#include "wx/xti.h"
#include "wx/rtti.h"
+#define wxIMPLEMENT_CLASS(name, basename) \
+ wxIMPLEMENT_ABSTRACT_CLASS(name, basename)
+
+#define wxIMPLEMENT_CLASS2(name, basename1, basename2) \
+ wxIMPLEMENT_ABSTRACT_CLASS2(name, basename1, basename2)
+
// -----------------------------------
// for pluggable classes
// -----------------------------------
#endif // wxUSE_MEMORY_TRACING
+// ----------------------------------------------------------------------------
+// Compatibility macro aliases DECLARE group
+// ----------------------------------------------------------------------------
+// deprecated variants _not_ requiring a semicolon after them and without wx prefix.
+// (note that also some wx-prefixed macro do _not_ require a semicolon because
+// it's not always possible to force the compire to require it)
+
+#define DECLARE_CLASS_INFO_ITERATORS() wxDECLARE_CLASS_INFO_ITERATORS();
+#define DECLARE_ABSTRACT_CLASS(n) wxDECLARE_ABSTRACT_CLASS(n);
+#define DECLARE_DYNAMIC_CLASS_NO_ASSIGN(n) wxDECLARE_DYNAMIC_CLASS_NO_ASSIGN(n);
+#define DECLARE_DYNAMIC_CLASS_NO_COPY(n) wxDECLARE_DYNAMIC_CLASS_NO_COPY(n);
+#define DECLARE_DYNAMIC_CLASS(n) wxDECLARE_DYNAMIC_CLASS(n);
+#define DECLARE_CLASS(n) wxDECLARE_CLASS(n);
+
+#define DECLARE_PLUGGABLE_CLASS(n) wxDECLARE_PLUGGABLE_CLASS(n);
+#define DECLARE_ABSTRACT_PLUGGABLE_CLASS(n) wxDECLARE_ABSTRACT_PLUGGABLE_CLASS(n);
+#define DECLARE_USER_EXPORTED_PLUGGABLE_CLASS(n,u) wxDECLARE_USER_EXPORTED_PLUGGABLE_CLASS(n,u);
+#define DECLARE_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS(n,u) wxDECLARE_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS(n,u);
+
// ----------------------------------------------------------------------------
// wxRefCounter: ref counted data "manager"
// ----------------------------------------------------------------------------
typedef wxRefCounter wxObjectRefData;
-
// ----------------------------------------------------------------------------
// wxObjectDataPtr: helper class to avoid memleaks because of missing calls
// to wxObjectRefData::DecRef
return obj && obj->GetClassInfo()->IsKindOf(classInfo) ? obj : NULL;
}
-#if wxUSE_EXTENDED_RTTI
-class WXDLLIMPEXP_BASE wxDynamicObject : public wxObject
-{
- friend class WXDLLIMPEXP_FWD_BASE wxDynamicClassInfo ;
-public:
- // instantiates this object with an instance of its superclass
- wxDynamicObject(wxObject* superClassInstance, const wxDynamicClassInfo *info) ;
- virtual ~wxDynamicObject();
-
- void SetProperty (const wxChar *propertyName, const wxxVariant &value);
- wxxVariant GetProperty (const wxChar *propertyName) const ;
-
- // get the runtime identity of this object
- wxClassInfo *GetClassInfo() const
- {
-#ifdef _MSC_VER
- return (wxClassInfo*) m_classInfo;
-#else
- wxDynamicClassInfo *nonconst = const_cast<wxDynamicClassInfo *>(m_classInfo);
- return static_cast<wxClassInfo *>(nonconst);
-#endif
- }
-
- wxObject* GetSuperClassInstance() const
- {
- return m_superClassInstance ;
- }
-private :
- // removes an existing runtime-property
- void RemoveProperty( const wxChar *propertyName ) ;
-
- // renames an existing runtime-property
- void RenameProperty( const wxChar *oldPropertyName , const wxChar *newPropertyName ) ;
-
- wxObject *m_superClassInstance ;
- const wxDynamicClassInfo *m_classInfo;
- struct wxDynamicObjectInternal;
- wxDynamicObjectInternal *m_data;
-};
-#endif
+#include "wx/xti2.h"
// ----------------------------------------------------------------------------
// more debugging macros
#endif // wxUSE_DEBUG_NEW_ALWAYS
// ----------------------------------------------------------------------------
-// Compatibility macro aliases
+// Compatibility macro aliases IMPLEMENT group
// ----------------------------------------------------------------------------
// deprecated variants _not_ requiring a semicolon after them and without wx prefix.
