+# --------------------------------------------------------------------------------- #
+# CUSTOMTREECTRL wxPython IMPLEMENTATION
+# Inspired By And Heavily Based On wxGenericTreeCtrl.
+#
+# Andrea Gavana, @ 17 May 2006
+# Latest Revision: 26 May 2006, 22.30 CET
+#
+#
+# TODO List
+#
+# Almost All The Features Of wx.TreeCtrl Are Available, And There Is Practically
+# No Limit In What Could Be Added To This Class. The First Things That Comes
+# To My Mind Are:
+#
+# 1. Implement The Style TR_EXTENDED (I Have Never Used It, But It May Be Useful).
+#
+# 2. Add Support For 3-State CheckBoxes (Is That Really Useful?).
+#
+# 3. Try To Implement A More Flicker-Free Background Image In Cases Like
+# Centered Or Stretched Image (Now CustomTreeCtrl Supports Only Tiled
+# Background Images).
+#
+# 4. Try To Mimic Windows wx.TreeCtrl Expanding/Collapsing behaviour: CustomTreeCtrl
+# Suddenly Expands/Collapses The Nodes On Mouse Click While The Native Control
+# Has Some Kind Of "Smooth" Expanding/Collapsing, Like A Wave. I Don't Even
+# Know Where To Start To Do That.
+#
+# 5. Speed Up General OnPaint Things? I Have No Idea, Here CustomTreeCtrl Is Quite
+# Fast, But We Should See On Slower Machines.
+#
+#
+# For All Kind Of Problems, Requests Of Enhancements And Bug Reports, Please
+# Write To Me At:
+#
+# gavana@kpo.kz
+# andrea.gavana@gmail.com
+#
+# Or, Obviously, To The wxPython Mailing List!!!
+#
+#
+# End Of Comments
+# --------------------------------------------------------------------------------- #
+
+
+"""
+Description
+===========
+
+CustomTreeCtrl is a class that mimics the behaviour of wx.TreeCtrl, with almost the
+same base functionalities plus some more enhancements. This class does not rely on
+the native control, as it is a full owner-drawn tree control.
+Apart of the base functionalities of CustomTreeCtrl (described below), in addition
+to the standard wx.TreeCtrl behaviour this class supports:
+
+* CheckBox-type items: checkboxes are easy to handle, just selected or unselected
+ state with no particular issues in handling the item's children;
+
+* RadioButton-type items: since I elected to put radiobuttons in CustomTreeCtrl, I
+ needed some way to handle them, that made sense. So, I used the following approach:
+ - All peer-nodes that are radiobuttons will be mutually exclusive. In other words,
+ only one of a set of radiobuttons that share a common parent can be checked at
+ once. If a radiobutton node becomes checked, then all of its peer radiobuttons
+ must be unchecked.
+ - If a radiobutton node becomes unchecked, then all of its child nodes will become
+ inactive.
+
+* Hyperlink-type items: they look like an hyperlink, with the proper mouse cursor on
+ hovering.
+
+* Multiline text items.
+
+* Enabling/disabling items (together with their plain or grayed out icons).
+
+* Whatever non-toplevel widget can be attached next to an item.
+
+* Default selection style, gradient (horizontal/vertical) selection style and Windows
+ Vista selection style.
+
+* Customized drag and drop images built on the fly.
+
+* Setting the CustomTreeCtrl item buttons to a personalized imagelist.
+
+* Setting the CustomTreeCtrl check/radio item icons to a personalized imagelist.
+
+* Changing the style of the lines that connect the items (in terms of wx.Pen styles).
+
+* Using an image as a CustomTreeCtrl background (currently only in "tile" mode).
+
+And a lot more. Check the demo for an almost complete review of the functionalities.
+
+
+Base Functionalities
+====================
+
+CustomTreeCtrl supports all the wx.TreeCtrl styles, except:
+ - TR_EXTENDED: supports for this style is on the todo list (Am I sure of this?).
+
+Plus it has 2 more styles to handle checkbox-type items:
+ - TR_AUTO_CHECK_CHILD : automatically checks/unchecks the item children;
+ - TR_AUTO_TOGGLE_CHILD: automatically toggles the item children.
+
+All the methods available in wx.TreeCtrl are also available in CustomTreeCtrl.
+
+
+Events
+======
+
+All the events supported by wx.TreeCtrl are also available in CustomTreeCtrl, with
+a few exceptions:
+
+ - EVT_TREE_GET_INFO (don't know what this means);
+ - EVT_TREE_SET_INFO (don't know what this means);
+ - EVT_TREE_ITEM_MIDDLE_CLICK (not implemented, but easy to add);
+ - EVT_TREE_STATE_IMAGE_CLICK: no need for that, look at the checking events below.
+
+Plus, CustomTreeCtrl supports the events related to the checkbutton-type items:
+
+ - EVT_TREE_ITEM_CHECKING: an item is being checked;
+ - EVT_TREE_ITEM_CHECKED: an item has been checked.
+
+And to hyperlink-type items:
+
+ - EVT_TREE_ITEM_HYPERLINK: an hyperlink item has been clicked (this event is sent
+ after the EVT_TREE_SEL_CHANGED event).
+
+
+Supported Platforms
+===================
+
+CustomTreeCtrl has been tested on the following platforms:
+ * Windows (Windows XP);
+ * GTK (Thanks to Michele Petrazzo);
+ * Mac OS (Thanks to John Jackson).
+
+
+Latest Revision: Andrea Gavana @ 26 May 2006, 22.30 CET
+Version 0.8
+
+"""
+
+
+import wx
+import zlib
+import cStringIO
+
+# ----------------------------------------------------------------------------
+# Constants
+# ----------------------------------------------------------------------------
+
+_NO_IMAGE = -1
+_PIXELS_PER_UNIT = 10
+
+# Start editing the current item after half a second (if the mouse hasn't
+# been clicked/moved)
+_DELAY = 500
+
+# ----------------------------------------------------------------------------
+# Constants
+# ----------------------------------------------------------------------------
+
+# Enum for different images associated with a treectrl item
+TreeItemIcon_Normal = 0 # not selected, not expanded
+TreeItemIcon_Selected = 1 # selected, not expanded
+TreeItemIcon_Expanded = 2 # not selected, expanded
+TreeItemIcon_SelectedExpanded = 3 # selected, expanded
+
+TreeItemIcon_Checked = 0 # check button, checked
+TreeItemIcon_NotChecked = 1 # check button, not checked
+TreeItemIcon_Flagged = 2 # radio button, selected
+TreeItemIcon_NotFlagged = 3 # radio button, not selected
+
+# ----------------------------------------------------------------------------
+# CustomTreeCtrl flags
+# ----------------------------------------------------------------------------
+
+TR_NO_BUTTONS = wx.TR_NO_BUTTONS # for convenience
+TR_HAS_BUTTONS = wx.TR_HAS_BUTTONS # draw collapsed/expanded btns
+TR_NO_LINES = wx.TR_NO_LINES # don't draw lines at all
+TR_LINES_AT_ROOT = wx.TR_LINES_AT_ROOT # connect top-level nodes
+TR_TWIST_BUTTONS = wx.TR_TWIST_BUTTONS # still used by wxTreeListCtrl
+
+TR_SINGLE = wx.TR_SINGLE # for convenience
+TR_MULTIPLE = wx.TR_MULTIPLE # can select multiple items
+TR_EXTENDED = wx.TR_EXTENDED # TODO: allow extended selection
+TR_HAS_VARIABLE_ROW_HEIGHT = wx.TR_HAS_VARIABLE_ROW_HEIGHT # what it says
+
+TR_EDIT_LABELS = wx.TR_EDIT_LABELS # can edit item labels
+TR_ROW_LINES = wx.TR_ROW_LINES # put border around items
+TR_HIDE_ROOT = wx.TR_HIDE_ROOT # don't display root node
+
+TR_FULL_ROW_HIGHLIGHT = wx.TR_FULL_ROW_HIGHLIGHT # highlight full horz space
+
+TR_AUTO_CHECK_CHILD = 0x4000 # only meaningful for checkboxes
+TR_AUTO_TOGGLE_CHILD = 0x8000 # only meaningful for checkboxes
+
+TR_DEFAULT_STYLE = wx.TR_DEFAULT_STYLE # default style for the tree control
+
+# Values for the `flags' parameter of CustomTreeCtrl.HitTest() which determine
+# where exactly the specified point is situated:
+
+TREE_HITTEST_ABOVE = wx.TREE_HITTEST_ABOVE
+TREE_HITTEST_BELOW = wx.TREE_HITTEST_BELOW
+TREE_HITTEST_NOWHERE = wx.TREE_HITTEST_NOWHERE
+# on the button associated with an item.
+TREE_HITTEST_ONITEMBUTTON = wx.TREE_HITTEST_ONITEMBUTTON
+# on the bitmap associated with an item.
+TREE_HITTEST_ONITEMICON = wx.TREE_HITTEST_ONITEMICON
+# on the indent associated with an item.
+TREE_HITTEST_ONITEMINDENT = wx.TREE_HITTEST_ONITEMINDENT
+# on the label (string) associated with an item.
+TREE_HITTEST_ONITEMLABEL = wx.TREE_HITTEST_ONITEMLABEL
+# on the right of the label associated with an item.
+TREE_HITTEST_ONITEMRIGHT = wx.TREE_HITTEST_ONITEMRIGHT
+# on the label (string) associated with an item.
+TREE_HITTEST_ONITEMSTATEICON = wx.TREE_HITTEST_ONITEMSTATEICON
+# on the left of the CustomTreeCtrl.
+TREE_HITTEST_TOLEFT = wx.TREE_HITTEST_TOLEFT
+# on the right of the CustomTreeCtrl.
+TREE_HITTEST_TORIGHT = wx.TREE_HITTEST_TORIGHT
+# on the upper part (first half) of the item.
+TREE_HITTEST_ONITEMUPPERPART = wx.TREE_HITTEST_ONITEMUPPERPART
+# on the lower part (second half) of the item.
+TREE_HITTEST_ONITEMLOWERPART = wx.TREE_HITTEST_ONITEMLOWERPART
+# on the check icon, if present
+TREE_HITTEST_ONITEMCHECKICON = 0x4000
+# anywhere on the item
+TREE_HITTEST_ONITEM = TREE_HITTEST_ONITEMICON | TREE_HITTEST_ONITEMLABEL | TREE_HITTEST_ONITEMCHECKICON
+
+
+# Background Image Style
+_StyleTile = 0
+_StyleStretch = 1
+
+# Windows Vista Colours
+_rgbSelectOuter = wx.Colour(170, 200, 245)
+_rgbSelectInner = wx.Colour(230, 250, 250)
+_rgbSelectTop = wx.Colour(210, 240, 250)
+_rgbSelectBottom = wx.Colour(185, 215, 250)
+_rgbNoFocusTop = wx.Colour(250, 250, 250)
+_rgbNoFocusBottom = wx.Colour(235, 235, 235)
+_rgbNoFocusOuter = wx.Colour(220, 220, 220)
+_rgbNoFocusInner = wx.Colour(245, 245, 245)
+
+# Flags for wx.RendererNative
+_CONTROL_EXPANDED = 8
+_CONTROL_CURRENT = 16
+
+# Version Info
+__version__ = "0.8"
+
+
+# ----------------------------------------------------------------------------
+# CustomTreeCtrl events and binding for handling them
+# ----------------------------------------------------------------------------
+
+wxEVT_TREE_BEGIN_DRAG = wx.wxEVT_COMMAND_TREE_BEGIN_DRAG
+wxEVT_TREE_BEGIN_RDRAG = wx.wxEVT_COMMAND_TREE_BEGIN_RDRAG
+wxEVT_TREE_BEGIN_LABEL_EDIT = wx.wxEVT_COMMAND_TREE_BEGIN_LABEL_EDIT
+wxEVT_TREE_END_LABEL_EDIT = wx.wxEVT_COMMAND_TREE_END_LABEL_EDIT
+wxEVT_TREE_DELETE_ITEM = wx.wxEVT_COMMAND_TREE_DELETE_ITEM
+wxEVT_TREE_GET_INFO = wx.wxEVT_COMMAND_TREE_GET_INFO
+wxEVT_TREE_SET_INFO = wx.wxEVT_COMMAND_TREE_SET_INFO
+wxEVT_TREE_ITEM_EXPANDED = wx.wxEVT_COMMAND_TREE_ITEM_EXPANDED
+wxEVT_TREE_ITEM_EXPANDING = wx.wxEVT_COMMAND_TREE_ITEM_EXPANDING
+wxEVT_TREE_ITEM_COLLAPSED = wx.wxEVT_COMMAND_TREE_ITEM_COLLAPSED
+wxEVT_TREE_ITEM_COLLAPSING = wx.wxEVT_COMMAND_TREE_ITEM_COLLAPSING
+wxEVT_TREE_SEL_CHANGED = wx.wxEVT_COMMAND_TREE_SEL_CHANGED
+wxEVT_TREE_SEL_CHANGING = wx.wxEVT_COMMAND_TREE_SEL_CHANGING
+wxEVT_TREE_KEY_DOWN = wx.wxEVT_COMMAND_TREE_KEY_DOWN
+wxEVT_TREE_ITEM_ACTIVATED = wx.wxEVT_COMMAND_TREE_ITEM_ACTIVATED
+wxEVT_TREE_ITEM_RIGHT_CLICK = wx.wxEVT_COMMAND_TREE_ITEM_RIGHT_CLICK
