// implement the geometry-related methods for a top level window
virtual void DoSetClientSize(int width, int height);
+ virtual void DoGetClientSize(int *width, int *height) const;
// get the MSW window flags corresponding to wxWindows ones
//
wxFULLSCREEN_NOSTATUSBAR = 0x0004,
wxFULLSCREEN_NOBORDER = 0x0008,
wxFULLSCREEN_NOCAPTION = 0x0010,
-
- wxFULLSCREEN_ALL = wxFULLSCREEN_NOMENUBAR | wxFULLSCREEN_NOTOOLBAR |
- wxFULLSCREEN_NOSTATUSBAR | wxFULLSCREEN_NOBORDER |
+
+ wxFULLSCREEN_ALL = wxFULLSCREEN_NOMENUBAR | wxFULLSCREEN_NOTOOLBAR |
+ wxFULLSCREEN_NOSTATUSBAR | wxFULLSCREEN_NOBORDER |
wxFULLSCREEN_NOCAPTION
};
// maximize the window to cover entire screen
virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) = 0;
-
+
// return TRUE if the frame is in fullscreen mode
virtual bool IsFullScreen() const = 0;
bool Iconized() const { return IsIconized(); }
#endif // WXWIN_COMPATIBILITY_2
-
+
#ifdef __WXUNIVERSAL__
// move/resize the frame interactively, i.e. let the user do it
virtual void InteractiveMove(int flags = wxINTERACTIVE_MOVE);
wxPoint pt = wxTopLevelWindow::GetClientAreaOrigin();
#if wxUSE_TOOLBAR
- if ( GetToolBar() && GetToolBar()->IsShown() )
+ wxToolBar *toolbar = GetToolBar();
+ if ( toolbar && toolbar->IsShown() )
{
int w, h;
- GetToolBar()->GetSize(& w, & h);
+ toolbar->GetSize(&w, &h);
- if ( GetToolBar()->GetWindowStyleFlag() & wxTB_VERTICAL )
+ if ( toolbar->GetWindowStyleFlag() & wxTB_VERTICAL )
{
pt.x += w;
}
{
if (!item->IsEnabled())
return TRUE;
-
+
if (item->IsCheckable())
{
item->Toggle();
DeleteAllBars();
}
-// Get size *available for subwindows* i.e. excluding menu bar, toolbar etc.
-void wxFrame::DoGetClientSize(int *x, int *y) const
-{
- RECT rect;
- ::GetClientRect(GetHwnd(), &rect);
-
-#if wxUSE_STATUSBAR
- if ( GetStatusBar() && GetStatusBar()->IsShown() )
- {
- int statusX, statusY;
- GetStatusBar()->GetClientSize(&statusX, &statusY);
- rect.bottom -= statusY;
- }
-#endif // wxUSE_STATUSBAR
-
- wxPoint pt(GetClientAreaOrigin());
- rect.bottom -= pt.y;
- rect.right -= pt.x;
-
- if ( x )
- *x = rect.right;
- if ( y )
- *y = rect.bottom;
-}
+// ----------------------------------------------------------------------------
+// wxFrame client size calculations
+// ----------------------------------------------------------------------------
void wxFrame::DoSetClientSize(int width, int height)
{
wxTopLevelWindow::DoSetClientSize(width, height);
}
+// Get size *available for subwindows* i.e. excluding menu bar, toolbar etc.
+void wxFrame::DoGetClientSize(int *x, int *y) const
+{
+ wxTopLevelWindow::DoGetClientSize(x, y);
+
+#if wxUSE_STATUSBAR
+ // adjust client area height to take the status bar into account
+ if ( y )
+ {
+ wxStatusBar *statbar = GetStatusBar();
+ if ( statbar && statbar->IsShown() )
+ {
+ *y -= statbar->GetClientSize().y;
+ }
+ }
+#endif // wxUSE_STATUSBAR
+}
+
// ----------------------------------------------------------------------------
// wxFrame: various geometry-related functions
// ----------------------------------------------------------------------------
void wxFrame::PositionStatusBar()
{
- if ( !m_frameStatusBar )
+ if ( !m_frameStatusBar || !m_frameStatusBar->IsShown() )
return;
int w, h;
void wxFrame::PositionToolBar()
{
- RECT rect;
- ::GetClientRect(GetHwnd(), &rect);
+ wxToolBar *toolbar = GetToolBar();
+ if ( toolbar && toolbar->IsShown() )
+ {
+ // don't call our (or even wxTopLevelWindow) version because we want
+ // the real (full) client area size, not excluding the tool/status bar
+ int width, height;
+ wxWindow::DoGetClientSize(&width, &height);
#if wxUSE_STATUSBAR
- if ( GetStatusBar() )
- {
- int statusX, statusY;
- GetStatusBar()->GetClientSize(&statusX, &statusY);
- rect.bottom -= statusY;
- }
+ wxStatusBar *statbar = GetStatusBar();
+ if ( statbar && statbar->IsShown() )
+ {
+ height -= statbar->GetClientSize().y;
+ }
#endif // wxUSE_STATUSBAR
- if ( GetToolBar() && GetToolBar()->IsShown() )
- {
int tw, th;
- GetToolBar()->GetSize(&tw, &th);
+ toolbar->GetSize(&tw, &th);
- if ( GetToolBar()->GetWindowStyleFlag() & wxTB_VERTICAL )
+ if ( toolbar->GetWindowStyleFlag() & wxTB_VERTICAL )
{
- th = rect.bottom;
+ th = height;
}
else
{
- tw = rect.right;
+ tw = width;
}
- // Use the 'real' MSW position here
- GetToolBar()->SetSize(0, 0, tw, th, wxSIZE_NO_ADJUSTMENTS);
+ // use the 'real' MSW position here, don't offset relativly to the
+ // client area origin
+ toolbar->SetSize(0, 0, tw, th, wxSIZE_NO_ADJUSTMENTS);
}
}
+
#endif // wxUSE_TOOLBAR
// ----------------------------------------------------------------------------
