#include "wx/cocoa/NSButton.h"
+class WXDLLEXPORT wxRadioButton;
+
+WX_DECLARE_LIST(wxRadioButton, wxRadioButtonList);
+
// ========================================================================
// wxRadioButton
// ========================================================================
// initialization
// ------------------------------------------------------------------------
public:
- wxRadioButton() { }
+ wxRadioButton() { m_radioMaster = NULL; }
wxRadioButton(wxWindow *parent, wxWindowID winid,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
public:
virtual void SetValue(bool);
virtual bool GetValue() const;
+protected:
+ wxRadioButtonList m_radioSlaves;
+ wxRadioButton *m_radioMaster;
};
#endif // __WX_COCOA_RADIOBUT_H__
#include "wx/cocoa/string.h"
#include "wx/cocoa/autorelease.h"
+#include "wx/listimpl.cpp"
+
+WX_DEFINE_LIST(wxRadioButtonList);
+
IMPLEMENT_DYNAMIC_CLASS(wxRadioButton, wxControl)
// wxRadioButtonBase == wxControl
BEGIN_EVENT_TABLE(wxRadioButton, wxControl)
const wxString& name)
{
wxAutoNSAutoreleasePool pool;
+ m_radioMaster = NULL;
if(!CreateControl(parent,winid,pos,size,style,validator,name))
return false;
+ if(style&wxRB_GROUP)
+ {
+ m_radioMaster = this;
+ m_radioSlaves.Append(this);
+ }
+ else if(style&wxRB_SINGLE)
+ m_radioMaster = NULL;
+ else
+ {
+ for(wxWindowList::compatibility_iterator siblingNode= GetParent()->GetChildren().GetLast();
+ siblingNode;
+ siblingNode = siblingNode->GetPrevious())
+ {
+ wxRadioButton *radioButton = wxDynamicCast(siblingNode->GetData(),wxRadioButton);
+ if(radioButton && radioButton!=this)
+ {
+ m_radioMaster = radioButton->m_radioMaster;
+ wxASSERT_MSG(m_radioMaster,
+ "Previous radio button should be part of a group");
+ // Don't crash, assume user meant wxRB_SINGLE
+ if(m_radioMaster)
+ m_radioMaster->m_radioSlaves.Append(this);
+ break;
+ }
+ }
+ }
+
m_cocoaNSView = NULL;
SetNSButton([[NSButton alloc] initWithFrame: MakeDefaultNSRect(size)]);
[m_cocoaNSView release];
wxRadioButton::~wxRadioButton()
{
+ if(m_radioMaster==this)
+ {
+ // First get rid of ourselves (we should ALWAYS be at the head)
+ wxRadioButtonList::compatibility_iterator slaveNode =
+ m_radioSlaves.GetFirst();
+ wxASSERT(slaveNode);
+ wxASSERT(slaveNode->GetData() == this);
+ m_radioSlaves.DeleteNode(slaveNode);
+
+ // Now find the new master
+ wxRadioButton *newMaster = NULL;
+ slaveNode = m_radioSlaves.GetFirst();
+ if(slaveNode)
+ newMaster = slaveNode->GetData();
+
+ // For each node (including the new master) set the master, remove
+ // it from this list, and add it to the new master's list
+ for(; slaveNode; slaveNode = m_radioSlaves.GetFirst())
+ {
+ wxRadioButton *radioButton = slaveNode->GetData();
+ wxASSERT(radioButton->m_radioMaster == this);
+ radioButton->m_radioMaster = newMaster;
+ newMaster->m_radioSlaves.Append(radioButton);
+ m_radioSlaves.DeleteNode(slaveNode);
+ }
+ }
+ else if(m_radioMaster)
+ {
+ m_radioMaster->m_radioSlaves.DeleteObject(this);
+ m_radioMaster = NULL;
+ }
+ // normal stuff
DisassociateNSButton(m_cocoaNSView);
}
-void wxRadioButton::SetValue(bool)
+void wxRadioButton::SetValue(bool value)
{
+ if(value)
+ [GetNSButton() setState: NSOnState];
+ else
+ [GetNSButton() setState: NSOffState];
}
bool wxRadioButton::GetValue() const
{
- return false;
+ int state = [GetNSButton() state];
+ wxASSERT(state!=NSMixedState);
+ return state==NSOnState;
}
void wxRadioButton::Cocoa_wxNSButtonAction(void)
{
wxLogDebug("wxRadioButton");
+ if(m_radioMaster && ([GetNSButton() state] == NSOnState))
+ {
+ for(wxRadioButtonList::compatibility_iterator slaveNode =
+ m_radioMaster->m_radioSlaves.GetFirst();
+ slaveNode; slaveNode = slaveNode->GetNext())
+ {
+ wxRadioButton *radioButton = slaveNode->GetData();
+ if(radioButton!=this)
+ radioButton->SetValue(false);
+ }
+ }
+ wxCommandEvent event(wxEVT_COMMAND_RADIOBUTTON_SELECTED, GetId());
+ InitCommandEvent(event); // event.SetEventObject(this);
+ event.SetInt(GetValue());
+ Command(event);
}