+wxEVT_TREE_ITEM_MIDDLE_CLICK = wx.wxEVT_COMMAND_TREE_ITEM_MIDDLE_CLICK
+wxEVT_TREE_END_DRAG = wx.wxEVT_COMMAND_TREE_END_DRAG
+wxEVT_TREE_STATE_IMAGE_CLICK = wx.wxEVT_COMMAND_TREE_STATE_IMAGE_CLICK
+wxEVT_TREE_ITEM_GETTOOLTIP = wx.wxEVT_COMMAND_TREE_ITEM_GETTOOLTIP
+wxEVT_TREE_ITEM_MENU = wx.wxEVT_COMMAND_TREE_ITEM_MENU
+wxEVT_TREE_ITEM_CHECKING = wx.NewEventType()
+wxEVT_TREE_ITEM_CHECKED = wx.NewEventType()
+wxEVT_TREE_ITEM_HYPERLINK = wx.NewEventType()
+
+EVT_TREE_BEGIN_DRAG = wx.EVT_TREE_BEGIN_DRAG
+EVT_TREE_BEGIN_RDRAG = wx.EVT_TREE_BEGIN_RDRAG
+EVT_TREE_BEGIN_LABEL_EDIT = wx.EVT_TREE_BEGIN_LABEL_EDIT
+EVT_TREE_END_LABEL_EDIT = wx.EVT_TREE_END_LABEL_EDIT
+EVT_TREE_DELETE_ITEM = wx.EVT_TREE_DELETE_ITEM
+EVT_TREE_GET_INFO = wx.EVT_TREE_GET_INFO
+EVT_TREE_SET_INFO = wx.EVT_TREE_SET_INFO
+EVT_TREE_ITEM_EXPANDED = wx.EVT_TREE_ITEM_EXPANDED
+EVT_TREE_ITEM_EXPANDING = wx.EVT_TREE_ITEM_EXPANDING
+EVT_TREE_ITEM_COLLAPSED = wx.EVT_TREE_ITEM_COLLAPSED
+EVT_TREE_ITEM_COLLAPSING = wx.EVT_TREE_ITEM_COLLAPSING
+EVT_TREE_SEL_CHANGED = wx.EVT_TREE_SEL_CHANGED
+EVT_TREE_SEL_CHANGING = wx.EVT_TREE_SEL_CHANGING
+EVT_TREE_KEY_DOWN = wx.EVT_TREE_KEY_DOWN
+EVT_TREE_ITEM_ACTIVATED = wx.EVT_TREE_ITEM_ACTIVATED
+EVT_TREE_ITEM_RIGHT_CLICK = wx.EVT_TREE_ITEM_RIGHT_CLICK
+EVT_TREE_ITEM_MIDDLE_CLICK = wx.EVT_TREE_ITEM_MIDDLE_CLICK
+EVT_TREE_END_DRAG = wx.EVT_TREE_END_DRAG
+EVT_TREE_STATE_IMAGE_CLICK = wx.EVT_TREE_STATE_IMAGE_CLICK
+EVT_TREE_ITEM_GETTOOLTIP = wx.EVT_TREE_ITEM_GETTOOLTIP
+EVT_TREE_ITEM_MENU = wx.EVT_TREE_ITEM_MENU
+EVT_TREE_ITEM_CHECKING = wx.PyEventBinder(wxEVT_TREE_ITEM_CHECKING, 1)
+EVT_TREE_ITEM_CHECKED = wx.PyEventBinder(wxEVT_TREE_ITEM_CHECKED, 1)
+EVT_TREE_ITEM_HYPERLINK = wx.PyEventBinder(wxEVT_TREE_ITEM_HYPERLINK, 1)
+
+
+def GetFlaggedData():
+ return zlib.decompress(
+'x\xda\x012\x02\xcd\xfd\x89PNG\r\n\x1a\n\x00\x00\x00\rIHDR\x00\x00\x00\r\x00\
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+\xf7\xf0\xa8\t\x04\xe7X\x89[\x94\x96\xd8\xf0y\x0ep\xb7\xeb\xdc?\xdb\xfb\r|\
+\xd0\xd1]\x98\xbdm\xdc\x00\x00\x00\x00IEND\xaeB`\x82\x91\xe2\x08\x8f' )
+
+def GetFlaggedBitmap():
+ return wx.BitmapFromImage(GetFlaggedImage())
+
+def GetFlaggedImage():
+ stream = cStringIO.StringIO(GetFlaggedData())
+ return wx.ImageFromStream(stream)
+
+#----------------------------------------------------------------------
+def GetNotFlaggedData():
+ return zlib.decompress(
+'x\xda\x01\xad\x01R\xfe\x89PNG\r\n\x1a\n\x00\x00\x00\rIHDR\x00\x00\x00\r\x00\
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+\xd6\x00\x00\x00\x00IEND\xaeB`\x82&\x11\xab!' )
+
+def GetNotFlaggedBitmap():
+ return wx.BitmapFromImage(GetNotFlaggedImage())
+
+def GetNotFlaggedImage():
+ stream = cStringIO.StringIO(GetNotFlaggedData())
+ return wx.ImageFromStream(stream)
+
+#----------------------------------------------------------------------
+def GetCheckedData():
+ return zlib.decompress(
+"x\xda\xeb\x0c\xf0s\xe7\xe5\x92\xe2b``\xe0\xf5\xf4p\t\x02\xd1 \xcc\xc1\x06$\
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+\x99\xcb\xacl\x99\xc9\xcf\xb0\xc0_.\x87+\xff\x99\x05\xd0\xd1\x0c\x9e\xae~.\
+\xeb\x9c\x12\x9a\x00\x92\xccS\x9f" )
+
+def GetCheckedBitmap():
+ return wx.BitmapFromImage(GetCheckedImage())
+
+def GetCheckedImage():
+ stream = cStringIO.StringIO(GetCheckedData())
+ return wx.ImageFromStream(stream)
+
+#----------------------------------------------------------------------
+def GetNotCheckedData():
+ return zlib.decompress(
+"x\xda\xeb\x0c\xf0s\xe7\xe5\x92\xe2b``\xe0\xf5\xf4p\t\x02\xd1 \xcc\xc1\x06$\
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+\xd9/\x01\x8b\x97\x8a\xd7\xab*\xfar\xf0Ob\x93^\xf6\xd5%\x9d\x85A\xe6\xf6\x1f\
+\x11\x8f{/\x0b\xf8wX+\x9d\xf2\xb6:\x96\xca\xfe\x9a3\xbeA\xe7\xed\x1b\xc6%\
+\xfb=X3'sI-il\t\xb9\xa0\xc0;#\xd4\x835m\x9a\xf9J\x85\xda\x16.\x86\x03\xff\
+\xee\xdcc\xdd\xc0\xce\xf9\xc8\xcc(\xbe\x1bh1\x83\xa7\xab\x9f\xcb:\xa7\x84&\
+\x00\x87S=\xbe" )
+
+def GetNotCheckedBitmap():
+ return wx.BitmapFromImage(GetNotCheckedImage())
+
+def GetNotCheckedImage():
+ stream = cStringIO.StringIO(GetNotCheckedData())
+ return wx.ImageFromStream(stream)
+
+
+def GrayOut(anImage):
+ """
+ Convert the given image (in place) to a grayed-out version,
+ appropriate for a 'disabled' appearance.
+ """
+
+ factor = 0.7 # 0 < f < 1. Higher Is Grayer
+
+ if anImage.HasMask():
+ maskColor = (anImage.GetMaskRed(), anImage.GetMaskGreen(), anImage.GetMaskBlue())
+ else:
+ maskColor = None
+
+ data = map(ord, list(anImage.GetData()))
+
+ for i in range(0, len(data), 3):
+
+ pixel = (data[i], data[i+1], data[i+2])
+ pixel = MakeGray(pixel, factor, maskColor)
+
+ for x in range(3):
+ data[i+x] = pixel[x]
+
+ anImage.SetData(''.join(map(chr, data)))
+
+ return anImage
+
+
+def MakeGray((r,g,b), factor, maskColor):
+ """
+ Make a pixel grayed-out. If the pixel matches the maskcolor, it won't be
+ changed.
+ """
+
+ if (r,g,b) != maskColor:
+ return map(lambda x: int((230 - x) * factor) + x, (r,g,b))
+ else:
+ return (r,g,b)
+
+
+def DrawTreeItemButton(win, dc, rect, flags):
+ """ A simple replacement of wx.RendererNative.DrawTreeItemButton. """
+
+ # white background
+ dc.SetPen(wx.GREY_PEN)
+ dc.SetBrush(wx.WHITE_BRUSH)
+ dc.DrawRectangleRect(rect)
+
+ # black lines
+ xMiddle = rect.x + rect.width/2
+ yMiddle = rect.y + rect.height/2
+
+ # half of the length of the horz lines in "-" and "+"
+ halfWidth = rect.width/2 - 2
+ dc.SetPen(wx.BLACK_PEN)
+ dc.DrawLine(xMiddle - halfWidth, yMiddle,
+ xMiddle + halfWidth + 1, yMiddle)
+
+ if not flags & _CONTROL_EXPANDED:
+
+ # turn "-" into "+"
+ halfHeight = rect.height/2 - 2
+ dc.DrawLine(xMiddle, yMiddle - halfHeight,
+ xMiddle, yMiddle + halfHeight + 1)
+
+
+#---------------------------------------------------------------------------
+# DragImage Implementation
+# This Class Handles The Creation Of A Custom Image In Case Of Item Drag
+# And Drop.
+#---------------------------------------------------------------------------
+
+class DragImage(wx.DragImage):
+ """
+ This class handles the creation of a custom image in case of item drag
+ and drop.
+ """
+
+ def __init__(self, treeCtrl, item):
+ """
+ Default class constructor.
+ For internal use: do not call it in your code!
+ """
+
+ text = item.GetText()
+ font = item.Attr().GetFont()
+ colour = item.Attr().GetTextColour()
+ if colour is None:
+ colour = wx.BLACK
+ if font is None:
+ font = treeCtrl._normalFont
+
+ backcolour = treeCtrl.GetBackgroundColour()
+ r, g, b = int(backcolour.Red()), int(backcolour.Green()), int(backcolour.Blue())
+ backcolour = ((r >> 1) + 20, (g >> 1) + 20, (b >> 1) + 20)
+ backcolour = wx.Colour(backcolour[0], backcolour[1], backcolour[2])
+ self._backgroundColour = backcolour
+
+ tempdc = wx.ClientDC(treeCtrl)
+ tempdc.SetFont(font)
+ width, height, dummy = tempdc.GetMultiLineTextExtent(text + "M")
+
+ image = item.GetCurrentImage()
+
+ image_w, image_h = 0, 0
+ wcheck, hcheck = 0, 0
+ itemcheck = None
+ itemimage = None
+ ximagepos = 0
+ yimagepos = 0
+ xcheckpos = 0
+ ycheckpos = 0
+
+ if image != _NO_IMAGE:
+ if treeCtrl._imageListNormal:
+ image_w, image_h = treeCtrl._imageListNormal.GetSize(image)
+ image_w += 4
+ itemimage = treeCtrl._imageListNormal.GetBitmap(image)
+
+ checkimage = item.GetCurrentCheckedImage()
+
+ if checkimage is not None:
+ if treeCtrl._imageListCheck:
+ wcheck, hcheck = treeCtrl._imageListCheck.GetSize(checkimage)
+ wcheck += 4
+ itemcheck = treeCtrl._imageListCheck.GetBitmap(checkimage)
+
+ total_h = max(hcheck, height)
+ total_h = max(image_h, total_h)
+
+ if image_w:
+ ximagepos = wcheck
+ yimagepos = ((total_h > image_h) and [(total_h-image_h)/2] or [0])[0]
+
+ if checkimage is not None:
+ xcheckpos = 2
+ ycheckpos = ((total_h > image_h) and [(total_h-image_h)/2] or [0])[0] + 2
+
+ extraH = ((total_h > height) and [(total_h - height)/2] or [0])[0]
+
+ xtextpos = wcheck + image_w
+ ytextpos = extraH
+
+ total_h = max(image_h, hcheck)
+ total_h = max(total_h, height)
+
+ if total_h < 30:
+ total_h += 2 # at least 2 pixels
+ else:
+ total_h += total_h/10 # otherwise 10% extra spacing
+
+ total_w = image_w + wcheck + width
+
+ self._total_w = total_w
+ self._total_h = total_h
+ self._itemimage = itemimage
+ self._itemcheck = itemcheck
+ self._text = text
+ self._colour = colour
+ self._font = font
+ self._xtextpos = xtextpos
+ self._ytextpos = ytextpos
+ self._ximagepos = ximagepos
+ self._yimagepos = yimagepos
+ self._xcheckpos = xcheckpos
+ self._ycheckpos = ycheckpos
+ self._textwidth = width
+ self._textheight = height
+ self._extraH = extraH
+
+ self._bitmap = self.CreateBitmap()
+
+ wx.DragImage.__init__(self, self._bitmap)
+
+
+ def CreateBitmap(self):
+ """Actually creates the dnd bitmap."""
+
+ memory = wx.MemoryDC()
+
+ bitmap = wx.EmptyBitmap(self._total_w, self._total_h)
+ memory.SelectObject(bitmap)
+
+ memory.SetTextBackground(self._backgroundColour)
+ memory.SetBackground(wx.Brush(self._backgroundColour))
+ memory.SetFont(self._font)
+ memory.SetTextForeground(self._colour)
+ memory.Clear()
+
+ if self._itemimage:
+ memory.DrawBitmap(self._itemimage, self._ximagepos, self._yimagepos, True)
+
+ if self._itemcheck:
+ memory.DrawBitmap(self._itemcheck, self._xcheckpos, self._ycheckpos, True)
+
+ textrect = wx.Rect(self._xtextpos, self._ytextpos+self._extraH, self._textwidth, self._textheight)
+ memory.DrawLabel(self._text, textrect)
+
+ memory.SelectObject(wx.NullBitmap)
+
+ return bitmap
+
+
+# ----------------------------------------------------------------------------
+# TreeItemAttr: a structure containing the visual attributes of an item
+# ----------------------------------------------------------------------------
+
+class TreeItemAttr:
+ """Creates the item attributes (text colour, background colour and font)."""
+
+ def __init__(self, colText=wx.NullColour, colBack=wx.NullColour, font=wx.NullFont):
+ """
+ Default class constructor.
+ For internal use: do not call it in your code!
+ """
+
+ self._colText = colText
+ self._colBack = colBack
+ self._font = font
+
+ # setters
+ def SetTextColour(self, colText):
+ """Sets the attribute text colour."""
+
+ self._colText = colText
+
+
+ def SetBackgroundColour(self, colBack):
+ """Sets the attribute background colour."""
+
+ self._colBack = colBack
+
+
+ def SetFont(self, font):
+ """Sets the attribute font."""
+
+ self._font = font
+
+
+ # accessors
+ def HasTextColour(self):
+ """Returns whether the attribute has text colour."""
+
+ return self._colText != wx.NullColour
+
+
+ def HasBackgroundColour(self):
+ """Returns whether the attribute has background colour."""