// (note that also some wx-prefixed macro do _not_ require a semicolon because
// it's not always possible to force the compire to require it)
-#define DECLARE_CLASS_INFO_ITERATORS() wxDECLARE_CLASS_INFO_ITERATORS();
-#define DECLARE_ABSTRACT_CLASS(n) wxDECLARE_ABSTRACT_CLASS(n);
-#define DECLARE_DYNAMIC_CLASS_NO_ASSIGN(n) wxDECLARE_DYNAMIC_CLASS_NO_ASSIGN(n);
-#define DECLARE_DYNAMIC_CLASS_NO_COPY(n) wxDECLARE_DYNAMIC_CLASS_NO_COPY(n);
-#define DECLARE_DYNAMIC_CLASS(n) wxDECLARE_DYNAMIC_CLASS(n);
-#define DECLARE_CLASS(n) wxDECLARE_CLASS(n);
-
#define IMPLEMENT_DYNAMIC_CLASS(n,b) wxIMPLEMENT_DYNAMIC_CLASS(n,b)
#define IMPLEMENT_DYNAMIC_CLASS2(n,b1,b2) wxIMPLEMENT_DYNAMIC_CLASS2(n,b1,b2)
#define IMPLEMENT_ABSTRACT_CLASS(n,b) wxIMPLEMENT_ABSTRACT_CLASS(n,b)
#define IMPLEMENT_CLASS(n,b) wxIMPLEMENT_CLASS(n,b)
#define IMPLEMENT_CLASS2(n,b1,b2) wxIMPLEMENT_CLASS2(n,b1,b2)
-#define DECLARE_PLUGGABLE_CLASS(n) wxDECLARE_PLUGGABLE_CLASS(n);
-#define DECLARE_ABSTRACT_PLUGGABLE_CLASS(n) wxDECLARE_ABSTRACT_PLUGGABLE_CLASS(n);
-#define DECLARE_USER_EXPORTED_PLUGGABLE_CLASS(n,u) wxDECLARE_USER_EXPORTED_PLUGGABLE_CLASS(n,u);
-#define DECLARE_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS(n,u) wxDECLARE_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS(n,u);
-
#define IMPLEMENT_PLUGGABLE_CLASS(n,b) wxIMPLEMENT_PLUGGABLE_CLASS(n,b)
#define IMPLEMENT_PLUGGABLE_CLASS2(n,b,b2) wxIMPLEMENT_PLUGGABLE_CLASS2(n,b,b2)
#define IMPLEMENT_ABSTRACT_PLUGGABLE_CLASS(n,b) wxIMPLEMENT_ABSTRACT_PLUGGABLE_CLASS(n,b)
//
// - Type Information for categorizing built in types as well as custom types
// this includes information about enums, their values and names
-// - Type safe value storage : a kind of wxVariant, called right now wxVariantBase
+// - Type safe value storage : a kind of wxVariant, called right now wxAny
// which will be merged with wxVariant
// - Property Information and Property Accessors providing access to a class'
// values and exposed event delegates
#if wxUSE_EXTENDED_RTTI
-// include definitions of other XTI structures
-#include "wx/variantbase.h"
+class WXDLLIMPEXP_FWD_BASE wxAny;
+class WXDLLIMPEXP_FWD_BASE wxAnyList;
+class WXDLLIMPEXP_FWD_BASE wxObject;
+class WXDLLIMPEXP_FWD_BASE wxString;
+class WXDLLIMPEXP_FWD_BASE wxClassInfo;
+class WXDLLIMPEXP_FWD_BASE wxHashTable;
+class WXDLLIMPEXP_FWD_BASE wxObject;
+class WXDLLIMPEXP_FWD_BASE wxPluginLibrary;
+class WXDLLIMPEXP_FWD_BASE wxHashTable;
+class WXDLLIMPEXP_FWD_BASE wxHashTable_Node;
+
+class WXDLLIMPEXP_FWD_BASE wxStringToAnyHashMap;
+class WXDLLIMPEXP_FWD_BASE wxPropertyInfoMap;
+class WXDLLIMPEXP_FWD_BASE wxPropertyAccessor;
+
+#define wx_dynamic_cast(t, x) dynamic_cast<t>(x)
+
#include "wx/xtitypes.h"
#include "wx/xtictor.h"
-#include "wx/xtiprop.h"
#include "wx/xtihandler.h"
// ----------------------------------------------------------------------------
// wxClassInfo
// ----------------------------------------------------------------------------
-class WXDLLIMPEXP_BASE wxObject;
-class WXDLLIMPEXP_BASE wxVariantBase;
-class WXDLLIMPEXP_BASE wxVariantBaseArray;
+class WXDLLIMPEXP_BASE wxObjectFunctor
+{
+public:
+ virtual ~wxObjectFunctor();
+
+ // Invoke the actual event handler:
+ virtual void operator()(const wxObject *) = 0;
+};
+
+class WXDLLIMPEXP_FWD_BASE wxPropertyInfo;
+class WXDLLIMPEXP_FWD_BASE wxHandlerInfo;
typedef wxObject *(*wxObjectConstructorFn)(void);
-typedef wxObject* (*wxVariantToObjectConverter)( wxVariantBase &data );
-typedef wxVariantBase (*wxObjectToVariantConverter)( wxObject* );
+typedef wxPropertyInfo *(*wxPropertyInfoFn)(void);
+typedef wxHandlerInfo *(*wxHandlerInfoFn)(void);
+typedef void (*wxVariantToObjectConverter)( const wxAny &data, wxObjectFunctor* fn );
+typedef wxObject* (*wxVariantToObjectPtrConverter) ( const wxAny& data);
+typedef wxAny (*wxObjectToVariantConverter)( wxObject* );
+
+WXDLLIMPEXP_BASE wxString wxAnyGetAsString( const wxAny& data);
+WXDLLIMPEXP_BASE const wxObject* wxAnyGetAsObjectPtr( const wxAny& data);
class WXDLLIMPEXP_BASE wxObjectWriter;
-class WXDLLIMPEXP_BASE wxObjectReaderCallback;
+class WXDLLIMPEXP_BASE wxObjectWriterCallback;
typedef bool (*wxObjectStreamingCallback) ( const wxObject *, wxObjectWriter *, \
- wxObjectReaderCallback *, wxVariantBaseArray & );
+ wxObjectWriterCallback *, const wxStringToAnyHashMap & );
+
+
class WXDLLIMPEXP_BASE wxClassInfo
{
friend class WXDLLIMPEXP_BASE wxPropertyInfo;
friend class WXDLLIMPEXP_BASE wxHandlerInfo;
