POST-ing sufficiently big amounts of data in wxHTTP didn't work because it
couldn't be sent all at once to the server. Use wxSOCKET_WAITALL to ensure
that we do send all of the data.
Closes #14598.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@72409
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
- Add wxDir::Close() method (Silverstorm82).
- Fix compilation of wxHash{Map,Set} with g++ 4.7 (Nathan Ridge).
+- Fix posting large amounts of data in wxHTTP (Platonides).
- Added Nepali translation (Him Prasad Gautam).
All (GUI):
SaveState();
// we may use non blocking sockets only if we can dispatch events from them
- SetFlags( wxIsMainThread() && wxApp::IsMainLoopRunning() ? wxSOCKET_NONE
- : wxSOCKET_BLOCK );
+ int flags = wxIsMainThread() && wxApp::IsMainLoopRunning() ? wxSOCKET_NONE
+ : wxSOCKET_BLOCK;
+ // and we must use wxSOCKET_WAITALL to ensure that all data is sent
+ flags |= wxSOCKET_WAITALL;
+ SetFlags(flags);
Notify(false);
wxString buf;