+
+ return self._colBack != wx.NullColour
+
+
+ def HasFont(self):
+ """Returns whether the attribute has font."""
+
+ return self._font != wx.NullFont
+
+
+ # getters
+ def GetTextColour(self):
+ """Returns the attribute text colour."""
+
+ return self._colText
+
+
+ def GetBackgroundColour(self):
+ """Returns the attribute background colour."""
+
+ return self._colBack
+
+
+ def GetFont(self):
+ """Returns the attribute font."""
+
+ return self._font
+
+
+# ----------------------------------------------------------------------------
+# CommandTreeEvent Is A Special Subclassing Of wx.PyCommandEvent
+#
+# NB: Note That Not All The Accessors Make Sense For All The Events, See The
+# Event Description Below.
+# ----------------------------------------------------------------------------
+
+class CommandTreeEvent(wx.PyCommandEvent):
+ """
+ CommandTreeEvent is a special subclassing of wx.PyCommandEvent.
+ NB: note that not all the accessors make sense for all the events, see the
+ event description for every method in this class.
+ """
+
+ def __init__(self, type, id, item=None, evtKey=None, point=None,
+ label=None, **kwargs):
+ """
+ Default class constructor.
+ For internal use: do not call it in your code!
+ """
+
+ wx.PyCommandEvent.__init__(self, type, id, **kwargs)
+ self._item = item
+ self._evtKey = evtKey
+ self._pointDrag = point
+ self._label = label
+
+
+ def GetItem(self):
+ """
+ Gets the item on which the operation was performed or the newly selected
+ item for EVT_TREE_SEL_CHANGED/ING events.
+ """
+
+ return self._item
+
+
+ def SetItem(self, item):
+ """
+ Sets the item on which the operation was performed or the newly selected
+ item for EVT_TREE_SEL_CHANGED/ING events.
+ """
+
+ self._item = item
+
+
+ def GetOldItem(self):
+ """For EVT_TREE_SEL_CHANGED/ING events, gets the previously selected item."""
+
+ return self._itemOld
+
+
+ def SetOldItem(self, item):
+ """For EVT_TREE_SEL_CHANGED/ING events, sets the previously selected item."""
+
+ self._itemOld = item
+
+
+ def GetPoint(self):
+ """
+ Returns the point where the mouse was when the drag operation started
+ (for EVT_TREE_BEGIN(R)DRAG events only) or the click position.
+ """
+
+ return self._pointDrag
+
+
+ def SetPoint(self, pt):
+ """
+ Sets the point where the mouse was when the drag operation started
+ (for EVT_TREE_BEGIN(R)DRAG events only) or the click position.
+ """
+
+ self._pointDrag = pt
+
+
+ def GetKeyEvent(self):
+ """Keyboard data (for EVT_TREE_KEY_DOWN only)."""
+
+ return self._evtKey
+
+
+ def GetKeyCode(self):
+ """Returns the integer key code (for EVT_TREE_KEY_DOWN only)."""
+
+ return self._evtKey.GetKeyCode()
+
+
+ def SetKeyEvent(self, evt):
+ """Keyboard data (for EVT_TREE_KEY_DOWN only)."""
+
+ self._evtKey = evt
+
+
+ def GetLabel(self):
+ """Returns the label-itemtext (for EVT_TREE_BEGIN|END_LABEL_EDIT only)."""
+
+ return self._label
+
+
+ def SetLabel(self, label):
+ """Sets the label-itemtext (for EVT_TREE_BEGIN|END_LABEL_EDIT only)."""
+
+ self._label = label
+
+
+ def IsEditCancelled(self):
+ """Returns the edit cancel flag (for EVT_TREE_BEGIN|END_LABEL_EDIT only)."""
+
+ return self._editCancelled
+
+
+ def SetEditCanceled(self, editCancelled):
+ """Sets the edit cancel flag (for EVT_TREE_BEGIN|END_LABEL_EDIT only)."""
+
+ self._editCancelled = editCancelled
+
+
+ def SetToolTip(self, toolTip):
+ """Sets the tooltip for the item (for EVT_TREE_ITEM_GETTOOLTIP events)."""
+
+ self._label = toolTip
+
+
+ def GetToolTip(self):
+ """Gets the tooltip for the item (for EVT_TREE_ITEM_GETTOOLTIP events)."""
+
+ return self._label
+
+
+# ----------------------------------------------------------------------------
+# TreeEvent is a special class for all events associated with tree controls
+#
+# NB: note that not all accessors make sense for all events, see the event
+# descriptions below
+# ----------------------------------------------------------------------------
+
+class TreeEvent(CommandTreeEvent):
+
+ def __init__(self, type, id, item=None, evtKey=None, point=None,
+ label=None, **kwargs):
+ """
+ Default class constructor.
+ For internal use: do not call it in your code!
+ """
+
+ CommandTreeEvent.__init__(self, type, id, item, evtKey, point, label, **kwargs)
+ self.notify = wx.NotifyEvent(type, id)
+
+
+ def GetNotifyEvent(self):
+ """Returns the actual wx.NotifyEvent."""
+
+ return self.notify
+
+
+ def IsAllowed(self):
+ """Returns whether the event is allowed or not."""
+
+ return self.notify.IsAllowed()
+
+
+ def Veto(self):
+ """Vetos the event."""
+
+ self.notify.Veto()
+
+
+ def Allow(self):
+ """The event is allowed."""
+
+ self.notify.Allow()
+
+
+# -----------------------------------------------------------------------------
+# Auxiliary Classes: TreeRenameTimer
+# -----------------------------------------------------------------------------
+
+class TreeRenameTimer(wx.Timer):
+ """Timer used for enabling in-place edit."""
+
+ def __init__(self, owner):
+ """
+ Default class constructor.
+ For internal use: do not call it in your code!
+ """
+
+ wx.Timer.__init__(self)
+ self._owner = owner
+
+
+ def Notify(self):
+ """The timer has expired."""
+
+ self._owner.OnRenameTimer()
+
+
+# -----------------------------------------------------------------------------
+# Auxiliary Classes: TreeTextCtrl
+# This Is The Temporary wx.TextCtrl Created When You Edit The Text Of An Item
+# -----------------------------------------------------------------------------
+
+class TreeTextCtrl(wx.TextCtrl):
+ """Control used for in-place edit."""
+
+ def __init__(self, owner, item=None):
+ """
+ Default class constructor.
+ For internal use: do not call it in your code!
+ """
+
+ self._owner = owner
+ self._itemEdited = item
+ self._startValue = item.GetText()
+ self._finished = False
+ self._aboutToFinish = False
+
+ w = self._itemEdited.GetWidth()
+ h = self._itemEdited.GetHeight()
+
+ wnd = self._itemEdited.GetWindow()
+ if wnd:
+ w = w - self._itemEdited.GetWindowSize()[0]
+ h = 0
+
+ x, y = self._owner.CalcScrolledPosition(item.GetX(), item.GetY())
+
+ image_h = 0
+ image_w = 0
+
+ image = item.GetCurrentImage()
+
+ if image != _NO_IMAGE:
+
+ if self._owner._imageListNormal:
+ image_w, image_h = self._owner._imageListNormal.GetSize(image)
+ image_w += 4
+
+ else:
+
+ raise "\n ERROR: You Must Create An Image List To Use Images!"
+
+ checkimage = item.GetCurrentCheckedImage()
+
+ if checkimage is not None:
+ wcheck, hcheck = self._owner._imageListCheck.GetSize(checkimage)
+ wcheck += 4
+ else:
+ wcheck = 0
+
+ if wnd:
+ h = max(hcheck, image_h)
+ dc = wx.ClientDC(self._owner)
+ h = max(h, dc.GetTextExtent("Aq")[1])
+ h = h + 2
+
+ # FIXME: what are all these hardcoded 4, 8 and 11s really?
+ x += image_w + wcheck
+ w -= image_w + 4 + wcheck
+
+ if wx.Platform == "__WXMAC__":
+ bs = self.DoGetBestSize()
+ # edit control height
+ if h > bs.y - 8:
+ diff = h - ( bs.y - 8 )
+ h -= diff
+ y += diff / 2
+
+ wx.TextCtrl.__init__(self, self._owner, wx.ID_ANY, self._startValue,
+ wx.Point(x - 4, y), wx.Size(w + 15, h))
+
+ self.Bind(wx.EVT_CHAR, self.OnChar)
+ self.Bind(wx.EVT_KEY_UP, self.OnKeyUp)
+ self.Bind(wx.EVT_KILL_FOCUS, self.OnKillFocus)
+
+
+ def AcceptChanges(self):
+ """Accepts/refuses the changes made by the user."""
+
+ value = self.GetValue()
+
+ if value == self._startValue:
+ # nothing changed, always accept
+ # when an item remains unchanged, the owner
+ # needs to be notified that the user decided
+ # not to change the tree item label, and that
+ # the edit has been cancelled
+ self._owner.OnRenameCancelled(self._itemEdited)
+ return True
+
+ if not self._owner.OnRenameAccept(self._itemEdited, value):
+ # vetoed by the user
+ return False
+
+ # accepted, do rename the item
+ self._owner.SetItemText(self._itemEdited, value)
+
+ return True
+
+
+ def Finish(self):
+ """Finish editing."""
+
+ if not self._finished:
+
+## wxPendingDelete.Append(this)
+ self._finished = True
+ self._owner.SetFocusIgnoringChildren()
+ self._owner.ResetTextControl()
+
+
+ def OnChar(self, event):
+ """Handles the wx.EVT_CHAR event for TreeTextCtrl."""
+
+ keycode = event.GetKeyCode()
+
+ if keycode == wx.WXK_RETURN:
+ self._aboutToFinish = True
+ # Notify the owner about the changes
+ self.AcceptChanges()
+ # Even if vetoed, close the control (consistent with MSW)
+ wx.CallAfter(self.Finish)
+
+ elif keycode == wx.WXK_ESCAPE:
+ self.StopEditing()
+
+ else:
+ event.Skip()
+
+
+ def OnKeyUp(self, event):
+ """Handles the wx.EVT_KEY_UP event for TreeTextCtrl."""
+
+ if not self._finished:
+
+ # auto-grow the textctrl:
+ parentSize = self._owner.GetSize()
+ myPos = self.GetPosition()
+ mySize = self.GetSize()
+
+ sx, sy = self.GetTextExtent(self.GetValue() + "M")
+ if myPos.x + sx > parentSize.x:
+ sx = parentSize.x - myPos.x
+ if mySize.x > sx:
+ sx = mySize.x
+
+ self.SetSize((sx, -1))
+
+ event.Skip()
+
+
+ def OnKillFocus(self, event):
+ """Handles the wx.EVT_KILL_FOCUS event for TreeTextCtrl."""
+
+ # I commented out those lines, and everything seems to work fine.
+ # But why in the world are these lines of code here? Maybe GTK
+ # or MAC give troubles?
+
+## if not self._finished and not self._aboutToFinish:
+##
+## # We must finish regardless of success, otherwise we'll get
+## # focus problems:
+##
+## if not self.AcceptChanges():
+## self._owner.OnRenameCancelled(self._itemEdited)
+
+ # We must let the native text control handle focus, too, otherwise
+ # it could have problems with the cursor (e.g., in wxGTK).
+ event.Skip()
+
+
+ def StopEditing(self):
+ """Suddenly stops the editing."""
+
+ self._owner.OnRenameCancelled(self._itemEdited)
+ self.Finish()
+
+
+ def item(self):
+ """Returns the item currently edited."""
+
+ return self._itemEdited
+
+
+# -----------------------------------------------------------------------------
+# Auxiliary Classes: TreeFindTimer
+# Timer Used To Clear CustomTreeCtrl._findPrefix If No Key Was Pressed For A
+# Sufficiently Long Time.
+# -----------------------------------------------------------------------------
+
+class TreeFindTimer(wx.Timer):
+ """
+ Timer used to clear CustomTreeCtrl._findPrefix if no key was pressed
+ for a sufficiently long time.
+ """
+
+ def __init__(self, owner):
+ """
+ Default class constructor.
+ For internal use: do not call it in your code!
+ """
+
+ wx.Timer.__init__(self)
+ self._owner = owner
+
+
+ def Notify(self):
+ """The timer has expired."""
+
+ self._owner._findPrefix = ""
+
+
+# -----------------------------------------------------------------------------
+# GenericTreeItem Implementation.
+# This Class Holds All The Information And Methods For Every Single Item In
+# CustomTreeCtrl.
+# -----------------------------------------------------------------------------
+
+class GenericTreeItem:
+ """
+ This class holds all the information and methods for every single item in
+ CustomTreeCtrl. No wx based.
+ """
+
+ def __init__(self, parent, text="", ct_type=0, wnd=None, image=-1, selImage=-1, data=None):
+ """
+ Default class constructor.
+ For internal use: do not call it in your code!
+ """
+
+ # since there can be very many of these, we save size by chosing
+ # the smallest representation for the elements and by ordering
+ # the members to avoid padding.
+ self._text = text # label to be rendered for item
+ self._data = data # user-provided data
+
+ self._children = [] # list of children
+ self._parent = parent # parent of this item
+
+ self._attr = None # attributes???
+
+ # tree ctrl images for the normal, selected, expanded and
+ # expanded+selected states
+ self._images = [-1, -1, -1, -1]
+ self._images[TreeItemIcon_Normal] = image
+ self._images[TreeItemIcon_Selected] = selImage
+ self._images[TreeItemIcon_Expanded] = _NO_IMAGE
+ self._images[TreeItemIcon_SelectedExpanded] = _NO_IMAGE
+
+ self._checkedimages = [None, None, None, None]
+
+ self._x = 0 # (virtual) offset from top
+ self._y = 0 # (virtual) offset from left
+ self._width = 0 # width of this item
+ self._height = 0 # height of this item
+
+ self._isCollapsed = True
+ self._hasHilight = False # same as focused
+ self._hasPlus = False # used for item which doesn't have
+ # children but has a [+] button
+ self._isBold = False # render the label in bold font
+ self._isItalic = False # render the label in italic font
+ self._ownsAttr = False # delete attribute when done
+ self._type = ct_type # item type: 0=normal, 1=check, 2=radio
+ self._checked = False # only meaningful for check and radio
+ self._enabled = True # flag to enable/disable an item
+ self._hypertext = False # indicates if the item is hypertext
+ self._visited = False # visited state for an hypertext item
+
+ if self._type > 0:
+ # do not construct the array for normal items
+ self._checkedimages[TreeItemIcon_Checked] = 0
+ self._checkedimages[TreeItemIcon_NotChecked] = 1
+ self._checkedimages[TreeItemIcon_Flagged] = 2
+ self._checkedimages[TreeItemIcon_NotFlagged] = 3
+
+ if parent:
+ if parent.GetType() == 2 and not parent.IsChecked():
+ # if the node parent is a radio not enabled, we are disabled
+ self._enabled = False
+
+ self._wnd = wnd # are we holding a window?