- friend wxObject *wxCreateDynamicObject(const wxChar *name);
+ friend wxObject *wxCreateDynamicObject(const wxString& name);
public:
wxClassInfo(const wxClassInfo **_Parents,
const wxChar *_ClassName,
int size,
wxObjectConstructorFn ctor,
- wxPropertyInfo *_Props,
- wxHandlerInfo *_Handlers,
+ wxPropertyInfoFn _Props,
+ wxHandlerInfoFn _Handlers,
wxObjectAllocatorAndCreator* _Constructor,
const wxChar ** _ConstructorProperties,
const int _ConstructorPropertiesCount,
- wxVariantToObjectConverter _PtrConverter1,
+ wxVariantToObjectPtrConverter _PtrConverter1,
wxVariantToObjectConverter _Converter2,
wxObjectToVariantConverter _Converter3,
wxObjectStreamingCallback _streamingCallback = NULL) :
m_objectSize(size),
m_objectConstructor(ctor),
m_next(sm_first),
- m_firstProperty(_Props),
- m_firstHandler(_Handlers),
+ m_firstPropertyFn(_Props),
+ m_firstHandlerFn(_Handlers),
+ m_firstProperty(NULL),
+ m_firstHandler(NULL),
+ m_firstInited(false),
m_parents(_Parents),
m_unitName(_UnitName),
m_constructor(_Constructor),
m_objectSize(0),
m_objectConstructor(NULL),
m_next(sm_first),
+ m_firstPropertyFn(NULL),
+ m_firstHandlerFn(NULL),
m_firstProperty(NULL),
m_firstHandler(NULL),
+ m_firstInited(true),
m_parents(_Parents),
m_unitName(_UnitName),
m_constructor(NULL),
m_objectSize(size),
m_objectConstructor(ctor),
m_next(sm_first),
+ m_firstPropertyFn(NULL),
+ m_firstHandlerFn(NULL),
m_firstProperty(NULL),
m_firstHandler(NULL),
+ m_firstInited(true),
m_parents(NULL),
m_unitName(NULL),
m_constructor(NULL),
wxObject *CreateObject() const { return AllocateObject(); }
// direct construction call for classes that cannot construct instances via alloc/create
- wxObject *ConstructObject(int ParamCount, wxVariantBase *Params) const;
+ wxObject *ConstructObject(int ParamCount, wxAny *Params) const;
bool NeedsDirectConstruction() const
{ return wx_dynamic_cast(wxObjectAllocator*, m_constructor) != NULL; }
// statics:
static void CleanUp();
- static wxClassInfo *FindClass(const wxChar *className);
+ static wxClassInfo *FindClass(const wxString& className);
static const wxClassInfo *GetFirst()
{ return sm_first; }
bool IsKindOf(const wxClassInfo *info) const;
- wxDECLARE_CLASS_INFO_ITERATORS()
+ wxDECLARE_CLASS_INFO_ITERATORS();
// if there is a callback registered with that class it will be called
// before this object will be written to disk, it can veto streaming out
// this object by returning false, if this class has not registered a
// callback, the search will go up the inheritance tree if no callback has
// been registered true will be returned by default
- bool BeforeWriteObject( const wxObject *obj, wxObjectWriter *streamer, \
- wxObjectReaderCallback *persister, wxVariantBaseArray &metadata) const;
+ bool BeforeWriteObject( const wxObject *obj, wxObjectWriter *streamer,
+ wxObjectWriterCallback *writercallback, const wxStringToAnyHashMap &metadata) const;
// gets the streaming callback from this class or any superclass
wxObjectStreamingCallback GetStreamingCallback() const;
// returns the first property
- const wxPropertyInfo* GetFirstProperty() const
- { return m_firstProperty; }
+ wxPropertyInfo* GetFirstProperty() const
+ { EnsureInfosInited(); return m_firstProperty; }
// returns the first handler
- const wxHandlerInfo* GetFirstHandler() const
- { return m_firstHandler; }
+ wxHandlerInfo* GetFirstHandler() const
+ { EnsureInfosInited(); return m_firstHandler; }
// Call the Create upon an instance of the class, in the end the object is fully
// initialized
- virtual bool Create (wxObject *object, int ParamCount, wxVariantBase *Params) const;
+ virtual bool Create (wxObject *object, int ParamCount, wxAny *Params) const;
// get number of parameters for constructor
virtual int GetCreateParamCount() const
// Runtime access to objects for simple properties (get/set) by property
// name and variant data
virtual void SetProperty (wxObject *object, const wxChar *propertyName,
- const wxVariantBase &value) const;
- virtual wxVariantBase GetProperty (wxObject *object, const wxChar *propertyName) const;
+ const wxAny &value) const;
+ virtual wxAny GetProperty (wxObject *object, const wxChar *propertyName) const;
// Runtime access to objects for collection properties by property name
- virtual wxVariantBaseArray GetPropertyCollection(wxObject *object,
+ virtual wxAnyList GetPropertyCollection(wxObject *object,
const wxChar *propertyName) const;
virtual void AddToPropertyCollection(wxObject *object, const wxChar *propertyName,
