IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton)
#endif
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
PicHandle MakePict(GWorldPtr wp, GWorldPtr mask ) ;
IMPLEMENT_DYNAMIC_CLASS(wxButton, wxControl)
#endif
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
// Button
IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton)
#endif
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
PicHandle MakePict(GWorldPtr wp, GWorldPtr mask ) ;
IMPLEMENT_DYNAMIC_CLASS(wxButton, wxControl)
#endif
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
// Button
IMPLEMENT_DYNAMIC_CLASS(wxBitmapCheckBox, wxCheckBox)
#endif
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
// Single check box item
bool wxCheckBox::Create(wxWindow *parent, wxWindowID id, const wxString& label,
END_EVENT_TABLE()
#endif
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
// Item members
* wxWindowDC
*/
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
wxWindowDC::wxWindowDC()
{
#include "wx/app.h"
#include "wx/settings.h"
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
// Lists to keep track of windows, so we can disable/enable them
// for modal dialogs
#include "wx/settings.h"
#include "wx/app.h"
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
extern wxWindowList wxModelessWindows;
extern wxList wxPendingDelete;
IMPLEMENT_DYNAMIC_CLASS(wxGauge, wxControl)
#endif
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
bool wxGauge::Create(wxWindow *parent, wxWindowID id,
int range,
#pragma implementation "joystick.h"
#endif
-#include <wx/setup.h>
+#include "wx/setup.h"
-#include <wx/joystick.h>
+#include "wx/joystick.h"
#if wxUSE_JOYSTICK
END_EVENT_TABLE()
#endif
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
extern "C" void MacDrawStringCell(Rect *cellRect, Cell lCell, ListHandle theList, long refCon) ;
const short kwxMacListWithVerticalScrollbar = 128 ;
#include "wx/menu.h"
#include "wx/menuitem.h"
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
// ============================================================================
// implementation
// ============================================================================
#pragma implementation "notebook.h"
#endif
-#include <wx/string.h>
-#include <wx/log.h>
-#include <wx/imaglist.h>
-#include <wx/notebook.h>
-#include <wx/mac/uma.h>
+#include "wx/string.h"
+#include "wx/log.h"
+#include "wx/imaglist.h"
+#include "wx/notebook.h"
+#include "wx/mac/uma.h"
// ----------------------------------------------------------------------------
// macros
// ----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxRadioButton, wxControl)
#endif
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
bool wxRadioButton::Create(wxWindow *parent, wxWindowID id,
const wxString& label,
#include "wx/statline.h"
#include "wx/statbox.h"
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
// ============================================================================
// implementation
IMPLEMENT_DYNAMIC_CLASS(wxStaticText, wxControl)
#endif
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
BEGIN_EVENT_TABLE(wxStaticText, wxStaticTextBase)
EVT_PAINT(wxStaticText::OnPaint)
#pragma implementation "taskbar.h"
#endif
-#include <wx/taskbar.h>
+#include "wx/taskbar.h"
wxTaskBarIcon::wxTaskBarIcon()
{
END_EVENT_TABLE()
#endif
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
// ----------------------------------------------------------------------------
// private classes
#define wxWINDOW_VSCROLL 5997
#define MAC_SCROLLBAR_SIZE 16
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
#if wxUSE_DRAG_AND_DROP
#include "wx/dnd.h"
IMPLEMENT_DYNAMIC_CLASS(wxBitmapCheckBox, wxCheckBox)
#endif
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
// Single check box item
bool wxCheckBox::Create(wxWindow *parent, wxWindowID id, const wxString& label,
END_EVENT_TABLE()
#endif
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
// Item members
* wxWindowDC
*/
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
wxWindowDC::wxWindowDC()
{
#include "wx/app.h"
#include "wx/settings.h"
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
// Lists to keep track of windows, so we can disable/enable them
// for modal dialogs
#include "wx/settings.h"
#include "wx/app.h"
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
extern wxWindowList wxModelessWindows;
extern wxList wxPendingDelete;
IMPLEMENT_DYNAMIC_CLASS(wxGauge, wxControl)
#endif
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
bool wxGauge::Create(wxWindow *parent, wxWindowID id,
int range,
#pragma implementation "joystick.h"
#endif
-#include <wx/setup.h>
+#include "wx/setup.h"
-#include <wx/joystick.h>
+#include "wx/joystick.h"
#if wxUSE_JOYSTICK
END_EVENT_TABLE()
#endif
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
extern "C" void MacDrawStringCell(Rect *cellRect, Cell lCell, ListHandle theList, long refCon) ;
const short kwxMacListWithVerticalScrollbar = 128 ;
#include "wx/menu.h"
#include "wx/menuitem.h"
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
// ============================================================================
// implementation
// ============================================================================
#pragma implementation "notebook.h"
#endif
-#include <wx/string.h>
-#include <wx/log.h>
-#include <wx/imaglist.h>
-#include <wx/notebook.h>
-#include <wx/mac/uma.h>
+#include "wx/string.h"
+#include "wx/log.h"
+#include "wx/imaglist.h"
+#include "wx/notebook.h"
+#include "wx/mac/uma.h"
// ----------------------------------------------------------------------------
// macros
// ----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxRadioButton, wxControl)
#endif
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
bool wxRadioButton::Create(wxWindow *parent, wxWindowID id,
const wxString& label,
#include "wx/statline.h"
#include "wx/statbox.h"
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
// ============================================================================
// implementation
IMPLEMENT_DYNAMIC_CLASS(wxStaticText, wxControl)
#endif
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
BEGIN_EVENT_TABLE(wxStaticText, wxStaticTextBase)
EVT_PAINT(wxStaticText::OnPaint)
#pragma implementation "taskbar.h"
#endif
-#include <wx/taskbar.h>
+#include "wx/taskbar.h"
wxTaskBarIcon::wxTaskBarIcon()
{
END_EVENT_TABLE()
#endif
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
// ----------------------------------------------------------------------------
// private classes
#define wxWINDOW_VSCROLL 5997
#define MAC_SCROLLBAR_SIZE 16
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
#if wxUSE_DRAG_AND_DROP
#include "wx/dnd.h"