}
// ----------------------------------------------------------------------------
-// wxTopLevelWindowMSW geometry
+// wxTopLevelWindowMSW client size
// ----------------------------------------------------------------------------
void wxTopLevelWindowMSW::DoSetClientSize(int width, int height)
{
- HWND hWnd = GetHwnd();
-
- RECT rectClient;
- ::GetClientRect(hWnd, &rectClient);
+ // call GetClientAreaOrigin() to take the toolbar into account
+ wxPoint pt = GetClientAreaOrigin();
+ width += pt.x;
+ height += pt.y;
- RECT rectTotal;
- ::GetWindowRect(hWnd, &rectTotal);
+ wxWindow::DoSetClientSize(width, height);
+}
- // Find the difference between the entire window (title bar and all)
- // and the client area; add this to the new client size to move the
- // window
- width += rectTotal.right - rectTotal.left - rectClient.right;
- height += rectTotal.bottom - rectTotal.top - rectClient.bottom;
+void wxTopLevelWindowMSW::DoGetClientSize(int *x, int *y) const
+{
+ wxWindow::DoGetClientSize(x, y);
- // note that calling GetClientAreaOrigin() takes the toolbar into account
wxPoint pt = GetClientAreaOrigin();
- width += pt.x;
- height += pt.y;
- if ( !::MoveWindow(hWnd, rectTotal.left, rectTotal.top,
- width, height, TRUE /* redraw */) )
- {
- wxLogLastError(_T("MoveWindow"));
- }
+ if ( x )
+ *x -= pt.x;
- wxSizeEvent event(wxSize(width, height), m_windowId);
- event.SetEventObject(this);
- (void)GetEventHandler()->ProcessEvent(event);
+ if ( y )
+ *y -= pt.y;
}
// ----------------------------------------------------------------------------
void wxWindowMSW::DoSetClientSize(int width, int height)
{
- wxWindow *parent = GetParent();
- HWND hWnd = GetHwnd();
- HWND hParentWnd = (HWND) 0;
- if ( parent )
- hParentWnd = (HWND) parent->GetHWND();
+ // setting the client size is less obvious than it it could have been
+ // because in the result of changing the total size the window scrollbar
+ // may [dis]appear and/or its menubar may [un]wrap and so the client size
+ // will not be correct as the difference between the total and client size
+ // changes - so we keep changing it until we get it right
+ //
+ // normally this loop shouldn't take more than 2 iterations (usually 1 but
+ // if scrollbars [dis]appear as the result of the first call, then 2) but
+ // just to be on the safe side we check for it instead of making it an
+ // "infinite" loop (i.e. leaving break inside as the only way to get out)
+ for ( int i = 0; i < 3; i++ )
+ {
+ RECT rectClient;
+ ::GetClientRect(GetHwnd(), &rectClient);
- RECT rect;
- ::GetClientRect(hWnd, &rect);
+ // if the size is already ok, stop here (rectClient.left = top = 0)
+ if ( rectClient.right == width && rectClient.bottom == height )
+ {
+ break;
+ }
- RECT rect2;
- GetWindowRect(hWnd, &rect2);
+ if ( i == 2 )
+ {
+ // how did it happen? maybe OnSize() handler does something really
+ // strange in this class?
+ wxFAIL_MSG( _T("logic error in DoSetClientSize") );
- // Find the difference between the entire window (title bar and all)
- // and the client area; add this to the new client size to move the
- // window
- int actual_width = rect2.right - rect2.left - rect.right + width;
- int actual_height = rect2.bottom - rect2.top - rect.bottom + height;
+ break;
+ }
- // If there's a parent, must subtract the parent's top left corner
- // since MoveWindow moves relative to the parent
+ int widthClient = width,
+ heightClient = height;
- POINT point;
- point.x = rect2.left;
- point.y = rect2.top;
- if ( parent )
- {
- ::ScreenToClient(hParentWnd, &point);
- }
+ // Find the difference between the entire window (title bar and all)
+ // and the client area; add this to the new client size to move the
+ // window
+ RECT rectWin;
+ ::GetWindowRect(GetHwnd(), &rectWin);
- DoMoveWindow(point.x, point.y, actual_width, actual_height);
+ widthClient += rectWin.right - rectWin.left - rectClient.right;
+ heightClient += rectWin.bottom - rectWin.top - rectClient.bottom;
- wxSizeEvent event(wxSize(width, height), m_windowId);
- event.SetEventObject(this);
- GetEventHandler()->ProcessEvent(event);
+ POINT point;
+ point.x = rectWin.left;
+ point.y = rectWin.top;
+
+ // MoveWindow positions the child windows relative to the parent, so
+ // adjust if necessary
+ if ( !IsTopLevel() )
+ {
+ wxWindow *parent = GetParent();
+ if ( parent )
+ {
+ ::ScreenToClient(GetHwndOf(parent), &point);
+ }
+ }
+
+ DoMoveWindow(point.x, point.y, widthClient, heightClient);
+ }
}
// For implementation purposes - sometimes decorations make the client area