git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@35822
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
12 files changed:
-#include <wx/wx.h>
-#include <wx/dnd.h>
+#include "wx/wx.h"
+#include "wx/dnd.h"
-#include <wx/wx.h>
-#include <wx/encconv.h>
-#include <wx/listctrl.h>
-#include <wx/mstream.h>
-#include <wx/image.h>
-#include <wx/imaglist.h>
+#include "wx/wx.h"
+#include "wx/encconv.h"
+#include "wx/listctrl.h"
+#include "wx/mstream.h"
+#include "wx/image.h"
+#include "wx/imaglist.h"
#include "Platform.h"
#include "PlatWX.h"
#include "Platform.h"
#include "PlatWX.h"
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
-#include <wx/wx.h>
-#include <wx/textbuf.h>
-#include <wx/dataobj.h>
-#include <wx/clipbrd.h>
-#include <wx/dnd.h>
+#include "wx/wx.h"
+#include "wx/textbuf.h"
+#include "wx/dataobj.h"
+#include "wx/clipbrd.h"
+#include "wx/dnd.h"
#include "ScintillaWX.h"
#include "ExternalLexer.h"
#include "ScintillaWX.h"
#include "ExternalLexer.h"
#ifdef __WXMSW__
// GetHwndOf()
#ifdef __WXMSW__
// GetHwndOf()
- #include <wx/msw/private.h>
+ #include "wx/msw/private.h"
#endif
//----------------------------------------------------------------------
#endif
//----------------------------------------------------------------------
-#include <wx/wx.h>
-#include <wx/tokenzr.h>
-#include <wx/mstream.h>
-#include <wx/image.h>
-#include <wx/file.h>
+#include "wx/wx.h"
+#include "wx/tokenzr.h"
+#include "wx/mstream.h"
+#include "wx/image.h"
+#include "wx/file.h"
#include "wx/stc/stc.h"
#include "ScintillaWX.h"
#include "wx/stc/stc.h"
#include "ScintillaWX.h"
-#include <wx/wx.h>
-#include <wx/tokenzr.h>
-#include <wx/mstream.h>
-#include <wx/image.h>
-#include <wx/file.h>
+#include "wx/wx.h"
+#include "wx/tokenzr.h"
+#include "wx/mstream.h"
+#include "wx/image.h"
+#include "wx/file.h"
#include "wx/stc/stc.h"
#include "ScintillaWX.h"
#include "wx/stc/stc.h"
#include "ScintillaWX.h"
-#include <wx/wx.h>
-#include <wx/dnd.h>
+#include "wx/wx.h"
+#include "wx/dnd.h"
-#include <wx/wx.h>
-#include <wx/dnd.h>
+#include "wx/wx.h"
+#include "wx/dnd.h"
-#include <wx/wx.h>
-#include <wx/encconv.h>
-#include <wx/listctrl.h>
-#include <wx/mstream.h>
-#include <wx/image.h>
-#include <wx/imaglist.h>
+#include "wx/wx.h"
+#include "wx/encconv.h"
+#include "wx/listctrl.h"
+#include "wx/mstream.h"
+#include "wx/image.h"
+#include "wx/imaglist.h"
#include "Platform.h"
#include "PlatWX.h"
#include "Platform.h"
#include "PlatWX.h"
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
-#include <wx/wx.h>
-#include <wx/textbuf.h>
-#include <wx/dataobj.h>
-#include <wx/clipbrd.h>
-#include <wx/dnd.h>
+#include "wx/wx.h"
+#include "wx/textbuf.h"
+#include "wx/dataobj.h"
+#include "wx/clipbrd.h"
+#include "wx/dnd.h"
#include "ScintillaWX.h"
#include "ExternalLexer.h"
#include "ScintillaWX.h"
#include "ExternalLexer.h"
#ifdef __WXMSW__
// GetHwndOf()
#ifdef __WXMSW__
// GetHwndOf()
- #include <wx/msw/private.h>
+ #include "wx/msw/private.h"
#endif
//----------------------------------------------------------------------
#endif
//----------------------------------------------------------------------
-#include <wx/wx.h>
-#include <wx/tokenzr.h>
-#include <wx/mstream.h>
-#include <wx/image.h>
-#include <wx/file.h>
+#include "wx/wx.h"
+#include "wx/tokenzr.h"
+#include "wx/mstream.h"
+#include "wx/image.h"
+#include "wx/file.h"
#include "wx/stc/stc.h"
#include "ScintillaWX.h"
#include "wx/stc/stc.h"
#include "ScintillaWX.h"
-#include <wx/wx.h>
-#include <wx/tokenzr.h>
-#include <wx/mstream.h>
-#include <wx/image.h>
-#include <wx/file.h>
+#include "wx/wx.h"
+#include "wx/tokenzr.h"
+#include "wx/mstream.h"
+#include "wx/image.h"
+#include "wx/file.h"
#include "wx/stc/stc.h"
#include "ScintillaWX.h"
#include "wx/stc/stc.h"
#include "ScintillaWX.h"
-#include <wx/wx.h>
-#include <wx/dnd.h>
+#include "wx/wx.h"
+#include "wx/dnd.h"