<wx/font.h>
+\wxheading{Constants}
+
+\begin{verbatim}
+enum wxFontEncoding
+{
+ wxFONTENCODING_SYSTEM = -1, // system default
+ wxFONTENCODING_DEFAULT, // current default encoding
+
+ // ISO8859 standard defines a number of single-byte charsets
+ wxFONTENCODING_ISO8859_1, // West European (Latin1)
+ wxFONTENCODING_ISO8859_2, // Central and East European (Latin2)
+ wxFONTENCODING_ISO8859_3, // Esperanto (Latin3)
+ wxFONTENCODING_ISO8859_4, // Baltic (old) (Latin4)
+ wxFONTENCODING_ISO8859_5, // Cyrillic
+ wxFONTENCODING_ISO8859_6, // Arabic
+ wxFONTENCODING_ISO8859_7, // Greek
+ wxFONTENCODING_ISO8859_8, // Hebrew
+ wxFONTENCODING_ISO8859_9, // Turkish (Latin5)
+ wxFONTENCODING_ISO8859_10, // Variation of Latin4 (Latin6)
+ wxFONTENCODING_ISO8859_11, // Thai
+ wxFONTENCODING_ISO8859_12, // doesn't exist currently, but put it
+ // here anyhow to make all ISO8859
+ // consecutive numbers
+ wxFONTENCODING_ISO8859_13, // Baltic (Latin7)
+ wxFONTENCODING_ISO8859_14, // Latin8
+ wxFONTENCODING_ISO8859_15, // Latin9 (a.k.a. Latin0, includes euro)
+ wxFONTENCODING_ISO8859_MAX,
+
+ // Cyrillic charset soup (see http://czyborra.com/charsets/cyrillic.html)
+ wxFONTENCODING_KOI8, // we don't support any of KOI8 variants
+ wxFONTENCODING_ALTERNATIVE, // same as MS-DOS CP866
+ wxFONTENCODING_BULGARIAN, // used under Linux in Bulgaria
+
+ // what would we do without Microsoft? They have their own encodings
+ // for DOS
+ wxFONTENCODING_CP437, // original MS-DOS codepage
+ wxFONTENCODING_CP850, // CP437 merged with Latin1
+ wxFONTENCODING_CP852, // CP437 merged with Latin2
+ wxFONTENCODING_CP855, // another cyrillic encoding
+ wxFONTENCODING_CP866, // and another one
+ // and for Windows
+ wxFONTENCODING_CP874, // WinThai
+ wxFONTENCODING_CP1250, // WinLatin2
+ wxFONTENCODING_CP1251, // WinCyrillic
+ wxFONTENCODING_CP1252, // WinLatin1
+ wxFONTENCODING_CP1253, // WinGreek (8859-7)
+ wxFONTENCODING_CP1254, // WinTurkish
+ wxFONTENCODING_CP1255, // WinHebrew
+ wxFONTENCODING_CP1256, // WinArabic
+ wxFONTENCODING_CP1257, // WinBaltic (same as Latin 7)
+ wxFONTENCODING_CP12_MAX,
+
+ wxFONTENCODING_UTF7, // UTF-7 Unicode encoding
+ wxFONTENCODING_UTF8, // UTF-8 Unicode encoding
+
+ wxFONTENCODING_UNICODE, // Unicode - currently used only by
+ // wxEncodingConverter class
+
+ wxFONTENCODING_MAX
+};
+\end{verbatim}
+
\wxheading{Predefined objects}
Objects:
/////////////////////////////////////////////////////////////////////////////
-// Name: intl.cpp
+// Name: src/common/intl.cpp
// Purpose: Internationalization and localisation for wxWindows
// Author: Vadim Zeitlin
// Modified by:
#if wxUSE_INTL
// standard headers
-#include <locale.h>
-#include <ctype.h>
+#include <locale.h>
+#include <ctype.h>
+#include <stdlib.h>
// wxWindows
-#include "wx/defs.h"
-#include "wx/string.h"
-#include "wx/tokenzr.h"
-#include "wx/intl.h"
+#ifndef WX_PRECOMP
+ #include "wx/string.h"
+ #include "wx/intl.h"
+ #include "wx/log.h"
+ #include "wx/debug.h"
+ #include "wx/utils.h"
+ #include "wx/dynarray.h"
+#endif // WX_PRECOMP
+
#include "wx/file.h"
-#include "wx/log.h"
-#include "wx/debug.h"
-#include "wx/utils.h"
-#include "wx/dynarray.h"
+#include "wx/tokenzr.h"
#include "wx/module.h"
+
#ifdef __WIN32__
-#include "wx/msw/private.h"
+ #include "wx/msw/private.h"
+#elif defined(__UNIX_LIKE__)
+ #include "wx/fontmap.h" // for CharsetToEncoding()
#endif
-
-#include <stdlib.h>
-
// ----------------------------------------------------------------------------
// simple types
// ----------------------------------------------------------------------------
return wxLANGUAGE_UNKNOWN;
}
+// ----------------------------------------------------------------------------
+// encoding stuff
+// ----------------------------------------------------------------------------
+
+// this is a bit strange as under Windows we get the encoding name using its
+// numeric value and under Unix we do it the other way round, but this just
+// reflects the way different systems provide he encoding info
+
+/* static */
+wxString wxLocale::GetSystemEncodingName()
+{
+ wxString encname;
+
+#ifdef __WIN32__
+ // FIXME: what is the error return value for GetACP()?
