#include "wx/univ/theme.h"
#include "wx/univ/renderer.h"
+#define ABS(a) (((a) < 0) ? -(a) : (a))
+
#if wxUSE_THREADS
#include "wx/thread.h"
#endif
m_mainLoop = NULL;
m_showIconic = FALSE;
m_initialSize = wxDefaultSize;
+
+ m_visualColormap = NULL;
+ m_colorCube = NULL;
+}
+
+wxApp::~wxApp()
+{
+ if (m_colorCube)
+ free( m_colorCube );
+
+ if (m_visualColormap)
+ delete [] (XColor*)m_visualColormap;
}
bool wxApp::Initialized()
}
}
+static void wxCalcPrecAndShift( unsigned long mask, int *shift, int *prec )
+{
+ *shift = 0;
+ *prec = 0;
+
+ while (!(mask & 0x1))
+ {
+ (*shift)++;
+ mask >>= 1;
+ }
+
+ while (mask & 0x1)
+ {
+ (*prec)++;
+ mask >>= 1;
+ }
+}
+
// Create display, and other initialization
bool wxApp::OnInitGui()
{
delete wxLog::SetActiveTarget(new wxLogStderr);
if (!wxAppBase::OnInitGui())
- return FALSE;
+ return FALSE;
GetMainColormap( wxApp::GetDisplay() );
m_maxRequestSize = XMaxRequestSize( (Display*) wxApp::GetDisplay() );
+ // Get info about the current visual. It is enough
+ // to do this once here unless we support different
+ // visuals, displays and screens. Given that wxX11
+ // mostly for embedded things, that is no real
+ // limitation.
+ Display *xdisplay = (Display*) wxApp::GetDisplay();
+ int xscreen = DefaultScreen(xdisplay);
+ Visual* xvisual = DefaultVisual(xdisplay,xscreen);
+ int xdepth = DefaultDepth(xdisplay, xscreen);
+
+ XVisualInfo vinfo_template;
+ vinfo_template.visual = xvisual;
+ vinfo_template.visualid = XVisualIDFromVisual( xvisual );
+ vinfo_template.depth = xdepth;
+
+ int nitem = 0;
+ XVisualInfo *vi = XGetVisualInfo( xdisplay, VisualIDMask|VisualDepthMask, &vinfo_template, &nitem );
+ wxASSERT_MSG( vi, wxT("No visual info") );
+
+ m_visualType = vi->visual->c_class;
+ m_visualScreen = vi->screen;
+
+ m_visualRedMask = vi->red_mask;
+ m_visualGreenMask = vi->green_mask;
+ m_visualBlueMask = vi->blue_mask;
+
+ if (m_visualType != GrayScale && m_visualType != PseudoColor)
+ {
+ wxCalcPrecAndShift( m_visualRedMask, &m_visualRedShift, &m_visualRedPrec );
+ wxCalcPrecAndShift( m_visualGreenMask, &m_visualGreenShift, &m_visualGreenPrec );
+ wxCalcPrecAndShift( m_visualBlueMask, &m_visualBlueShift, &m_visualBluePrec );
+ }
+
+ m_visualDepth = xdepth;
+ if (xdepth == 16)
+ xdepth = m_visualRedPrec + m_visualGreenPrec + m_visualBluePrec;
+
+ m_visualColormapSize = vi->colormap_size;
+
+ XFree( vi );
+
+ if (m_visualDepth > 8)
+ return TRUE;
+
+ m_visualColormap = new XColor[m_visualColormapSize];
+ XColor* colors = (XColor*) m_visualColormap;
+
+ for (int i = 0; i < m_visualColormapSize; i++)
+ colors[i].pixel = i;
+
+ XQueryColors( xdisplay, DefaultColormap(xdisplay,xscreen), colors, m_visualColormapSize );
+
+ m_colorCube = (unsigned char*)malloc(32 * 32 * 32);
+
+ for (int r = 0; r < 32; r++)
+ {
+ for (int g = 0; g < 32; g++)
+ {
+ for (int b = 0; b < 32; b++)
+ {
+ int rr = (r << 3) | (r >> 2);
+ int gg = (g << 3) | (g >> 2);
+ int bb = (b << 3) | (b >> 2);
+
+ int index = -1;
+
+ if (colors)
+ {
+ int max = 3 * 65536;
+
+ for (int i = 0; i < m_visualColormapSize; i++)
+ {
+ int rdiff = ((rr << 8) - colors[i].red);
