-
-Todo on wxWin 2, Windows platform
----------------------------------
-
-HIGH PRIORITY
--------------
-
-Add automatic line wrap to wxStaticText
-
-Add centring, right justify styles to wxStaticText.
-
-Extend wxLocale to get more locale settings (currency,
-date/time, decimal separator and so on)
-
-LOW PRIORITY (MEDIUM TERM)
---------------------------
-
-Supply VC++ project generator utility.
-
-Add further controls and properties to Dialog Editor.
-
-Write tutorial.
-
-Add wxDC::DeviceToLogical -> wxPoint etc (convenience accessors).
-
-Add GetIcon, GetBitmap to wxImageList. Perhaps store bitmaps
-in image list so we can get them later.
-
-Merge dib.cpp, dibutils.cpp (see also some DIB code in bitmap.cpp).
-
-wxCreateDynamicObject is apparently slow: ~ 2000 calls to strcmp. Need to
-use some kind of hash table scheme.
-
-Write wxDisplay class for querying settings and passing
-to wxFrame to mirror the X situation (multiple displays).
-
-Implement wxDC floating point transformations.
-
-WISH LIST (LONG TERM)
----------------------
-
-ActiveX support
-
-Porting to WinCE
-
-GDI objects could be optimised further in constructors by
-searching for a matching, pre-existing object, and assigning from
-that, thus sharing the internal handle. A problem with this
-arises if you wish to change the data. But this can be handled by
-un-refing and creating a new handle. So we could reuse many
-Windows GDI objects without troubling the programmer. We might
-wish to switch this off in certain circumstances, e.g.
-
- wxEnableGDIReuse(FALSE);
- wxBrush brush(...);
- wxEnableGDIReuse(TRUE);
-
-or even
-
- wxGDIReuse reuse(FALSE);
- wxBrush brush(...);
-
-which lasts until its scope ends. This might be needed e.g. if we
-needed to ensure that the operation was maximally efficient
-(creating a new object rather than searching may or may not be
-more efficient).
-
-Integrate Guilhem's multimedia classes: documentation, makefiles,
-different platforms.
-
-Rich text class.
-