+ UINT codepage = ::GetACP();
+ encname.Printf(_T("cp%u"), codepage);
+#elif defined(__UNIX_LIKE__)
+
+#if defined(HAVE_LANGINFO_H) && defined(CODESET)
+ // GNU libc provides current character set this way (this conforms
+ // to Unix98)
+ char *alang = nl_langinfo(CODESET);
+ if (alang)
+ {
+ encname = wxConvLibc.cMB2WX(alang);
+ }
+ else
+#endif // HAVE_LANGINFO_H
+ {
+ // if we can't get at the character set directly, try to see if it's in
+ // the environment variables (in most cases this won't work, but I was
+ // out of ideas)
+ wxChar *lang = wxGetenv(wxT("LC_ALL"));
+ wxChar *dot = lang ? wxStrchr(lang, wxT('.')) : (wxChar *)NULL;
+ if (!dot)
+ {
+ lang = wxGetenv(wxT("LC_CTYPE"));
+ if ( lang )
+ dot = wxStrchr(lang, wxT('.'));
+ }
+ if (!dot)
+ {
+ lang = wxGetenv(wxT("LANG"));
+ if ( lang )
+ dot = wxStrchr(lang, wxT('.'));
+ }
+
+ if ( dot )
+ {
+ encname = dot+1;
+ }
+ }
+#endif // Win32/Unix
+
+ return encname;
+}
+
+/* static */
+wxFontEncoding wxLocale::GetSystemEncoding()
+{
+#ifdef __WIN32__
+ UINT codepage = ::GetACP();
+
+ // wxWindows only knows about CP1250-1257
+ if ( codepage >= 1250 && codepage <= 1257 )
+ {
+ return (wxFontEncoding)(wxFONTENCODING_CP1250 + codepage - 1250);
+ }
+#elif defined(__UNIX_LIKE__)
+ wxString encname = GetSystemEncodingName();
+ if ( !encname.empty() )
+ {
+ return wxFontMapper::CharsetToEncoding(encname,
+ FALSE /* not interactive */);
+ }
+#endif // Win32/Unix
+
+ return wxFONTENCODING_SYSTEM;
+}
+
/*static*/ void wxLocale::AddLanguage(const wxLanguageInfo& info)
{
CreateLanguagesDB();
static size_t encode_utf16(wxUint32 input,wxUint16*output)
{
- if (input<=0xffff)
+ if (input<=0xffff)
{
if (output) *output++ = input;
return 1;
- }
- else if (input>=0x110000)
+ }
+ else if (input>=0x110000)
{
return (size_t)-1;
- }
- else
+ }
+ else
{
- if (output)
+ if (output)
{
*output++ = (input >> 10)+0xd7c0;
*output++ = (input&0x3ff)+0xdc00;
static size_t decode_utf16(wxUint16*input,wxUint32&output)
{
- if ((*input<0xd800) || (*input>0xdfff))
+ if ((*input<0xd800) || (*input>0xdfff))
{
output = *input;
return 1;
- }
- else if ((input[1]<0xdc00) || (input[1]>=0xdfff))
+ }
+ else if ((input[1]<0xdc00) || (input[1]>=0xdfff))
{
output = *input;
return (size_t)-1;
- }
- else
+ }
+ else
{
output = ((input[0] - 0xd7c0) << 10) + (input[1] - 0xdc00);
return 2;
size_t wxMBConvGdk::MB2WC(wchar_t *buf, const char *psz, size_t n) const
{
- if (buf)
+ if (buf)
{
return gdk_mbstowcs((GdkWChar *)buf, psz, n);
- }
- else
+ }
+ else
{