+ int gdiff = ((gg << 8) - colors[i].green);
+ int bdiff = ((bb << 8) - colors[i].blue);
+ int sum = ABS (rdiff) + ABS (gdiff) + ABS (bdiff);
+ if (sum < max)
+ {
+ index = i; max = sum;
+ }
+ }
+ }
+ else
+ {
+ // assume 8-bit true or static colors. this really exists
+ index = (r >> (5 - m_visualRedPrec)) << m_visualRedShift;
+ index |= (g >> (5 - m_visualGreenPrec)) << m_visualGreenShift;
+ index |= (b >> (5 - m_visualBluePrec)) << m_visualBlueShift;
+ }
+ m_colorCube[ (r*1024) + (g*32) + b ] = index;
+ }
+ }
+ }
+
return TRUE;
}
m_display = bitmap.GetDisplay();
Display *xdisplay = (Display*) m_display;
-
int xscreen = DefaultScreen( xdisplay );
Window xroot = RootWindow( xdisplay, xscreen );
- Visual* xvisual = DefaultVisual( xdisplay, xscreen );
- int bpp = DefaultDepth( xdisplay, xscreen );
m_bitmap = (WXPixmap) XCreatePixmap( xdisplay, xroot, image.GetWidth(), image.GetHeight(), 1 );
GC gc = XCreateGC( xdisplay, (Pixmap) m_bitmap, 0, NULL );
unsigned char green = colour.Green();
unsigned char blue = colour.Blue();
- XVisualInfo vinfo_template;
- XVisualInfo *vi;
-
- vinfo_template.visual = xvisual;
- vinfo_template.visualid = XVisualIDFromVisual( xvisual );
- vinfo_template.depth = bpp;
- int nitem = 0;
-
- vi = XGetVisualInfo( xdisplay, VisualIDMask|VisualDepthMask, &vinfo_template, &nitem );
- wxASSERT_MSG( vi, wxT("No visual info") );
+ int bpp = wxTheApp->m_visualDepth;
- if ((bpp == 16) && (vi->red_mask != 0xf800)) bpp = 15;
if (bpp == 15)
{
red = red & 0xf8;
Window xroot = RootWindow( xdisplay, xscreen );
Visual* xvisual = DefaultVisual( xdisplay, xscreen );
- int bpp = DefaultDepth( xdisplay, xscreen );
+ int bpp = wxTheApp->m_visualDepth;
int width = image.GetWidth();
int height = image.GetHeight();
SetMask( mask );
}
- // Retrieve info
-
- XVisualInfo vinfo_template;
- XVisualInfo *vi;
-
- vinfo_template.visual = xvisual;
- vinfo_template.visualid = XVisualIDFromVisual( xvisual );
- vinfo_template.depth = bpp;
- int nitem = 0;
-
- vi = XGetVisualInfo( xdisplay, VisualIDMask|VisualDepthMask, &vinfo_template, &nitem );
- wxASSERT_MSG( vi, wxT("No visual info") );
-
- if ((bpp == 16) && (vi->red_mask != 0xf800)) bpp = 15;
if (bpp < 8) bpp = 8;
// Render
if (bpp > 8)
{
- if ((vi->red_mask > vi->green_mask) && (vi->green_mask > vi->blue_mask)) b_o = RGB;
- else if ((vi->red_mask > vi->blue_mask) && (vi->blue_mask > vi->green_mask)) b_o = RBG;
- else if ((vi->blue_mask > vi->red_mask) && (vi->red_mask > vi->green_mask)) b_o = BRG;
- else if ((vi->blue_mask > vi->green_mask) && (vi->green_mask > vi->red_mask)) b_o = BGR;
- else if ((vi->green_mask > vi->red_mask) && (vi->red_mask > vi->blue_mask)) b_o = GRB;
- else if ((vi->green_mask > vi->blue_mask) && (vi->blue_mask > vi->red_mask)) b_o = GBR;
+ if ((wxTheApp->m_visualRedMask > wxTheApp->m_visualGreenMask) && (wxTheApp->m_visualGreenMask > wxTheApp->m_visualBlueMask)) b_o = RGB;
+ else if ((wxTheApp->m_visualRedMask > wxTheApp->m_visualBlueMask) && (wxTheApp->m_visualBlueMask > wxTheApp->m_visualGreenMask)) b_o = RBG;
