketConnectCallBack;
- break;
- case GSOCK_LOST:
- case GSOCK_INPUT:
- c = kCFSocketReadCallBack;
- break;
- case GSOCK_OUTPUT:
- c = kCFSocketWriteCallBack;
- break;
- default:
- c = 0;
- }
- CFSocketEnableCallBacks(data->socket, c);
-}
-
-void _GSocket_Uninstall_Callback(GSocket *socket, GSocketEvent event)
-{
- int c;
- struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
- if (!data) return;
- switch (event)
- {
- case GSOCK_CONNECTION:
- if(socket->m_server)
- c = kCFSocketReadCallBack;
- else
- c = kCFSocketConnectCallBack;
- break;
- case GSOCK_LOST:
- case GSOCK_INPUT:
- c = kCFSocketReadCallBack;
- break;
- case GSOCK_OUTPUT:
- c = kCFSocketWriteCallBack;
- break;
- default:
- c = 0;
- }
- CFSocketDisableCallBacks(data->socket, c);
-}
-
-void _GSocket_Enable_Events(GSocket *socket)
-{
- struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
- if (!data) return;
-
- CFRunLoopAddSource(CFRunLoopGetCurrent(), data->source, kCFRunLoopDefaultMode);
-}
-
-void _GSocket_Disable_Events(GSocket *socket)
-{
- struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
- if (!data) return;
-
- /* CFSocketInvalidate does CFRunLoopRemoveSource anyway */
- CFRunLoopRemoveSource(CFRunLoopGetCurrent(), data->source, kCFRunLoopCommonModes);
- CFSocketInvalidate(data->socket);
-}
-
-#endif // wxUSE_SOCKETS
+++ /dev/null
-/* -------------------------------------------------------------------------
- * Project: GSocket (Generic Socket) for WX
- * Name: gsockmot.c
- * Purpose: GSocket: Motif part
- * CVSID: $Id$
- * Licence: The wxWidgets licence
- * ------------------------------------------------------------------------- */
-
-#include "wx/setup.h"
-
-#if wxUSE_SOCKETS
-
-#include <stdlib.h>
-#include <X11/Intrinsic.h>
-#include "wx/gsocket.h"
-#include "wx/unix/gsockunx.h"
-
-extern XtAppContext wxGetAppContext();
-
-static void _GSocket_Motif_Input(XtPointer data, int *fid,
- XtInputId *id)
-{
- GSocket *socket = (GSocket *)data;
-
- socket->m_functions->Detected_Read(socket);
-}
-
-static void _GSocket_Motif_Output(XtPointer data, int *fid,
- XtInputId *id)
-{
- GSocket *socket = (GSocket *)data;
-
- socket->m_functions->Detected_Write(socket);
-}
-
-int _GSocket_GUI_Init(void)
-{
- return 1;
-}
-
-void _GSocket_GUI_Cleanup(void)
-{
-}
-
-int _GSocket_GUI_Init_Socket(GSocket *socket)
-{
- int *m_id;
-
- socket->m_gui_dependent = (char *)malloc(sizeof(int)*2);
- m_id = (int *)(socket->m_gui_dependent);
-
- m_id[0] = -1;
- m_id[1] = -1;
-
- return TRUE;
-}
-
-void _GSocket_GUI_Destroy_Socket(GSocket *socket)
-{
- free(socket->m_gui_dependent);
-}
-
-void _GSocket_Install_Callback(GSocket *socket, GSocketEvent event)
-{
- int *m_id = (int *)(socket->m_gui_dependent);
- int c;
-
- if (socket->m_fd == -1)
- return;
-
- switch (event)
- {
- case GSOCK_LOST: /* fall-through */
- case GSOCK_INPUT: c = 0; break;
- case GSOCK_OUTPUT: c = 1; break;
- case GSOCK_CONNECTION: c = ((socket->m_server) ? 0 : 1); break;
- default: return;
- }
-
- if (m_id[c] != -1)
- XtRemoveInput(m_id[c]);
-
- if (c == 0)
- {
- m_id[0] = XtAppAddInput(wxGetAppContext(), socket->m_fd,
- (XtPointer *)XtInputReadMask,
- (XtInputCallbackProc) _GSocket_Motif_Input,
- (XtPointer) socket);
- }
- else
- {
- m_id[1] = XtAppAddInput(wxGetAppContext(), socket->m_fd,
- (XtPointer *)XtInputWriteMask,
- (XtInputCallbackProc) _GSocket_Motif_Output,
- (XtPointer) socket);
- }
-}
-
-void _GSocket_Uninstall_Callback(GSocket *socket, GSocketEvent event)
-{
- int *m_id = (int *)(socket->m_gui_dependent);
- int c;
-
- switch (event)
- {
- case GSOCK_LOST: /* fall-through */
- case GSOCK_INPUT: c = 0; break;
- case GSOCK_OUTPUT: c = 1; break;
- case GSOCK_CONNECTION: c = ((socket->m_server) ? 0 : 1); break;
- default: return;
- }
-
- if (m_id[c] != -1)
- XtRemoveInput(m_id[c]);
-
- m_id[c] = -1;
-}
-
-void _GSocket_Enable_Events(GSocket *socket)
-{
- _GSocket_Install_Callback(socket, GSOCK_INPUT);
- _GSocket_Install_Callback(socket, GSOCK_OUTPUT);
-}
-
-void _GSocket_Disable_Events(GSocket *socket)
-{
- _GSocket_Uninstall_Callback(socket, GSOCK_INPUT);
- _GSocket_Uninstall_Callback(socket, GSOCK_OUTPUT);
-}
-
-#else /* !wxUSE_SOCKETS */
-
-/* some compilers don't like having empty source files */
-static int wxDummyGsockVar = 0;
-
-#endif /* wxUSE_SOCKETS/!wxUSE_SOCKETS */
+++ /dev/null
-/* -------------------------------------------------------------------------
- * Project: GSocket (Generic Socket)
- * Name: gsocket.c
- * Author: Guillermo Rodriguez Garcia <guille@iies.es>
- * Purpose: GSocket main MSW file
- * Licence: The wxWidgets licence
- * CVSID: $Id$
- * -------------------------------------------------------------------------
- */
-
-/*
- * PLEASE don't put C++ comments here - this is a C source file.
- */
-
-#ifdef _MSC_VER
- /* RPCNOTIFICATION_ROUTINE in rasasync.h (included from winsock.h),
- * warning: conditional expression is constant.
- */
-# pragma warning(disable:4115)
- /* FD_SET,
- * warning: named type definition in parentheses.
- */
-# pragma warning(disable:4127)
- /* GAddress_UNIX_GetPath,
- * warning: unreferenced formal parameter.
- */
-# pragma warning(disable:4100)
-
-#ifdef __WXWINCE__
- /* windows.h results in tons of warnings at max warning level */
-# ifdef _MSC_VER
-# pragma warning(push, 1)
-# endif
-# include <windows.h>
-# ifdef _MSC_VER
-# pragma warning(pop)
-# pragma warning(disable:4514)
-# endif
-#endif
-
-#endif /* _MSC_VER */
-
-#include <winsock.h>
-
-#ifndef __GSOCKET_STANDALONE__
-# include "wx/platform.h"
-# include "wx/setup.h"
-#endif
-
-#if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__)
-
-#ifndef __GSOCKET_STANDALONE__
-# include "wx/msw/gsockmsw.h"
-# include "wx/gsocket.h"
-#else
-# include "gsockmsw.h"
-# include "gsocket.h"
-#endif /* __GSOCKET_STANDALONE__ */
-
-#ifndef __WXWINCE__
-#include <assert.h>
-#else
-#define assert(x)
-#ifndef isdigit
-#define isdigit(x) (x > 47 && x < 58)
-#endif
-#include "wx/msw/wince/net.h"
-#endif
-
-#include <string.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <stddef.h>
-#include <ctype.h>
-
-/* if we use configure for MSW SOCKLEN_T will be already defined */
-#ifndef SOCKLEN_T
-# define SOCKLEN_T int
-#endif
-
-/* Table of GUI-related functions. We must call them indirectly because
- * of wxBase and GUI separation: */
-
-static struct GSocketGUIFunctionsTable *gs_gui_functions;
-
-#define USE_GUI() (gs_gui_functions != NULL)
-
-/* Define macros to simplify indirection: */
-#define _GSocket_GUI_Init() \
- if (gs_gui_functions) gs_gui_functions->GUI_Init()
-#define _GSocket_GUI_Cleanup() \
- if (gs_gui_functions) gs_gui_functions->GUI_Cleanup()
-#define _GSocket_GUI_Init_Socket(socket) \
- (gs_gui_functions ? gs_gui_functions->GUI_Init_Socket(socket) : 1)
-#define _GSocket_GUI_Destroy_Socket(socket) \
- if (gs_gui_functions) gs_gui_functions->GUI_Destroy_Socket(socket)
-#define _GSocket_Enable_Events(socket) \
- if (gs_gui_functions) gs_gui_functions->Enable_Events(socket)
-#define _GSocket_Disable_Events(socket) \
- if (gs_gui_functions) gs_gui_functions->Disable_Events(socket)
-#define _GSocket_Install_Callback(socket, event) \
- if (gs_gui_functions) gs_gui_functions->Install_Callback(socket, event)
-#define _GSocket_Uninstall_Callback(socket, event) \
- if (gs_gui_functions) gs_gui_functions->Uninstall_Callback(socket, event)
-
-/* Global initialisers */
-
-void GSocket_SetGUIFunctions(struct GSocketGUIFunctionsTable *guifunc)
-{
- gs_gui_functions = guifunc;
-}
-
-int GSocket_Init(void)
-{
- WSADATA wsaData;
-
- if (gs_gui_functions)
- {
- if ( !gs_gui_functions->GUI_Init() )
- return 0;
- }
-
- /* Initialize WinSocket */
- return (WSAStartup((1 << 8) | 1, &wsaData) == 0);
-}
-
-void GSocket_Cleanup(void)
-{
- if (gs_gui_functions)
- {
- gs_gui_functions->GUI_Cleanup();
- }
-
- /* Cleanup WinSocket */
- WSACleanup();
-}
-
-/* Constructors / Destructors for GSocket */
-
-GSocket *GSocket_new(void)
-{
- int i, success;
- GSocket *socket;
-
- if ((socket = (GSocket *) malloc(sizeof(GSocket))) == NULL)
- return NULL;
-
- socket->m_fd = INVALID_SOCKET;
- for (i = 0; i < GSOCK_MAX_EVENT; i++)
- {
- socket->m_cbacks[i] = NULL;
- }
- socket->m_detected = 0;
- socket->m_local = NULL;
- socket->m_peer = NULL;
- socket->m_error = GSOCK_NOERROR;
- socket->m_server = FALSE;
- socket->m_stream = TRUE;
- socket->m_non_blocking = FALSE;
- socket->m_timeout.tv_sec = 10 * 60; /* 10 minutes */
- socket->m_timeout.tv_usec = 0;
- socket->m_establishing = FALSE;
- socket->m_reusable = FALSE;
-
- /* Per-socket GUI-specific initialization */
- success = _GSocket_GUI_Init_Socket(socket);
- if (!success)
- {
- free(socket);
- socket = NULL;
- }
-
- return socket;
-}
-
-void GSocket_close(GSocket *socket)
-{
- _GSocket_Disable_Events(socket);
- closesocket(socket->m_fd);
- socket->m_fd = INVALID_SOCKET;
-}
-
-void GSocket_destroy(GSocket *socket)
-{
- assert(socket != NULL);
-
- /* Per-socket GUI-specific cleanup */
- _GSocket_GUI_Destroy_Socket(socket);
-
- /* Check that the socket is really shutdowned */
- if (socket->m_fd != INVALID_SOCKET)
- GSocket_Shutdown(socket);
-
- /* Destroy private addresses */
- if (socket->m_local)
- GAddress_destroy(socket->m_local);
-
- if (socket->m_peer)
- GAddress_destroy(socket->m_peer);
-
- /* Destroy the socket itself */
- free(socket);
-}
-
-/* GSocket_Shutdown:
- * Disallow further read/write operations on this socket, close
- * the fd and disable all callbacks.
- */
-void GSocket_Shutdown(GSocket *socket)
-{
- int evt;
-
- assert(socket != NULL);
-
- /* If socket has been created, shutdown it */
- if (socket->m_fd != INVALID_SOCKET)
- {
- shutdown(socket->m_fd, 2);
- GSocket_close(socket);
- }
-
- /* Disable GUI callbacks */
- for (evt = 0; evt < GSOCK_MAX_EVENT; evt++)
- socket->m_cbacks[evt] = NULL;
-
- socket->m_detected = GSOCK_LOST_FLAG;
-}
-
-/* Address handling */
-
-/* GSocket_SetLocal:
- * GSocket_GetLocal:
- * GSocket_SetPeer:
- * GSocket_GetPeer:
- * Set or get the local or peer address for this socket. The 'set'
- * functions return GSOCK_NOERROR on success, an error code otherwise.
- * The 'get' functions return a pointer to a GAddress object on success,
- * or NULL otherwise, in which case they set the error code of the
- * corresponding GSocket.
- *
- * Error codes:
- * GSOCK_INVSOCK - the socket is not valid.
- * GSOCK_INVADDR - the address is not valid.
- */
-GSocketError GSocket_SetLocal(GSocket *socket, GAddress *address)
-{
- assert(socket != NULL);
-
- /* the socket must be initialized, or it must be a server */
- if (socket->m_fd != INVALID_SOCKET && !socket->m_server)
- {
- socket->m_error = GSOCK_INVSOCK;
- return GSOCK_INVSOCK;
- }
-
- /* check address */
- if (address == NULL || address->m_family == GSOCK_NOFAMILY)
- {
- socket->m_error = GSOCK_INVADDR;
- return GSOCK_INVADDR;
- }
-
- if (socket->m_local)
- GAddress_destroy(socket->m_local);
-
- socket->m_local = GAddress_copy(address);
-
- return GSOCK_NOERROR;
-}
-
-GSocketError GSocket_SetPeer(GSocket *socket, GAddress *address)
-{
- assert(socket != NULL);
-
- /* check address */
- if (address == NULL || address->m_family == GSOCK_NOFAMILY)
- {
- socket->m_error = GSOCK_INVADDR;
- return GSOCK_INVADDR;
- }
-
- if (socket->m_peer)
- GAddress_destroy(socket->m_peer);
-
- socket->m_peer = GAddress_copy(address);
-
- return GSOCK_NOERROR;
-}
-
-GAddress *GSocket_GetLocal(GSocket *socket)
-{
- GAddress *address;
- struct sockaddr addr;
- SOCKLEN_T size = sizeof(addr);
- GSocketError err;
-
- assert(socket != NULL);
-
- /* try to get it from the m_local var first */
- if (socket->m_local)
- return GAddress_copy(socket->m_local);
-
- /* else, if the socket is initialized, try getsockname */
- if (socket->m_fd == INVALID_SOCKET)
- {
- socket->m_error = GSOCK_INVSOCK;
- return NULL;
- }
-
- if (getsockname(socket->m_fd, &addr, &size) == SOCKET_ERROR)
- {
- socket->m_error = GSOCK_IOERR;
- return NULL;
- }
-
- /* got a valid address from getsockname, create a GAddress object */
- if ((address = GAddress_new()) == NULL)
- {
- socket->m_error = GSOCK_MEMERR;
- return NULL;
- }
-
- if ((err = _GAddress_translate_from(address, &addr, size)) != GSOCK_NOERROR)
- {
- GAddress_destroy(address);
- socket->m_error = err;
- return NULL;
- }
-
- return address;
-}
-
-GAddress *GSocket_GetPeer(GSocket *socket)
-{
- assert(socket != NULL);
-
- /* try to get it from the m_peer var */
- if (socket->m_peer)
- return GAddress_copy(socket->m_peer);
-
- return NULL;
-}
-
-/* Server specific parts */
-
-/* GSocket_SetServer:
- * Sets up this socket as a server. The local address must have been
- * set with GSocket_SetLocal() before GSocket_SetServer() is called.