- const wxVariantBase& value) const;
+ const wxAny& value) const;
// we must be able to cast variants to wxObject pointers, templates seem
// not to be suitable
- wxObject* VariantToInstance( wxVariantBase &data ) const
- {
- if ( data.GetTypeInfo()->GetKind() == wxT_OBJECT )
- return m_variantToObjectConverter( data );
- else
- return m_variantOfPtrToObjectConverter( data );
- }
+ void CallOnAny( const wxAny &data, wxObjectFunctor* functor ) const;
+
+ wxObject* AnyToObjectPtr( const wxAny &data) const;
- wxVariantBase InstanceToVariant( wxObject *object ) const
- { return m_objectToVariantConverter( object ); }
+ wxAny ObjectPtrToAny( wxObject *object ) const;
// find property by name
virtual const wxPropertyInfo *FindPropertyInfo (const wxChar *PropertyName) const;
static wxHashTable *sm_classTable;
+ wxPropertyInfoFn m_firstPropertyFn;
+ wxHandlerInfoFn m_firstHandlerFn;
+
+ mutable bool m_firstInited;
+
protected:
- wxPropertyInfo * m_firstProperty;
- wxHandlerInfo * m_firstHandler;
+ void EnsureInfosInited() const
+ {
+ if ( !m_firstInited)
+ {
+ if ( m_firstPropertyFn != NULL)
+ m_firstProperty = (*m_firstPropertyFn)();
+ if ( m_firstHandlerFn != NULL)
+ m_firstHandler = (*m_firstHandlerFn)();
+ m_firstInited = true;
+ }
+ }
+ mutable wxPropertyInfo* m_firstProperty;
+ mutable wxHandlerInfo* m_firstHandler;
private:
const wxClassInfo** m_parents;
wxObjectAllocatorAndCreator* m_constructor;
const wxChar ** m_constructorProperties;
const int m_constructorPropertiesCount;
- wxVariantToObjectConverter m_variantOfPtrToObjectConverter;
+ wxVariantToObjectPtrConverter m_variantOfPtrToObjectConverter;
wxVariantToObjectConverter m_variantToObjectConverter;
wxObjectToVariantConverter m_objectToVariantConverter;
wxObjectStreamingCallback m_streamingCallback;
DECLARE_NO_COPY_CLASS(wxClassInfo)
};
-WXDLLIMPEXP_BASE wxObject *wxCreateDynamicObject(const wxChar *name);
-
+WXDLLIMPEXP_BASE wxObject *wxCreateDynamicObject(const wxString& name);
// ----------------------------------------------------------------------------
// wxDynamicClassInfo
virtual wxObject *AllocateObject() const;
// Call the Create method for a class
- virtual bool Create (wxObject *object, int ParamCount, wxVariantBase *Params) const;
+ virtual bool Create (wxObject *object, int ParamCount, wxAny *Params) const;
// get number of parameters for constructor
virtual int GetCreateParamCount() const;
// Runtime access to objects by property name, and variant data
virtual void SetProperty (wxObject *object, const wxChar *PropertyName,
- const wxVariantBase &Value) const;
- virtual wxVariantBase GetProperty (wxObject *object, const wxChar *PropertyName) const;
+ const wxAny &Value) const;
+ virtual wxAny GetProperty (wxObject *object, const wxChar *PropertyName) const;
// adds a property to this class at runtime
void AddProperty( const wxChar *propertyName, const wxTypeInfo* typeInfo );
wxDynamicClassInfoInternal* m_data;
};
-
// ----------------------------------------------------------------------------
// wxDECLARE class macros
// ----------------------------------------------------------------------------
_DECLARE_DYNAMIC_CLASS(name)
#define wxDECLARE_DYNAMIC_CLASS_NO_ASSIGN(name) \
- wxDECLARE_NO_ASSIGN_CLASS(name) \
+ wxDECLARE_NO_ASSIGN_CLASS(name); \
wxDECLARE_DYNAMIC_CLASS(name)
#define wxDECLARE_DYNAMIC_CLASS_NO_COPY(name) \
- wxDECLARE_NO_COPY_CLASS(name) \
+ wxDECLARE_NO_COPY_CLASS(name); \
+ wxDECLARE_DYNAMIC_CLASS(name)
+
+#define wxDECLARE_CLASS(name) \
wxDECLARE_DYNAMIC_CLASS(name)
#define wxDECLARE_ABSTRACT_CLASS(name) _DECLARE_DYNAMIC_CLASS(name)
#define wxCLASSINFO(name) (&name::ms_classInfo)
-
-// ----------------------------------------------------------------------------
-// wxIMPLEMENT class macros for concrete classes
-// ----------------------------------------------------------------------------
-
-// Single inheritance with one base class
-
-#define _TYPEINFO_CLASSES(n, toString, fromString ) \
- wxClassTypeInfo s_typeInfo##n(wxT_OBJECT, &n::ms_classInfo, \
- toString, fromString, typeid(n).name()); \
- wxClassTypeInfo s_typeInfoPtr##n(wxT_OBJECT_PTR, &n::ms_classInfo, \
- toString, fromString, typeid(n*).name());
-
-#define _IMPLEMENT_DYNAMIC_CLASS(name, basename, unit, callback) \
- wxObject* wxConstructorFor##name() \
- { return new name; } \
- wxObject* wxVariantOfPtrToObjectConverter##name ( wxVariantBase &data ) \
- { return data.wxTEMPLATED_MEMBER_CALL(Get, name*); } \
- wxVariantBase wxObjectToVariantConverter##name ( wxObject *data ) \