+ else if ((wxTheApp->m_visualBlueMask > wxTheApp->m_visualRedMask) && (wxTheApp->m_visualRedMask > wxTheApp->m_visualGreenMask)) b_o = BRG;
+ else if ((wxTheApp->m_visualBlueMask > wxTheApp->m_visualGreenMask) && (wxTheApp->m_visualGreenMask > wxTheApp->m_visualRedMask)) b_o = BGR;
+ else if ((wxTheApp->m_visualGreenMask > wxTheApp->m_visualRedMask) && (wxTheApp->m_visualRedMask > wxTheApp->m_visualBlueMask)) b_o = GRB;
+ else if ((wxTheApp->m_visualGreenMask > wxTheApp->m_visualBlueMask) && (wxTheApp->m_visualBlueMask > wxTheApp->m_visualRedMask)) b_o = GBR;
}
- XFree( vi );
-
int r_mask = image.GetMaskRed();
int g_mask = image.GetMaskGreen();
int b_mask = image.GetMaskBlue();
unsigned char* data = image.GetData();
wxASSERT_MSG( data, "No image data" );
+
+ unsigned char *colorCube = wxTheApp->m_colorCube;
bool hasMask = image.HasMask();
case 8:
{
int pixel = 0;
-#if 0
- if (wxTheApp->m_colorCube)
- {
- pixel = wxTheApp->m_colorCube[ ((r & 0xf8) << 7) + ((g & 0xf8) << 2) + ((b & 0xf8) >> 3) ];
- }
- else
- {
- GdkColormap *cmap = gtk_widget_get_default_colormap();
- GdkColor *colors = cmap->colors;
- int max = 3 * (65536);
-
- for (int i = 0; i < cmap->size; i++)
- {
- int rdiff = (r << 8) - colors[i].red;
- int gdiff = (g << 8) - colors[i].green;
- int bdiff = (b << 8) - colors[i].blue;
- int sum = ABS (rdiff) + ABS (gdiff) + ABS (bdiff);
- if (sum < max) { pixel = i; max = sum; }
- }
- }
-#endif
+ pixel = colorCube[ ((r & 0xf8) << 7) + ((g & 0xf8) << 2) + ((b & 0xf8) >> 3) ];
XPutPixel( data_image, x, y, pixel );
break;
}
GC gc = XCreateGC( xdisplay, (Pixmap) M_BMPDATA->m_pixmap, 0, NULL );
XPutImage( xdisplay, (Pixmap) M_BMPDATA->m_pixmap, gc, data_image, 0, 0, 0, 0, width, height );
-#ifdef __WXDEBUG__
- XSync(wxGlobalDisplay(), False);
-#endif
-
XDestroyImage( data_image );
XFreeGC( xdisplay, gc );
// wxUSE_NANOX
}
-static void wxCalcPrecAndShift( unsigned long mask, int *shift, int *prec )
-{
- *shift = 0;
- *prec = 0;
-
- while (!(mask & 0x1))
- {
- (*shift)++;
- mask >>= 1;
- }
-
- while (mask & 0x1)
- {
- (*prec)++;
- mask >>= 1;
- }
-}
-
wxImage wxBitmap::ConvertToImage() const
{
wxImage image;
Display *xdisplay = (Display*) M_BMPDATA->m_display;
wxASSERT_MSG( xdisplay, wxT("No display") );
- int xscreen = DefaultScreen( xdisplay );
- Visual* xvisual = DefaultVisual( xdisplay, xscreen );
-
- int bpp = DefaultDepth( xdisplay, xscreen );
+ int bpp = wxTheApp->m_visualDepth;
#if wxUSE_NANOX
wxGetImageFromDrawable((Pixmap) GetPixmap(), 0, 0, GetWidth(), GetHeight(), image);
if (GetPixmap())
{
- // Retrieve info
-
- XVisualInfo vinfo_template;
- XVisualInfo *vi;
-
- vinfo_template.visual = xvisual;
- vinfo_template.visualid = XVisualIDFromVisual( xvisual );
- vinfo_template.depth = bpp;
- int nitem = 0;
-
- vi = XGetVisualInfo( xdisplay, VisualIDMask|VisualDepthMask, &vinfo_template, &nitem );
- wxASSERT_MSG( vi, wxT("No visual info") );
-
- int red_prec,green_prec,blue_prec;
- int red_shift,green_shift,blue_shift;
- wxCalcPrecAndShift( vi->red_mask, &red_shift, &red_prec );
- wxCalcPrecAndShift( vi->green_mask, &green_shift, &green_prec );
- wxCalcPrecAndShift( vi->blue_mask, &blue_shift, &blue_prec );