- * Returns GSOCK_NOERROR on success, one of the following otherwise:
- *
- * Error codes:
- * GSOCK_INVSOCK - the socket is in use.
- * GSOCK_INVADDR - the local address has not been set.
- * GSOCK_IOERR - low-level error.
- */
-GSocketError GSocket_SetServer(GSocket *sck)
-{
- u_long arg = 1;
-
- assert(sck != NULL);
-
- /* must not be in use */
- if (sck->m_fd != INVALID_SOCKET)
- {
- sck->m_error = GSOCK_INVSOCK;
- return GSOCK_INVSOCK;
- }
-
- /* the local addr must have been set */
- if (!sck->m_local)
- {
- sck->m_error = GSOCK_INVADDR;
- return GSOCK_INVADDR;
- }
-
- /* Initialize all fields */
- sck->m_server = TRUE;
- sck->m_stream = TRUE;
-
- /* Create the socket */
- sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_STREAM, 0);
-
- if (sck->m_fd == INVALID_SOCKET)
- {
- sck->m_error = GSOCK_IOERR;
- return GSOCK_IOERR;
- }
-
- ioctlsocket(sck->m_fd, FIONBIO, (u_long FAR *) &arg);
- _GSocket_Enable_Events(sck);
-
- /* allow a socket to re-bind if the socket is in the TIME_WAIT
- state after being previously closed.
- */
- if (sck->m_reusable) {
- setsockopt(sck->m_fd, SOL_SOCKET, SO_REUSEADDR, (const char*)&arg, sizeof(u_long));
- }
-
- /* Bind to the local address,
- * retrieve the actual address bound,
- * and listen up to 5 connections.
- */
- if ((bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) != 0) ||
- (getsockname(sck->m_fd,
- sck->m_local->m_addr,
- (SOCKLEN_T *)&sck->m_local->m_len) != 0) ||
- (listen(sck->m_fd, 5) != 0))
- {
- GSocket_close(sck);
- sck->m_error = GSOCK_IOERR;
- return GSOCK_IOERR;
- }
-
- return GSOCK_NOERROR;
-}
-
-/* GSocket_WaitConnection:
- * Waits for an incoming client connection. Returns a pointer to
- * a GSocket object, or NULL if there was an error, in which case
- * the last error field will be updated for the calling GSocket.
- *
- * Error codes (set in the calling GSocket)
- * GSOCK_INVSOCK - the socket is not valid or not a server.
- * GSOCK_TIMEDOUT - timeout, no incoming connections.
- * GSOCK_WOULDBLOCK - the call would block and the socket is nonblocking.
- * GSOCK_MEMERR - couldn't allocate memory.
- * GSOCK_IOERR - low-level error.
- */
-GSocket *GSocket_WaitConnection(GSocket *sck)
-{
- GSocket *connection;
- struct sockaddr from;
- SOCKLEN_T fromlen = sizeof(from);
- GSocketError err;
- u_long arg = 1;
-
- assert(sck != NULL);
-
- /* Reenable CONNECTION events */
- sck->m_detected &= ~GSOCK_CONNECTION_FLAG;
-
- /* If the socket has already been created, we exit immediately */
- if (sck->m_fd == INVALID_SOCKET || !sck->m_server)
- {
- sck->m_error = GSOCK_INVSOCK;
- return NULL;
- }
-
- /* Create a GSocket object for the new connection */
- connection = GSocket_new();
-
- if (!connection)
- {
- sck->m_error = GSOCK_MEMERR;
- return NULL;
- }
-
- /* Wait for a connection (with timeout) */
- if (_GSocket_Input_Timeout(sck) == GSOCK_TIMEDOUT)
- {
- GSocket_destroy(connection);
- /* sck->m_error set by _GSocket_Input_Timeout */
- return NULL;
- }
-
- connection->m_fd = accept(sck->m_fd, &from, &fromlen);
-
- if (connection->m_fd == INVALID_SOCKET)
- {
- if (WSAGetLastError() == WSAEWOULDBLOCK)
- sck->m_error = GSOCK_WOULDBLOCK;
- else
- sck->m_error = GSOCK_IOERR;
-
- GSocket_destroy(connection);
- return NULL;
- }
-
- /* Initialize all fields */
- connection->m_server = FALSE;
- connection->m_stream = TRUE;
-
- /* Setup the peer address field */
- connection->m_peer = GAddress_new();
- if (!connection->m_peer)
- {
- GSocket_destroy(connection);
- sck->m_error = GSOCK_MEMERR;
- return NULL;
- }
- err = _GAddress_translate_from(connection->m_peer, &from, fromlen);
- if (err != GSOCK_NOERROR)
- {
- GAddress_destroy(connection->m_peer);
- GSocket_destroy(connection);
- sck->m_error = err;
- return NULL;
- }
-
- ioctlsocket(connection->m_fd, FIONBIO, (u_long FAR *) &arg);
- _GSocket_Enable_Events(connection);
-
- return connection;
-}
-
-/* GSocket_SetReusable:
-* Simply sets the m_resuable flag on the socket. GSocket_SetServer will
-* make the appropriate setsockopt() call.
-* Implemented as a GSocket function because clients (ie, wxSocketServer)
-* don't have access to the GSocket struct information.
-* Returns TRUE if the flag was set correctly, FALSE if an error occured
-* (ie, if the parameter was NULL)
-*/
-int GSocket_SetReusable(GSocket *socket)
-{
- /* socket must not be null, and must not be in use/already bound */
- if (NULL != socket && socket->m_fd == INVALID_SOCKET) {
- socket->m_reusable = TRUE;
- return TRUE;
- }
- return FALSE;
-}
-
-/* Client specific parts */
-
-/* GSocket_Connect:
- * For stream (connection oriented) sockets, GSocket_Connect() tries
- * to establish a client connection to a server using the peer address
- * as established with GSocket_SetPeer(). Returns GSOCK_NOERROR if the
- * connection has been succesfully established, or one of the error
- * codes listed below. Note that for nonblocking sockets, a return
- * value of GSOCK_WOULDBLOCK doesn't mean a failure. The connection
- * request can be completed later; you should use GSocket_Select()
- * to poll for GSOCK_CONNECTION | GSOCK_LOST, or wait for the
- * corresponding asynchronous events.
- *
- * For datagram (non connection oriented) sockets, GSocket_Connect()
- * just sets the peer address established with GSocket_SetPeer() as
- * default destination.
- *
- * Error codes:
- * GSOCK_INVSOCK - the socket is in use or not valid.
- * GSOCK_INVADDR - the peer address has not been established.
- * GSOCK_TIMEDOUT - timeout, the connection failed.
- * GSOCK_WOULDBLOCK - connection in progress (nonblocking sockets only)
- * GSOCK_MEMERR - couldn't allocate memory.
- * GSOCK_IOERR - low-level error.
- */
-GSocketError GSocket_Connect(GSocket *sck, GSocketStream stream)
-{
- int ret, err;
- u_long arg = 1;
-
- assert(sck != NULL);
-
- /* Enable CONNECTION events (needed for nonblocking connections) */
- sck->m_detected &= ~GSOCK_CONNECTION_FLAG;
-
- if (sck->m_fd != INVALID_SOCKET)
- {
- sck->m_error = GSOCK_INVSOCK;
- return GSOCK_INVSOCK;
- }
-
- if (!sck->m_peer)
- {
- sck->m_error = GSOCK_INVADDR;
- return GSOCK_INVADDR;
- }
-
- /* Streamed or dgram socket? */
- sck->m_stream = (stream == GSOCK_STREAMED);
- sck->m_server = FALSE;
- sck->m_establishing = FALSE;
-
- /* Create the socket */
- sck->m_fd = socket(sck->m_peer->m_realfamily,
- sck->m_stream? SOCK_STREAM : SOCK_DGRAM, 0);
-
- if (sck->m_fd == INVALID_SOCKET)
- {
- sck->m_error = GSOCK_IOERR;
- return GSOCK_IOERR;
- }
-
- ioctlsocket(sck->m_fd, FIONBIO, (u_long FAR *) &arg);
- _GSocket_Enable_Events(sck);
-
- /* Connect it to the peer address, with a timeout (see below) */
- ret = connect(sck->m_fd, sck->m_peer->m_addr, sck->m_peer->m_len);
-
- if (ret == SOCKET_ERROR)
- {
- err = WSAGetLastError();
-
- /* If connect failed with EWOULDBLOCK and the GSocket object
- * is in blocking mode, we select() for the specified timeout
- * checking for writability to see if the connection request
- * completes.
- */
- if ((err == WSAEWOULDBLOCK) && (!sck->m_non_blocking))
- {
- err = _GSocket_Connect_Timeout(sck);
-
- if (err != GSOCK_NOERROR)
- {
- GSocket_close(sck);
- /* sck->m_error is set in _GSocket_Connect_Timeout */
- }
-
- return (GSocketError) err;
- }
-
- /* If connect failed with EWOULDBLOCK and the GSocket object
- * is set to nonblocking, we set m_error to GSOCK_WOULDBLOCK
- * (and return GSOCK_WOULDBLOCK) but we don't close the socket;
- * this way if the connection completes, a GSOCK_CONNECTION
- * event will be generated, if enabled.
- */
- if ((err == WSAEWOULDBLOCK) && (sck->m_non_blocking))
- {
- sck->m_establishing = TRUE;
- sck->m_error = GSOCK_WOULDBLOCK;
- return GSOCK_WOULDBLOCK;
- }
-
- /* If connect failed with an error other than EWOULDBLOCK,
- * then the call to GSocket_Connect() has failed.
- */
- GSocket_close(sck);
- sck->m_error = GSOCK_IOERR;
- return GSOCK_IOERR;
- }
-
- return GSOCK_NOERROR;
-}
-
-/* Datagram sockets */
-
-/* GSocket_SetNonOriented:
- * Sets up this socket as a non-connection oriented (datagram) socket.
- * Before using this function, the local address must have been set
- * with GSocket_SetLocal(), or the call will fail. Returns GSOCK_NOERROR
- * on success, or one of the following otherwise.
- *
- * Error codes:
- * GSOCK_INVSOCK - the socket is in use.
- * GSOCK_INVADDR - the local address has not been set.
- * GSOCK_IOERR - low-level error.
- */
-GSocketError GSocket_SetNonOriented(GSocket *sck)
-{
- u_long arg = 1;
-
- assert(sck != NULL);
-
- if (sck->m_fd != INVALID_SOCKET)
- {
- sck->m_error = GSOCK_INVSOCK;
- return GSOCK_INVSOCK;
- }
-
- if (!sck->m_local)
- {
- sck->m_error = GSOCK_INVADDR;
- return GSOCK_INVADDR;
- }
-
- /* Initialize all fields */
- sck->m_stream = FALSE;
- sck->m_server = FALSE;
-
- /* Create the socket */
- sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_DGRAM, 0);
-
- if (sck->m_fd == INVALID_SOCKET)
- {
- sck->m_error = GSOCK_IOERR;
- return GSOCK_IOERR;
- }
-
- ioctlsocket(sck->m_fd, FIONBIO, (u_long FAR *) &arg);
- _GSocket_Enable_Events(sck);
-
- /* Bind to the local address,
- * and retrieve the actual address bound.
- */
- if ((bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) != 0) ||
- (getsockname(sck->m_fd,
- sck->m_local->m_addr,
- (SOCKLEN_T *)&sck->m_local->m_len) != 0))
- {
- GSocket_close(sck);
- sck->m_error = GSOCK_IOERR;
- return GSOCK_IOERR;
- }
-
- return GSOCK_NOERROR;
-}
-
-/* Generic IO */
-
-/* Like recv(), send(), ... */
-int GSocket_Read(GSocket *socket, char *buffer, int size)
-{
- int ret;
-
- assert(socket != NULL);
-
- /* Reenable INPUT events */
- socket->m_detected &= ~GSOCK_INPUT_FLAG;
-
- if (socket->m_fd == INVALID_SOCKET || socket->m_server)
- {
- socket->m_error = GSOCK_INVSOCK;
- return -1;
- }
-
- /* If the socket is blocking, wait for data (with a timeout) */
- if (_GSocket_Input_Timeout(socket) == GSOCK_TIMEDOUT)
- return -1;
-
- /* Read the data */
- if (socket->m_stream)
- ret = _GSocket_Recv_Stream(socket, buffer, size);
- else
- ret = _GSocket_Recv_Dgram(socket, buffer, size);
-
- if (ret == SOCKET_ERROR)
- {
- if (WSAGetLastError() != WSAEWOULDBLOCK)
- socket->m_error = GSOCK_IOERR;
- else
- socket->m_error = GSOCK_WOULDBLOCK;
- return -1;
- }
-
- return ret;
-}
-
-int GSocket_Write(GSocket *socket, const char *buffer, int size)
-{
- int ret;
-
- assert(socket != NULL);
-
- if (socket->m_fd == INVALID_SOCKET || socket->m_server)
- {
- socket->m_error = GSOCK_INVSOCK;
- return -1;
- }
-
- /* If the socket is blocking, wait for writability (with a timeout) */
- if (_GSocket_Output_Timeout(socket) == GSOCK_TIMEDOUT)
- return -1;
-
- /* Write the data */
- if (socket->m_stream)
- ret = _GSocket_Send_Stream(socket, buffer, size);
- else
- ret = _GSocket_Send_Dgram(socket, buffer, size);
-
- if (ret == SOCKET_ERROR)
- {
- if (WSAGetLastError() != WSAEWOULDBLOCK)
- socket->m_error = GSOCK_IOERR;
- else
- socket->m_error = GSOCK_WOULDBLOCK;
-
- /* Only reenable OUTPUT events after an error (just like WSAAsyncSelect
- * does). Once the first OUTPUT event is received, users can assume
- * that the socket is writable until a read operation fails. Only then
- * will further OUTPUT events be posted.
- */
- socket->m_detected &= ~GSOCK_OUTPUT_FLAG;
- return -1;
- }
-
- return ret;
-}
-
-/* GSocket_Select:
- * Polls the socket to determine its status. This function will
- * check for the events specified in the 'flags' parameter, and
- * it will return a mask indicating which operations can be
- * performed. This function won't block, regardless of the
- * mode (blocking | nonblocking) of the socket.