+
+ if wnd:
+ if wnd.GetSizer(): # the window is a complex one hold by a sizer
+ size = wnd.GetBestSize()
+ else: # simple window, without sizers
+ size = wnd.GetSize()
+
+ # We have to bind the wx.EVT_SET_FOCUS for the associated window
+ # No other solution to handle the focus changing from an item in
+ # CustomTreeCtrl and the window associated to an item
+ # Do better strategies exist?
+ self._wnd.Bind(wx.EVT_SET_FOCUS, self.OnSetFocus)
+
+ self._height = size.GetHeight() + 2
+ self._width = size.GetWidth()
+ self._windowsize = size
+
+ # We don't show the window if the item is collapsed
+ if self._isCollapsed:
+ self._wnd.Show(False)
+
+ # The window is enabled only if the item is enabled
+ self._wnd.Enable(self._enabled)
+ self._windowenabled = self._enabled
+
+
+ def IsOk(self):
+ """
+ Returns whether the item is ok or not. Useless on Python, but added for
+ backward compatibility with the C++ implementation.
+ """
+
+ return True
+
+
+ def GetChildren(self):
+ """Returns the item's children."""
+
+ return self._children
+
+
+ def GetText(self):
+ """Returns the item text."""
+
+ return self._text
+
+
+ def GetImage(self, which=TreeItemIcon_Normal):
+ """Returns the item image for a particular state."""
+
+ return self._images[which]
+
+
+ def GetCheckedImage(self, which=TreeItemIcon_Checked):
+ """Returns the item check image. Meaningful only for radio & check items."""
+
+ return self._checkedimages[which]
+
+
+ def GetData(self):
+ """Returns the data associated to this item."""
+
+ return self._data
+
+
+ def SetImage(self, image, which):
+ """Sets the item image."""
+
+ self._images[which] = image
+
+
+ def SetData(self, data):
+ """Sets the data associated to this item."""
+
+ self._data = data
+
+
+ def SetHasPlus(self, has=True):
+ """Sets whether an item has the 'plus' button."""
+
+ self._hasPlus = has
+
+
+ def SetBold(self, bold):
+ """Sets the item font bold."""
+
+ self._isBold = bold
+
+
+ def SetItalic(self, italic):
+ """Sets the item font italic."""
+
+ self._isItalic = italic
+
+
+ def GetX(self):
+ """Returns the x position on an item in the ScrolledWindow."""
+
+ return self._x
+
+
+ def GetY(self):
+ """Returns the y position on an item in the ScrolledWindow."""
+
+ return self._y
+
+
+ def SetX(self, x):
+ """Sets the x position on an item in the ScrolledWindow."""
+
+ self._x = x
+
+
+ def SetY(self, y):
+ """Sets the y position on an item in the ScrolledWindow."""
+
+ self._y = y
+
+
+ def GetHeight(self):
+ """Returns the height of the item."""
+
+ return self._height
+
+
+ def GetWidth(self):
+ """Returns the width of the item."""
+
+ return self._width
+
+
+ def SetHeight(self, h):
+ """Sets the height of the item."""
+
+ self._height = h
+
+
+ def SetWidth(self, w):
+ """Sets the width of the item."""
+
+ self._width = w
+
+
+ def SetWindow(self, wnd):
+ """Sets the window associated to the item."""
+
+ self._wnd = wnd
+
+
+ def GetWindow(self):
+ """Returns the window associated to the item."""
+
+ return self._wnd
+
+
+ def GetWindowEnabled(self):
+ """Returns whether the associated window is enabled or not."""
+
+ if not self._wnd:
+ raise "\nERROR: This Item Has No Window Associated"
+
+ return self._windowenabled
+
+
+ def SetWindowEnabled(self, enable=True):
+ """Sets whether the associated window is enabled or not."""
+
+ if not self._wnd:
+ raise "\nERROR: This Item Has No Window Associated"
+
+ self._windowenabled = enable
+ self._wnd.Enable(enable)
+
+
+ def GetWindowSize(self):
+ """Returns the associated window size."""
+
+ return self._windowsize
+
+
+ def OnSetFocus(self, event):
+ """Handles the wx.EVT_SET_FOCUS event for the associated window."""
+
+ treectrl = self._wnd.GetParent()
+ select = treectrl.GetSelection()
+
+ # If the window is associated to an item that currently is selected
+ # (has focus) we don't kill the focus. Otherwise we do it.
+ if select != self:
+ treectrl._hasFocus = False
+ else:
+ treectrl._hasFocus = True
+
+ event.Skip()
+
+
+ def GetType(self):
+ """
+ Returns the item type. It should be one of:
+ 0: normal items
+ 1: checkbox item
+ 2: radiobutton item
+ """
+
+ return self._type
+
+
+ def SetHyperText(self, hyper=True):
+ """Sets whether the item is hypertext or not."""
+
+ self._hypertext = hyper
+
+
+ def SetVisited(self, visited=True):
+ """Sets whether an hypertext item was visited or not."""
+
+ self._visited = visited
+
+
+ def GetVisited(self):
+ """Returns whether an hypertext item was visited or not."""
+
+ return self._visited
+
+
+ def IsHyperText(self):
+ """Returns whether the item is hypetext or not."""
+
+ return self._hypertext
+
+
+ def GetParent(self):
+ """Gets the item parent."""
+
+ return self._parent
+
+
+ def Insert(self, child, index):
+ """Inserts an item in the item children."""
+
+ self._children.insert(index, child)
+
+
+ def Expand(self):
+ """Expand the item."""
+
+ self._isCollapsed = False
+
+
+ def Collapse(self):
+ """Collapse the item."""
+
+ self._isCollapsed = True
+
+
+ def SetHilight(self, set=True):
+ """Sets the item focus/unfocus."""
+
+ self._hasHilight = set
+
+
+ def HasChildren(self):
+ """Returns whether the item has children or not."""
+
+ return len(self._children) > 0
+
+
+ def IsSelected(self):
+ """Returns whether the item is selected or not."""
+
+ return self._hasHilight != 0
+
+
+ def IsExpanded(self):
+ """Returns whether the item is expanded or not."""
+
+ return not self._isCollapsed
+
+
+ def IsChecked(self):
+ """Returns whether the item is checked or not."""
+
+ return self._checked
+
+
+ def Check(self, checked=True):
+ """Check an item. Meaningful only for check and radio items."""
+
+ self._checked = checked
+
+
+ def HasPlus(self):
+ """Returns whether the item has the plus button or not."""
+
+ return self._hasPlus or self.HasChildren()
+
+
+ def IsBold(self):
+ """Returns whether the item font is bold or not."""
+
+ return self._isBold != 0
+
+
+ def IsItalic(self):
+ """Returns whether the item font is italic or not."""
+
+ return self._isItalic != 0
+
+
+ def Enable(self, enable=True):
+ """Enables/disables the item."""
+
+ self._enabled = enable
+
+
+ def IsEnabled(self):
+ """Returns whether the item is enabled or not."""
+
+ return self._enabled
+
+
+ def GetAttributes(self):
+ """Returns the item attributes (font, colours)."""
+
+ return self._attr
+
+
+ def Attr(self):
+ """Creates a new attribute (font, colours)."""
+
+ if not self._attr:
+
+ self._attr = TreeItemAttr()
+ self._ownsAttr = True
+
+ return self._attr
+
+
+ def SetAttributes(self, attr):
+ """Sets the item attributes (font, colours)."""
+
+ if self._ownsAttr:
+ del self._attr
+
+ self._attr = attr
+ self._ownsAttr = False
+
+
+ def AssignAttributes(self, attr):
+ """Assigns the item attributes (font, colours)."""
+
+ self.SetAttributes(attr)
+ self._ownsAttr = True
+
+
+ def DeleteChildren(self, tree):
+ """Deletes the item children."""
+
+ for child in self._children:
+ if tree:
+ tree.SendDeleteEvent(child)
+
+ child.DeleteChildren(tree)
+
+ if child == tree._select_me:
+ tree._select_me = None
+
+ # We have to destroy the associated window
+ wnd = child.GetWindow()
+ if wnd:
+ wnd.Destroy()
+ child._wnd = None
+
+ if child in tree._itemWithWindow:
+ tree._itemWithWindow.remove(child)
+
+ del child
+
+ self._children = []
+
+
+ def SetText(self, text):
+ """Sets the item text."""
+
+ self._text = text
+
+
+ def GetChildrenCount(self, recursively=True):
+ """Gets the number of children."""
+
+ count = len(self._children)
+
+ if not recursively:
+ return count
+
+ total = count
+
+ for n in xrange(count):
+ total += self._children[n].GetChildrenCount()
+
+ return total
+
+
+ def GetSize(self, x, y, theButton):
+ """Returns the item size."""
+
+ bottomY = self._y + theButton.GetLineHeight(self)
+
+ if y < bottomY:
+ y = bottomY
+
+ width = self._x + self._width
+
+ if x < width:
+ x = width
+
+ if self.IsExpanded():
+ for child in self._children:
+ x, y = child.GetSize(x, y, theButton)
+
+ return x, y
+
+
+ def HitTest(self, point, theCtrl, flags=0, level=0):
+ """
+ HitTest method for an item. Called from the main window HitTest.
+ see the CustomTreeCtrl HitTest method for the flags explanation.
+ """
+
+ # for a hidden root node, don't evaluate it, but do evaluate children
+ if not (level == 0 and theCtrl.HasFlag(TR_HIDE_ROOT)):
+
+ # evaluate the item
+ h = theCtrl.GetLineHeight(self)
+
+ if point.y > self._y and point.y < self._y + h:
+
+ y_mid = self._y + h/2
+
+ if point.y < y_mid:
+ flags |= TREE_HITTEST_ONITEMUPPERPART
+ else:
+ flags |= TREE_HITTEST_ONITEMLOWERPART
+
+ xCross = self._x - theCtrl.GetSpacing()
+
+ if wx.Platform == "__WXMAC__":
+ # according to the drawing code the triangels are drawn
+ # at -4 , -4 from the position up to +10/+10 max
+ if point.x > xCross-4 and point.x < xCross+10 and point.y > y_mid-4 and \
+ point.y < y_mid+10 and self.HasPlus() and theCtrl.HasButtons():
+
+ flags |= TREE_HITTEST_ONITEMBUTTON
+ return self, flags
+ else:
+ # 5 is the size of the plus sign
+ if point.x > xCross-6 and point.x < xCross+6 and point.y > y_mid-6 and \
+ point.y < y_mid+6 and self.HasPlus() and theCtrl.HasButtons():
+
+ flags |= TREE_HITTEST_ONITEMBUTTON
+ return self, flags
+
+ if point.x >= self._x and point.x <= self._x + self._width:
+
+ image_w = -1
+ wcheck = 0
+
+ # assuming every image (normal and selected) has the same size!
+ if self.GetImage() != _NO_IMAGE and theCtrl._imageListNormal:
+ image_w, image_h = theCtrl._imageListNormal.GetSize(self.GetImage())
+
+ if self.GetCheckedImage() is not None:
+ wcheck, hcheck = theCtrl._imageListCheck.GetSize(self.GetCheckedImage())
+
+ if wcheck and point.x <= self._x + wcheck + 1:
+ flags |= TREE_HITTEST_ONITEMCHECKICON
+ return self, flags
+
+ if image_w != -1 and point.x <= self._x + wcheck + image_w + 1:
+ flags |= TREE_HITTEST_ONITEMICON
+ else:
+ flags |= TREE_HITTEST_ONITEMLABEL
+
+ return self, flags
+
+ if point.x < self._x:
+ flags |= TREE_HITTEST_ONITEMINDENT
+ if point.x > self._x + self._width:
+ flags |= TREE_HITTEST_ONITEMRIGHT
+
+ return self, flags
+
+ # if children are expanded, fall through to evaluate them
+ if self._isCollapsed:
+ return None, 0
+
+ # evaluate children
+ for child in self._children:
+ res, flags = child.HitTest(point, theCtrl, flags, level + 1)
+ if res != None:
+ return res, flags
+
+ return None, 0
+
+
+ def GetCurrentImage(self):
+ """Returns the current item image."""
+
+ image = _NO_IMAGE
+
+ if self.IsExpanded():
+
+ if self.IsSelected():
+
+ image = self.GetImage(TreeItemIcon_SelectedExpanded)
+
+ if image == _NO_IMAGE:
+
+ # we usually fall back to the normal item, but try just the
+ # expanded one (and not selected) first in this case
+ image = self.GetImage(TreeItemIcon_Expanded)
+
+ else: # not expanded
+
+ if self.IsSelected():
+ image = self.GetImage(TreeItemIcon_Selected)
+
+ # maybe it doesn't have the specific image we want,
+ # try the default one instead
+ if image == _NO_IMAGE:
+ image = self.GetImage()
+
+ return image
+
+
+ def GetCurrentCheckedImage(self):
+ """Returns the current item check image."""
+
+ if self._type == 0:
+ return None
+
+ if self.IsChecked():
+ if self._type == 1: # Checkbox
+ return self._checkedimages[TreeItemIcon_Checked]
+ else: # Radiobutton
+ return self._checkedimages[TreeItemIcon_Flagged]
+ else:
+ if self._type == 1: # Checkbox
+ return self._checkedimages[TreeItemIcon_NotChecked]
+ else: # Radiobutton
+ return self._checkedimages[TreeItemIcon_NotFlagged]
+
+
+def EventFlagsToSelType(style, shiftDown=False, ctrlDown=False):
+ """
+ Translate the key or mouse event flag to the type of selection we
+ are dealing with.