- { return wxVariantBase( wx_dynamic_cast(name*, data) ); } \
- \
- const wxClassInfo* name::ms_classParents[] = \
- { &basename::ms_classInfo, NULL }; \
- wxClassInfo name::ms_classInfo(name::ms_classParents, wxT(unit), \
- wxT(#name), (int) sizeof(name), (wxObjectConstructorFn) wxConstructorFor##name, \
- name::GetPropertiesStatic(), name::GetHandlersStatic(), name::ms_constructor, \
- name::ms_constructorProperties, name::ms_constructorPropertiesCount, \
- wxVariantOfPtrToObjectConverter##name, NULL, wxObjectToVariantConverter##name, \
- callback);
-
-#define _IMPLEMENT_DYNAMIC_CLASS_WITH_COPY(name, basename, unit, callback ) \
- wxObject* wxConstructorFor##name() \
- { return new name; } \
- wxObject* wxVariantToObjectConverter##name ( wxVariantBase &data ) \
- { return &data.wxTEMPLATED_MEMBER_CALL(Get, name); } \
- wxObject* wxVariantOfPtrToObjectConverter##name ( wxVariantBase &data ) \
- { return data.wxTEMPLATED_MEMBER_CALL(Get, name*); } \
- wxVariantBase wxObjectToVariantConverter##name ( wxObject *data ) \
- { return wxVariantBase( wx_dynamic_cast(name*, data) ); } \
- \
- const wxClassInfo* name::ms_classParents[] = { &basename::ms_classInfo,NULL }; \
- wxClassInfo name::ms_classInfo(name::ms_classParents, wxT(unit), \
- wxT(#name), (int) sizeof(name), (wxObjectConstructorFn) wxConstructorFor##name, \
- name::GetPropertiesStatic(),name::GetHandlersStatic(),name::ms_constructor, \
- name::ms_constructorProperties, name::ms_constructorPropertiesCount, \
- wxVariantOfPtrToObjectConverter##name, wxVariantToObjectConverter##name, \
- wxObjectToVariantConverter##name, callback);
-
-#define wxIMPLEMENT_DYNAMIC_CLASS_WITH_COPY( name, basename ) \
- _IMPLEMENT_DYNAMIC_CLASS_WITH_COPY( name, basename, "", NULL ) \
- _TYPEINFO_CLASSES(name, NULL, NULL) \
- const wxPropertyInfo *name::GetPropertiesStatic() \
- { return (wxPropertyInfo*) NULL; } \
- const wxHandlerInfo *name::GetHandlersStatic() \
- { return (wxHandlerInfo*) NULL; } \
- wxCONSTRUCTOR_DUMMY( name )
-
-#define wxIMPLEMENT_DYNAMIC_CLASS( name, basename ) \
- _IMPLEMENT_DYNAMIC_CLASS( name, basename, "", NULL ) \
- _TYPEINFO_CLASSES(name, NULL, NULL) \
- wxPropertyInfo *name::GetPropertiesStatic() \
- { return (wxPropertyInfo*) NULL; } \
- wxHandlerInfo *name::GetHandlersStatic() \
- { return (wxHandlerInfo*) NULL; } \
- wxCONSTRUCTOR_DUMMY( name )
-
-#define wxIMPLEMENT_DYNAMIC_CLASS_XTI( name, basename, unit ) \
- _IMPLEMENT_DYNAMIC_CLASS( name, basename, unit, NULL ) \
- _TYPEINFO_CLASSES(name, NULL, NULL)
-
-#define wxIMPLEMENT_DYNAMIC_CLASS_XTI_CALLBACK( name, basename, unit, callback )\
- _IMPLEMENT_DYNAMIC_CLASS( name, basename, unit, &callback ) \
- _TYPEINFO_CLASSES(name, NULL, NULL)
-
-#define wxIMPLEMENT_DYNAMIC_CLASS_WITH_COPY_XTI( name, basename, unit ) \
- _IMPLEMENT_DYNAMIC_CLASS_WITH_COPY( name, basename, unit, NULL ) \
- _TYPEINFO_CLASSES(name, NULL, NULL)
-
-#define wxIMPLEMENT_DYNAMIC_CLASS_WITH_COPY_AND_STREAMERS_XTI( name, basename, \
- unit, toString, \
- fromString ) \
- _IMPLEMENT_DYNAMIC_CLASS_WITH_COPY( name, basename, unit, NULL ) \
- _TYPEINFO_CLASSES(name, toString, fromString)
-
-// this is for classes that do not derive from wxObject, there are no creators for these
-
-#define wxIMPLEMENT_DYNAMIC_CLASS_NO_WXOBJECT_NO_BASE_XTI( name, unit ) \
- const wxClassInfo* name::ms_classParents[] = { NULL }; \
- wxClassInfo name::ms_classInfo(name::ms_classParents, wxEmptyString, \
- wxT(#name), (int) sizeof(name), (wxObjectConstructorFn) 0, \
- name::GetPropertiesStatic(),name::GetHandlersStatic(), 0, 0, \
- 0, 0, 0 ); \
- _TYPEINFO_CLASSES(name, NULL, NULL)
-
-// this is for subclasses that still do not derive from wxObject
-
-#define wxIMPLEMENT_DYNAMIC_CLASS_NO_WXOBJECT_XTI( name, basename, unit ) \
- const wxClassInfo* name::ms_classParents[] = { &basename::ms_classInfo, NULL }; \
- wxClassInfo name::ms_classInfo(name::ms_classParents, wxEmptyString, \
- wxT(#name), (int) sizeof(name), (wxObjectConstructorFn) 0, \
- name::GetPropertiesStatic(),name::GetHandlersStatic(), 0, 0, \
- 0, 0, 0 ); \
- _TYPEINFO_CLASSES(name, NULL, NULL)
-
-
-// Multiple inheritance with two base classes
-
-#define _IMPLEMENT_DYNAMIC_CLASS2(name, basename, basename2, unit, callback) \
- wxObject* wxConstructorFor##name() { return new name; } \
- wxObject* wxVariantOfPtrToObjectConverter##name ( wxVariantBase &data ) \
- { return data.wxTEMPLATED_MEMBER_CALL(Get, name*); } \
