// remember the old cursor because we will change it while
// dragging
m_oldCursor = m_cursor;
-
+
// in a single selection control, hide the selection temporarily
if ( !(GetWindowStyleFlag() & wxTR_MULTIPLE) )
{
CaptureMouse();
}
}
- else if ( event.Moving() )
+ else if ( event.Dragging() )
{
if ( item != m_dropTarget )
{
// highlight the current drop target if any
DrawDropEffect(m_dropTarget);
-#if defined( __WXMSW__ ) || defined(__WXMAC__)
+#if defined(__WXMSW__) || defined(__WXMAC__) || defined(__WXGTK20__)
Update();
#else
wxYieldIfNeeded();