- */
-GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags)
-{
- if (!USE_GUI())
- {
- GSocketEventFlags result = 0;
- fd_set readfds;
- fd_set writefds;
- fd_set exceptfds;
-
- assert(socket != NULL);
-
- FD_ZERO(&readfds);
- FD_ZERO(&writefds);
- FD_ZERO(&exceptfds);
- FD_SET(socket->m_fd, &readfds);
- if (flags & GSOCK_OUTPUT_FLAG || flags & GSOCK_CONNECTION_FLAG)
- FD_SET(socket->m_fd, &writefds);
- FD_SET(socket->m_fd, &exceptfds);
-
- /* Check 'sticky' CONNECTION flag first */
- result |= (GSOCK_CONNECTION_FLAG & socket->m_detected);
-
- /* If we have already detected a LOST event, then don't try
- * to do any further processing.
- */
- if ((socket->m_detected & GSOCK_LOST_FLAG) != 0)
- {
- socket->m_establishing = FALSE;
-
- return (GSOCK_LOST_FLAG & flags);
- }
-
- /* Try select now */
- if (select(socket->m_fd + 1, &readfds, &writefds, &exceptfds,
- &socket->m_timeout) <= 0)
- {
- /* What to do here? */
- return (result & flags);
- }
-
- /* Check for readability */
- if (FD_ISSET(socket->m_fd, &readfds))
- {
- char c;
-
- if (!socket->m_stream || recv(socket->m_fd, &c, 1, MSG_PEEK) > 0)
- {
- result |= GSOCK_INPUT_FLAG;
- }
- else
- {
- if (socket->m_server && socket->m_stream)
- {
- result |= GSOCK_CONNECTION_FLAG;
- socket->m_detected |= GSOCK_CONNECTION_FLAG;
- }
- else
- {
- socket->m_detected = GSOCK_LOST_FLAG;
- socket->m_establishing = FALSE;
-
- /* LOST event: Abort any further processing */
- return (GSOCK_LOST_FLAG & flags);
- }
- }
- }
-
- /* Check for writability */
- if (FD_ISSET(socket->m_fd, &writefds))
- {
- if (socket->m_establishing && !socket->m_server)
- {
- int error;
- SOCKLEN_T len = sizeof(error);
-
- socket->m_establishing = FALSE;
-
- getsockopt(socket->m_fd, SOL_SOCKET, SO_ERROR, (void*)&error, &len);
-
- if (error)
- {
- socket->m_detected = GSOCK_LOST_FLAG;
-
- /* LOST event: Abort any further processing */
- return (GSOCK_LOST_FLAG & flags);
- }
- else
- {
- result |= GSOCK_CONNECTION_FLAG;
- socket->m_detected |= GSOCK_CONNECTION_FLAG;
- }
- }
- else
- {
- result |= GSOCK_OUTPUT_FLAG;
- }
- }
-
- /* Check for exceptions and errors (is this useful in Unices?) */
- if (FD_ISSET(socket->m_fd, &exceptfds))
- {
- socket->m_establishing = FALSE;
- socket->m_detected = GSOCK_LOST_FLAG;
-
- /* LOST event: Abort any further processing */
- return (GSOCK_LOST_FLAG & flags);
- }
-
- return (result & flags);
- }
- else /* USE_GUI() */
- {
- assert(socket != NULL);
- return flags & socket->m_detected;
- }
-}
-
-/* Attributes */
-
-/* GSocket_SetNonBlocking:
- * Sets the socket to non-blocking mode. All IO calls will return
- * immediately.
- */
-void GSocket_SetNonBlocking(GSocket *socket, int non_block)
-{
- assert(socket != NULL);
-
- socket->m_non_blocking = non_block;
-}
-
-/* GSocket_SetTimeout:
- * Sets the timeout for blocking calls. Time is expressed in
- * milliseconds.
- */
-void GSocket_SetTimeout(GSocket *socket, unsigned long millis)
-{
- assert(socket != NULL);
-
- socket->m_timeout.tv_sec = (millis / 1000);
- socket->m_timeout.tv_usec = (millis % 1000) * 1000;
-}
-
-/* GSocket_GetError:
- * Returns the last error occured for this socket. Note that successful
- * operations do not clear this back to GSOCK_NOERROR, so use it only
- * after an error.
- */
-GSocketError GSocket_GetError(GSocket *socket)
-{
- assert(socket != NULL);
-
- return socket->m_error;
-}
-
-/* Callbacks */
-
-/* GSOCK_INPUT:
- * There is data to be read in the input buffer. If, after a read
- * operation, there is still data available, the callback function will
- * be called again.
- * GSOCK_OUTPUT:
- * The socket is available for writing. That is, the next write call
- * won't block. This event is generated only once, when the connection is
- * first established, and then only if a call failed with GSOCK_WOULDBLOCK,
- * when the output buffer empties again. This means that the app should
- * assume that it can write since the first OUTPUT event, and no more
- * OUTPUT events will be generated unless an error occurs.
- * GSOCK_CONNECTION:
- * Connection succesfully established, for client sockets, or incoming
- * client connection, for server sockets. Wait for this event (also watch
- * out for GSOCK_LOST) after you issue a nonblocking GSocket_Connect() call.
- * GSOCK_LOST:
- * The connection is lost (or a connection request failed); this could
- * be due to a failure, or due to the peer closing it gracefully.
- */
-
-/* GSocket_SetCallback:
- * Enables the callbacks specified by 'flags'. Note that 'flags'
- * may be a combination of flags OR'ed toghether, so the same
- * callback function can be made to accept different events.
- * The callback function must have the following prototype:
- *
- * void function(GSocket *socket, GSocketEvent event, char *cdata)
- */
-void GSocket_SetCallback(GSocket *socket, GSocketEventFlags flags,
- GSocketCallback callback, char *cdata)
-{
- int count;
-
- assert(socket != NULL);
-
- for (count = 0; count < GSOCK_MAX_EVENT; count++)
- {
- if ((flags & (1 << count)) != 0)
- {
- socket->m_cbacks[count] = callback;
- socket->m_data[count] = cdata;
- }
- }
-}
-
-/* GSocket_UnsetCallback:
- * Disables all callbacks specified by 'flags', which may be a
- * combination of flags OR'ed toghether.
- */
-void GSocket_UnsetCallback(GSocket *socket, GSocketEventFlags flags)
-{
- int count;
-
- assert(socket != NULL);
-
- for (count = 0; count < GSOCK_MAX_EVENT; count++)
- {
- if ((flags & (1 << count)) != 0)
- {
- socket->m_cbacks[count] = NULL;
- socket->m_data[count] = NULL;
- }
- }
-}
-
-GSocketError GSocket_GetSockOpt(GSocket *socket, int level, int optname,
- void *optval, int *optlen)
-{
- if (getsockopt(socket->m_fd, level, optname, optval, optlen) == 0)
- {
- return GSOCK_NOERROR;
- }
- return GSOCK_OPTERR;
-}
-
-GSocketError GSocket_SetSockOpt(GSocket *socket, int level, int optname,
- const void *optval, int optlen)
-{
- if (setsockopt(socket->m_fd, level, optname, optval, optlen) == 0)
- {
- return GSOCK_NOERROR;
- }
- return GSOCK_OPTERR;
-}
-
-/* Internals (IO) */
-
-/* _GSocket_Input_Timeout:
- * For blocking sockets, wait until data is available or
- * until timeout ellapses.
- */
-GSocketError _GSocket_Input_Timeout(GSocket *socket)
-{
- fd_set readfds;
-
- if (!socket->m_non_blocking)
- {
- FD_ZERO(&readfds);
- FD_SET(socket->m_fd, &readfds);
- if (select(0, &readfds, NULL, NULL, &socket->m_timeout) == 0)
- {
- socket->m_error = GSOCK_TIMEDOUT;
- return GSOCK_TIMEDOUT;
- }
- }
- return GSOCK_NOERROR;
-}
-
-/* _GSocket_Output_Timeout:
- * For blocking sockets, wait until data can be sent without
- * blocking or until timeout ellapses.
- */
-GSocketError _GSocket_Output_Timeout(GSocket *socket)
-{
- fd_set writefds;
-
- if (!socket->m_non_blocking)
- {
- FD_ZERO(&writefds);
- FD_SET(socket->m_fd, &writefds);
- if (select(0, NULL, &writefds, NULL, &socket->m_timeout) == 0)
- {
- socket->m_error = GSOCK_TIMEDOUT;
- return GSOCK_TIMEDOUT;
- }
- }
- return GSOCK_NOERROR;
-}
-
-/* _GSocket_Connect_Timeout:
- * For blocking sockets, wait until the connection is
- * established or fails, or until timeout ellapses.
- */
-GSocketError _GSocket_Connect_Timeout(GSocket *socket)
-{
- fd_set writefds;
- fd_set exceptfds;
-
- FD_ZERO(&writefds);
- FD_ZERO(&exceptfds);
- FD_SET(socket->m_fd, &writefds);
- FD_SET(socket->m_fd, &exceptfds);
- if (select(0, NULL, &writefds, &exceptfds, &socket->m_timeout) == 0)
- {
- socket->m_error = GSOCK_TIMEDOUT;
- return GSOCK_TIMEDOUT;
- }
- if (!FD_ISSET(socket->m_fd, &writefds))
- {
- socket->m_error = GSOCK_IOERR;
- return GSOCK_IOERR;
- }
-
- return GSOCK_NOERROR;
-}
-
-int _GSocket_Recv_Stream(GSocket *socket, char *buffer, int size)
-{
- return recv(socket->m_fd, buffer, size, 0);
-}
-
-int _GSocket_Recv_Dgram(GSocket *socket, char *buffer, int size)
-{
- struct sockaddr from;
- SOCKLEN_T fromlen = sizeof(from);
- int ret;
- GSocketError err;
-
- ret = recvfrom(socket->m_fd, buffer, size, 0, &from, &fromlen);
-
- if (ret == SOCKET_ERROR)
- return SOCKET_ERROR;
-
- /* Translate a system address into a GSocket address */
- if (!socket->m_peer)
- {
- socket->m_peer = GAddress_new();
- if (!socket->m_peer)
- {
- socket->m_error = GSOCK_MEMERR;
- return -1;
- }
- }
- err = _GAddress_translate_from(socket->m_peer, &from, fromlen);
- if (err != GSOCK_NOERROR)
- {
- GAddress_destroy(socket->m_peer);
- socket->m_peer = NULL;
- socket->m_error = err;
- return -1;
- }
-
- return ret;
-}
-
-int _GSocket_Send_Stream(GSocket *socket, const char *buffer, int size)
-{
- return send(socket->m_fd, buffer, size, 0);
-}
-
-int _GSocket_Send_Dgram(GSocket *socket, const char *buffer, int size)
-{
- struct sockaddr *addr;
- int len, ret;
- GSocketError err;
-
- if (!socket->m_peer)
- {
- socket->m_error = GSOCK_INVADDR;
- return -1;
- }
-
- err = _GAddress_translate_to(socket->m_peer, &addr, &len);
- if (err != GSOCK_NOERROR)
- {
- socket->m_error = err;
- return -1;
- }
-
- ret = sendto(socket->m_fd, buffer, size, 0, addr, len);
-
- /* Frees memory allocated by _GAddress_translate_to */
- free(addr);
-
- return ret;
-}
-
-
-/*
- * -------------------------------------------------------------------------
- * GAddress
- * -------------------------------------------------------------------------
- */
-
-/* CHECK_ADDRESS verifies that the current address family is either
- * GSOCK_NOFAMILY or GSOCK_*family*, and if it is GSOCK_NOFAMILY, it
- * initalizes it to be a GSOCK_*family*. In other cases, it returns
- * an appropiate error code.
- *
- * CHECK_ADDRESS_RETVAL does the same but returning 'retval' on error.