+ """
+
+ is_multiple = (style & TR_MULTIPLE) != 0
+ extended_select = shiftDown and is_multiple
+ unselect_others = not (extended_select or (ctrlDown and is_multiple))
+
+ return is_multiple, extended_select, unselect_others
+
+
+# -----------------------------------------------------------------------------
+# CustomTreeCtrl Main Implementation.
+# This Is The Main Class.
+# -----------------------------------------------------------------------------
+
+class CustomTreeCtrl(wx.ScrolledWindow):
+
+ def __init__(self, parent, id=wx.ID_ANY, pos=wx.DefaultPosition, size=wx.DefaultSize,
+ style=0, ctstyle=TR_DEFAULT_STYLE, validator=wx.DefaultValidator,
+ name="CustomTreeCtrl"):
+ """
+ Default class constructor.
+
+ parent: parent window. Must not be none.
+
+ id: window identifier. A value of -1 indicates a default value.
+
+ pos: window position.
+
+ size: window size. If the default size (-1, -1) is specified then the window is sized appropriately.
+
+ style: the underlying wx.ScrolledWindow style
+
+ ctstyle: CustomTreeCtrl window style. This can be one of:
+ TR_NO_BUTTONS
+ TR_HAS_BUTTONS # draw collapsed/expanded btns
+ TR_NO_LINES # don't draw lines at all
+ TR_LINES_AT_ROOT # connect top-level nodes
+ TR_TWIST_BUTTONS # draw mac-like twist buttons
+ TR_SINGLE # single selection mode
+ TR_MULTIPLE # can select multiple items
+ TR_EXTENDED # todo: allow extended selection
+ TR_HAS_VARIABLE_ROW_HEIGHT # allows rows to have variable height
+ TR_EDIT_LABELS # can edit item labels
+ TR_ROW_LINES # put border around items
+ TR_HIDE_ROOT # don't display root node
+ TR_FULL_ROW_HIGHLIGHT # highlight full horizontal space
+ TR_AUTO_CHECK_CHILD # only meaningful for checkboxes
+ TR_AUTO_TOGGLE_CHILD # only meaningful for checkboxes
+
+ validator: window validator.
+
+ name: window name.
+ """
+
+ self._current = self._key_current = self._anchor = self._select_me = None
+ self._hasFocus = False
+ self._dirty = False
+
+ # Default line height: it will soon be changed
+ self._lineHeight = 10
+ # Item indent wrt parent
+ self._indent = 15
+ # item horizontal spacing between the start and the text
+ self._spacing = 18
+
+ # Brushes for focused/unfocused items (also gradient type)
+ self._hilightBrush = wx.Brush(wx.SystemSettings_GetColour(wx.SYS_COLOUR_HIGHLIGHT))
+ btnshadow = wx.SystemSettings_GetColour(wx.SYS_COLOUR_BTNSHADOW)
+ self._hilightUnfocusedBrush = wx.Brush(btnshadow)
+ r, g, b = btnshadow.Red(), btnshadow.Green(), btnshadow.Blue()
+ backcolour = ((r >> 1) - 20, (g >> 1) - 20, (b >> 1) - 20)
+ backcolour = wx.Colour(backcolour[0], backcolour[1], backcolour[2])
+ self._hilightUnfocusedBrush2 = wx.Brush(backcolour)
+
+ # image list for icons
+ self._imageListNormal = self._imageListButtons = self._imageListState = self._imageListCheck = None
+ self._ownsImageListNormal = self._ownsImageListButtons = self._ownsImageListState = False
+
+ # Drag and drop initial settings
+ self._dragCount = 0
+ self._countDrag = 0
+ self._isDragging = False
+ self._dropTarget = self._oldSelection = None
+ self._dragImage = None
+ self._underMouse = None
+
+ # TextCtrl initial settings for editable items
+ self._textCtrl = None
+ self._renameTimer = None
+
+ # This one allows us to handle Freeze() and Thaw() calls
+ self._freezeCount = 0
+
+ self._findPrefix = ""
+ self._findTimer = None
+
+ self._dropEffectAboveItem = False
+ self._lastOnSame = False
+
+ # Default normal and bold fonts for an item
+ self._hasFont = True
+ self._normalFont = wx.SystemSettings_GetFont(wx.SYS_DEFAULT_GUI_FONT)
+ self._boldFont = wx.Font(self._normalFont.GetPointSize(), self._normalFont.GetFamily(),
+ self._normalFont.GetStyle(), wx.BOLD, self._normalFont.GetUnderlined(),
+ self._normalFont.GetFaceName(), self._normalFont.GetEncoding())
+
+
+ # Hyperlinks things
+ self._hypertextfont = wx.Font(self._normalFont.GetPointSize(), self._normalFont.GetFamily(),
+ self._normalFont.GetStyle(), wx.NORMAL, True,
+ self._normalFont.GetFaceName(), self._normalFont.GetEncoding())
+ self._hypertextnewcolour = wx.BLUE
+ self._hypertextvisitedcolour = wx.Colour(200, 47, 200)
+ self._isonhyperlink = False
+
+ # Default CustomTreeCtrl background colour.
+ self._backgroundColour = wx.WHITE
+
+ # Background image settings
+ self._backgroundImage = None
+ self._imageStretchStyle = _StyleTile
+
+ # Disabled items colour
+ self._disabledColour = wx.Colour(180, 180, 180)
+
+ # Gradient selection colours
+ self._firstcolour = color= wx.SystemSettings_GetColour(wx.SYS_COLOUR_HIGHLIGHT)
+ self._secondcolour = wx.WHITE
+ self._usegradients = False
+ self._gradientstyle = 0 # Horizontal Gradient
+
+ # Vista Selection Styles
+ self._vistaselection = False
+
+ # Connection lines style
+ if wx.Platform != "__WXMAC__":
+ self._dottedPen = wx.Pen("grey", 1, wx.USER_DASH)
+ self._dottedPen.SetDashes([1,1])
+ self._dottedPen.SetCap(wx.CAP_BUTT)
+ else:
+ self._dottedPen = wx.Pen("grey", 1)
+
+ # Pen Used To Draw The Border Around Selected Items
+ self._borderPen = wx.BLACK_PEN
+ self._cursor = wx.StockCursor(wx.CURSOR_ARROW)
+
+ # For Appended Windows
+ self._hasWindows = False
+ self._itemWithWindow = []
+
+ if wx.Platform == "__WXMAC__":
+
+ platform, major, minor = wx.GetOsVersion()
+
+ ctstyle &= ~TR_LINES_AT_ROOT
+ ctstyle |= TR_NO_LINES
+
+ if major < 10:
+ ctstyle |= TR_ROW_LINES
+
+ self._windowStyle = ctstyle
+
+ # Create the default check image list
+ self.SetImageListCheck(13, 13)
+
+ # A constant to use my translation of RendererNative.DrawTreeItemButton
+ # if the wxPython version is less than 2.6.2.1.
+ if wx.VERSION_STRING < "2.6.2.1":
+ self._drawingfunction = DrawTreeItemButton
+ else:
+ self._drawingfunction = wx.RendererNative.Get().DrawTreeItemButton
+
+ # Create our container... at last!
+ wx.ScrolledWindow.__init__(self, parent, id, pos, size, style|wx.HSCROLL|wx.VSCROLL, name)
+
+ # If the tree display has no buttons, but does have
+ # connecting lines, we can use a narrower layout.
+ # It may not be a good idea to force this...
+ if not self.HasButtons() and not self.HasFlag(TR_NO_LINES):
+ self._indent= 10
+ self._spacing = 10
+
+ self.SetValidator(validator)
+
+ attr = self.GetDefaultAttributes()
+ self.SetOwnForegroundColour(attr.colFg)
+ self.SetOwnBackgroundColour(wx.WHITE)
+
+ if not self._hasFont:
+ self.SetOwnFont(attr.font)
+
+ self.SetSize(size)
+
+ # Bind the events
+ self.Bind(wx.EVT_PAINT, self.OnPaint)
+ self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground)
+ self.Bind(wx.EVT_MOUSE_EVENTS, self.OnMouse)
+ self.Bind(wx.EVT_KEY_DOWN, self.OnKeyDown)
+ self.Bind(wx.EVT_SET_FOCUS, self.OnSetFocus)
+ self.Bind(wx.EVT_KILL_FOCUS, self.OnKillFocus)
+ self.Bind(EVT_TREE_ITEM_GETTOOLTIP, self.OnGetToolTip)
+ self.Bind(wx.EVT_IDLE, self.OnInternalIdle)
+ self.Bind(wx.EVT_WINDOW_DESTROY, self.OnDestroy)
+
+ # Sets the focus to ourselves: this is useful if you have items
+ # with associated widgets.
+ self.SetFocus()
+
+ return True
+
+
+ def OnDestroy(self, event):
+ """Handles the wx.EVT_WINDOW_DESTROY event."""
+
+ # Here there may be something I miss... do I have to destroy
+ # something else?
+ if self._renameTimer and self._renameTimer.IsRunning():
+ self._renameTimer.Stop()
+ del self._renameTimer
+
+ if self._findTimer and self._findTimer.IsRunning():
+ self._findTimer.Stop()
+ del self._findTimer
+
+ event.Skip()
+
+
+ def GetCount(self):
+ """Returns the global number of items in the tree."""
+
+ if not self._anchor:
+ # the tree is empty
+ return 0
+
+ count = self._anchor.GetChildrenCount()
+
+ if not self.HasFlag(TR_HIDE_ROOT):
+ # take the root itself into account
+ count = count + 1
+
+ return count
+
+
+ def GetIndent(self):
+ """Returns the item indentation."""
+
+ return self._indent
+
+
+ def GetSpacing(self):
+ """Returns the spacing between the start and the text."""
+
+ return self._spacing
+
+
+ def GetRootItem(self):
+ """Returns the root item."""
+
+ return self._anchor
+
+
+ def GetSelection(self):
+ """Returns the current selection: TR_SINGLE only."""
+
+ return self._current
+
+
+ def ToggleItemSelection(self, item):
+ """Toggles the item selection."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ self.SelectItem(item, not self.IsSelected(item))
+
+
+ def EnableChildren(self, item, enable=True):
+ """Enables/disables item children. Used internally."""
+
+ torefresh = False
+ if item.IsExpanded():
+ torefresh = True
+
+ if item.GetType() == 2 and enable and not item.IsChecked():
+ # We hit a radiobutton item not checked, we don't want to
+ # enable the children
+ return
+
+ child, cookie = self.GetFirstChild(item)
+ while child:
+ self.EnableItem(child, enable, torefresh=torefresh)
+ # Recurse on tree
+ if child.GetType != 2 or (child.GetType() == 2 and item.IsChecked()):
+ self.EnableChildren(child, enable)
+ (child, cookie) = self.GetNextChild(item, cookie)
+
+
+ def EnableItem(self, item, enable=True, torefresh=True):
+ """Enables/disables an item."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ if item.IsEnabled() == enable:
+ return
+
+ if not enable and item.IsSelected():
+ self.SelectItem(item, False)
+
+ item.Enable(enable)
+ wnd = item.GetWindow()
+
+ # Handles the eventual window associated to the item
+ if wnd:
+ wndenable = item.GetWindowEnabled()
+ if enable:
+ if wndenable:
+ wnd.Enable(enable)
+ else:
+ wnd.Enable(enable)
+
+ if torefresh:
+ # We have to refresh the item line
+ dc = wx.ClientDC(self)
+ self.CalculateSize(item, dc)
+ self.RefreshLine(item)
+
+
+ def IsEnabled(self, item):
+ """Returns whether an item is enabled or disabled."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ return item.IsEnabled()
+
+
+ def SetDisabledColour(self, colour):
+ """Sets the items disabled colour."""
+
+ self._disabledColour = colour
+ self._dirty = True
+
+
+ def GetDisabledColour(self):
+ """Returns the items disabled colour."""
+
+ return self._disabledColour
+
+
+ def IsItemChecked(self, item):
+ """Returns whether an item is checked or not."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ return item.IsChecked()
+
+
+ def CheckItem2(self, item, checked=True, torefresh=False):
+ """Used internally to avoid EVT_TREE_ITEM_CHECKED events."""
+
+ if item.GetType() == 0:
+ return
+
+ item.Check(checked)
+
+ if torefresh:
+ dc = wx.ClientDC(self)
+ self.CalculateSize(item, dc)
+ self.RefreshLine(item)
+
+
+ def UnCheckRadioParent(self, item, checked=False):
+ """Used internally to handle radio node parent correctly."""
+
+ e = TreeEvent(wxEVT_TREE_ITEM_CHECKING, self.GetId())
+ e.SetItem(item)
+ e.SetEventObject(self)
+
+ if self.GetEventHandler().ProcessEvent(e):
+ return False
+
+ item.Check(checked)
+ dc = wx.ClientDC(self)
+ self.RefreshLine(item)
+ self.EnableChildren(item, checked)
+ e = TreeEvent(wxEVT_TREE_ITEM_CHECKED, self.GetId())
+ e.SetItem(item)
+ e.SetEventObject(self)
+ self.GetEventHandler().ProcessEvent(e)
+
+ return True
+
+
+ def CheckItem(self, item, checked=True):
+ """
+ Actually checks/uncheks an item, sending (eventually) the two
+ events EVT_TREE_ITEM_CHECKING/EVT_TREE_ITEM_CHECKED.
+ """
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ # Should we raise an error here?!?
+ if item.GetType() == 0:
+ return
+
+ if item.GetType() == 2: # it's a radio button
+ if not checked and item.IsChecked(): # Try To Unckeck?
+ if item.HasChildren():
+ self.UnCheckRadioParent(item, checked)
+ return
+ else:
+ if not self.UnCheckRadioParent(item, checked):
+ return
+
+ self.CheckSameLevel(item, False)
+ return
+
+ # Radiobuttons are done, let's handle checkbuttons...
