// implementation
// --------------
+ virtual WXWidget GetHandle() const { return m_widget; }
+
// wxWindows callbacks
void OnKeyDown( wxKeyEvent &event );
bool m_isFrame:1; /* faster than IS_KIND_OF */
bool m_acceptsFocus:1; /* ! wxStaticBox etc. */
- // these are true if the style were set before the
- // widget was realized (typcally in the constructor)
- // but the actual GTK style must not be set before
- // the widget has been "realized"
+ // these are true if the style were set before the widget was realized
+ // (typcally in the constructor) but the actual GTK style must not be set
+ // before the widget has been "realized"
bool m_delayedFont:1;
bool m_delayedForegroundColour:1;
bool m_delayedBackgroundColour:1;
bool m_delayedCursor:1;
- // contains GTK's widgets internal information
- // about non-default widget font and colours.
- // we create one for each widget that gets any
- // non-default attribute set via SetFont() or
- // SetForegroundColour() / SetBackgroundColour().
+ // contains GTK's widgets internal information about non-default widget
+ // font and colours. we create one for each widget that gets any
+ // non-default attribute set via SetFont() or SetForegroundColour() /
+ // SetBackgroundColour().
GtkStyle *m_widgetStyle;
- // C++ has no virtual methods in the constrcutor
- // of any class but we need different methods
- // of inserting a child window into a wxFrame,
- // wxMDIFrame, wxNotebook etc. this is the
- // callback that will get used.
+ // C++ has no virtual methods in the constrcutor of any class but we need
+ // different methods of inserting a child window into a wxFrame,
+ // wxMDIFrame, wxNotebook etc. this is the callback that will get used.
wxInsertChildFunction m_insertCallback;
// implement the base class pure virtuals
// implementation
// --------------
+ virtual WXWidget GetHandle() const { return m_widget; }
+
// wxWindows callbacks
void OnKeyDown( wxKeyEvent &event );
bool m_isFrame:1; /* faster than IS_KIND_OF */
bool m_acceptsFocus:1; /* ! wxStaticBox etc. */
- // these are true if the style were set before the
- // widget was realized (typcally in the constructor)
- // but the actual GTK style must not be set before
- // the widget has been "realized"
+ // these are true if the style were set before the widget was realized
+ // (typcally in the constructor) but the actual GTK style must not be set
+ // before the widget has been "realized"
bool m_delayedFont:1;
bool m_delayedForegroundColour:1;
bool m_delayedBackgroundColour:1;
bool m_delayedCursor:1;
- // contains GTK's widgets internal information
- // about non-default widget font and colours.
- // we create one for each widget that gets any
- // non-default attribute set via SetFont() or
- // SetForegroundColour() / SetBackgroundColour().
+ // contains GTK's widgets internal information about non-default widget
+ // font and colours. we create one for each widget that gets any
+ // non-default attribute set via SetFont() or SetForegroundColour() /
+ // SetBackgroundColour().
GtkStyle *m_widgetStyle;
- // C++ has no virtual methods in the constrcutor
- // of any class but we need different methods
- // of inserting a child window into a wxFrame,
- // wxMDIFrame, wxNotebook etc. this is the
- // callback that will get used.
+ // C++ has no virtual methods in the constrcutor of any class but we need
+ // different methods of inserting a child window into a wxFrame,
+ // wxMDIFrame, wxNotebook etc. this is the callback that will get used.
wxInsertChildFunction m_insertCallback;
// implement the base class pure virtuals
// simple accessors
// ----------------
- WXHWND GetHWND() const { return GetHandle(); }
- void SetHWND(WXHWND hWnd) { m_widget = hWnd; }
+ WXHWND GetHWND() const { return m_hWnd; }
+ void SetHWND(WXHWND hWnd) { m_hWnd = hWnd; }
+ virtual WXWidget GetHandle() const { return GetHWND(); }
bool GetUseCtl3D() const { return m_useCtl3D; }
bool GetTransparentBackground() const { return m_backgroundTransparent; }
}
protected:
+ // the window handle
+ WXHWND m_hWnd;
+
// the old window proc (we subclass all windows)
WXFARPROC m_oldWndProc;
void OnSysColourChanged( wxSysColourChangedEvent& event );
void OnInitDialog( wxInitDialogEvent &event );
-/*
- // What is this doing in the platform independent part?
- // No doc specifies this. Of what use would that be?
-
- // the window handle (for the underlying windowing system)
- union
- {
- // we have 2 common names for this member, one for MSW and the other
- // for the rest of the world
- WXWidget m_widget;
- WXWidget m_hWnd;
- };
-
- // accessor
- WXWidget GetHandle() const { return m_widget; }
-
-*/
+ // get the haqndle of the window for the underlying window system: this
+ // is only used for wxWin itself or for user code which wants to call
+ // platform-specific APIs
+ virtual WXWidget GetHandle() const = 0;
protected:
// the window id - a number which uniquely identifies a window among
- // its siblings unless it is -1
+ // its siblings unless it is -1
wxWindowID m_windowId;
// the parent window of this window (or NULL) and the list of the children