GdkWChar *nbuf = new GdkWChar[n=strlen(psz)];
size_t len = gdk_mbstowcs(nbuf, psz, n);
{
char *mbstr = gdk_wcstombs((GdkWChar *)psz);
size_t len = mbstr ? strlen(mbstr) : 0;
- if (buf)
+ if (buf)
{
- if (len > n)
+ if (len > n)
len = n;
memcpy(buf, psz, len);
- if (len < n)
+ if (len < n)
buf[len] = 0;
}
return len;
WXDLLEXPORT_DATA(wxMBConvUTF8) wxConvUTF8;
-static wxUint32 utf8_max[]=
+static wxUint32 utf8_max[]=
{ 0x7f, 0x7ff, 0xffff, 0x1fffff, 0x3ffffff, 0x7fffffff, 0xffffffff };
size_t wxMBConvUTF8::MB2WC(wchar_t *buf, const char *psz, size_t n) const
{
size_t len = 0;
- while (*psz && ((!buf) || (len < n)))
+ while (*psz && ((!buf) || (len < n)))
{
unsigned char cc = *psz++, fc = cc;
unsigned cnt;
- for (cnt = 0; fc & 0x80; cnt++)
+ for (cnt = 0; fc & 0x80; cnt++)
fc <<= 1;
- if (!cnt)
+ if (!cnt)
{
// plain ASCII char
- if (buf)
+ if (buf)
*buf++ = cc;
len++;
- }
- else
+ }
+ else
{
cnt--;
- if (!cnt)
+ if (!cnt)
{
// invalid UTF-8 sequence
return (size_t)-1;
- }
- else
+ }
+ else
{
unsigned ocnt = cnt - 1;
wxUint32 res = cc & (0x3f >> cnt);
- while (cnt--)
+ while (cnt--)
{
cc = *psz++;
- if ((cc & 0xC0) != 0x80)
+ if ((cc & 0xC0) != 0x80)
{
// invalid UTF-8 sequence
return (size_t)-1;
}
res = (res << 6) | (cc & 0x3f);
}
- if (res <= utf8_max[ocnt])
+ if (res <= utf8_max[ocnt])
{
// illegal UTF-8 encoding
return (size_t)-1;
size_t pa = encode_utf16(res, buf);
if (pa == (size_t)-1)
return (size_t)-1;
- if (buf)
+ if (buf)
buf += pa;
len += pa;
#else
- if (buf)
+ if (buf)
*buf++ = res;
len++;
#endif
}
}
}
- if (buf && (len < n))
+ if (buf && (len < n))
*buf = 0;
return len;
}
{
size_t len = 0;
- while (*psz && ((!buf) || (len < n)))
+ while (*psz && ((!buf) || (len < n)))
{
wxUint32 cc;
#ifdef WC_UTF16
#endif
unsigned cnt;
for (cnt = 0; cc > utf8_max[cnt]; cnt++) {}
- if (!cnt)
+ if (!cnt)
{
// plain ASCII char
- if (buf)
+ if (buf)
*buf++ = cc;
len++;
- }
-
- else
+ }
+
+ else
{
len += cnt + 1;
- if (buf)
+ if (buf)
{
*buf++ = (-128 >> cnt) | ((cc >> (cnt * 6)) & (0x3f >> cnt));
while (cnt--)
// this should work if M$ Internet Exploiter is installed
static long CharsetToCodepage(const wxChar *name)
{
- if (!name)
+ if (!name)
return GetACP();
-
+
long CP=-1;
-
+
wxString cn(name);
do {
wxString path(wxT("MIME\\Database\\Charset\\"));
wxRegKey key(wxRegKey::HKCR, path);
if (!key.Exists()) continue;
-
+
// two cases: either there's an AliasForCharset string,
// or there are Codepage and InternetEncoding dwords.
// The InternetEncoding gives us the actual encoding,
// use when displaying the data.