- */
-#define CHECK_ADDRESS(address, family) \
-{ \
- if (address->m_family == GSOCK_NOFAMILY) \
- if (_GAddress_Init_##family(address) != GSOCK_NOERROR) \
- return address->m_error; \
- if (address->m_family != GSOCK_##family) \
- { \
- address->m_error = GSOCK_INVADDR; \
- return GSOCK_INVADDR; \
- } \
-}
-
-#define CHECK_ADDRESS_RETVAL(address, family, retval) \
-{ \
- if (address->m_family == GSOCK_NOFAMILY) \
- if (_GAddress_Init_##family(address) != GSOCK_NOERROR) \
- return retval; \
- if (address->m_family != GSOCK_##family) \
- { \
- address->m_error = GSOCK_INVADDR; \
- return retval; \
- } \
-}
-
-
-GAddress *GAddress_new(void)
-{
- GAddress *address;
-
- if ((address = (GAddress *) malloc(sizeof(GAddress))) == NULL)
- return NULL;
-
- address->m_family = GSOCK_NOFAMILY;
- address->m_addr = NULL;
- address->m_len = 0;
-
- return address;
-}
-
-GAddress *GAddress_copy(GAddress *address)
-{
- GAddress *addr2;
-
- assert(address != NULL);
-
- if ((addr2 = (GAddress *) malloc(sizeof(GAddress))) == NULL)
- return NULL;
-
- memcpy(addr2, address, sizeof(GAddress));
-
- if (address->m_addr)
- {
- addr2->m_addr = (struct sockaddr *) malloc(addr2->m_len);
- if (addr2->m_addr == NULL)
- {
- free(addr2);
- return NULL;
- }
- memcpy(addr2->m_addr, address->m_addr, addr2->m_len);
- }
-
- return addr2;
-}
-
-void GAddress_destroy(GAddress *address)
-{
- assert(address != NULL);
-
- if (address->m_addr)
- free(address->m_addr);
-
- free(address);
-}
-
-void GAddress_SetFamily(GAddress *address, GAddressType type)
-{
- assert(address != NULL);
-
- address->m_family = type;
-}
-
-GAddressType GAddress_GetFamily(GAddress *address)
-{
- assert(address != NULL);
-
- return address->m_family;
-}
-
-GSocketError _GAddress_translate_from(GAddress *address,
- struct sockaddr *addr, int len)
-{
- address->m_realfamily = addr->sa_family;
- switch (addr->sa_family)
- {
- case AF_INET:
- address->m_family = GSOCK_INET;
- break;
- case AF_UNIX:
- address->m_family = GSOCK_UNIX;
- break;
-#ifdef AF_INET6
- case AF_INET6:
- address->m_family = GSOCK_INET6;
- break;
-#endif
- default:
- {
- address->m_error = GSOCK_INVOP;
- return GSOCK_INVOP;
- }
- }
-
- if (address->m_addr)
- free(address->m_addr);
-
- address->m_len = len;
- address->m_addr = (struct sockaddr *) malloc(len);
-
- if (address->m_addr == NULL)
- {
- address->m_error = GSOCK_MEMERR;
- return GSOCK_MEMERR;
- }
- memcpy(address->m_addr, addr, len);
-
- return GSOCK_NOERROR;
-}
-
-GSocketError _GAddress_translate_to(GAddress *address,
- struct sockaddr **addr, int *len)
-{
- if (!address->m_addr)
- {
- address->m_error = GSOCK_INVADDR;
- return GSOCK_INVADDR;
- }
-
- *len = address->m_len;
- *addr = (struct sockaddr *) malloc(address->m_len);
- if (*addr == NULL)
- {
- address->m_error = GSOCK_MEMERR;
- return GSOCK_MEMERR;
- }
-
- memcpy(*addr, address->m_addr, address->m_len);
- return GSOCK_NOERROR;
-}
-
-/*
- * -------------------------------------------------------------------------
- * Internet address family
- * -------------------------------------------------------------------------
- */
-
-GSocketError _GAddress_Init_INET(GAddress *address)
-{
- address->m_len = sizeof(struct sockaddr_in);
- address->m_addr = (struct sockaddr *) malloc(address->m_len);
- if (address->m_addr == NULL)
- {
- address->m_error = GSOCK_MEMERR;
- return GSOCK_MEMERR;
- }
-
- address->m_family = GSOCK_INET;
- address->m_realfamily = AF_INET;
- ((struct sockaddr_in *)address->m_addr)->sin_family = AF_INET;
- ((struct sockaddr_in *)address->m_addr)->sin_addr.s_addr = INADDR_ANY;
-
- return GSOCK_NOERROR;
-}
-
-GSocketError GAddress_INET_SetHostName(GAddress *address, const char *hostname)
-{
- struct hostent *he;
- struct in_addr *addr;
-
- assert(address != NULL);
-
- CHECK_ADDRESS(address, INET);
-
- addr = &(((struct sockaddr_in *)address->m_addr)->sin_addr);
-
- addr->s_addr = inet_addr(hostname);
-
- /* If it is a numeric host name, convert it now */
- if (addr->s_addr == INADDR_NONE)
- {
- struct in_addr *array_addr;
-
- /* It is a real name, we solve it */
- if ((he = gethostbyname(hostname)) == NULL)
- {
- /* addr->s_addr = INADDR_NONE just done by inet_addr() above */
- address->m_error = GSOCK_NOHOST;
- return GSOCK_NOHOST;
- }
- array_addr = (struct in_addr *) *(he->h_addr_list);
- addr->s_addr = array_addr[0].s_addr;
- }
- return GSOCK_NOERROR;
-}
-
-GSocketError GAddress_INET_SetAnyAddress(GAddress *address)
-{
- return GAddress_INET_SetHostAddress(address, INADDR_ANY);
-}
-
-GSocketError GAddress_INET_SetHostAddress(GAddress *address,
- unsigned long hostaddr)
-{
- struct in_addr *addr;
-
- assert(address != NULL);
-
- CHECK_ADDRESS(address, INET);
-
- addr = &(((struct sockaddr_in *)address->m_addr)->sin_addr);
- addr->s_addr = htonl(hostaddr);;
-
- return GSOCK_NOERROR;
-}
-
-GSocketError GAddress_INET_SetPortName(GAddress *address, const char *port,
- const char *protocol)
-{
- struct servent *se;
- struct sockaddr_in *addr;
-
- assert(address != NULL);
- CHECK_ADDRESS(address, INET);
-
- if (!port)
- {
- address->m_error = GSOCK_INVPORT;
- return GSOCK_INVPORT;
- }
-
- se = getservbyname(port, protocol);
- if (!se)
- {
- if (isdigit(port[0]))
- {
- int port_int;
-
- port_int = atoi(port);
- addr = (struct sockaddr_in *)address->m_addr;
- addr->sin_port = htons((u_short) port_int);
- return GSOCK_NOERROR;
- }
-
- address->m_error = GSOCK_INVPORT;
- return GSOCK_INVPORT;
- }
-
- addr = (struct sockaddr_in *)address->m_addr;
- addr->sin_port = se->s_port;
-
- return GSOCK_NOERROR;
-}
-
-GSocketError GAddress_INET_SetPort(GAddress *address, unsigned short port)
-{
- struct sockaddr_in *addr;
-
- assert(address != NULL);
- CHECK_ADDRESS(address, INET);
-
- addr = (struct sockaddr_in *)address->m_addr;
- addr->sin_port = htons(port);
-
- return GSOCK_NOERROR;
-}
-
-GSocketError GAddress_INET_GetHostName(GAddress *address, char *hostname, size_t sbuf)
-{
- struct hostent *he;
- char *addr_buf;
- struct sockaddr_in *addr;
-
- assert(address != NULL);
- CHECK_ADDRESS(address, INET);
-
- addr = (struct sockaddr_in *)address->m_addr;
- addr_buf = (char *)&(addr->sin_addr);
-
- he = gethostbyaddr(addr_buf, sizeof(addr->sin_addr), AF_INET);
- if (he == NULL)
- {
- address->m_error = GSOCK_NOHOST;
- return GSOCK_NOHOST;
- }
-
- strncpy(hostname, he->h_name, sbuf);
-
- return GSOCK_NOERROR;
-}
-
-unsigned long GAddress_INET_GetHostAddress(GAddress *address)
-{
- struct sockaddr_in *addr;
-
- assert(address != NULL);
- CHECK_ADDRESS_RETVAL(address, INET, 0);
-
- addr = (struct sockaddr_in *)address->m_addr;
-
- return ntohl(addr->sin_addr.s_addr);
-}
-
-unsigned short GAddress_INET_GetPort(GAddress *address)
-{
- struct sockaddr_in *addr;
-
- assert(address != NULL);
- CHECK_ADDRESS_RETVAL(address, INET, 0);
-
- addr = (struct sockaddr_in *)address->m_addr;
- return ntohs(addr->sin_port);
-}
-
-/*
- * -------------------------------------------------------------------------
- * Unix address family
- * -------------------------------------------------------------------------
- */
-
-GSocketError _GAddress_Init_UNIX(GAddress *address)
-{
- assert (address != NULL);
- address->m_error = GSOCK_INVADDR;
- return GSOCK_INVADDR;
-}
-
-GSocketError GAddress_UNIX_SetPath(GAddress *address, const char *path)
-{
-#if defined(__BORLANDC__)
- /* prevents unused variable message in Borland */
- (void)path;
-#endif
- assert (address != NULL);
- address->m_error = GSOCK_INVADDR;
- return GSOCK_INVADDR;
-}
-
-GSocketError GAddress_UNIX_GetPath(GAddress *address, char *path, size_t sbuf)
-{
-#if defined(__BORLANDC__)
- /* prevents unused variable message in Borland */
- (void)path;
- (void)sbuf;
-#endif
- assert (address != NULL);
- address->m_error = GSOCK_INVADDR;
- return GSOCK_INVADDR;
-}
-
-#else /* !wxUSE_SOCKETS */
-
-/*
- * Translation unit shouldn't be empty, so include this typedef to make the
- * compiler (VC++ 6.0, for example) happy
- */
-typedef void (*wxDummy)();
-
-#endif /* wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) */
-
+++ /dev/null
-/* -------------------------------------------------------------------------
- * Project: GSocket (Generic Socket)
- * Name: gsockmsw.c
- * Author: Guillermo Rodriguez Garcia <guille@iies.es>
- * Purpose: GSocket GUI-specific MSW code
- * CVSID: $Id$
- * -------------------------------------------------------------------------
- */
-
-/*
- * TODO: for WinCE we need to replace WSAAsyncSelect
- * (Windows message-based notification of network events for a socket)
- * with another mechanism.
- * We may need to have a separate thread that polls for socket events
- * using select() and sends a message to the main thread.
- */
-
-/*
- * PLEASE don't put C++ comments here - this is a C source file.
- */
-
-/* including rasasync.h (included from windows.h itself included from
- * wx/setup.h and/or winsock.h results in this warning for
- * RPCNOTIFICATION_ROUTINE
- */
-#ifdef _MSC_VER
-# pragma warning(disable:4115) /* named type definition in parentheses */
-#endif
-
-/* This needs to be before the wx/defs/h inclusion
- * for some reason
- */
-
-#ifdef __WXWINCE__
- /* windows.h results in tons of warnings at max warning level */
-# ifdef _MSC_VER
-# pragma warning(push, 1)
-# endif
-# include <windows.h>
-# ifdef _MSC_VER
-# pragma warning(pop)
-# pragma warning(disable:4514)
-# endif
-#endif
-
-#ifndef __GSOCKET_STANDALONE__
-# include "wx/platform.h"
-# include "wx/setup.h"
-#endif
-
-#if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__)
-
-#ifndef __GSOCKET_STANDALONE__
-
-#include "wx/msw/gsockmsw.h"
-#include "wx/gsocket.h"
-
-HINSTANCE wxGetInstance(void);
-#define INSTANCE wxGetInstance()
-
-#else
-
-#include "gsockmsw.h"
-#include "gsocket.h"
-
-/* If not using wxWidgets, a global var called hInst must
- * be available and it must contain the app's instance
- * handle.
- */
-#define INSTANCE hInst
-
-#endif /* __GSOCKET_STANDALONE__ */
-
-#ifndef __WXWINCE__
-#include <assert.h>
-#else
-#define assert(x)
-#include <winsock.h>
-#include "wx/msw/wince/net.h"
-#endif
-
-#include <string.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <stddef.h>
-#include <ctype.h>
-
-#include <winsock.h>
-
-#ifdef _MSC_VER
-# pragma warning(default:4115) /* named type definition in parentheses */
-#endif
-
-#define CLASSNAME TEXT("_GSocket_Internal_Window_Class")
-
-/* implemented in utils.cpp */
-extern WXDLLIMPEXP_BASE HWND
-wxCreateHiddenWindow(LPCTSTR *pclassname, LPCTSTR classname, WNDPROC wndproc);
-
-/* Maximum number of different GSocket objects at a given time.
- * This value can be modified at will, but it CANNOT be greater
- * than (0x7FFF - WM_USER + 1)
- */
-#define MAXSOCKETS 1024
-
-#if (MAXSOCKETS > (0x7FFF - WM_USER + 1))
-#error "MAXSOCKETS is too big!"
-#endif
-
-typedef int (PASCAL *WSAAsyncSelectFunc)(SOCKET,HWND,u_int,long);
-
-/* Global variables */
-
-extern HINSTANCE INSTANCE;
-static HWND hWin;
-static CRITICAL_SECTION critical;
-static GSocket* socketList[MAXSOCKETS];
-static int firstAvailable;
-static WSAAsyncSelectFunc gs_WSAAsyncSelect = NULL;
-static HMODULE gs_wsock32dll = 0;
-
-/* Global initializers */
-
-int _GSocket_GUI_Init(void)
-{
- static LPCTSTR pclassname = NULL;
- int i;
-
- /* Create internal window for event notifications */
- hWin = wxCreateHiddenWindow(&pclassname, CLASSNAME, _GSocket_Internal_WinProc);
- if (!hWin)
- return FALSE;
-
- /* Initialize socket list */
- InitializeCriticalSection(&critical);
-
- for (i = 0; i < MAXSOCKETS; i++)
- {
- socketList[i] = NULL;
- }
- firstAvailable = 0;
-
- /* Load WSAAsyncSelect from wsock32.dll (we don't link against it
- statically to avoid dependency on wsock32.dll for apps that don't use
- sockets): */
- gs_wsock32dll = LoadLibraryA("wsock32.dll");
- if (!gs_wsock32dll)
- return FALSE;
- gs_WSAAsyncSelect =(WSAAsyncSelectFunc)GetProcAddress(gs_wsock32dll,
- "WSAAsyncSelect");
- if (!gs_WSAAsyncSelect)
- return FALSE;
-
- return TRUE;
-}
-
-void _GSocket_GUI_Cleanup(void)
-{
- /* Destroy internal window */
- DestroyWindow(hWin);
- UnregisterClass(CLASSNAME, INSTANCE);
-
- /* Unlock wsock32.dll */
- if (gs_wsock32dll)
- {
- FreeLibrary(gs_wsock32dll);
- gs_wsock32dll = 0;
- }
-
- /* Delete critical section */
- DeleteCriticalSection(&critical);
-}
-
-/* Per-socket GUI initialization / cleanup */
-
-int _GSocket_GUI_Init_Socket(GSocket *socket)
-{
- int i;
-
- /* Allocate a new message number for this socket */
- EnterCriticalSection(&critical);
-
- i = firstAvailable;
- while (socketList[i] != NULL)
- {
- i = (i + 1) % MAXSOCKETS;
-
- if (i == firstAvailable) /* abort! */
- {
- LeaveCriticalSection(&critical);
- return FALSE;
- }
- }
- socketList[i] = socket;
- firstAvailable = (i + 1) % MAXSOCKETS;
- socket->m_msgnumber = (i + WM_USER);
-
- LeaveCriticalSection(&critical);
-
- return TRUE;
-}
-
-void _GSocket_GUI_Destroy_Socket(GSocket *socket)
-{
- /* Remove the socket from the list */
- EnterCriticalSection(&critical);
- socketList[(socket->m_msgnumber - WM_USER)] = NULL;
- LeaveCriticalSection(&critical);
-}
-
-/* Windows proc for asynchronous event handling */
-
-LRESULT CALLBACK _GSocket_Internal_WinProc(HWND hWnd,
- UINT uMsg,
- WPARAM wParam,
- LPARAM lParam)
-{
- GSocket *socket;
- GSocketEvent event;
- GSocketCallback cback;
- char *data;
-
- if (uMsg >= WM_USER && uMsg <= (WM_USER + MAXSOCKETS - 1))
- {
- EnterCriticalSection(&critical);
- socket = socketList[(uMsg - WM_USER)];
- event = (GSocketEvent) -1;
- cback = NULL;
- data = NULL;
-
- /* Check that the socket still exists (it has not been
- * destroyed) and for safety, check that the m_fd field
- * is what we expect it to be.
- */
- if ((socket != NULL) && (socket->m_fd == wParam))
- {
- switch WSAGETSELECTEVENT(lParam)
- {
- case FD_READ: event = GSOCK_INPUT; break;
- case FD_WRITE: event = GSOCK_OUTPUT; break;
- case FD_ACCEPT: event = GSOCK_CONNECTION; break;
- case FD_CONNECT:
- {
- if (WSAGETSELECTERROR(lParam) != 0)
- event = GSOCK_LOST;
- else
- event = GSOCK_CONNECTION;
- break;
- }
- case FD_CLOSE: event = GSOCK_LOST; break;
- }
-
- if (event != -1)
- {
- cback = socket->m_cbacks[event];
- data = socket->m_data[event];
-
- if (event == GSOCK_LOST)
- socket->m_detected = GSOCK_LOST_FLAG;
- else
- socket->m_detected |= (1 << event);
- }
- }
-
- /* OK, we can now leave the critical section because we have
- * already obtained the callback address (we make no further
- * accesses to socket->whatever). However, the app should
- * be prepared to handle events from a socket that has just
- * been closed!
- */
- LeaveCriticalSection(&critical);
-
- if (cback != NULL)
- (cback)(socket, event, data);
-
- return (LRESULT) 0;
- }
- else
- return DefWindowProc(hWnd, uMsg, wParam, lParam);
-}
-
-/* _GSocket_Enable_Events:
- * Enable all event notifications; we need to be notified of all
- * events for internal processing, but we will only notify users
- * when an appropiate callback function has been installed.
- */
-void _GSocket_Enable_Events(GSocket *socket)
-{
- assert (socket != NULL);
-
- if (socket->m_fd != INVALID_SOCKET)
- {
- /* We could probably just subscribe to all events regardless
- * of the socket type, but MS recommends to do it this way.
- */
- long lEvent = socket->m_server?
