// "trivial" derivations of wxLog
// ----------------------------------------------------------------------------
+// log everything to a buffer
+class WXDLLIMPEXP_BASE wxLogBuffer : public wxLog
+{
+public:
+ wxLogBuffer() { }
+
+ // get the string contents with all messages logged
+ const wxString& GetBuffer() const { return m_str; }
+
+ // show the buffer contents to the user in the best possible way (this uses
+ // wxMessageOutputMessageBox) and clear it
+ virtual void Flush();
+
+protected:
+ virtual void DoLogString(const wxChar *szString, time_t t);
+
+private:
+ wxString m_str;
+
+ DECLARE_NO_COPY_CLASS(wxLogBuffer)
+};
+
// log everything to a "FILE *", stderr by default
class WXDLLIMPEXP_BASE wxLogStderr : public wxLog
{
- DECLARE_NO_COPY_CLASS(wxLogStderr)
-
public:
// redirect log output to a FILE
wxLogStderr(FILE *fp = (FILE *) NULL);
virtual void DoLogString(const wxChar *szString, time_t t);
FILE *m_fp;
+
+ DECLARE_NO_COPY_CLASS(wxLogStderr)
};
#if wxUSE_STD_IOSTREAM
return false;
}
+// ----------------------------------------------------------------------------
+// wxLogBuffer implementation
+// ----------------------------------------------------------------------------
+
+void wxLogBuffer::Flush()
+{
+ wxMessageOutputBest out;
+ out.Printf(_T("%s"), m_str.c_str());
+ m_str.clear();
+}
+
+void wxLogBuffer::DoLogString(const wxChar *szString, time_t WXUNUSED(t))
+{
+ m_str << szString << _T("\n");
+}
+
// ----------------------------------------------------------------------------
// wxLogStderr class implementation
// ----------------------------------------------------------------------------