if (key.HasValue(wxT("InternetEncoding")) &&
key.QueryValue(wxT("InternetEncoding"), &CP)) break;
-
+
// no encoding, see if it's an alias
if (!key.HasValue(wxT("AliasForCharset")) ||
!key.QueryValue(wxT("AliasForCharset"), cn)) break;
} while (1);
-
+
return CP;
}
#endif
: cname(name) {}
virtual ~wxCharacterSet()
{}
- virtual size_t MB2WC(wchar_t *buf, const char *psz, size_t n)
+ virtual size_t MB2WC(wchar_t *buf, const char *psz, size_t n)
{ return (size_t)-1; }
virtual size_t WC2MB(char *buf, const wchar_t *psz, size_t n)
{ return (size_t)-1; }
public:
ID_CharSet(const wxChar *name,wxMBConv *cnv)
: wxCharacterSet(name), work(cnv) {}
-
+
size_t MB2WC(wchar_t *buf, const char *psz, size_t n)
{ return work ? work->MB2WC(buf,psz,n) : (size_t)-1; }
-
+
size_t WC2MB(char *buf, const wchar_t *psz, size_t n)
{ return work ? work->WC2MB(buf,psz,n) : (size_t)-1; }
-
+
bool usable()
{ return work!=NULL; }
public:
class IC_CharSet : public wxCharacterSet
{
public:
- IC_CharSet(const wxChar *name)
+ IC_CharSet(const wxChar *name)
: wxCharacterSet(name)
{
m2w = iconv_open(WC_NAME, wxConvLibc.cWX2MB(cname));
w2m = iconv_open(wxConvLibc.cWX2MB(cname), WC_NAME);
}
-
+
~IC_CharSet()
{
- if ( m2w != (iconv_t)-1 )
+ if ( m2w != (iconv_t)-1 )
iconv_close(m2w);
- if ( w2m != (iconv_t)-1 )
+ if ( w2m != (iconv_t)-1 )
iconv_close(w2m);
}
-
+
size_t MB2WC(wchar_t *buf, const char *psz, size_t n)
{
size_t inbuf = strlen(psz);
res += 8-(outbuf/SIZEOF_WCHAR_T);
} while ((cres==(size_t)-1) && (errno==E2BIG));
}
-
+
if (ICONV_FAILED(cres, inbuf))
return (size_t)-1;
return res;
}
-
+
size_t WC2MB(char *buf, const wchar_t *psz, size_t n)
{
#if defined(__BORLANDC__) && (__BORLANDC__ > 0x530)
#endif
if (ICONV_FAILED(cres, inbuf))
return (size_t)-1;
-
+
return res;
}
-
+
bool usable()
{ return (m2w != (iconv_t)-1) && (w2m != (iconv_t)-1); }
-
+
public:
iconv_t m2w, w2m;
};
class CP_CharSet : public wxCharacterSet
{
public:
- CP_CharSet(const wxChar*name)
+ CP_CharSet(const wxChar*name)
: wxCharacterSet(name), CodePage(CharsetToCodepage(name)) {}
-
+
size_t MB2WC(wchar_t *buf, const char *psz, size_t n)
{
- size_t len =
+ size_t len =
MultiByteToWideChar(CodePage, 0, psz, -1, buf, buf ? n : 0);
return len ? len : (size_t)-1;
}
-
+
size_t WC2MB(char *buf, const wchar_t *psz, size_t n)
{
size_t len = WideCharToMultiByte(CodePage, 0, psz, -1, buf,
buf ? n : 0, NULL, NULL);
return len ? len : (size_t)-1;
}
-
+
bool usable()
{ return CodePage != -1; }
public:
// temporarily just use wxEncodingConverter stuff,
// so that it works while a better implementation is built
- EC_CharSet(const wxChar*name) : wxCharacterSet(name),
+ EC_CharSet(const wxChar*name) : wxCharacterSet(name),
enc(wxFONTENCODING_SYSTEM)
{
if (name)
m2w.Init(enc, wxFONTENCODING_UNICODE);
w2m.Init(wxFONTENCODING_UNICODE, enc);
}
-
+
size_t MB2WC(wchar_t *buf, const char *psz, size_t n)
{
size_t inbuf = strlen(psz);
- if (buf)
+ if (buf)
m2w.Convert(psz,buf);
return inbuf;
}
-
+
size_t WC2MB(char *buf, const wchar_t *psz, size_t n)
{
#if defined(__BORLANDC__) && (__BORLANDC__ > 0x530)
#endif
if (buf)
w2m.Convert(psz,buf);
-
+
return inbuf;
}
-
+
bool usable()
{ return (enc!=wxFONTENCODING_SYSTEM) && (enc!=wxFONTENCODING_DEFAULT); }
#endif
}
}
-
+
if (cset && cset->usable()) return cset;
- if (cset) delete cset;
- cset = NULL;
+ if (cset)
+ {
