as m_updateRegion because otherwise in a scroll or resize,
a custom OnEraseBackground method will draw over more window than
OnPaint will redraw -- clearly not what's wanted.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@15566
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
gdk_event->area.y,
gdk_event->area.width,
gdk_event->area.height );
+ win->m_clearRegion.Union( gdk_event->area.x,
+ gdk_event->area.y,
+ gdk_event->area.width,
+ gdk_event->area.height );
// Actual redrawing takes place in idle time.
win->GtkUpdate();
GetClientSize( &cw, &ch );
m_clearRegion.Intersect( 0, 0, cw, ch );
}
-
m_clipPaintRegion = TRUE;
gtk_pizza_scroll( GTK_PIZZA(m_wxwindow), -dx, -dy );
gdk_event->area.y,
gdk_event->area.width,
gdk_event->area.height );
+ win->m_clearRegion.Union( gdk_event->area.x,
+ gdk_event->area.y,
+ gdk_event->area.width,
+ gdk_event->area.height );
// Actual redrawing takes place in idle time.
win->GtkUpdate();
GetClientSize( &cw, &ch );
m_clearRegion.Intersect( 0, 0, cw, ch );
}
-
m_clipPaintRegion = TRUE;
gtk_pizza_scroll( GTK_PIZZA(m_wxwindow), -dx, -dy );