wxBitmap(const char* const* bits);
// Load a file or resource
wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
+ // Construct from Cocoa's NSImage
+ wxBitmap(NSImage* cocoaNSImage);
+ // Construct from Cocoa's NSBitmapImageRep
+ wxBitmap(NSBitmapImageRep* cocoaNSBitmapImageRep);
// Constructor for generalised creation from data
wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth = 1);
// If depth is omitted, will create a bitmap compatible with the display
bool CreateFromImage(const wxImage& image, int depth=-1);
virtual bool Create(int width, int height, int depth = -1);
+ virtual bool Create(NSImage* cocoaNSImage);
+ virtual bool Create(NSBitmapImageRep* cocoaNSBitmapImageRep);
virtual bool Create(const void* data, wxBitmapType type, int width, int height, int depth = 1);
virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const;
(void)Create(w, h, d);
}
+wxBitmap::wxBitmap(NSImage* cocoaNSImage)
+{
+ (void) Create(cocoaNSImage);
+}
+
+wxBitmap::wxBitmap(NSBitmapImageRep* cocoaNSBitmapImageRep)
+{
+ (void) Create(cocoaNSBitmapImageRep);
+}
+
wxBitmap::wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth)
{
(void) Create(data, type, width, height, depth);
return true;
}
+bool wxBitmap::Create(NSImage* cocoaNSImage)
+{
+ wxAutoNSAutoreleasePool pool;
+ NSBitmapImageRep *bitmapImageRep = [NSBitmapImageRep imageRepWithData:[cocoaNSImage TIFFRepresentation]];
+ return Create(bitmapImageRep);
+}
+
+bool wxBitmap::Create(NSBitmapImageRep *imageRep)
+{
+ UnRef();
+ m_refData = new wxBitmapRefData;
+ if(imageRep != nil)
+ {
+ M_BITMAPDATA->m_width = [imageRep pixelsWide];
+ M_BITMAPDATA->m_height = [imageRep pixelsHigh];
+ M_BITMAPDATA->m_depth = [imageRep bitsPerPixel];
+ M_BITMAPDATA->m_ok = true;
+ M_BITMAPDATA->m_numColors = 0;
+ M_BITMAPDATA->m_quality = 0;
+ M_BITMAPDATA->m_cocoaNSBitmapImageRep = [imageRep retain];
+ M_BITMAPDATA->m_bitmapMask = NULL;
+ return true;
+ }
+ else
+ return false;
+}
+
bool wxBitmap::Create(const void* data, wxBitmapType type, int width, int height, int depth)
{
UnRef();