// they would usually be invoked). Custom updates-managers may utilize
// these notifications to implement a more fine-grained updating strategy.
- virtual void OnRowWillChange( cbRowInfo* pRow, cbDockPane* pInPane ) {}
+ virtual void OnRowWillChange( cbRowInfo* WXUNUSED(pRow), cbDockPane* WXUNUSED(pInPane) ) {}
// This function receives a notification from the frame layout (in the order in which
// they would usually be invoked). Custom updates-managers may utilize
// these notifications to implement a more fine-grained updating strategy.
- virtual void OnBarWillChange( cbBarInfo* pBar, cbRowInfo* pInRow, cbDockPane* pInPane ) {}
+ virtual void OnBarWillChange( cbBarInfo* WXUNUSED(pBar), cbRowInfo* WXUNUSED(pInRow), cbDockPane* WXUNUSED(pInPane) ) {}
// This function receives a notification from the frame layout (in the order in which
// they would usually be invoked). Custom updates-managers may utilize
// these notifications to implement a more fine-grained updating strategy.
- virtual void OnPaneMarginsWillChange( cbDockPane* pPane ) {}
+ virtual void OnPaneMarginsWillChange( cbDockPane* WXUNUSED(pPane) ) {}
// This function receives a notification from the frame layout (in the order in which
// they would usually be invoked). Custom updates-managers may utilize
// these notifications to implement a more fine-grained updating strategy.
- virtual void OnPaneWillChange( cbDockPane* pPane ) {}
+ virtual void OnPaneWillChange( cbDockPane* WXUNUSED(pPane) ) {}
// This function receives a notification from the frame layout (in the order in which
// they would usually be invoked). Custom updates-managers may utilize
// Called when a mini button is clicked.
// By default, does nothing.
- virtual void OnMiniButtonClicked( int btnIdx ) {}
+ virtual void OnMiniButtonClicked( int WXUNUSED(btnIdx) ) {}
// Handles clicking on the title. By default, does nothing.
- virtual bool HandleTitleClick( wxMouseEvent& event ) { return FALSE; }
+ virtual bool HandleTitleClick( wxMouseEvent& WXUNUSED(event) ) { return false; }
DECLARE_EVENT_TABLE()
};