- FD_ACCEPT : (FD_READ | FD_WRITE | FD_CONNECT | FD_CLOSE);
-
- gs_WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, lEvent);
- }
-}
-
-/* _GSocket_Disable_Events:
- * Disable event notifications (when shutdowning the socket)
- */
-void _GSocket_Disable_Events(GSocket *socket)
-{
- assert (socket != NULL);
-
- if (socket->m_fd != INVALID_SOCKET)
- {
- gs_WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, 0);
- }
-}
-
-#else /* !wxUSE_SOCKETS */
-
-/*
- * Translation unit shouldn't be empty, so include this typedef to make the
- * compiler (VC++ 6.0, for example) happy
- */
-typedef void (*wxDummy)();
-
-#endif /* wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) */
+++ /dev/null
-/* -------------------------------------------------------------------------
- * Project: GSocket (Generic Socket) for WX
- * Name: gsocket.c
- * Authors: Guilhem Lavaux,
- * Guillermo Rodriguez Garcia <guille@iies.es> (maintainer)
- * Purpose: GSocket main Unix and OS/2 file
- * Licence: The wxWidgets licence
- * CVSID: $Id$
- * -------------------------------------------------------------------------
- */
-
-/*
- * PLEASE don't put C++ comments here - this is a C source file.
- */
-
-#ifndef __GSOCKET_STANDALONE__
-#include "wx/setup.h"
-#endif
-
-#if defined(__VISAGECPP__)
-/* Seems to be needed by Visual Age C++, though I don't see how it manages
- to not break on including a C++ header into a plain C source file */
-#include "wx/defs.h"
-#define BSD_SELECT /* use Berkley Sockets select */
-#endif
-
-#if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__)
-
-#include <assert.h>
-#include <sys/types.h>
-#ifdef __VISAGECPP__
-#include <string.h>
-#include <sys/time.h>
-#include <types.h>
-#include <netinet/in.h>
-#endif
-#include <netdb.h>
-#include <sys/ioctl.h>
-
-#ifdef __VMS__
-#include <socket.h>
-struct sockaddr_un
-{
- u_char sun_len; /* sockaddr len including null */
- u_char sun_family; /* AF_UNIX */
- char sun_path[108]; /* path name (gag) */
-};
-#else
-#include <sys/socket.h>
-#include <sys/un.h>
-#endif
-
-#ifndef __VISAGECPP__
-#include <sys/time.h>
-#include <netinet/in.h>
-#include <arpa/inet.h>
-#include <errno.h>
-#include <string.h>
-#include <unistd.h>
-#else
-#include <nerrno.h>
-# if __IBMCPP__ < 400
-#include <machine/endian.h>
-#include <socket.h>
-#include <ioctl.h>
-#include <select.h>
-#include <unistd.h>
-
-#define EBADF SOCEBADF
-
-# ifdef min
-# undef min
-# endif
-# else
-#include <sys/socket.h>
-#include <sys/ioctl.h>
-#include <sys/select.h>
-
-#define close(a) soclose(a)
-#define select(a,b,c,d,e) bsdselect(a,b,c,d,e)
-int _System bsdselect(int,
- struct fd_set *,
- struct fd_set *,
- struct fd_set *,
- struct timeval *);
-int _System soclose(int);
-# endif
-#endif
-#include <stdio.h>
-#include <stdlib.h>
-#include <stddef.h>
-#include <ctype.h>
-#ifdef sun
-# include <sys/filio.h>
-#endif
-#ifdef sgi
-# include <bstring.h>
-#endif
-#include <signal.h>
-
-#ifndef SOCKLEN_T
-
-#ifdef VMS
-# define SOCKLEN_T unsigned int
-#else
-# ifdef __GLIBC__
-# if __GLIBC__ == 2
-# define SOCKLEN_T socklen_t
-# endif
-# else
-# define SOCKLEN_T int
-# endif
-#endif
-
-#endif /* SOCKLEN_T */
-
-/*
- * MSW defines this, Unices don't.
- */
-#ifndef INVALID_SOCKET
-#define INVALID_SOCKET -1
-#endif
-
-/* UnixWare reportedly needs this for FIONBIO definition */
-#ifdef __UNIXWARE__
-#include <sys/filio.h>
-#endif
-
-/*
- * INADDR_BROADCAST is identical to INADDR_NONE which is not defined
- * on all systems. INADDR_BROADCAST should be fine to indicate an error.
- */
-#ifndef INADDR_NONE
-#define INADDR_NONE INADDR_BROADCAST
-#endif
-
-#define MASK_SIGNAL() \
-{ \
- void (*old_handler)(int); \
- \
- old_handler = signal(SIGPIPE, SIG_IGN);
-
-#define UNMASK_SIGNAL() \
- signal(SIGPIPE, old_handler); \
-}
-
-
-#ifndef __GSOCKET_STANDALONE__
-# include "wx/unix/gsockunx.h"
-# include "wx/gsocket.h"
-#else
-# include "gsockunx.h"
-# include "gsocket.h"
-#endif /* __GSOCKET_STANDALONE__ */
-
-/* debugging helpers */
-#ifdef __GSOCKET_DEBUG__
-# define GSocket_Debug(args) printf args
-#else
-# define GSocket_Debug(args)
-#endif /* __GSOCKET_DEBUG__ */
-
-/* Table of GUI-related functions. We must call them indirectly because
- * of wxBase and GUI separation: */
-
-static struct GSocketGUIFunctionsTable *gs_gui_functions;
-
-#define USE_GUI() (gs_gui_functions != NULL)
-
-/* Define macros to simplify indirection: */
-#define _GSocket_GUI_Init() \
- if (gs_gui_functions) gs_gui_functions->GUI_Init()
-#define _GSocket_GUI_Cleanup() \
- if (gs_gui_functions) gs_gui_functions->GUI_Cleanup()
-#define _GSocket_GUI_Init_Socket(socket) \
- (gs_gui_functions ? gs_gui_functions->GUI_Init_Socket(socket) : 1)
-#define _GSocket_GUI_Destroy_Socket(socket) \
- if (gs_gui_functions) gs_gui_functions->GUI_Destroy_Socket(socket)
-#define _GSocket_Enable_Events(socket) \
- if (gs_gui_functions) gs_gui_functions->Enable_Events(socket)
-#define _GSocket_Disable_Events(socket) \
- if (gs_gui_functions) gs_gui_functions->Disable_Events(socket)
-#define _GSocket_Install_Callback(socket, event) \
- if (gs_gui_functions) gs_gui_functions->Install_Callback(socket, event)
-#define _GSocket_Uninstall_Callback(socket, event) \
- if (gs_gui_functions) gs_gui_functions->Uninstall_Callback(socket, event)
-
-static struct GSocketBaseFunctionsTable gs_base_functions =
-{
- _GSocket_Detected_Read,
- _GSocket_Detected_Write
-};
-
-/* Global initialisers */
-
-void GSocket_SetGUIFunctions(struct GSocketGUIFunctionsTable *guifunc)
-{
- gs_gui_functions = guifunc;
-}
-
-int GSocket_Init(void)
-{
- if (gs_gui_functions)
- {
- if ( !gs_gui_functions->GUI_Init() )
- return 0;
- }
- return 1;
-}
-
-void GSocket_Cleanup(void)
-{
- if (gs_gui_functions)
- {
- gs_gui_functions->GUI_Cleanup();
- }
-}
-
-/* Constructors / Destructors for GSocket */
-
-GSocket *GSocket_new(void)
-{
- int i, success;
- GSocket *socket;
-
- socket = (GSocket *)malloc(sizeof(GSocket));
-
- if (socket == NULL)
- return NULL;
-
- socket->m_fd = INVALID_SOCKET;
- for (i=0;i<GSOCK_MAX_EVENT;i++)
- {
- socket->m_cbacks[i] = NULL;
- }
- socket->m_detected = 0;
- socket->m_local = NULL;
- socket->m_peer = NULL;
- socket->m_error = GSOCK_NOERROR;
- socket->m_server = FALSE;
- socket->m_stream = TRUE;
- socket->m_gui_dependent = NULL;
- socket->m_non_blocking = FALSE;
- socket->m_timeout = 10*60*1000;
- /* 10 minutes * 60 sec * 1000 millisec */
- socket->m_establishing = FALSE;
-
- socket->m_functions = &gs_base_functions;
-
- /* Per-socket GUI-specific initialization */
- success = _GSocket_GUI_Init_Socket(socket);
- if (!success)
- {
- free(socket);
- return NULL;
- }
-
- return socket;
-}
-
-void GSocket_close(GSocket *socket)
-{
- _GSocket_Disable_Events(socket);
- /* gsockosx.c calls CFSocketInvalidate which closes the socket for us */
-#if !(defined(__DARWIN__) && (defined(__WXMAC__) || defined(__WXCOCOA__)))
- close(socket->m_fd);
-#endif
- socket->m_fd = INVALID_SOCKET;
-}
-
-void GSocket_destroy(GSocket *socket)
-{
- assert(socket != NULL);
-
- /* Check that the socket is really shutdowned */
- if (socket->m_fd != INVALID_SOCKET)
- GSocket_Shutdown(socket);
-
- /* Per-socket GUI-specific cleanup */
- _GSocket_GUI_Destroy_Socket(socket);
-
- /* Destroy private addresses */
- if (socket->m_local)
- GAddress_destroy(socket->m_local);
-
- if (socket->m_peer)
- GAddress_destroy(socket->m_peer);
-
- /* Destroy the socket itself */
- free(socket);
-}
-
-/* GSocket_Shutdown:
- * Disallow further read/write operations on this socket, close
- * the fd and disable all callbacks.
- */
-void GSocket_Shutdown(GSocket *socket)
-{
- int evt;
-
- assert(socket != NULL);
-
- /* If socket has been created, shutdown it */
- if (socket->m_fd != INVALID_SOCKET)
- {
- shutdown(socket->m_fd, 2);
- GSocket_close(socket);
- }
-
- /* Disable GUI callbacks */
- for (evt = 0; evt < GSOCK_MAX_EVENT; evt++)
- socket->m_cbacks[evt] = NULL;
-
- socket->m_detected = GSOCK_LOST_FLAG;
-}
-
-/* Address handling */
-
-/* GSocket_SetLocal:
- * GSocket_GetLocal:
- * GSocket_SetPeer:
- * GSocket_GetPeer:
- * Set or get the local or peer address for this socket. The 'set'
- * functions return GSOCK_NOERROR on success, an error code otherwise.
- * The 'get' functions return a pointer to a GAddress object on success,
- * or NULL otherwise, in which case they set the error code of the
- * corresponding GSocket.
- *
- * Error codes:
- * GSOCK_INVSOCK - the socket is not valid.
- * GSOCK_INVADDR - the address is not valid.
- */
-GSocketError GSocket_SetLocal(GSocket *socket, GAddress *address)
-{
- assert(socket != NULL);
-
- /* the socket must be initialized, or it must be a server */
- if ((socket->m_fd != INVALID_SOCKET && !socket->m_server))
- {
- socket->m_error = GSOCK_INVSOCK;
- return GSOCK_INVSOCK;
- }
-
- /* check address */
- if (address == NULL || address->m_family == GSOCK_NOFAMILY)
- {
- socket->m_error = GSOCK_INVADDR;
- return GSOCK_INVADDR;
- }
-
- if (socket->m_local)
- GAddress_destroy(socket->m_local);
-
- socket->m_local = GAddress_copy(address);
-
- return GSOCK_NOERROR;
-}
-
-GSocketError GSocket_SetPeer(GSocket *socket, GAddress *address)
-{
- assert(socket != NULL);
-
- /* check address */
- if (address == NULL || address->m_family == GSOCK_NOFAMILY)
- {
- socket->m_error = GSOCK_INVADDR;
- return GSOCK_INVADDR;
- }
-
- if (socket->m_peer)
- GAddress_destroy(socket->m_peer);
-
- socket->m_peer = GAddress_copy(address);
-
- return GSOCK_NOERROR;
-}
-
-GAddress *GSocket_GetLocal(GSocket *socket)
-{
- GAddress *address;
- struct sockaddr addr;
- SOCKLEN_T size = sizeof(addr);
- GSocketError err;
-
- assert(socket != NULL);
-
- /* try to get it from the m_local var first */
- if (socket->m_local)
- return GAddress_copy(socket->m_local);
-
- /* else, if the socket is initialized, try getsockname */
- if (socket->m_fd == INVALID_SOCKET)
- {
- socket->m_error = GSOCK_INVSOCK;
- return NULL;
- }
-
- if (getsockname(socket->m_fd, &addr, (SOCKLEN_T *) &size) < 0)
- {
- socket->m_error = GSOCK_IOERR;
- return NULL;
- }
-
- /* got a valid address from getsockname, create a GAddress object */
- address = GAddress_new();
- if (address == NULL)
- {
- socket->m_error = GSOCK_MEMERR;
- return NULL;
- }
-
- err = _GAddress_translate_from(address, &addr, size);
- if (err != GSOCK_NOERROR)
- {
- GAddress_destroy(address);
- socket->m_error = err;
- return NULL;
- }
-
- return address;
-}
-
-GAddress *GSocket_GetPeer(GSocket *socket)
-{
- assert(socket != NULL);
-
- /* try to get it from the m_peer var */
- if (socket->m_peer)
- return GAddress_copy(socket->m_peer);
-
- return NULL;
-}
-
-/* Server specific parts */
-
-/* GSocket_SetServer:
- * Sets up this socket as a server. The local address must have been
- * set with GSocket_SetLocal() before GSocket_SetServer() is called.
- * Returns GSOCK_NOERROR on success, one of the following otherwise:
- *
- * Error codes:
- * GSOCK_INVSOCK - the socket is in use.
- * GSOCK_INVADDR - the local address has not been set.
- * GSOCK_IOERR - low-level error.
- */
-GSocketError GSocket_SetServer(GSocket *sck)
-{
- int arg = 1;
-
- assert(sck != NULL);
-
- /* must not be in use */
- if (sck->m_fd != INVALID_SOCKET)
- {
- sck->m_error = GSOCK_INVSOCK;
- return GSOCK_INVSOCK;
- }
-
- /* the local addr must have been set */
- if (!sck->m_local)
- {
- sck->m_error = GSOCK_INVADDR;
- return GSOCK_INVADDR;
- }
-
- /* Initialize all fields */
- sck->m_stream = TRUE;
- sck->m_server = TRUE;
-
- /* Create the socket */
- sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_STREAM, 0);
-
- if (sck->m_fd == INVALID_SOCKET)
- {
- sck->m_error = GSOCK_IOERR;
- return GSOCK_IOERR;
- }
-#if defined(__EMX__) || defined(__VISAGECPP__)
- ioctl(sck->m_fd, FIONBIO, (char*)&arg, sizeof(arg));
-#else
- ioctl(sck->m_fd, FIONBIO, &arg);
-#endif
- _GSocket_Enable_Events(sck);
-
- /* allow a socket to re-bind if the socket is in the TIME_WAIT
- state after being previously closed.
- */
- if (sck->m_reusable)
- setsockopt(sck->m_fd, SOL_SOCKET, SO_REUSEADDR, (const char*)&arg, sizeof(u_long));
-
- /* Bind to the local address,
- * retrieve the actual address bound,
- * and listen up to 5 connections.