+ delete cset;
+ cset = NULL;
+ }
+
#ifdef __WIN32__
cset = new CP_CharSet(name); // may take NULL
- if (cset->usable()) return cset;
-#endif
- if (cset) delete cset;
+ if (cset->usable())
+ return cset;
+
+ delete cset;
+#endif // __WIN32__
+
cset = new EC_CharSet(name);
- if (cset->usable()) return cset;
+ if (cset->usable())
+ return cset;
+
delete cset;
wxLogError(_("Unknown encoding '%s'!"), name);
return NULL;
wxCSConv::wxCSConv(const wxChar *charset)
{
- m_name = (wxChar *) NULL;
+ m_name = (wxChar *)NULL;
m_cset = (wxCharacterSet *) NULL;
- m_deferred = TRUE;
SetName(charset);
}
wxCSConv::~wxCSConv()
{
- if (m_name) free(m_name);
- if (m_cset) delete m_cset;
+ free(m_name);
+ delete m_cset;
}
void wxCSConv::SetName(const wxChar *charset)
{
if (m_deferred)
{
- if (!m_name)
+ if ( !m_name )
{
-#ifdef __UNIX__
-#if defined(HAVE_LANGINFO_H) && defined(CODESET)
- // GNU libc provides current character set this way
- char *alang = nl_langinfo(CODESET);
- if (alang)
- {
- SetName(wxConvLibc.cMB2WX(alang));
- }
- else
-#endif
- {
- // if we can't get at the character set directly,
- // try to see if it's in the environment variables
- // (in most cases this won't work, but I was out of ideas)
- wxChar *lang = wxGetenv(wxT("LC_ALL"));
- wxChar *dot = lang ? wxStrchr(lang, wxT('.')) : (wxChar *)NULL;
- if (!dot)
- {
- lang = wxGetenv(wxT("LC_CTYPE"));
- dot = lang ? wxStrchr(lang, wxT('.')) : (wxChar *)NULL;
- }
- if (!dot)
- {
- lang = wxGetenv(wxT("LANG"));
- dot = lang ? wxStrchr(lang, wxT('.')) : (wxChar *)NULL;
- }
- if (dot)
- SetName(dot+1);
- }
-#endif
+ wxString name = wxLocale::GetSystemEncodingName();
+ if ( !name.empty() )
+ SetName(name);
}
+
m_cset = wxGetCharacterSet(m_name);
m_deferred = FALSE;
}
size_t wxCSConv::MB2WC(wchar_t *buf, const char *psz, size_t n) const
{
((wxCSConv *)this)->LoadNow(); // discard constness
-
+
if (m_cset)
return m_cset->MB2WC(buf, psz, n);
// latin-1 (direct)
size_t len = strlen(psz);
-
+
if (buf)
{
for (size_t c = 0; c <= len; c++)
buf[c] = (unsigned char)(psz[c]);
}
-
+
return len;
}
size_t wxCSConv::WC2MB(char *buf, const wchar_t *psz, size_t n) const
{
((wxCSConv *)this)->LoadNow(); // discard constness
-
+
if (m_cset)
return m_cset->WC2MB(buf, psz, n);
for (size_t c = 0; c <= len; c++)
buf[c] = (psz[c] > 0xff) ? '?' : psz[c];
}
-
+
return len;
}
#ifdef HAVE_ICONV_H
+
class IC_CharSetConverter
{
public:
IC_CharSetConverter(IC_CharSet *from, IC_CharSet *to)
{
- cnv = iconv_open(wxConvLibc.cWX2MB(to->cname),
- wxConvLibc.cWX2MB(from->cname));
+ cnv = iconv_open(wxConvLibc.cWX2MB(to->cname),
+ wxConvLibc.cWX2MB(from->cname));
}
-
+
~IC_CharSetConverter()
- {
- if (cnv != (iconv_t)-1)
- iconv_close(cnv);
+ {
+ if (cnv != (iconv_t)-1)
+ iconv_close(cnv);
}
-
+
size_t Convert(char *buf, const char *psz, size_t n)
{
size_t inbuf = strlen(psz);
#else
size_t res = iconv( cnv, &psz, &inbuf, &buf, &outbuf );
#endif
- if (res == (size_t)-1)
+ if (res == (size_t)-1)
return (size_t)-1;
return (n - outbuf);
}
public:
iconv_t cnv;
};
-#endif
+
+#endif // HAVE_ICONV_H
class EC_CharSetConverter
{
public:
EC_CharSetConverter(EC_CharSet*from,EC_CharSet*to)
{ cnv.Init(from->enc,to->enc); }
-
+
size_t Convert(char*buf, const char*psz, size_t n)
{
size_t inbuf = strlen(psz);
if (buf) cnv.Convert(psz,buf);
return inbuf;
}
-
+
public:
wxEncodingConverter cnv;
};