- if (bpp == 16) bpp = red_prec + green_prec + blue_prec;
-
- red_shift_right = red_shift;
- red_shift_left = 8-red_prec;
- green_shift_right = green_shift;
- green_shift_left = 8-green_prec;
- blue_shift_right = blue_shift;
- blue_shift_left = 8-blue_prec;
+ red_shift_right = wxTheApp->m_visualRedShift;
+ red_shift_left = 8-wxTheApp->m_visualRedPrec;
+ green_shift_right = wxTheApp->m_visualGreenShift;
+ green_shift_left = 8-wxTheApp->m_visualGreenPrec;
+ blue_shift_right = wxTheApp->m_visualBlueShift;
+ blue_shift_left = 8-wxTheApp->m_visualBluePrec;
-#if 0
- use_shift = (vi->visual->c_class == TrueColor) || (vi->visual->c_class == DirectColor);
-#else
- use_shift = TRUE;
-#endif
-
- XFree( vi );
+ use_shift = (wxTheApp->m_visualType == GrayScale) || (wxTheApp->m_visualType != PseudoColor);
}
+
if (GetBitmap())
{
bpp = 1;
}
-
-// GdkColormap *cmap = gtk_widget_get_default_colormap();
+ XColor *colors = (XColor*) wxTheApp->m_visualColormap;
int width = GetWidth();
int height = GetHeight();
data[pos+1] = (pixel >> green_shift_right) << green_shift_left;
data[pos+2] = (pixel >> blue_shift_right) << blue_shift_left;
}
-#if 0
- else if (cmap->colors)
+ else if (colors)
{
- data[pos] = cmap->colors[pixel].red >> 8;
- data[pos+1] = cmap->colors[pixel].green >> 8;
- data[pos+2] = cmap->colors[pixel].blue >> 8;
+ data[pos] = colors[pixel].red >> 8;
+ data[pos+1] = colors[pixel].green >> 8;
+ data[pos+2] = colors[pixel].blue >> 8;
}
-#endif
else
{
wxFAIL_MSG( wxT("Image conversion failed. Unknown visual type.") );
void wxColourRefData::FreeColour()
{
-#if 0
- if (m_colormap)
+ if (!m_colormap)
+ return;
+
+ if ((wxTheApp->m_visualType == GrayScale) ||
+ (wxTheApp->m_visualType == PseudoColor))
{
- Colormap cm = (Colormap)m_colormap;
-
- GdkColormapPrivate *private_colormap = (GdkColormapPrivate*) m_colormap;
- if ((private_colormap->visual->type == GDK_VISUAL_GRAYSCALE) ||
- (private_colormap->visual->type == GDK_VISUAL_PSEUDO_COLOR))
- {
- int idx = m_color.pixel;
- colMapAllocCounter[ idx ] = colMapAllocCounter[ idx ] - 1;
+ int idx = m_color.pixel;
+ colMapAllocCounter[ idx ] = colMapAllocCounter[ idx ] - 1;
- if (colMapAllocCounter[ idx ] == 0)
- gdk_colormap_free_colors( m_colormap, &m_color, 1 );
+ if (colMapAllocCounter[ idx ] == 0)
+ {
+ unsigned long pixel = m_color.pixel;
+ XFreeColors( wxGlobalDisplay(), (Colormap) m_colormap, &pixel, 1, 0 );
}
}
-#endif
}
void wxColourRefData::AllocColour( WXColormap cmap )
FreeColour();
-#if 0
- GdkColormapPrivate *private_colormap = (GdkColormapPrivate*) cmap;
- if ((private_colormap->visual->type == GDK_VISUAL_GRAYSCALE) ||
- (private_colormap->visual->type == GDK_VISUAL_PSEUDO_COLOR))
+ if ((wxTheApp->m_visualType == GrayScale) ||
+ (wxTheApp->m_visualType == PseudoColor))
{
- m_hasPixel = gdk_colormap_alloc_color( cmap, &m_color, FALSE, TRUE );
+ m_hasPixel = XAllocColor( wxGlobalDisplay(), (Colormap) cmap, &m_color );
int idx = m_color.pixel;
colMapAllocCounter[ idx ] = colMapAllocCounter[ idx ] + 1;
}
else
-#endif
{
m_hasPixel = XAllocColor( wxGlobalDisplay(), (Colormap) cmap, &m_color );
}
+
m_colormap = cmap;
}