- */
- if ((bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) != 0) ||
- (getsockname(sck->m_fd,
- sck->m_local->m_addr,
- (SOCKLEN_T *) &sck->m_local->m_len) != 0) ||
- (listen(sck->m_fd, 5) != 0))
- {
- GSocket_close(sck);
- sck->m_error = GSOCK_IOERR;
- return GSOCK_IOERR;
- }
-
- return GSOCK_NOERROR;
-}
-
-/* GSocket_WaitConnection:
- * Waits for an incoming client connection. Returns a pointer to
- * a GSocket object, or NULL if there was an error, in which case
- * the last error field will be updated for the calling GSocket.
- *
- * Error codes (set in the calling GSocket)
- * GSOCK_INVSOCK - the socket is not valid or not a server.
- * GSOCK_TIMEDOUT - timeout, no incoming connections.
- * GSOCK_WOULDBLOCK - the call would block and the socket is nonblocking.
- * GSOCK_MEMERR - couldn't allocate memory.
- * GSOCK_IOERR - low-level error.
- */
-GSocket *GSocket_WaitConnection(GSocket *socket)
-{
- struct sockaddr from;
- SOCKLEN_T fromlen = sizeof(from);
- GSocket *connection;
- GSocketError err;
- int arg = 1;
-
- assert(socket != NULL);
-
- /* Reenable CONNECTION events */
- _GSocket_Enable(socket, GSOCK_CONNECTION);
-
- /* If the socket has already been created, we exit immediately */
- if (socket->m_fd == INVALID_SOCKET || !socket->m_server)
- {
- socket->m_error = GSOCK_INVSOCK;
- return NULL;
- }
-
- /* Create a GSocket object for the new connection */
- connection = GSocket_new();
-
- if (!connection)
- {
- socket->m_error = GSOCK_MEMERR;
- return NULL;
- }
-
- /* Wait for a connection (with timeout) */
- if (_GSocket_Input_Timeout(socket) == GSOCK_TIMEDOUT)
- {
- GSocket_destroy(connection);
- /* socket->m_error set by _GSocket_Input_Timeout */
- return NULL;
- }
-
- connection->m_fd = accept(socket->m_fd, &from, (SOCKLEN_T *) &fromlen);
-
- if (connection->m_fd == INVALID_SOCKET)
- {
- if (errno == EWOULDBLOCK)
- socket->m_error = GSOCK_WOULDBLOCK;
- else
- socket->m_error = GSOCK_IOERR;
-
- GSocket_destroy(connection);
- return NULL;
- }
-
- /* Initialize all fields */
- connection->m_server = FALSE;
- connection->m_stream = TRUE;
-
- /* Setup the peer address field */
- connection->m_peer = GAddress_new();
- if (!connection->m_peer)
- {
- GSocket_destroy(connection);
- socket->m_error = GSOCK_MEMERR;
- return NULL;
- }
- err = _GAddress_translate_from(connection->m_peer, &from, fromlen);
- if (err != GSOCK_NOERROR)
- {
- GAddress_destroy(connection->m_peer);
- GSocket_destroy(connection);
- socket->m_error = err;
- return NULL;
- }
-#if defined(__EMX__) || defined(__VISAGECPP__)
- ioctl(connection->m_fd, FIONBIO, (char*)&arg, sizeof(arg));
-#else
- ioctl(connection->m_fd, FIONBIO, &arg);
-#endif
- _GSocket_Enable_Events(connection);
-
- return connection;
-}
-
-int GSocket_SetReusable(GSocket *socket)
-{
- /* socket must not be null, and must not be in use/already bound */
- if (NULL != socket && socket->m_fd == INVALID_SOCKET) {
- socket->m_reusable = TRUE;
- return TRUE;
- }
- return FALSE;
-}
-
-/* Client specific parts */
-
-/* GSocket_Connect:
- * For stream (connection oriented) sockets, GSocket_Connect() tries
- * to establish a client connection to a server using the peer address
- * as established with GSocket_SetPeer(). Returns GSOCK_NOERROR if the
- * connection has been succesfully established, or one of the error
- * codes listed below. Note that for nonblocking sockets, a return
- * value of GSOCK_WOULDBLOCK doesn't mean a failure. The connection
- * request can be completed later; you should use GSocket_Select()
- * to poll for GSOCK_CONNECTION | GSOCK_LOST, or wait for the
- * corresponding asynchronous events.
- *
- * For datagram (non connection oriented) sockets, GSocket_Connect()
- * just sets the peer address established with GSocket_SetPeer() as
- * default destination.
- *
- * Error codes:
- * GSOCK_INVSOCK - the socket is in use or not valid.
- * GSOCK_INVADDR - the peer address has not been established.
- * GSOCK_TIMEDOUT - timeout, the connection failed.
- * GSOCK_WOULDBLOCK - connection in progress (nonblocking sockets only)
- * GSOCK_MEMERR - couldn't allocate memory.
- * GSOCK_IOERR - low-level error.
- */
-GSocketError GSocket_Connect(GSocket *sck, GSocketStream stream)
-{
- int err, ret;
- int arg = 1;
-
- assert(sck != NULL);
-
- /* Enable CONNECTION events (needed for nonblocking connections) */
- _GSocket_Enable(sck, GSOCK_CONNECTION);
-
- if (sck->m_fd != INVALID_SOCKET)
- {
- sck->m_error = GSOCK_INVSOCK;
- return GSOCK_INVSOCK;
- }
-
- if (!sck->m_peer)
- {
- sck->m_error = GSOCK_INVADDR;
- return GSOCK_INVADDR;
- }
-
- /* Streamed or dgram socket? */
- sck->m_stream = (stream == GSOCK_STREAMED);
- sck->m_server = FALSE;
- sck->m_establishing = FALSE;
-
- /* Create the socket */
- sck->m_fd = socket(sck->m_peer->m_realfamily,
- sck->m_stream? SOCK_STREAM : SOCK_DGRAM, 0);
-
- if (sck->m_fd == INVALID_SOCKET)
- {
- sck->m_error = GSOCK_IOERR;
- return GSOCK_IOERR;
- }
-#if defined(__EMX__) || defined(__VISAGECPP__)
- ioctl(sck->m_fd, FIONBIO, (char*)&arg, sizeof(arg));
-#else
- ioctl(sck->m_fd, FIONBIO, &arg);
-#endif
- _GSocket_Enable_Events(sck);
-
- /* Connect it to the peer address, with a timeout (see below) */
- ret = connect(sck->m_fd, sck->m_peer->m_addr, sck->m_peer->m_len);
-
- if (ret == -1)
- {
- err = errno;
-
- /* If connect failed with EINPROGRESS and the GSocket object
- * is in blocking mode, we select() for the specified timeout
- * checking for writability to see if the connection request
- * completes.
- */
- if ((err == EINPROGRESS) && (!sck->m_non_blocking))
- {
- if (_GSocket_Output_Timeout(sck) == GSOCK_TIMEDOUT)
- {
- GSocket_close(sck);
- /* sck->m_error is set in _GSocket_Output_Timeout */
- return GSOCK_TIMEDOUT;
- }
- else
- {
- int error;
- SOCKLEN_T len = sizeof(error);
-
- getsockopt(sck->m_fd, SOL_SOCKET, SO_ERROR, (void*) &error, &len);
-
- if (!error)
- return GSOCK_NOERROR;
- }
- }
-
- /* If connect failed with EINPROGRESS and the GSocket object
- * is set to nonblocking, we set m_error to GSOCK_WOULDBLOCK
- * (and return GSOCK_WOULDBLOCK) but we don't close the socket;
- * this way if the connection completes, a GSOCK_CONNECTION
- * event will be generated, if enabled.
- */
- if ((err == EINPROGRESS) && (sck->m_non_blocking))
- {
- sck->m_establishing = TRUE;
- sck->m_error = GSOCK_WOULDBLOCK;
- return GSOCK_WOULDBLOCK;
- }
-
- /* If connect failed with an error other than EINPROGRESS,
- * then the call to GSocket_Connect has failed.
- */
- GSocket_close(sck);
- sck->m_error = GSOCK_IOERR;
- return GSOCK_IOERR;
- }
-
- return GSOCK_NOERROR;
-}
-
-/* Datagram sockets */
-
-/* GSocket_SetNonOriented:
- * Sets up this socket as a non-connection oriented (datagram) socket.
- * Before using this function, the local address must have been set
- * with GSocket_SetLocal(), or the call will fail. Returns GSOCK_NOERROR
- * on success, or one of the following otherwise.
- *
- * Error codes:
- * GSOCK_INVSOCK - the socket is in use.
- * GSOCK_INVADDR - the local address has not been set.
- * GSOCK_IOERR - low-level error.
- */
-GSocketError GSocket_SetNonOriented(GSocket *sck)
-{
- int arg = 1;
-
- assert(sck != NULL);
-
- if (sck->m_fd != INVALID_SOCKET)
- {
- sck->m_error = GSOCK_INVSOCK;
- return GSOCK_INVSOCK;
- }
-
- if (!sck->m_local)
- {
- sck->m_error = GSOCK_INVADDR;
- return GSOCK_INVADDR;
- }
-
- /* Initialize all fields */
- sck->m_stream = FALSE;
- sck->m_server = FALSE;
-
- /* Create the socket */
- sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_DGRAM, 0);
-
- if (sck->m_fd == INVALID_SOCKET)
- {
- sck->m_error = GSOCK_IOERR;
- return GSOCK_IOERR;
- }
-#if defined(__EMX__) || defined(__VISAGECPP__)
- ioctl(sck->m_fd, FIONBIO, (char*)&arg, sizeof(arg));
-#else
- ioctl(sck->m_fd, FIONBIO, &arg);
-#endif
- _GSocket_Enable_Events(sck);
-
- /* Bind to the local address,
- * and retrieve the actual address bound.
- */
- if ((bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) != 0) ||
- (getsockname(sck->m_fd,
- sck->m_local->m_addr,
- (SOCKLEN_T *) &sck->m_local->m_len) != 0))
- {
- GSocket_close(sck);
- sck->m_error = GSOCK_IOERR;
- return GSOCK_IOERR;
- }
-
- return GSOCK_NOERROR;
-}
-
-/* Generic IO */
-
-/* Like recv(), send(), ... */
-int GSocket_Read(GSocket *socket, char *buffer, int size)
-{
- int ret;
-
- assert(socket != NULL);
-
- if (socket->m_fd == INVALID_SOCKET || socket->m_server)
- {
- socket->m_error = GSOCK_INVSOCK;
- return -1;
- }
-
- /* Disable events during query of socket status */
- _GSocket_Disable(socket, GSOCK_INPUT);
-
- /* If the socket is blocking, wait for data (with a timeout) */
- if (_GSocket_Input_Timeout(socket) == GSOCK_TIMEDOUT)
- /* We no longer return here immediately, otherwise socket events would not be re-enabled! */
- ret = -1;
- else {
- /* Read the data */
- if (socket->m_stream)
- ret = _GSocket_Recv_Stream(socket, buffer, size);
- else
- ret = _GSocket_Recv_Dgram(socket, buffer, size);
- }
-
- if (ret == -1)
- {
- if (errno == EWOULDBLOCK)
- socket->m_error = GSOCK_WOULDBLOCK;
- else
- socket->m_error = GSOCK_IOERR;
- }
-
- /* Enable events again now that we are done processing */
- _GSocket_Enable(socket, GSOCK_INPUT);
-
- return ret;
-}
-
-int GSocket_Write(GSocket *socket, const char *buffer, int size)
-{
- int ret;
-
- assert(socket != NULL);
-
- GSocket_Debug(( "GSocket_Write #1, size %d\n", size ));
-
- if (socket->m_fd == INVALID_SOCKET || socket->m_server)
- {
- socket->m_error = GSOCK_INVSOCK;
- return -1;
- }
-
- GSocket_Debug(( "GSocket_Write #2, size %d\n", size ));
-
- /* If the socket is blocking, wait for writability (with a timeout) */
- if (_GSocket_Output_Timeout(socket) == GSOCK_TIMEDOUT)
- return -1;
-
- GSocket_Debug(( "GSocket_Write #3, size %d\n", size ));
-
- /* Write the data */
- if (socket->m_stream)
- ret = _GSocket_Send_Stream(socket, buffer, size);
- else
- ret = _GSocket_Send_Dgram(socket, buffer, size);
-
- GSocket_Debug(( "GSocket_Write #4, size %d\n", size ));
-
- if (ret == -1)
- {
- if (errno == EWOULDBLOCK)
- {
- socket->m_error = GSOCK_WOULDBLOCK;
- GSocket_Debug(( "GSocket_Write error WOULDBLOCK\n" ));
- }
- else
- {
- socket->m_error = GSOCK_IOERR;
- GSocket_Debug(( "GSocket_Write error IOERR\n" ));
- }
-
- /* Only reenable OUTPUT events after an error (just like WSAAsyncSelect
- * in MSW). Once the first OUTPUT event is received, users can assume
- * that the socket is writable until a read operation fails. Only then
- * will further OUTPUT events be posted.
- */
- _GSocket_Enable(socket, GSOCK_OUTPUT);
- return -1;
- }
-
- GSocket_Debug(( "GSocket_Write #5, size %d ret %d\n", size, ret ));
-
- return ret;
-}
-
-/* GSocket_Select:
- * Polls the socket to determine its status. This function will
- * check for the events specified in the 'flags' parameter, and
- * it will return a mask indicating which operations can be
- * performed. This function won't block, regardless of the
- * mode (blocking | nonblocking) of the socket.
- */
-GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags)
-{
- if (!USE_GUI())
- {
-
- GSocketEventFlags result = 0;
- fd_set readfds;
- fd_set writefds;
- fd_set exceptfds;
- struct timeval tv;
-
- assert(socket != NULL);
-
- /* Do not use a static struct, Linux can garble it */
- tv.tv_sec = socket->m_timeout / 1000;
- tv.tv_usec = (socket->m_timeout % 1000) / 1000;
-
- FD_ZERO(&readfds);
- FD_ZERO(&writefds);
- FD_ZERO(&exceptfds);
- FD_SET(socket->m_fd, &readfds);
- if (flags & GSOCK_OUTPUT_FLAG || flags & GSOCK_CONNECTION_FLAG)
- FD_SET(socket->m_fd, &writefds);
- FD_SET(socket->m_fd, &exceptfds);
-
- /* Check 'sticky' CONNECTION flag first */
- result |= (GSOCK_CONNECTION_FLAG & socket->m_detected);
-
- /* If we have already detected a LOST event, then don't try
- * to do any further processing.