- wxVariantBase wxObjectToVariantConverter##name ( wxObject *data ) \
- { return wxVariantBase( wx_dynamic_cast(name*, data) ); } \
- \
- const wxClassInfo* name::ms_classParents[] = \
- { &basename::ms_classInfo,&basename2::ms_classInfo, NULL }; \
- wxClassInfo name::ms_classInfo(name::ms_classParents, wxT(unit), \
- wxT(#name), (int) sizeof(name), (wxObjectConstructorFn) wxConstructorFor##name, \
- name::GetPropertiesStatic(),name::GetHandlersStatic(),name::ms_constructor, \
- name::ms_constructorProperties, name::ms_constructorPropertiesCount, \
- wxVariantOfPtrToObjectConverter##name, NULL, wxObjectToVariantConverter##name, \
- callback);
-
-#define wxIMPLEMENT_DYNAMIC_CLASS2( name, basename, basename2) \
- _IMPLEMENT_DYNAMIC_CLASS2( name, basename, basename2, "", NULL) \
- _TYPEINFO_CLASSES(name, NULL, NULL) \
- wxPropertyInfo *name::GetPropertiesStatic() { return (wxPropertyInfo*) NULL; } \
- wxHandlerInfo *name::GetHandlersStatic() { return (wxHandlerInfo*) NULL; } \
- wxCONSTRUCTOR_DUMMY( name )
-
-#define wxIMPLEMENT_DYNAMIC_CLASS2_XTI( name, basename, basename2, unit) \
- _IMPLEMENT_DYNAMIC_CLASS2( name, basename, basename2, unit, NULL) \
- _TYPEINFO_CLASSES(name, NULL, NULL)
-
-
-
-// ----------------------------------------------------------------------------
-// wxIMPLEMENT class macros for abstract classes
-// ----------------------------------------------------------------------------
-
-// Single inheritance with one base class
-
-#define _IMPLEMENT_ABSTRACT_CLASS(name, basename) \
- wxObject* wxVariantToObjectConverter##name ( wxVariantBase &data ) \
- { return data.wxTEMPLATED_MEMBER_CALL(Get, name*); } \
- wxObject* wxVariantOfPtrToObjectConverter##name ( wxVariantBase &data ) \
- { return data.wxTEMPLATED_MEMBER_CALL(Get, name*); } \
- wxVariantBase wxObjectToVariantConverter##name ( wxObject *data ) \
- { return wxVariantBase( wx_dynamic_cast(name*, data) ); } \
- \
- const wxClassInfo* name::ms_classParents[] = \
- { &basename::ms_classInfo,NULL }; \
- wxClassInfo name::ms_classInfo(name::ms_classParents, wxEmptyString, \
- wxT(#name), (int) sizeof(name), (wxObjectConstructorFn) 0, \
- name::GetPropertiesStatic(),name::GetHandlersStatic(), 0, 0, \
- 0, wxVariantOfPtrToObjectConverter##name,wxVariantToObjectConverter##name, \
- wxObjectToVariantConverter##name); \
- _TYPEINFO_CLASSES(name, NULL, NULL)
-
-#define wxIMPLEMENT_ABSTRACT_CLASS( name, basename ) \
- _IMPLEMENT_ABSTRACT_CLASS( name, basename ) \
- wxHandlerInfo *name::GetHandlersStatic() { return (wxHandlerInfo*) NULL; } \
- wxPropertyInfo *name::GetPropertiesStatic() { return (wxPropertyInfo*) NULL; }
-
-// Multiple inheritance with two base classes
-
-#define wxIMPLEMENT_ABSTRACT_CLASS2(name, basename1, basename2) \
- wxClassInfo name::ms_classInfo(wxT(#name), wxT(#basename1), \
- wxT(#basename2), (int) sizeof(name), \
- (wxObjectConstructorFn) 0);
-
-
-
// --------------------------------------------------------------------------
// Collection Support
// --------------------------------------------------------------------------
-template<typename iter, typename collection_t > void wxListCollectionToVariantArray(
- const collection_t& coll, wxVariantBaseArray &value )
+template<typename iter, typename collection_t > void wxListCollectionToAnyList(
+ const collection_t& coll, wxAnyList &value )
{
- iter current = coll.GetFirst();
- while (current)
+ for ( collection_t::compatibility_iterator current = coll.GetFirst(); current;
+ current = current->GetNext() )
{
- value.Add( new wxVariantBase(current->GetData()) );
- current = current->GetNext();
+ value.Append( new wxAny(current->GetData()) );
}
}
template<typename collection_t> void wxArrayCollectionToVariantArray(
- const collection_t& coll, wxVariantBaseArray &value )
+ const collection_t& coll, wxAnyList &value )
{
for( size_t i = 0; i < coll.GetCount(); i++ )
{
- value.Add( new wxVariantBase(coll[i]) );
+ value.Append( new wxAny(coll[i]) );
}
}
#if wxUSE_EXTENDED_RTTI
-#include "wx/string.h"
#include "wx/object.h"
const int wxInvalidObjectID = -2;
// rendering them either to objects in memory, or to code. Note: We
// consider the process of generating code to be one of *depersisting* the
// object from xml, *not* of persisting the object to code from an object
-// in memory. This distincation can be confusing, and should be kept
+// in memory. This distinction can be confusing, and should be kept
// in mind when looking at the property streamers and callback interfaces
// listed below.
