for(wxNode *node = GetChildren().First(); node; node = node->Next())
{
wxWindow *win = (wxWindow *)node->Data();
- if (!IS_KIND_OF(win,wxFrame) && !IS_KIND_OF(win,wxDialog))
+ if (!wxIS_KIND_OF(win,wxFrame) && !wxIS_KIND_OF(win,wxDialog))
{
// it's the second one: do nothing
if (child) return;
for(wxNode *node = GetChildren().First(); node; node = node->Next())
{
wxWindow *win = (wxWindow *)node->Data();
- if (!IS_KIND_OF(win,wxFrame) && !IS_KIND_OF(win,wxDialog)
+ if (!wxIS_KIND_OF(win,wxFrame) && !wxIS_KIND_OF(win,wxDialog)
#if 0 // not in m_children anyway ?
&& (win != m_frameMenuBar) &&
(win != m_frameToolBar) &&
for(wxNode *node = GetChildren().First(); node; node = node->Next())
{
wxWindow *win = (wxWindow *)node->Data();
- if (!IS_KIND_OF(win,wxFrame) && !IS_KIND_OF(win,wxDialog))
+ if (!wxIS_KIND_OF(win,wxFrame) && !wxIS_KIND_OF(win,wxDialog))
{
// it's the second one: do nothing
if (child) return;
for(wxNode *node = GetChildren().First(); node; node = node->Next())
{
wxWindow *win = (wxWindow *)node->Data();
- if (!IS_KIND_OF(win,wxFrame) && !IS_KIND_OF(win,wxDialog)
+ if (!wxIS_KIND_OF(win,wxFrame) && !wxIS_KIND_OF(win,wxDialog)
#if 0 // not in m_children anyway ?
&& (win != m_frameMenuBar) &&
(win != m_frameToolBar) &&