- */
- if ((socket->m_detected & GSOCK_LOST_FLAG) != 0)
- {
- socket->m_establishing = FALSE;
-
- return (GSOCK_LOST_FLAG & flags);
- }
-
- /* Try select now */
- if (select(socket->m_fd + 1, &readfds, &writefds, &exceptfds, &tv) <= 0)
- {
- /* What to do here? */
- return (result & flags);
- }
-
- /* Check for readability */
- if (FD_ISSET(socket->m_fd, &readfds))
- {
- char c;
-
- if (recv(socket->m_fd, &c, 1, MSG_PEEK) > 0)
- {
- result |= GSOCK_INPUT_FLAG;
- }
- else
- {
- if (socket->m_server && socket->m_stream)
- {
- result |= GSOCK_CONNECTION_FLAG;
- socket->m_detected |= GSOCK_CONNECTION_FLAG;
- }
- else
- {
- socket->m_detected = GSOCK_LOST_FLAG;
- socket->m_establishing = FALSE;
-
- /* LOST event: Abort any further processing */
- return (GSOCK_LOST_FLAG & flags);
- }
- }
- }
-
- /* Check for writability */
- if (FD_ISSET(socket->m_fd, &writefds))
- {
- if (socket->m_establishing && !socket->m_server)
- {
- int error;
- SOCKLEN_T len = sizeof(error);
-
- socket->m_establishing = FALSE;
-
- getsockopt(socket->m_fd, SOL_SOCKET, SO_ERROR, (void*)&error, &len);
-
- if (error)
- {
- socket->m_detected = GSOCK_LOST_FLAG;
-
- /* LOST event: Abort any further processing */
- return (GSOCK_LOST_FLAG & flags);
- }
- else
- {
- result |= GSOCK_CONNECTION_FLAG;
- socket->m_detected |= GSOCK_CONNECTION_FLAG;
- }
- }
- else
- {
- result |= GSOCK_OUTPUT_FLAG;
- }
- }
-
- /* Check for exceptions and errors (is this useful in Unices?) */
- if (FD_ISSET(socket->m_fd, &exceptfds))
- {
- socket->m_establishing = FALSE;
- socket->m_detected = GSOCK_LOST_FLAG;
-
- /* LOST event: Abort any further processing */
- return (GSOCK_LOST_FLAG & flags);
- }
-
- return (result & flags);
-
- }
- else
- {
-
- assert(socket != NULL);
- return flags & socket->m_detected;
-
- }
-}
-
-/* Flags */
-
-/* GSocket_SetNonBlocking:
- * Sets the socket to non-blocking mode. All IO calls will return
- * immediately.
- */
-void GSocket_SetNonBlocking(GSocket *socket, int non_block)
-{
- assert(socket != NULL);
-
- GSocket_Debug( ("GSocket_SetNonBlocking: %d\n", (int)non_block) );
-
- socket->m_non_blocking = non_block;
-}
-
-/* GSocket_SetTimeout:
- * Sets the timeout for blocking calls. Time is expressed in
- * milliseconds.
- */
-void GSocket_SetTimeout(GSocket *socket, unsigned long millisec)
-{
- assert(socket != NULL);
-
- socket->m_timeout = millisec;
-}
-
-/* GSocket_GetError:
- * Returns the last error occured for this socket. Note that successful
- * operations do not clear this back to GSOCK_NOERROR, so use it only
- * after an error.
- */
-GSocketError GSocket_GetError(GSocket *socket)
-{
- assert(socket != NULL);
-
- return socket->m_error;
-}
-
-/* Callbacks */
-
-/* GSOCK_INPUT:
- * There is data to be read in the input buffer. If, after a read
- * operation, there is still data available, the callback function will
- * be called again.
- * GSOCK_OUTPUT:
- * The socket is available for writing. That is, the next write call
- * won't block. This event is generated only once, when the connection is
- * first established, and then only if a call failed with GSOCK_WOULDBLOCK,
- * when the output buffer empties again. This means that the app should
- * assume that it can write since the first OUTPUT event, and no more
- * OUTPUT events will be generated unless an error occurs.
- * GSOCK_CONNECTION:
- * Connection succesfully established, for client sockets, or incoming
- * client connection, for server sockets. Wait for this event (also watch
- * out for GSOCK_LOST) after you issue a nonblocking GSocket_Connect() call.
- * GSOCK_LOST:
- * The connection is lost (or a connection request failed); this could
- * be due to a failure, or due to the peer closing it gracefully.
- */
-
-/* GSocket_SetCallback:
- * Enables the callbacks specified by 'flags'. Note that 'flags'
- * may be a combination of flags OR'ed toghether, so the same
- * callback function can be made to accept different events.
- * The callback function must have the following prototype:
- *
- * void function(GSocket *socket, GSocketEvent event, char *cdata)
- */
-void GSocket_SetCallback(GSocket *socket, GSocketEventFlags flags,
- GSocketCallback callback, char *cdata)
-{
- int count;
-
- assert(socket != NULL);
-
- for (count = 0; count < GSOCK_MAX_EVENT; count++)
- {
- if ((flags & (1 << count)) != 0)
- {
- socket->m_cbacks[count] = callback;
- socket->m_data[count] = cdata;
- }
- }
-}
-
-/* GSocket_UnsetCallback:
- * Disables all callbacks specified by 'flags', which may be a
- * combination of flags OR'ed toghether.
- */
-void GSocket_UnsetCallback(GSocket *socket, GSocketEventFlags flags)
-{
- int count;
-
- assert(socket != NULL);
-
- for (count = 0; count < GSOCK_MAX_EVENT; count++)
- {
- if ((flags & (1 << count)) != 0)
- {
- socket->m_cbacks[count] = NULL;
- socket->m_data[count] = NULL;
- }
- }
-}
-
-GSocketError GSocket_GetSockOpt(GSocket *socket, int level, int optname,
- void *optval, int *optlen)
-{
- if (getsockopt(socket->m_fd, level, optname, optval, optlen) == 0)
- {
- return GSOCK_NOERROR;
- }
- return GSOCK_OPTERR;
-}
-
-GSocketError GSocket_SetSockOpt(GSocket *socket, int level, int optname,
- const void *optval, int optlen)
-{
- if (setsockopt(socket->m_fd, level, optname, optval, optlen) == 0)
- {
- return GSOCK_NOERROR;
- }
- return GSOCK_OPTERR;
-}
-
-#define CALL_CALLBACK(socket, event) { \
- _GSocket_Disable(socket, event); \
- if (socket->m_cbacks[event]) \
- socket->m_cbacks[event](socket, event, socket->m_data[event]); \
-}
-
-
-void _GSocket_Enable(GSocket *socket, GSocketEvent event)
-{
- socket->m_detected &= ~(1 << event);
- _GSocket_Install_Callback(socket, event);
-}
-
-void _GSocket_Disable(GSocket *socket, GSocketEvent event)
-{
- socket->m_detected |= (1 << event);
- _GSocket_Uninstall_Callback(socket, event);
-}
-
-/* _GSocket_Input_Timeout:
- * For blocking sockets, wait until data is available or
- * until timeout ellapses.
- */
-GSocketError _GSocket_Input_Timeout(GSocket *socket)
-{
- struct timeval tv;
- fd_set readfds;
- int ret;
-
- /* Linux select() will overwrite the struct on return */
- tv.tv_sec = (socket->m_timeout / 1000);
- tv.tv_usec = (socket->m_timeout % 1000) * 1000;
-
- if (!socket->m_non_blocking)
- {
- FD_ZERO(&readfds);
- FD_SET(socket->m_fd, &readfds);
- ret = select(socket->m_fd + 1, &readfds, NULL, NULL, &tv);
- if (ret == 0)
- {
- GSocket_Debug(( "GSocket_Input_Timeout, select returned 0\n" ));
- socket->m_error = GSOCK_TIMEDOUT;
- return GSOCK_TIMEDOUT;
- }
- if (ret == -1)
- {
- GSocket_Debug(( "GSocket_Input_Timeout, select returned -1\n" ));
- if (errno == EBADF) { GSocket_Debug(( "Invalid file descriptor\n" )); }
- if (errno == EINTR) { GSocket_Debug(( "A non blocked signal was caught\n" )); }
- if (errno == EINVAL) { GSocket_Debug(( "The highest number descriptor is negative\n" )); }
- if (errno == ENOMEM) { GSocket_Debug(( "Not enough memory\n" )); }
- socket->m_error = GSOCK_TIMEDOUT;
- return GSOCK_TIMEDOUT;
- }
- }
- return GSOCK_NOERROR;
-}
-
-/* _GSocket_Output_Timeout:
- * For blocking sockets, wait until data can be sent without
- * blocking or until timeout ellapses.
- */
-GSocketError _GSocket_Output_Timeout(GSocket *socket)
-{
- struct timeval tv;
- fd_set writefds;
- int ret;
-
- /* Linux select() will overwrite the struct on return */
- tv.tv_sec = (socket->m_timeout / 1000);
- tv.tv_usec = (socket->m_timeout % 1000) * 1000;
-
- GSocket_Debug( ("m_non_blocking has: %d\n", (int)socket->m_non_blocking) );
-
- if (!socket->m_non_blocking)
- {
- FD_ZERO(&writefds);
- FD_SET(socket->m_fd, &writefds);
- ret = select(socket->m_fd + 1, NULL, &writefds, NULL, &tv);
- if (ret == 0)
- {
- GSocket_Debug(( "GSocket_Output_Timeout, select returned 0\n" ));
- socket->m_error = GSOCK_TIMEDOUT;
- return GSOCK_TIMEDOUT;
- }
- if (ret == -1)
- {
- GSocket_Debug(( "GSocket_Output_Timeout, select returned -1\n" ));
- if (errno == EBADF) { GSocket_Debug(( "Invalid file descriptor\n" )); }
- if (errno == EINTR) { GSocket_Debug(( "A non blocked signal was caught\n" )); }
- if (errno == EINVAL) { GSocket_Debug(( "The highest number descriptor is negative\n" )); }
- if (errno == ENOMEM) { GSocket_Debug(( "Not enough memory\n" )); }
- socket->m_error = GSOCK_TIMEDOUT;
- return GSOCK_TIMEDOUT;
- }
- if ( ! FD_ISSET(socket->m_fd, &writefds) ) {
- GSocket_Debug(( "GSocket_Output_Timeout is buggy!\n" ));
- }
- else {
- GSocket_Debug(( "GSocket_Output_Timeout seems correct\n" ));
- }
- }
- else
- {
- GSocket_Debug(( "GSocket_Output_Timeout, didn't try select!\n" ));
- }
-
- return GSOCK_NOERROR;
-}
-
-int _GSocket_Recv_Stream(GSocket *socket, char *buffer, int size)
-{
- return recv(socket->m_fd, buffer, size, 0);
-}
-
-int _GSocket_Recv_Dgram(GSocket *socket, char *buffer, int size)
-{
- struct sockaddr from;
- SOCKLEN_T fromlen = sizeof(from);
- int ret;
- GSocketError err;
-
- fromlen = sizeof(from);
-
- ret = recvfrom(socket->m_fd, buffer, size, 0, &from, (SOCKLEN_T *) &fromlen);
-
- if (ret == -1)
- return -1;
-
- /* Translate a system address into a GSocket address */
- if (!socket->m_peer)
- {
- socket->m_peer = GAddress_new();
- if (!socket->m_peer)
- {
- socket->m_error = GSOCK_MEMERR;
- return -1;
- }
- }
- err = _GAddress_translate_from(socket->m_peer, &from, fromlen);
- if (err != GSOCK_NOERROR)
- {
- GAddress_destroy(socket->m_peer);
- socket->m_peer = NULL;
- socket->m_error = err;
- return -1;
- }
-
- return ret;
-}
-
-int _GSocket_Send_Stream(GSocket *socket, const char *buffer, int size)
-{
- int ret;
-
-#ifndef __VISAGECPP__
- MASK_SIGNAL();
- ret = send(socket->m_fd, buffer, size, 0);
- UNMASK_SIGNAL();
-#else
- ret = send(socket->m_fd, (char *)buffer, size, 0);
-#endif
-
- return ret;
-}
-
-int _GSocket_Send_Dgram(GSocket *socket, const char *buffer, int size)
-{
- struct sockaddr *addr;
- int len, ret;
- GSocketError err;
-
- if (!socket->m_peer)
- {
- socket->m_error = GSOCK_INVADDR;
- return -1;
- }
-
- err = _GAddress_translate_to(socket->m_peer, &addr, &len);
- if (err != GSOCK_NOERROR)
- {
- socket->m_error = err;
- return -1;
- }
-
-#ifndef __VISAGECPP__
- MASK_SIGNAL();
- ret = sendto(socket->m_fd, buffer, size, 0, addr, len);
- UNMASK_SIGNAL();
-#else
- ret = sendto(socket->m_fd, (char *)buffer, size, 0, addr, len);
-#endif
-
- /* Frees memory allocated from _GAddress_translate_to */
- free(addr);
-
- return ret;
-}
-
-void _GSocket_Detected_Read(GSocket *socket)
-{
- char c;
-
- /* If we have already detected a LOST event, then don't try
- * to do any further processing.
- */
- if ((socket->m_detected & GSOCK_LOST_FLAG) != 0)
- {
- socket->m_establishing = FALSE;
-
- CALL_CALLBACK(socket, GSOCK_LOST);
- GSocket_Shutdown(socket);
- return;
- }
-
- if (recv(socket->m_fd, &c, 1, MSG_PEEK) > 0)
- {
- CALL_CALLBACK(socket, GSOCK_INPUT);
- }
- else
- {
- if (socket->m_server && socket->m_stream)
- {
- CALL_CALLBACK(socket, GSOCK_CONNECTION);
- }
- else
- {
- CALL_CALLBACK(socket, GSOCK_LOST);
- GSocket_Shutdown(socket);
- }
- }
-}
-
-void _GSocket_Detected_Write(GSocket *socket)
-{
- /* If we have already detected a LOST event, then don't try
- * to do any further processing.
- */
- if ((socket->m_detected & GSOCK_LOST_FLAG) != 0)
- {
- socket->m_establishing = FALSE;
-
- CALL_CALLBACK(socket, GSOCK_LOST);
- GSocket_Shutdown(socket);
- return;
- }
-
- if (socket->m_establishing && !socket->m_server)
- {
- int error;
- SOCKLEN_T len = sizeof(error);
-
- socket->m_establishing = FALSE;
-
- getsockopt(socket->m_fd, SOL_SOCKET, SO_ERROR, (void*)&error, &len);
-
- if (error)
- {
- CALL_CALLBACK(socket, GSOCK_LOST);
- GSocket_Shutdown(socket);
- }
- else
- {
- CALL_CALLBACK(socket, GSOCK_CONNECTION);
- /* We have to fire this event by hand because CONNECTION (for clients)
- * and OUTPUT are internally the same and we just disabled CONNECTION
- * events with the above macro.
- */
- CALL_CALLBACK(socket, GSOCK_OUTPUT);
- }
- }
- else
- {
- CALL_CALLBACK(socket, GSOCK_OUTPUT);
- }
-}
-
-/*
- * -------------------------------------------------------------------------
- * GAddress
- * -------------------------------------------------------------------------
- */
-
-/* CHECK_ADDRESS verifies that the current address family is either
- * GSOCK_NOFAMILY or GSOCK_*family*, and if it is GSOCK_NOFAMILY, it
- * initalizes it to be a GSOCK_*family*. In other cases, it returns
- * an appropiate error code.
- *
- * CHECK_ADDRESS_RETVAL does the same but returning 'retval' on error.