+ e = TreeEvent(wxEVT_TREE_ITEM_CHECKING, self.GetId())
+ e.SetItem(item)
+ e.SetEventObject(self)
+
+ if self.GetEventHandler().ProcessEvent(e):
+ # Blocked by user
+ return
+
+ item.Check(checked)
+ dc = wx.ClientDC(self)
+ self.RefreshLine(item)
+
+ if self._windowStyle & TR_AUTO_CHECK_CHILD:
+ ischeck = self.IsItemChecked(item)
+ self.AutoCheckChild(item, ischeck)
+ elif self._windowStyle & TR_AUTO_TOGGLE_CHILD:
+ self.AutoToggleChild(item)
+
+ e = TreeEvent(wxEVT_TREE_ITEM_CHECKED, self.GetId())
+ e.SetItem(item)
+ e.SetEventObject(self)
+ self.GetEventHandler().ProcessEvent(e)
+
+
+ def AutoToggleChild(self, item):
+ """Transverses the tree and toggles the items. Meaningful only for check items."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ child, cookie = self.GetFirstChild(item)
+
+ torefresh = False
+ if item.IsExpanded():
+ torefresh = True
+
+ # Recurse on tree
+ while child:
+ if child.GetType() == 1 and child.IsEnabled():
+ self.CheckItem2(child, not child.IsChecked(), torefresh=torefresh)
+ self.AutoToggleChild(child)
+ (child, cookie) = self.GetNextChild(item, cookie)
+
+
+ def AutoCheckChild(self, item, checked):
+ """Transverses the tree and checks/unchecks the items. Meaningful only for check items."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ (child, cookie) = self.GetFirstChild(item)
+
+ torefresh = False
+ if item.IsExpanded():
+ torefresh = True
+
+ while child:
+ if child.GetType() == 1 and child.IsEnabled():
+ self.CheckItem2(child, checked, torefresh=torefresh)
+ self.AutoCheckChild(child, checked)
+ (child, cookie) = self.GetNextChild(item, cookie)
+
+
+ def CheckChilds(self, item, checked=True):
+ """Programatically check/uncheck item children. Does not generate EVT_TREE_CHECK* events."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ if checked == None:
+ self.AutoToggleChild(item)
+ else:
+ self.AutoCheckChild(item, checked)
+
+
+ def CheckSameLevel(self, item, checked=False):
+ """
+ Uncheck radio items which are on the same level of the checked one.
+ Used internally.
+ """
+
+ parent = item.GetParent()
+
+ if not parent:
+ return
+
+ torefresh = False
+ if parent.IsExpanded():
+ torefresh = True
+
+ (child, cookie) = self.GetFirstChild(parent)
+ while child:
+ if child.GetType() == 2 and child != item:
+ self.CheckItem2(child, checked, torefresh=torefresh)
+ if child.GetType != 2 or (child.GetType() == 2 and child.IsChecked()):
+ self.EnableChildren(child, checked)
+ (child, cookie) = self.GetNextChild(parent, cookie)
+
+
+ def EditLabel(self, item):
+ """Starts editing an item label."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ self.Edit(item)
+
+
+ def ShouldInheritColours(self):
+ """We don't inherit colours from anyone."""
+
+ return False
+
+
+ def SetIndent(self, indent):
+ """Sets item indentation."""
+
+ self._indent = indent
+ self._dirty = True
+
+
+ def SetSpacing(self, spacing):
+ """Sets item spacing."""
+
+ self._spacing = spacing
+ self._dirty = True
+
+
+ def HasFlag(self, flag):
+ """Returns whether CustomTreeCtrl has a flag."""
+
+ return self._windowStyle & flag
+
+
+ def HasChildren(self, item):
+ """Returns whether an item has children or not."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ return len(item.GetChildren()) > 0
+
+
+ def GetChildrenCount(self, item, recursively=True):
+ """Gets the item children count."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ return item.GetChildrenCount(recursively)
+
+
+ def SetTreeStyle(self, styles):
+ """Sets the CustomTreeCtrl style. See __init__ method for the styles explanation."""
+
+ # Do not try to expand the root node if it hasn't been created yet
+ if self._anchor and not self.HasFlag(TR_HIDE_ROOT) and styles & TR_HIDE_ROOT:
+
+ # if we will hide the root, make sure children are visible
+ self._anchor.SetHasPlus()
+ self._anchor.Expand()
+ self.CalculatePositions()
+
+ # right now, just sets the styles. Eventually, we may
+ # want to update the inherited styles, but right now
+ # none of the parents has updatable styles
+
+ if self._windowStyle & TR_MULTIPLE and not (styles & TR_MULTIPLE):
+ selections = self.GetSelections()
+ for select in selections[0:-1]:
+ self.SelectItem(select, False)
+
+ self._windowStyle = styles
+ self._dirty = True
+
+
+ def GetTreeStyle(self):
+ """Returns the CustomTreeCtrl style."""
+
+ return self._windowStyle
+
+
+ def HasButtons(self):
+ """Returns whether CustomTreeCtrl has the TR_AHS_BUTTONS flag."""
+
+ return self.HasFlag(TR_HAS_BUTTONS)
+
+
+# -----------------------------------------------------------------------------
+# functions to work with tree items
+# -----------------------------------------------------------------------------
+
+ def GetItemText(self, item):
+ """Returns the item text."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ return item.GetText()
+
+
+ def GetItemImage(self, item, which):
+ """Returns the item image."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ return item.GetImage(which)
+
+
+ def GetPyData(self, item):
+ """Returns the data associated to an item."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ return item.GetData()
+
+ GetItemPyData = GetPyData
+
+
+ def GetItemTextColour(self, item):
+ """Returns the item text colour."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ return item.Attr().GetTextColour()
+
+
+ def GetItemBackgroundColour(self, item):
+ """Returns the item background colour."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ return item.Attr().GetBackgroundColour()
+
+
+ def GetItemFont(self, item):
+ """Returns the item font."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ return item.Attr().GetFont()
+
+
+ def IsItemHyperText(self, item):
+ """Returns whether an item is hypertext or not."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ return item.IsHyperText()
+
+
+ def SetItemText(self, item, text):
+ """Sets the item text."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ dc = wx.ClientDC(self)
+ item.SetText(text)
+ self.CalculateSize(item, dc)
+ self.RefreshLine(item)
+
+
+ def SetItemImage(self, item, image, which=TreeItemIcon_Normal):
+ """Sets the item image, depending on the item state."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ item.SetImage(image, which)
+
+ dc = wx.ClientDC(self)
+ self.CalculateSize(item, dc)
+ self.RefreshLine(item)
+
+
+ def SetPyData(self, item, data):
+ """Sets the data associated to an item."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ item.SetData(data)
+
+ SetItemPyData = SetPyData
+
+
+ def SetItemHasChildren(self, item, has=True):
+ """Forces the appearance of the button next to the item."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ item.SetHasPlus(has)
+ self.RefreshLine(item)
+
+
+ def SetItemBold(self, item, bold=True):
+ """Sets the item font bold/unbold."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ # avoid redrawing the tree if no real change
+ if item.IsBold() != bold:
+ item.SetBold(bold)
+ self._dirty = True
+
+
+ def SetItemItalic(self, item, italic=True):
+ """Sets the item font italic/non-italic."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ if item.IsItalic() != italic:
+ itemFont = self.GetItemFont(item)
+ if itemFont != wx.NullFont:
+ style = wx.ITALIC
+ if not italic:
+ style = ~style
+
+ item.SetItalic(italic)
+ itemFont.SetStyle(style)
+ self.SetItemFont(item, itemFont)
+ self._dirty = True
+
+
+ def SetItemDropHighlight(self, item, highlight=True):
+ """
+ Gives the item the visual feedback for drag and drop operations.
+ This is useful when something is dragged from outside the CustomTreeCtrl.
+ """
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ if highlight:
+ bg = wx.SystemSettings_GetColour(wx.SYS_COLOUR_HIGHLIGHT)
+ fg = wx.SystemSettings_GetColour(wx.SYS_COLOUR_HIGHLIGHTTEXT)
+
+ item.Attr().SetTextColour(fg)
+ item.Attr.SetBackgroundColour(bg)
+ self.RefreshLine(item)
+
+
+ def SetItemTextColour(self, item, col):
+ """Sets the item text colour."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ if self.GetItemTextColour(item) == col:
+ return
+
+ item.Attr().SetTextColour(col)
+ self.RefreshLine(item)
+
+
+ def SetItemBackgroundColour(self, item, col):
+ """Sets the item background colour."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ item.Attr().SetBackgroundColour(col)
+ self.RefreshLine(item)
+
+
+ def SetItemHyperText(self, item, hyper=True):
+ """Sets whether the item is hypertext or not."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ item.SetHyperText(hyper)
+ self.RefreshLine(item)
+
+
+ def SetItemFont(self, item, font):
+ """Sets the item font."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ if self.GetItemFont(item) == font:
+ return
+
+ item.Attr().SetFont(font)
+ self._dirty = True
+
+
+ def SetFont(self, font):
+ """Sets the CustomTreeCtrl font."""
+
+ wx.ScrolledWindow.SetFont(self, font)
+
+ self._normalFont = font
+ self._boldFont = wx.Font(self._normalFont.GetPointSize(), self._normalFont.GetFamily(),
+ self._normalFont.GetStyle(), wx.BOLD, self._normalFont.GetUnderlined(),
+ self._normalFont.GetFaceName(), self._normalFont.GetEncoding())
+
+ return True
+
+
+ def GetHyperTextFont(self):
+ """Returns the font used to render an hypertext item."""
+
+ return self._hypertextfont
+
+
+ def SetHyperTextFont(self, font):
+ """Sets the font used to render an hypertext item."""
+
+ self._hypertextfont = font
+ self._dirty = True
+
+
+ def SetHyperTextNewColour(self, colour):
+ """Sets the colour used to render a non-visited hypertext item."""
+
+ self._hypertextnewcolour = colour
+ self._dirty = True
+
+
+ def GetHyperTextNewColour(self):
+ """Returns the colour used to render a non-visited hypertext item."""
+
+ return self._hypertextnewcolour
+
+
+ def SetHyperTextVisitedColour(self, colour):
+ """Sets the colour used to render a visited hypertext item."""
+
+ self._hypertextvisitedcolour = colour
+ self._dirty = True
+
+
+ def GetHyperTextVisitedColour(self):
+ """Returns the colour used to render a visited hypertext item."""
+
+ return self._hypertextvisitedcolour
+
+
+ def SetItemVisited(self, item, visited=True):
+ """Sets whether an hypertext item was visited."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ item.SetVisited(visited)
+ self.RefreshLine(item)
+
+
+ def GetItemVisited(self, item):
+ """Returns whether an hypertext item was visited."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ return item.GetVisited()
+
+
+ def SetHilightFocusColour(self, colour):
+ """
+ Sets the colour used to highlight focused selected items.
+ This is applied only if gradient and Windows Vista styles are disabled.
+ """
+
+ self._hilightBrush = wx.Brush(colour)
+ self.RefreshSelected()
+
+
+ def SetHilightNonFocusColour(self, colour):
+ """
+ Sets the colour used to highlight unfocused selected items.
+ This is applied only if gradient and Windows Vista styles are disabled.
+ """
+
+ self._hilightUnfocusedBrush = wx.Brush(colour)
+ self.RefreshSelected()
+
+
+ def GetHilightFocusColour(self):
+ """
+ Returns the colour used to highlight focused selected items.
+ This is applied only if gradient and Windows Vista styles are disabled.
+ """
+
+ return self._hilightBrush.GetColour()
+
+
+ def GetHilightNonFocusColour(self):
+ """
+ Returns the colour used to highlight unfocused selected items.
+ This is applied only if gradient and Windows Vista styles are disabled.
+ """
+
+ return self._hilightUnfocusedBrush.GetColour()
+
+
+ def SetFirstGradientColour(self, colour=None):
+ """Sets the first gradient colour."""
+
+ if colour is None:
+ colour = wx.SystemSettings_GetColour(wx.SYS_COLOUR_HIGHLIGHT)
+
+ self._firstcolour = colour
+ if self._usegradients:
+ self.RefreshSelected()
+
+
+ def SetSecondGradientColour(self, colour=None):
+ """Sets the second gradient colour."""
+
+ if colour is None:
+ # No colour given, generate a slightly darker from the
+ # CustomTreeCtrl background colour
+ color = self.GetBackgroundColour()
+ r, g, b = int(color.Red()), int(color.Green()), int(color.Blue())
+ color = ((r >> 1) + 20, (g >> 1) + 20, (b >> 1) + 20)
+ colour = wx.Colour(color[0], color[1], color[2])
+
+ self._secondcolour = colour
+
+ if self._usegradients:
+ self.RefreshSelected()
+
+
+ def GetFirstGradientColour(self):
+ """Returns the first gradient colour."""
+
+ return self._firstcolour
+
+
+ def GetSecondGradientColour(self):
+ """Returns the second gradient colour."""
+
+ return self._secondcolour
+
+
+ def EnableSelectionGradient(self, enable=True):
+ """Globally enables/disables drawing of gradient selection."""
+
+ self._usegradients = enable
+ self._vistaselection = False
+ self.RefreshSelected()
+
+
+ def SetGradientStyle(self, vertical=0):
+ """
+ Sets the gradient style:
+ 0: horizontal gradient
+ 1: vertical gradient
+ """
+
+ # 0 = Horizontal, 1 = Vertical
+ self._gradientstyle = vertical
+
+ if self._usegradients:
+ self.RefreshSelected()
+
+
+ def GetGradientStyle(self):
+ """
+ Returns the gradient style:
+ 0: horizontal gradient
+ 1: vertical gradient
+ """
+
+ return self._gradientstyle
+
+
+ def EnableSelectionVista(self, enable=True):
+ """Globally enables/disables drawing of Windows Vista selection."""
+
+ self._usegradients = False
+ self._vistaselection = enable
+ self.RefreshSelected()
+
+
+ def SetBorderPen(self, pen):
+ """
+ Sets the pen used to draw the selected item border.
+ The border pen is not used if the Windows Vista style is applied.
+ """
+
+ self._borderPen = pen
+ self.RefreshSelected()
+
+
+ def GetBorderPen(self):
+ """
+ Returns the pen used to draw the selected item border.
+ The border pen is not used if the Windows Vista style is applied.
+ """
+
+ return self._borderPen
+
+
+ def SetConnectionPen(self, pen):
+ """Sets the pen used to draw the connecting lines between items."""
+
+ self._dottedPen = pen
+ self._dirty = True
+
+
+ def GetConnectionPen(self):
+ """Returns the pen used to draw the connecting lines between items."""
+
+ return self._dottedPen
+
+
+ def SetBackgroundImage(self, image):
+ """Sets the CustomTreeCtrl background image (can be none)."""