// ----------------------------------------------------------------------------
-// wxObjectReaderCallback
+// wxObjectWriterCallback
//
// This class will be asked during the streaming-out process about every single
// property or object instance. It can veto streaming out by returning false
class WXDLLIMPEXP_BASE wxObjectWriter;
class WXDLLIMPEXP_BASE wxObjectReader;
class WXDLLIMPEXP_BASE wxClassInfo;
-class WXDLLIMPEXP_BASE wxVariantBaseArray;
+class WXDLLIMPEXP_BASE wxAnyList;
class WXDLLIMPEXP_BASE wxPropertyInfo;
-class WXDLLIMPEXP_BASE wxVariantBase;
+class WXDLLIMPEXP_BASE wxAny;
class WXDLLIMPEXP_BASE wxObjectWriter;
class WXDLLIMPEXP_BASE wxHandlerInfo;
-class WXDLLIMPEXP_BASE wxObjectReaderCallback
+class WXDLLIMPEXP_BASE wxObjectWriterCallback
{
public:
- virtual ~wxObjectReaderCallback() {}
+ virtual ~wxObjectWriterCallback() {}
// will be called before an object is written, may veto by returning false
virtual bool BeforeWriteObject( wxObjectWriter *WXUNUSED(writer),
const wxObject *WXUNUSED(object),
const wxClassInfo *WXUNUSED(classInfo),
- wxVariantBaseArray &WXUNUSED(metadata))
+ const wxStringToAnyHashMap &WXUNUSED(metadata))
{ return true; }
// will be called after this object has been written, may be
virtual bool BeforeWriteProperty( wxObjectWriter *WXUNUSED(writer),
const wxObject *WXUNUSED(object),
const wxPropertyInfo *WXUNUSED(propInfo),
- wxVariantBase &WXUNUSED(value) )
+ const wxAny &WXUNUSED(value) )
{ return true; }
// will be called before a property gets written, may change the value,
virtual bool BeforeWriteProperty( wxObjectWriter *WXUNUSED(writer),
const wxObject *WXUNUSED(object),
const wxPropertyInfo *WXUNUSED(propInfo),
- wxVariantBaseArray &WXUNUSED(value) )
+ const wxAnyList &WXUNUSED(value) )
{ return true; }
// will be called after a property has been written out, may be needed
{ }
};
+class WXDLLIMPEXP_BASE wxObjectWriterFunctor: public wxObjectFunctor
+{
+};
+
class WXDLLIMPEXP_BASE wxObjectWriter: public wxObject
{
+ friend class wxObjectWriterFunctor;
public:
wxObjectWriter();
virtual ~wxObjectWriter();
// with this call you start writing out a new top-level object
void WriteObject(const wxObject *object, const wxClassInfo *classInfo,
- wxObjectReaderCallback *persister, const wxString &name,
- wxVariantBaseArray &WXUNUSED(metadata));
+ wxObjectWriterCallback *writercallback, const wxString &name,
+ const wxStringToAnyHashMap &metadata);
// Managing the object identity table a.k.a context
//
// start of writing an object having the passed in ID
virtual void DoBeginWriteObject(const wxObject *object, const wxClassInfo *classInfo,
- int objectID, wxVariantBaseArray &metadata ) = 0;
+ int objectID, const wxStringToAnyHashMap &metadata ) = 0;
// end of writing an toplevel object name param is used for unique
// identification within the container
const wxClassInfo *classInfo, int objectID ) = 0;
// writes a simple property in the stream format
- virtual void DoWriteSimpleType( wxVariantBase &value ) = 0;
+ virtual void DoWriteSimpleType( const wxAny &value ) = 0;
// start of writing a complex property into the stream (
virtual void DoBeginWriteProperty( const wxPropertyInfo *propInfo ) = 0;
int sinkObjectID, const wxClassInfo* eventSinkClassInfo,
const wxHandlerInfo* handlerIndo ) = 0;
-private:
+ void WriteObject(const wxObject *object, const wxClassInfo *classInfo,
+ wxObjectWriterCallback *writercallback, bool isEmbedded, const wxStringToAnyHashMap &metadata );
+
+protected:
struct wxObjectWriterInternal;
wxObjectWriterInternal* m_data;
struct wxObjectWriterInternalPropertiesData;
void WriteAllProperties( const wxObject * obj, const wxClassInfo* ci,
- wxObjectReaderCallback *persister,
+ wxObjectWriterCallback *writercallback,
wxObjectWriterInternalPropertiesData * data );
void WriteOneProperty( const wxObject *obj, const wxClassInfo* ci,
- const wxPropertyInfo* pi, wxObjectReaderCallback *persister,
+ const wxPropertyInfo* pi, wxObjectWriterCallback *writercallback,
wxObjectWriterInternalPropertiesData *data );
- void WriteObject(const wxObject *object, const wxClassInfo *classInfo,
- wxObjectReaderCallback *persister, bool isEmbedded, wxVariantBaseArray &metadata );
void FindConnectEntry(const wxEvtHandler * evSource,
const wxEventSourceTypeInfo* dti, const wxObject* &sink,
Streaming callbacks for depersisting XML to code, or running objects
*/
-class WXDLLIMPEXP_BASE wxObjectWriterCallback;
+class WXDLLIMPEXP_BASE wxObjectReaderCallback;
/*
wxObjectReader handles streaming in a class from a arbitrary format.
