buf = new wxChar[sz + 1];
}
- bool ok;
+ bool ok = FALSE;
// for the compilers which have Unicode version of _getcwd(), call it
// directly, for the others call the ANSI version and do the translation
-#if wxUSE_UNICODE
+#if !wxUSE_UNICODE
+ #define cbuf buf
+#else // wxUSE_UNICODE
+ bool needsANSI = TRUE;
+
+ #if !defined(HAVE_WGETCWD) || wxUSE_UNICODE_MSLU
+ wxCharBuffer c_buffer(sz);
+ char *cbuf = (char*)(const char*)c_buffer;
+ #endif
+
#ifdef HAVE_WGETCWD
- ok = _wgetcwd(buf, sz) != NULL;
- #else // !HAVE_WGETCWD
- wxCharBuffer cbuf(sz);
+ #if wxUSE_UNICODE_MSLU
+ if ( wxGetOsVersion() != wxWIN95 )
+ #endif
+ {
+ ok = _wgetcwd(buf, sz) != NULL;
+ needsANSI = FALSE;
+ }
#endif
-#endif //
-#if !wxUSE_UNICODE || !defined(HAVE_WGETCWD)
+ if ( needsANSI )
+#endif // wxUSE_UNICODE
+ {
#ifdef _MSC_VER
- ok = _getcwd(buf, sz) != NULL;
+ ok = _getcwd(cbuf, sz) != NULL;
#elif defined(__WXMAC__) && !defined(__DARWIN__)
FSSpec cwdSpec ;
FCBPBRec pb;
cwdSpec.name[0] = 0 ;
wxString res = wxMacFSSpec2MacFilename( &cwdSpec ) ;
- strcpy( buf , res ) ;
- buf[res.length()]=0 ;
+ strcpy( cbuf , res ) ;
+ cbuf[res.length()]=0 ;
ok = TRUE;
}
#elif defined(__VISAGECPP__) || (defined (__OS2__) && defined (__WATCOMC__))
APIRET rc;
rc = ::DosQueryCurrentDir( 0 // current drive
- ,buf
+ ,cbuf
,(PULONG)&sz
);
ok = rc != 0;
#else // !Win32/VC++ !Mac !OS2
- ok = getcwd(buf, sz) != NULL;
+ ok = getcwd(cbuf, sz) != NULL;
#endif // platform
-#endif // !wxUSE_UNICODE || !HAVE_WGETCWD
+ }
if ( !ok )
{
#endif // __CYGWIN__
// finally convert the result to Unicode if needed
-#if wxUSE_UNICODE && !defined(HAVE_WGETCWD)
+#if wxUSE_UNICODE
wxConvFile.MB2WC(buf, cbuf, sz);
#endif // wxUSE_UNICODE
}
return buf;
+
+#if !wxUSE_UNICODE
+ #undef cbuf
+#endif
}
wxString wxGetCwd()
}
HFONT hPrevFont = (HFONT) ::SelectObject(hdc, hfont);
- DrawState(hdc, NULL, NULL,
+
+
+#if wxUSE_UNICODE_MSLU
+ if ( wxGetOsVersion() == wxWIN95 /* using unicows.dll */ )
+ {
+ // VS: There's yet another bug in MSLU: DrawStateW behaves
+ // like if it was expecting char*, not wchar_t* input.
+ // We have to use DrawStateA explicitly.
+ DrawStateA(hdc, NULL, NULL,
+ (LPARAM)(const char*)m_strName.mb_str(wxConvLocal),
+ m_strName.length(),
+ x, rc.y, rc.GetWidth(), rc.GetHeight(),
+ DST_PREFIXTEXT |
+ (st & wxODDisabled ? DSS_DISABLED : 0));
+ }
+ else
+#else
+ DrawState(hdc, NULL, NULL,
(LPARAM)m_strName.c_str(), m_strName.length(),
x, rc.y, rc.GetWidth(), rc.GetHeight(),
DST_PREFIXTEXT | (st & wxODDisabled ? DSS_DISABLED : 0));
+#endif
- if ( !m_strAccel.empty() )
+ if ( !m_strAccel.empty() )
{
RECT r;
r.top = rc.GetTop();