+
+ self._backgroundImage = image
+ self.Refresh()
+
+
+ def GetBackgroundImage(self):
+ """Returns the CustomTreeCtrl background image (can be none)."""
+
+ return self._backgroundImage
+
+
+ def GetItemWindow(self, item):
+ """Returns the window associated to the item (if any)."""
+
+ if not item:
+ raise "\nERROR: Invalid Item"
+
+ return item.GetWindow()
+
+
+ def GetItemWindowEnabled(self, item):
+ """Returns whether the window associated to the item is enabled."""
+
+ if not item:
+ raise "\nERROR: Invalid Item"
+
+ return item.GetWindowEnabled()
+
+
+ def SetItemWindowEnabled(self, item, enable=True):
+ """Enables/disables the window associated to the item."""
+
+ if not item:
+ raise "\nERROR: Invalid Item"
+
+ item.SetWindowEnabled(enable)
+
+
+ def GetItemType(self, item):
+ """
+ Returns the item type:
+ 0: normal
+ 1: checkbox item
+ 2: radiobutton item
+ """
+
+ if not item:
+ raise "\nERROR: Invalid Item"
+
+ return item.GetType()
+
+# -----------------------------------------------------------------------------
+# item status inquiries
+# -----------------------------------------------------------------------------
+
+ def IsVisible(self, item):
+ """Returns whether the item is visible or not."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ # An item is only visible if it's not a descendant of a collapsed item
+ parent = item.GetParent()
+
+ while parent:
+
+ if not parent.IsExpanded():
+ return False
+
+ parent = parent.GetParent()
+
+ startX, startY = self.GetViewStart()
+ clientSize = self.GetClientSize()
+
+ rect = self.GetBoundingRect(item)
+
+ if not rect:
+ return False
+ if rect.GetWidth() == 0 or rect.GetHeight() == 0:
+ return False
+ if rect.GetBottom() < 0 or rect.GetTop() > clientSize.y:
+ return False
+ if rect.GetRight() < 0 or rect.GetLeft() > clientSize.x:
+ return False
+
+ return True
+
+
+ def ItemHasChildren(self, item):
+ """Returns whether the item has children or not."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ # consider that the item does have children if it has the "+" button: it
+ # might not have them (if it had never been expanded yet) but then it
+ # could have them as well and it's better to err on this side rather than
+ # disabling some operations which are restricted to the items with
+ # children for an item which does have them
+ return item.HasPlus()
+
+
+ def IsExpanded(self, item):
+ """Returns whether the item is expanded or not."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ return item.IsExpanded()
+
+
+ def IsSelected(self, item):
+ """Returns whether the item is selected or not."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ return item.IsSelected()
+
+
+ def IsBold(self, item):
+ """Returns whether the item font is bold or not."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ return item.IsBold()
+
+
+ def IsItalic(self, item):
+ """Returns whether the item font is italic or not."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ return item.IsItalic()
+
+
+# -----------------------------------------------------------------------------
+# navigation
+# -----------------------------------------------------------------------------
+
+ def GetItemParent(self, item):
+ """Gets the item parent."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ return item.GetParent()
+
+
+ def GetFirstChild(self, item):
+ """Gets the item first child."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ cookie = 0
+ return self.GetNextChild(item, cookie)
+
+
+ def GetNextChild(self, item, cookie):
+ """
+ Gets the item next child based on the 'cookie' parameter.
+ This method has no sense if you do not call GetFirstChild() before.
+ """
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ children = item.GetChildren()
+
+ # it's ok to cast cookie to size_t, we never have indices big enough to
+ # overflow "void *"
+
+ if cookie < len(children):
+
+ return children[cookie], cookie+1
+
+ else:
+
+ # there are no more of them
+ return None, cookie
+
+
+ def GetLastChild(self, item):
+ """Gets the item last child."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ children = item.GetChildren()
+ return (len(children) == 0 and [None] or [children[-1]])[0]
+
+
+ def GetNextSibling(self, item):
+ """Gets the next sibling of an item."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ i = item
+ parent = i.GetParent()
+
+ if parent == None:
+
+ # root item doesn't have any siblings
+ return None
+
+ siblings = parent.GetChildren()
+ index = siblings.index(i)
+
+ n = index + 1
+ return (n == len(siblings) and [None] or [siblings[n]])[0]
+
+
+ def GetPrevSibling(self, item):
+ """Gets the previous sibling of an item."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ i = item
+ parent = i.GetParent()
+
+ if parent == None:
+
+ # root item doesn't have any siblings
+ return None
+
+ siblings = parent.GetChildren()
+ index = siblings.index(i)
+
+ return (index == 0 and [None] or [siblings[index-1]])[0]
+
+
+ def GetNext(self, item):
+ """Gets the next item. Only for internal use right now."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ i = item
+
+ # First see if there are any children.
+ children = i.GetChildren()
+ if len(children) > 0:
+ return children[0]
+ else:
+ # Try a sibling of this or ancestor instead
+ p = item
+ toFind = None
+ while p and not toFind:
+ toFind = self.GetNextSibling(p)
+ p = self.GetItemParent(p)
+
+ return toFind
+
+
+ def GetFirstVisibleItem(self):
+ """Returns the first visible item."""
+
+ id = self.GetRootItem()
+ if not id:
+ return id
+
+ while id:
+ if self.IsVisible(id):
+ return id
+ id = self.GetNext(id)
+
+ return None
+
+
+ def GetNextVisible(self, item):
+ """Returns the next visible item."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ id = item
+
+ while id:
+ id = self.GetNext(id)
+ if id and self.IsVisible(id):
+ return id
+
+ return None
+
+
+ def GetPrevVisible(self, item):
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ raise "\nERROR: Not Implemented"
+
+ return None
+
+
+ def ResetTextControl(self):
+ """Called by TreeTextCtrl when it marks itself for deletion."""
+
+ self._textCtrl.Destroy()
+ self._textCtrl = None
+
+
+ def FindItem(self, idParent, prefixOrig):
+ """Finds the first item starting with the given prefix after the given item."""
+
+ # match is case insensitive as this is more convenient to the user: having
+ # to press Shift-letter to go to the item starting with a capital letter
+ # would be too bothersome
+ prefix = prefixOrig.lower()
+
+ # determine the starting point: we shouldn't take the current item (this
+ # allows to switch between two items starting with the same letter just by
+ # pressing it) but we shouldn't jump to the next one if the user is
+ # continuing to type as otherwise he might easily skip the item he wanted
+ id = idParent
+
+ if len(prefix) == 1:
+ id = self.GetNext(id)
+
+ # look for the item starting with the given prefix after it
+ while id and not self.GetItemText(id).lower().startswith(prefix):
+
+ id = self.GetNext(id)
+
+ # if we haven't found anything...
+ if not id:
+
+ # ... wrap to the beginning
+ id = self.GetRootItem()
+ if self.HasFlag(TR_HIDE_ROOT):
+ # can't select virtual root
+ id = self.GetNext(id)
+
+ # and try all the items (stop when we get to the one we started from)
+ while id != idParent and not self.GetItemText(id).lower().startswith(prefix):
+ id = self.GetNext(id)
+
+ return id
+
+
+# -----------------------------------------------------------------------------
+# operations
+# -----------------------------------------------------------------------------
+
+ def DoInsertItem(self, parentId, previous, text, ct_type=0, wnd=None, image=-1, selImage=-1, data=None):
+ """Actually inserts an item in the tree."""
+
+ if wnd is not None and not (self._windowStyle & TR_HAS_VARIABLE_ROW_HEIGHT):
+ raise "\nERROR: In Order To Append/Insert Controls You Have To Use The Style TR_HAS_VARIABLE_ROW_HEIGHT"
+
+ if text.find("\n") >= 0 and not (self._windowStyle & TR_HAS_VARIABLE_ROW_HEIGHT):
+ raise "\nERROR: In Order To Append/Insert A MultiLine Text You Have To Use The Style TR_HAS_VARIABLE_ROW_HEIGHT"
+
+ if ct_type < 0 or ct_type > 2:
+ raise "\nERROR: Item Type Should Be 0 (Normal), 1 (CheckBox) or 2 (RadioButton). "
+
+ parent = parentId
+
+ if not parent:
+
+ # should we give a warning here?
+ return self.AddRoot(text, ct_type, wnd, image, selImage, data)
+
+ self._dirty = True # do this first so stuff below doesn't cause flicker
+
+ item = GenericTreeItem(parent, text, ct_type, wnd, image, selImage, data)
+
+ if wnd is not None:
+ self._hasWindows = True
+ self._itemWithWindow.append(item)
+
+ parent.Insert(item, previous)
+
+ return item
+
+
+ def AddRoot(self, text, ct_type=0, wnd=None, image=-1, selImage=-1, data=None):
+ """Adds a root to the CustomTreeCtrl. Only one root must exist."""
+
+ if self._anchor:
+ raise "\nERROR: Tree Can Have Only One Root"
+
+ if wnd is not None and not (self._windowStyle & TR_HAS_VARIABLE_ROW_HEIGHT):
+ raise "\nERROR: In Order To Append/Insert Controls You Have To Use The Style TR_HAS_VARIABLE_ROW_HEIGHT"
+
+ if text.find("\n") >= 0 and not (self._windowStyle & TR_HAS_VARIABLE_ROW_HEIGHT):
+ raise "\nERROR: In Order To Append/Insert A MultiLine Text You Have To Use The Style TR_HAS_VARIABLE_ROW_HEIGHT"
+
+ if ct_type < 0 or ct_type > 2:
+ raise "\nERROR: Item Type Should Be 0 (Normal), 1 (CheckBox) or 2 (RadioButton). "
+
+ self._dirty = True # do this first so stuff below doesn't cause flicker
+
+ self._anchor = GenericTreeItem(None, text, ct_type, wnd, image, selImage, data)
+
+ if wnd is not None:
+ self._hasWindows = True
+ self._itemWithWindow.append(self._anchor)
+
+ if self.HasFlag(TR_HIDE_ROOT):
+
+ # if root is hidden, make sure we can navigate
+ # into children
+ self._anchor.SetHasPlus()
+ self._anchor.Expand()
+ self.CalculatePositions()
+
+ if not self.HasFlag(TR_MULTIPLE):
+
+ self._current = self._key_current = self._anchor
+ self._current.SetHilight(True)
+
+ return self._anchor
+
+
+ def PrependItem(self, parent, text, ct_type=0, wnd=None, image=-1, selImage=-1, data=None):
+ """Appends an item as a first child of parent."""
+
+ if wnd is not None and not (self._windowStyle & TR_HAS_VARIABLE_ROW_HEIGHT):
+ raise "\nERROR: In Order To Append/Insert Controls You Have To Use The Style TR_HAS_VARIABLE_ROW_HEIGHT"
+
+ if text.find("\n") >= 0 and not (self._windowStyle & TR_HAS_VARIABLE_ROW_HEIGHT):
+ raise "\nERROR: In Order To Append/Insert A MultiLine Text You Have To Use The Style TR_HAS_VARIABLE_ROW_HEIGHT"
+
+ return self.DoInsertItem(parent, 0, text, ct_type, wnd, image, selImage, data)
+
+
+ def InsertItemByItem(self, parentId, idPrevious, text, ct_type=0, wnd=None, image=-1, selImage=-1, data=None):
+ """Auxiliary function to cope with the C++ hideous multifunction."""
+
+ if wnd is not None and not (self._windowStyle & TR_HAS_VARIABLE_ROW_HEIGHT):
+ raise "\nERROR: In Order To Append/Insert Controls You Have To Use The Style TR_HAS_VARIABLE_ROW_HEIGHT"
+
+ if text.find("\n") >= 0 and not (self._windowStyle & TR_HAS_VARIABLE_ROW_HEIGHT):
+ raise "\nERROR: In Order To Append/Insert A MultiLine Text You Have To Use The Style TR_HAS_VARIABLE_ROW_HEIGHT"
+
+ parent = parentId
+
+ if not parent:
+ # should we give a warning here?
+ return self.AddRoot(text, ct_type, wnd, image, selImage, data)
+
+ index = -1
+ if idPrevious:
+
+ try:
+ index = parent.GetChildren().index(idPrevious)
+ except:
+ raise "ERROR: Previous Item In CustomTreeCtrl.InsertItem() Is Not A Sibling"
+
+ return self.DoInsertItem(parentId, index+1, text, ct_type, wnd, image, selImage, data)
+
+
+ def InsertItemByIndex(self, parentId, before, text, ct_type=0, wnd=None, image=-1, selImage=-1, data=None):
+ """Auxiliary function to cope with the C++ hideous multifunction."""
+
+ if wnd is not None and not (self._windowStyle & TR_HAS_VARIABLE_ROW_HEIGHT):
+ raise "\nERROR: In Order To Append/Insert Controls You Have To Use The Style TR_HAS_VARIABLE_ROW_HEIGHT"
+
+ if text.find("\n") >= 0 and not (self._windowStyle & TR_HAS_VARIABLE_ROW_HEIGHT):
+ raise "\nERROR: In Order To Append/Insert A MultiLine Text You Have To Use The Style TR_HAS_VARIABLE_ROW_HEIGHT"
+
+ parent = parentId
+
+ if not parent:
+ # should we give a warning here?
+ return self.AddRoot(text, ct_type, wnd, image, selImage, data)
+
+ return self.DoInsertItem(parentId, before, text, ct_type, wnd, image, selImage, data)
+
+
+ def InsertItem(self, parentId, input, text, ct_type=0, wnd=None, image=-1, selImage=-1, data=None):
+ """Inserts an item after the given previous."""
+
+ if wnd is not None and not (self._windowStyle & TR_HAS_VARIABLE_ROW_HEIGHT):
+ raise "\nERROR: In Order To Append/Insert Controls You Have To Use The Style TR_HAS_VARIABLE_ROW_HEIGHT"
+
+ if text.find("\n") >= 0 and not (self._windowStyle & TR_HAS_VARIABLE_ROW_HEIGHT):
+ raise "\nERROR: In Order To Append/Insert A MultiLine Text You Have To Use The Style TR_HAS_VARIABLE_ROW_HEIGHT"
+
+ if type(input) == type(1):
+ return self.InsertItemByIndex(parentId, input, text, ct_type, wnd, image, selImage, data)
+ else:
+ return self.InsertItemByItem(parentId, input, text, ct_type, wnd, image, selImage, data)
+
+
+ def AppendItem(self, parentId, text, ct_type=0, wnd=None, image=-1, selImage=-1, data=None):
+ """Appends an item as a last child of its parent."""