- */
-#define CHECK_ADDRESS(address, family) \
-{ \
- if (address->m_family == GSOCK_NOFAMILY) \
- if (_GAddress_Init_##family(address) != GSOCK_NOERROR) \
- return address->m_error; \
- if (address->m_family != GSOCK_##family) \
- { \
- address->m_error = GSOCK_INVADDR; \
- return GSOCK_INVADDR; \
- } \
-}
-
-#define CHECK_ADDRESS_RETVAL(address, family, retval) \
-{ \
- if (address->m_family == GSOCK_NOFAMILY) \
- if (_GAddress_Init_##family(address) != GSOCK_NOERROR) \
- return retval; \
- if (address->m_family != GSOCK_##family) \
- { \
- address->m_error = GSOCK_INVADDR; \
- return retval; \
- } \
-}
-
-
-GAddress *GAddress_new(void)
-{
- GAddress *address;
-
- if ((address = (GAddress *) malloc(sizeof(GAddress))) == NULL)
- return NULL;
-
- address->m_family = GSOCK_NOFAMILY;
- address->m_addr = NULL;
- address->m_len = 0;
-
- return address;
-}
-
-GAddress *GAddress_copy(GAddress *address)
-{
- GAddress *addr2;
-
- assert(address != NULL);
-
- if ((addr2 = (GAddress *) malloc(sizeof(GAddress))) == NULL)
- return NULL;
-
- memcpy(addr2, address, sizeof(GAddress));
-
- if (address->m_addr && address->m_len > 0)
- {
- addr2->m_addr = (struct sockaddr *)malloc(addr2->m_len);
- if (addr2->m_addr == NULL)
- {
- free(addr2);
- return NULL;
- }
- memcpy(addr2->m_addr, address->m_addr, addr2->m_len);
- }
-
- return addr2;
-}
-
-void GAddress_destroy(GAddress *address)
-{
- assert(address != NULL);
-
- if (address->m_addr)
- free(address->m_addr);
-
- free(address);
-}
-
-void GAddress_SetFamily(GAddress *address, GAddressType type)
-{
- assert(address != NULL);
-
- address->m_family = type;
-}
-
-GAddressType GAddress_GetFamily(GAddress *address)
-{
- assert(address != NULL);
-
- return address->m_family;
-}
-
-GSocketError _GAddress_translate_from(GAddress *address,
- struct sockaddr *addr, int len)
-{
- address->m_realfamily = addr->sa_family;
- switch (addr->sa_family)
- {
- case AF_INET:
- address->m_family = GSOCK_INET;
- break;
- case AF_UNIX:
- address->m_family = GSOCK_UNIX;
- break;
-#ifdef AF_INET6
- case AF_INET6:
- address->m_family = GSOCK_INET6;
- break;
-#endif
- default:
- {
- address->m_error = GSOCK_INVOP;
- return GSOCK_INVOP;
- }
- }
-
- if (address->m_addr)
- free(address->m_addr);
-
- address->m_len = len;
- address->m_addr = (struct sockaddr *)malloc(len);
-
- if (address->m_addr == NULL)
- {
- address->m_error = GSOCK_MEMERR;
- return GSOCK_MEMERR;
- }
- memcpy(address->m_addr, addr, len);
-
- return GSOCK_NOERROR;
-}
-
-GSocketError _GAddress_translate_to(GAddress *address,
- struct sockaddr **addr, int *len)
-{
- if (!address->m_addr)
- {
- address->m_error = GSOCK_INVADDR;
- return GSOCK_INVADDR;
- }
-
- *len = address->m_len;
- *addr = (struct sockaddr *)malloc(address->m_len);
- if (*addr == NULL)
- {
- address->m_error = GSOCK_MEMERR;
- return GSOCK_MEMERR;
- }
-
- memcpy(*addr, address->m_addr, address->m_len);
- return GSOCK_NOERROR;
-}
-
-/*
- * -------------------------------------------------------------------------
- * Internet address family
- * -------------------------------------------------------------------------
- */
-
-GSocketError _GAddress_Init_INET(GAddress *address)
-{
- address->m_len = sizeof(struct sockaddr_in);
- address->m_addr = (struct sockaddr *) malloc(address->m_len);
- if (address->m_addr == NULL)
- {
- address->m_error = GSOCK_MEMERR;
- return GSOCK_MEMERR;
- }
-
- address->m_family = GSOCK_INET;
- address->m_realfamily = PF_INET;
- ((struct sockaddr_in *)address->m_addr)->sin_family = AF_INET;
- ((struct sockaddr_in *)address->m_addr)->sin_addr.s_addr = INADDR_ANY;
-
- return GSOCK_NOERROR;
-}
-
-GSocketError GAddress_INET_SetHostName(GAddress *address, const char *hostname)
-{
- struct hostent *he;
- struct in_addr *addr;
-
- assert(address != NULL);
-
- CHECK_ADDRESS(address, INET);
-
- addr = &(((struct sockaddr_in *)address->m_addr)->sin_addr);
-
- /* If it is a numeric host name, convert it now */
-#if defined(HAVE_INET_ATON)
- if (inet_aton(hostname, addr) == 0)
- {
-#elif defined(HAVE_INET_ADDR)
- if ( (addr->s_addr = inet_addr(hostname)) == -1 )
- {
-#else
- /* Use gethostbyname by default */
-#ifndef __WXMAC__
- int val = 1; /* VA doesn't like constants in conditional expressions */
- if (val)
-#endif
- {
-#endif
- struct in_addr *array_addr;
-
- /* It is a real name, we solve it */
- if ((he = gethostbyname(hostname)) == NULL)
- {
- /* Reset to invalid address */
- addr->s_addr = INADDR_NONE;
- address->m_error = GSOCK_NOHOST;
- return GSOCK_NOHOST;
- }
- array_addr = (struct in_addr *) *(he->h_addr_list);
- addr->s_addr = array_addr[0].s_addr;
- }
- return GSOCK_NOERROR;
-}
-
-GSocketError GAddress_INET_SetAnyAddress(GAddress *address)
-{
- return GAddress_INET_SetHostAddress(address, INADDR_ANY);
-}
-
-GSocketError GAddress_INET_SetHostAddress(GAddress *address,
- unsigned long hostaddr)
-{
- struct in_addr *addr;
-
- assert(address != NULL);
-
- CHECK_ADDRESS(address, INET);
-
- addr = &(((struct sockaddr_in *)address->m_addr)->sin_addr);
- addr->s_addr = htonl(hostaddr);
-
- return GSOCK_NOERROR;
-}
-
-GSocketError GAddress_INET_SetPortName(GAddress *address, const char *port,
- const char *protocol)
-{
- struct servent *se;
- struct sockaddr_in *addr;
-
- assert(address != NULL);
- CHECK_ADDRESS(address, INET);
-
- if (!port)
- {
- address->m_error = GSOCK_INVPORT;
- return GSOCK_INVPORT;
- }
-
- se = getservbyname(port, protocol);
- if (!se)
- {
- /* the cast to int suppresses compiler warnings about subscript having the
- type char */
- if (isdigit((int)port[0]))
- {
- int port_int;
-
- port_int = atoi(port);
- addr = (struct sockaddr_in *)address->m_addr;
- addr->sin_port = htons(port_int);
- return GSOCK_NOERROR;
- }
-
- address->m_error = GSOCK_INVPORT;
- return GSOCK_INVPORT;
- }
-
- addr = (struct sockaddr_in *)address->m_addr;
- addr->sin_port = se->s_port;
-
- return GSOCK_NOERROR;
-}
-
-GSocketError GAddress_INET_SetPort(GAddress *address, unsigned short port)
-{
- struct sockaddr_in *addr;
-
- assert(address != NULL);
- CHECK_ADDRESS(address, INET);
-
- addr = (struct sockaddr_in *)address->m_addr;
- addr->sin_port = htons(port);
-
- return GSOCK_NOERROR;
-}
-
-GSocketError GAddress_INET_GetHostName(GAddress *address, char *hostname, size_t sbuf)
-{
- struct hostent *he;
- char *addr_buf;
- struct sockaddr_in *addr;
-
- assert(address != NULL);
- CHECK_ADDRESS(address, INET);
-
- addr = (struct sockaddr_in *)address->m_addr;
- addr_buf = (char *)&(addr->sin_addr);
-
- he = gethostbyaddr(addr_buf, sizeof(addr->sin_addr), AF_INET);
- if (he == NULL)
- {
- address->m_error = GSOCK_NOHOST;
- return GSOCK_NOHOST;
- }
-
- strncpy(hostname, he->h_name, sbuf);
-
- return GSOCK_NOERROR;
-}
-
-unsigned long GAddress_INET_GetHostAddress(GAddress *address)
-{
- struct sockaddr_in *addr;
-
- assert(address != NULL);
- CHECK_ADDRESS_RETVAL(address, INET, 0);
-
- addr = (struct sockaddr_in *)address->m_addr;
-
- return ntohl(addr->sin_addr.s_addr);
-}
-
-unsigned short GAddress_INET_GetPort(GAddress *address)
-{
- struct sockaddr_in *addr;
-
- assert(address != NULL);
- CHECK_ADDRESS_RETVAL(address, INET, 0);
-
- addr = (struct sockaddr_in *)address->m_addr;
- return ntohs(addr->sin_port);
-}
-
-/*
- * -------------------------------------------------------------------------
- * Unix address family
- * -------------------------------------------------------------------------
- */
-
-#ifndef __VISAGECPP__
-GSocketError _GAddress_Init_UNIX(GAddress *address)
-{
- address->m_len = sizeof(struct sockaddr_un);
- address->m_addr = (struct sockaddr *)malloc(address->m_len);
- if (address->m_addr == NULL)
- {
- address->m_error = GSOCK_MEMERR;
- return GSOCK_MEMERR;
- }
-
- address->m_family = GSOCK_UNIX;
- address->m_realfamily = PF_UNIX;
- ((struct sockaddr_un *)address->m_addr)->sun_family = AF_UNIX;
- ((struct sockaddr_un *)address->m_addr)->sun_path[0] = 0;
-
- return GSOCK_NOERROR;
-}
-
-#define UNIX_SOCK_PATHLEN (sizeof(addr->sun_path)/sizeof(addr->sun_path[0]))
-
-GSocketError GAddress_UNIX_SetPath(GAddress *address, const char *path)
-{
- struct sockaddr_un *addr;
-
- assert(address != NULL);
-
- CHECK_ADDRESS(address, UNIX);
-
- addr = ((struct sockaddr_un *)address->m_addr);
- strncpy(addr->sun_path, path, UNIX_SOCK_PATHLEN);
- addr->sun_path[UNIX_SOCK_PATHLEN - 1] = '\0';
-
- return GSOCK_NOERROR;
-}
-
-GSocketError GAddress_UNIX_GetPath(GAddress *address, char *path, size_t sbuf)
-{
- struct sockaddr_un *addr;
-
- assert(address != NULL);
- CHECK_ADDRESS(address, UNIX);
-
- addr = (struct sockaddr_un *)address->m_addr;
-
- strncpy(path, addr->sun_path, sbuf);
-
- return GSOCK_NOERROR;
-}
-#endif /* !defined(__VISAGECPP__) */
-#endif /* wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) */
-
+++ /dev/null
-/* -------------------------------------------------------------------------
- * Project: GSocket (Generic Socket) for WX
- * Name: gsockmot.c
- * Purpose: GSocket: X11 part
- * Licence: The wxWidgets licence
- * CVSID: $Id$
- * ------------------------------------------------------------------------- */
-
-#include "wx/setup.h"
-
-#if wxUSE_SOCKETS
-
-#include <stdlib.h>
-#include "wx/gsocket.h"
-#include "wx/unix/gsockunx.h"
-
-/*
- * FIXME: have these in a common header instead of being repeated
- * in evtloop.cpp and gsockx11.c
- */
-
-typedef void (*wxSocketCallback) (int fd, void* data);
-
-typedef enum
-{ wxSocketTableInput, wxSocketTableOutput } wxSocketTableType ;
-
-void wxRegisterSocketCallback(int fd, wxSocketTableType socketType, wxSocketCallback cback, void* data);
-void wxUnregisterSocketCallback(int fd, wxSocketTableType socketType);
-
-
-static void _GSocket_X11_Input(int *fid, void* data)
-{
- GSocket *socket = (GSocket *)data;
-
- socket->m_functions->Detected_Read(socket);
-}
-
-static void _GSocket_X11_Output(int *fid, void* data)
-{
- GSocket *socket = (GSocket *)data;
-
- socket->m_functions->Detected_Write(socket);
-}
-
-int _GSocket_GUI_Init(void)
-{
- return 1;
-}
-
-void _GSocket_GUI_Cleanup(void)
-{
-}
-
-int _GSocket_GUI_Init_Socket(GSocket *socket)
-{
- int *m_id;
-
- socket->m_gui_dependent = (char *)malloc(sizeof(int)*2);
- m_id = (int *)(socket->m_gui_dependent);
-
- m_id[0] = -1;
- m_id[1] = -1;
-
- return TRUE;
-}
-
-void _GSocket_GUI_Destroy_Socket(GSocket *socket)
-{
- free(socket->m_gui_dependent);
-}
-
-void _GSocket_Install_Callback(GSocket *socket, GSocketEvent event)
-{
- int *m_id = (int *)(socket->m_gui_dependent);
- int c;
-
- if (socket->m_fd == -1)
- return;
-
- switch (event)
- {
- case GSOCK_LOST: /* fall-through */
- case GSOCK_INPUT: c = 0; break;
- case GSOCK_OUTPUT: c = 1; break;
- case GSOCK_CONNECTION: c = ((socket->m_server) ? 0 : 1); break;
- default: return;
- }
-
-#if 0
- if (m_id[c] != -1)
- XtRemoveInput(m_id[c]);
-#endif /* 0 */
-
- if (c == 0)
- {
- m_id[0] = socket->m_fd;
-
- wxRegisterSocketCallback(socket->m_fd, wxSocketTableInput,
- (wxSocketCallback) _GSocket_X11_Input, (void*) socket);
- }
- else
- {
- m_id[1] = socket->m_fd;
-
- wxRegisterSocketCallback(socket->m_fd, wxSocketTableOutput,
- (wxSocketCallback) _GSocket_X11_Output, (void*) socket);
- }
-}
-
-void _GSocket_Uninstall_Callback(GSocket *socket, GSocketEvent event)
-{
- int *m_id = (int *)(socket->m_gui_dependent);
- int c;
-
- switch (event)
- {
- case GSOCK_LOST: /* fall-through */
- case GSOCK_INPUT: c = 0; break;
- case GSOCK_OUTPUT: c = 1; break;
- case GSOCK_CONNECTION: c = ((socket->m_server) ? 0 : 1); break;
- default: return;
- }
-
- if (m_id[c] != -1)
- {
- if (c == 0)
- wxUnregisterSocketCallback(m_id[c], wxSocketTableInput);
- else
- wxUnregisterSocketCallback(m_id[c], wxSocketTableOutput);
- }
-
- m_id[c] = -1;
-}
-
-void _GSocket_Enable_Events(GSocket *socket)
-{
- _GSocket_Install_Callback(socket, GSOCK_INPUT);
- _GSocket_Install_Callback(socket, GSOCK_OUTPUT);
-}
-
-void _GSocket_Disable_Events(GSocket *socket)
-{
- _GSocket_Uninstall_Callback(socket, GSOCK_INPUT);
- _GSocket_Uninstall_Callback(socket, GSOCK_OUTPUT);
-}
-
-#else /* !wxUSE_SOCKETS */
-
-/* some compilers don't like having empty source files */
-static int wxDummyGsockVar = 0;
-
-#endif /* wxUSE_SOCKETS/!wxUSE_SOCKETS */