-While walking through it issues calls out to interfaces to depersist
+While walking through it issues calls out to interfaces to readercallback
the guts from the underlying storage format.
*/
// then be used to ask the depersister about that object
// if there was a problem you will get back wxInvalidObjectID and the current
// error log will carry the problems encoutered
- virtual int ReadObject( const wxString &name, wxObjectWriterCallback *depersist ) = 0;
+ virtual int ReadObject( const wxString &name, wxObjectReaderCallback *readercallback ) = 0;
private:
struct wxObjectReaderInternal;
// When generating code, these will just create statements of C++
// code to create the objects.
-class WXDLLIMPEXP_BASE wxObjectWriterCallback
+class WXDLLIMPEXP_BASE wxObjectReaderCallback
{
public:
- virtual ~wxObjectWriterCallback() {}
+ virtual ~wxObjectReaderCallback() {}
// allocate the new object on the heap, that object will have the passed in ID
virtual void AllocateObject(int objectID, wxClassInfo *classInfo,
- wxVariantBaseArray &metadata) = 0;
+ wxStringToAnyHashMap &metadata) = 0;
// initialize the already allocated object having the ID objectID with the Create method
// creation parameters which are objects are having their Ids passed in objectIDValues
virtual void CreateObject(int objectID,
const wxClassInfo *classInfo,
int paramCount,
- wxVariantBase *VariantValues,
+ wxAny *VariantValues,
int *objectIDValues,
const wxClassInfo **objectClassInfos,
- wxVariantBaseArray &metadata) = 0;
+ wxStringToAnyHashMap &metadata) = 0;
// construct the new object on the heap, that object will have the passed in ID
// (for objects that don't support allocate-create type of creation)
virtual void ConstructObject(int objectID,
const wxClassInfo *classInfo,
int paramCount,
- wxVariantBase *VariantValues,
+ wxAny *VariantValues,
int *objectIDValues,
const wxClassInfo **objectClassInfos,
- wxVariantBaseArray &metadata) = 0;
+ wxStringToAnyHashMap &metadata) = 0;
// destroy the heap-allocated object having the ID objectID, this may be used
// if an object is embedded in another object and set via value semantics,
virtual void SetProperty(int objectID,
const wxClassInfo *classInfo,
const wxPropertyInfo* propertyInfo,
- const wxVariantBase &VariantValue) = 0;
+ const wxAny &VariantValue) = 0;
// sets the corresponding property (value is an object)
virtual void SetPropertyAsObject(int objectID,
virtual void AddToPropertyCollection( int objectID,
const wxClassInfo *classInfo,
const wxPropertyInfo* propertyInfo,
- const wxVariantBase &VariantValue) = 0;
+ const wxAny &VariantValue) = 0;
// sets the corresponding property (value is an object)
virtual void AddToPropertyCollectionAsObject(int objectID,
};
/*
-wxObjectRuntimeReaderCallback implements the callbacks that will depersist
-an object into a running memory image, as opposed to writing
-C++ initialization code to bring the object to life.
+wxObjectRuntimeReaderCallback implements the callbacks that will bring back
+an object into a life memory instance
*/
-class WXDLLIMPEXP_BASE wxObjectRuntimeReaderCallback: public wxObjectWriterCallback
+class WXDLLIMPEXP_BASE wxObjectRuntimeReaderCallback: public wxObjectReaderCallback
{
struct wxObjectRuntimeReaderCallbackInternal;
wxObjectRuntimeReaderCallbackInternal * m_data;
// allocate the new object on the heap, that object will have the passed in ID
virtual void AllocateObject(int objectID, wxClassInfo *classInfo,
- wxVariantBaseArray &metadata);
+ wxStringToAnyHashMap &metadata);
// initialize the already allocated object having the ID objectID with
// the Create method creation parameters which are objects are having
virtual void CreateObject(int objectID,
const wxClassInfo *classInfo,
int paramCount,
- wxVariantBase *VariantValues,
+ wxAny *VariantValues,
int *objectIDValues,
const wxClassInfo **objectClassInfos,
- wxVariantBaseArray &metadata
+ wxStringToAnyHashMap &metadata
);
// construct the new object on the heap, that object will have the
virtual void ConstructObject(int objectID,
const wxClassInfo *classInfo,
int paramCount,
- wxVariantBase *VariantValues,
+ wxAny *VariantValues,
int *objectIDValues,
const wxClassInfo **objectClassInfos,
- wxVariantBaseArray &metadata);
+ wxStringToAnyHashMap &metadata);
// destroy the heap-allocated object having the ID objectID, this may be
// used if an object is embedded in another object and set via value semantics,
virtual void SetProperty(int objectID,
const wxClassInfo *classInfo,
const wxPropertyInfo* propertyInfo,
- const wxVariantBase &variantValue);
+ const wxAny &variantValue);
// sets the corresponding property (value is an object)
virtual void SetPropertyAsObject(int objectId,
virtual void AddToPropertyCollection( int objectID,
const wxClassInfo *classInfo,
const wxPropertyInfo* propertyInfo,
- const wxVariantBase &VariantValue);
+ const wxAny &VariantValue);
// sets the corresponding property (value is an object)
virtual void AddToPropertyCollectionAsObject(int objectID,