wxPen mypen1(m_BorderColour1, 1, wxSOLID);
wxPen mypen2(m_BorderColour2, 1, wxSOLID);
+ int subtractMe = 1;
+ // Check on other platforms whether we should be subtracting
+ // 1. On wxMSW, we get a notch if we do.
+#ifdef __WXMSW__
+ subtractMe = 0;
+#endif
dc.SetPen(mypen1);
dc.DrawLine(x + m_PosX, y + m_PosY, x + m_PosX, y + m_PosY + m_Height - 1);
- dc.DrawLine(x + m_PosX, y + m_PosY, x + m_PosX + m_Width - 1, y + m_PosY);
+ dc.DrawLine(x + m_PosX, y + m_PosY, x + m_PosX + m_Width - subtractMe, y + m_PosY);
dc.SetPen(mypen2);
dc.DrawLine(x + m_PosX + m_Width - 1, y + m_PosY, x + m_PosX + m_Width - 1, y + m_PosY + m_Height - 1);
- dc.DrawLine(x + m_PosX, y + m_PosY + m_Height - 1, x + m_PosX + m_Width - 1, y + m_PosY + m_Height - 1);
+ dc.DrawLine(x + m_PosX, y + m_PosY + m_Height - 1, x + m_PosX + m_Width - subtractMe, y + m_PosY + m_Height - 1);
}
if (m_Cells)