+
+ if wnd is not None and not (self._windowStyle & TR_HAS_VARIABLE_ROW_HEIGHT):
+ raise "\nERROR: In Order To Append/Insert Controls You Have To Use The Style TR_HAS_VARIABLE_ROW_HEIGHT"
+
+ if text.find("\n") >= 0 and not (self._windowStyle & TR_HAS_VARIABLE_ROW_HEIGHT):
+ raise "\nERROR: In Order To Append/Insert A MultiLine Text You Have To Use The Style TR_HAS_VARIABLE_ROW_HEIGHT"
+
+ parent = parentId
+
+ if not parent:
+ # should we give a warning here?
+ return self.AddRoot(text, ct_type, wnd, image, selImage, data)
+
+ return self.DoInsertItem(parent, len(parent.GetChildren()), text, ct_type, wnd, image, selImage, data)
+
+
+ def SendDeleteEvent(self, item):
+ """Actully sends the EVT_TREE_DELETE_ITEM event."""
+
+ event = TreeEvent(wxEVT_TREE_DELETE_ITEM, self.GetId())
+ event._item = item
+ event.SetEventObject(self)
+ self.ProcessEvent(event)
+
+
+ def IsDescendantOf(self, parent, item):
+ """Checks if the given item is under another one."""
+
+ while item:
+
+ if item == parent:
+
+ # item is a descendant of parent
+ return True
+
+ item = item.GetParent()
+
+ return False
+
+
+ # Don't leave edit or selection on a child which is about to disappear
+ def ChildrenClosing(self, item):
+ """We are about to destroy the item children."""
+
+ if self._textCtrl != None and item != self._textCtrl.item() and self.IsDescendantOf(item, self._textCtrl.item()):
+ self._textCtrl.StopEditing()
+
+ if item != self._key_current and self.IsDescendantOf(item, self._key_current):
+ self._key_current = None
+
+ if self.IsDescendantOf(item, self._select_me):
+ self._select_me = item
+
+ if item != self._current and self.IsDescendantOf(item, self._current):
+ self._current.SetHilight(False)
+ self._current = None
+ self._select_me = item
+
+
+ def DeleteChildren(self, item):
+ """Delete item children."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ self._dirty = True # do this first so stuff below doesn't cause flicker
+
+ self.ChildrenClosing(item)
+ item.DeleteChildren(self)
+
+
+ def Delete(self, item):
+ """Delete an item."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ self._dirty = True # do this first so stuff below doesn't cause flicker
+
+ if self._textCtrl != None and self.IsDescendantOf(item, self._textCtrl.item()):
+ # can't delete the item being edited, cancel editing it first
+ self._textCtrl.StopEditing()
+
+ parent = item.GetParent()
+
+ # don't keep stale pointers around!
+ if self.IsDescendantOf(item, self._key_current):
+
+ # Don't silently change the selection:
+ # do it properly in idle time, so event
+ # handlers get called.
+
+ # self._key_current = parent
+ self._key_current = None
+
+ # self._select_me records whether we need to select
+ # a different item, in idle time.
+ if self._select_me and self.IsDescendantOf(item, self._select_me):
+ self._select_me = parent
+
+ if self.IsDescendantOf(item, self._current):
+
+ # Don't silently change the selection:
+ # do it properly in idle time, so event
+ # handlers get called.
+
+ # self._current = parent
+ self._current = None
+ self._select_me = parent
+
+ # remove the item from the tree
+ if parent:
+
+ parent.GetChildren().remove(item) # remove by value
+
+ else: # deleting the root
+
+ # nothing will be left in the tree
+ self._anchor = None
+
+ # and delete all of its children and the item itself now
+ item.DeleteChildren(self)
+ self.SendDeleteEvent(item)
+
+ if item == self._select_me:
+ self._select_me = None
+
+ # Remove the item with window
+ if item in self._itemWithWindow:
+ wnd = item.GetWindow()
+ wnd.Hide()
+ wnd.Destroy()
+ item._wnd = None
+ self._itemWithWindow.remove(item)
+
+ del item
+
+
+ def DeleteAllItems(self):
+ """Delete all items in the CustomTreeCtrl."""
+
+ if self._anchor:
+ self.Delete(self._anchor)
+
+
+ def Expand(self, item):
+ """
+ Expands an item, sending a EVT_TREE_ITEM_EXPANDING and
+ EVT_TREE_ITEM_EXPANDED events.
+ """
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ if self.HasFlag(TR_HIDE_ROOT) and item == self.GetRootItem():
+ raise "\nERROR: Can't Expand An Hidden Root. "
+
+ if not item.HasPlus():
+ return
+
+ if item.IsExpanded():
+ return
+
+ event = TreeEvent(wxEVT_TREE_ITEM_EXPANDING, self.GetId())
+ event._item = item
+ event.SetEventObject(self)
+
+ if self.ProcessEvent(event) and not event.IsAllowed():
+ # cancelled by program
+ return
+
+ item.Expand()
+ self.CalculatePositions()
+
+ self.RefreshSubtree(item)
+
+ if self._hasWindows:
+ # We hide the associated window here, we may show it after
+ self.HideWindows()
+
+ event.SetEventType(wxEVT_TREE_ITEM_EXPANDED)
+ self.ProcessEvent(event)
+
+
+ def ExpandAll(self, item):
+ """Expands all the items."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ if not self.HasFlag(TR_HIDE_ROOT) or item != GetRootItem():
+ self.Expand(item)
+ if not self.IsExpanded(item):
+ return
+
+ child, cookie = self.GetFirstChild(item)
+
+ while child:
+ self.ExpandAll(child)
+ child, cookie = self.GetNextChild(item, cookie)
+
+
+ def Collapse(self, item):
+ """
+ Collapse an item, sending a EVT_TREE_ITEM_COLLAPSING and
+ EVT_TREE_ITEM_COLLAPSED events.
+ """
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ if self.HasFlag(TR_HIDE_ROOT) and item == self.GetRootItem():
+ raise "\nERROR: Can't Collapse An Hidden Root. "
+
+ if not item.IsExpanded():
+ return
+
+ event = TreeEvent(wxEVT_TREE_ITEM_COLLAPSING, self.GetId())
+ event._item = item
+ event.SetEventObject(self)
+ if self.ProcessEvent(event) and not event.IsAllowed():
+ # cancelled by program
+ return
+
+ self.ChildrenClosing(item)
+ item.Collapse()
+
+ self.CalculatePositions()
+ self.RefreshSubtree(item)
+
+ if self._hasWindows:
+ self.HideWindows()
+
+ event.SetEventType(wxEVT_TREE_ITEM_COLLAPSED)
+ self.ProcessEvent(event)
+
+
+ def CollapseAndReset(self, item):
+ """Collapse the given item and deletes its children."""
+
+ self.Collapse(item)
+ self.DeleteChildren(item)
+
+
+ def Toggle(self, item):
+ """Toggles the item state (collapsed/expanded)."""
+
+ if item.IsExpanded():
+ self.Collapse(item)
+ else:
+ self.Expand(item)
+
+
+ def HideWindows(self):
+ """Hides the windows associated to the items. Used internally."""
+
+ for child in self._itemWithWindow:
+ if not self.IsVisible(child):
+ wnd = child.GetWindow()
+ wnd.Hide()
+
+
+ def Unselect(self):
+ """Unselects the current selection."""
+
+ if self._current:
+
+ self._current.SetHilight(False)
+ self.RefreshLine(self._current)
+
+ self._current = None
+ self._select_me = None
+
+
+ def UnselectAllChildren(self, item):
+ """Unselects all the children of the given item."""
+
+ if item.IsSelected():
+
+ item.SetHilight(False)
+ self.RefreshLine(item)
+
+ if item.HasChildren():
+ for child in item.GetChildren():
+ self.UnselectAllChildren(child)
+
+
+ def UnselectAll(self):
+ """Unselect all the items."""
+
+ rootItem = self.GetRootItem()
+
+ # the tree might not have the root item at all
+ if rootItem:
+ self.UnselectAllChildren(rootItem)
+
+
+ # Recursive function !
+ # To stop we must have crt_item<last_item
+ # Algorithm :
+ # Tag all next children, when no more children,
+ # Move to parent (not to tag)
+ # Keep going... if we found last_item, we stop.
+
+ def TagNextChildren(self, crt_item, last_item, select):
+ """Used internally."""
+
+ parent = crt_item.GetParent()
+
+ if parent == None: # This is root item
+ return self.TagAllChildrenUntilLast(crt_item, last_item, select)
+
+ children = parent.GetChildren()
+ index = children.index(crt_item)
+
+ count = len(children)
+
+ for n in xrange(index+1, count):
+ if self.TagAllChildrenUntilLast(children[n], last_item, select):
+ return True
+
+ return self.TagNextChildren(parent, last_item, select)
+
+
+ def TagAllChildrenUntilLast(self, crt_item, last_item, select):
+ """Used internally."""
+
+ crt_item.SetHilight(select)
+ self.RefreshLine(crt_item)
+
+ if crt_item == last_item:
+ return True
+
+ if crt_item.HasChildren():
+ for child in crt_item.GetChildren():
+ if self.TagAllChildrenUntilLast(child, last_item, select):
+ return True
+
+ return False
+
+
+ def SelectItemRange(self, item1, item2):
+ """Selects all the items between item1 and item2."""
+
+ self._select_me = None
+
+ # item2 is not necessary after item1
+ # choice first' and 'last' between item1 and item2
+ first = (item1.GetY() < item2.GetY() and [item1] or [item2])[0]
+ last = (item1.GetY() < item2.GetY() and [item2] or [item1])[0]
+
+ select = self._current.IsSelected()
+
+ if self.TagAllChildrenUntilLast(first, last, select):
+ return
+
+ self.TagNextChildren(first, last, select)
+
+
+ def DoSelectItem(self, item, unselect_others=True, extended_select=False):
+ """Actually selects/unselects an item, sending a EVT_TREE_SEL_CHANGED event."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ self._select_me = None
+
+ is_single = not (self.GetTreeStyle() & TR_MULTIPLE)
+
+ # to keep going anyhow !!!
+ if is_single:
+ if item.IsSelected():
+ return # nothing to do
+ unselect_others = True
+ extended_select = False
+
+ elif unselect_others and item.IsSelected():
+
+ # selection change if there is more than one item currently selected
+ if len(self.GetSelections()) == 1:
+ return
+
+ event = TreeEvent(wxEVT_TREE_SEL_CHANGING, self.GetId())
+ event._item = item
+ event._itemOld = self._current
+ event.SetEventObject(self)
+ # TODO : Here we don't send any selection mode yet !
+
+ if self.GetEventHandler().ProcessEvent(event) and not event.IsAllowed():
+ return
+
+ parent = self.GetItemParent(item)
+ while parent:
+ if not self.IsExpanded(parent):
+ self.Expand(parent)
+
+ parent = self.GetItemParent(parent)
+
+ # ctrl press
+ if unselect_others:
+ if is_single:
+ self.Unselect() # to speed up thing
+ else:
+ self.UnselectAll()
+
+ # shift press
+ if extended_select:
+ if not self._current:
+ self._current = self._key_current = self.GetRootItem()
+
+ # don't change the mark (self._current)
+ self.SelectItemRange(self._current, item)
+
+ else:
+
+ select = True # the default
+
+ # Check if we need to toggle hilight (ctrl mode)
+ if not unselect_others:
+ select = not item.IsSelected()
+
+ self._current = self._key_current = item
+ self._current.SetHilight(select)
+ self.RefreshLine(self._current)
+
+ # This can cause idle processing to select the root
+ # if no item is selected, so it must be after the
+ # selection is set
+ self.EnsureVisible(item)
+
+ event.SetEventType(wxEVT_TREE_SEL_CHANGED)
+ self.GetEventHandler().ProcessEvent(event)
+
+ # Handles hypertext items
+ if self.IsItemHyperText(item):
+ event = TreeEvent(wxEVT_TREE_ITEM_HYPERLINK, self.GetId())
+ event._item = item
+ self.GetEventHandler().ProcessEvent(event)
+
+
+ def SelectItem(self, item, select=True):
+ """Selects/deselects an item."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ if select:
+
+ self.DoSelectItem(item, not self.HasFlag(TR_MULTIPLE))
+
+ else: # deselect
+
+ item.SetHilight(False)
+ self.RefreshLine(item)
+
+
+ def FillArray(self, item, array=[]):
+ """
+ Internal function. Used to populate an array of selected items when
+ the style TR_MULTIPLE is used.
+ """
+
+ if not array:
+ array = []
+
+ if item.IsSelected():
+ array.append(item)
+
+ if item.HasChildren():
+ for child in item.GetChildren():
+ array = self.FillArray(child, array)
+
+ return array
+
+
+ def GetSelections(self):
+ """
+ Returns a list of selected items. This can be used only if CustomTreeCtrl has
+ the TR_MULTIPLE style set.
+ """
+
+ array = []
+ idRoot = self.GetRootItem()
+ if idRoot:
+ array = self.FillArray(idRoot, array)
+
+ #else: the tree is empty, so no selections
+
+ return array
+
+
+ def EnsureVisible(self, item):
+ """Ensure that an item is visible in CustomTreeCtrl."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ # first expand all parent branches
+ parent = item.GetParent()
+
+ if self.HasFlag(TR_HIDE_ROOT):
+ while parent and parent != self._anchor:
+ self.Expand(parent)
+ parent = parent.GetParent()
+ else:
+ while parent:
+ self.Expand(parent)
+ parent = parent.GetParent()
+
+ self.ScrollTo(item)
+
+
+ def ScrollTo(self, item):
+ """Scrolls the specified item into view."""
+
+ if not item:
+ return
+
+ # We have to call this here because the label in
+ # question might just have been added and no screen
+ # update taken place.
+ if self._dirty:
+ if wx.Platform in ["__WXMSW__", "__WXMAC__"]:
+ self.Update()
+ else:
+ wx.YieldIfNeeded()
+
+ # now scroll to the item
+ item_y = item.GetY()
+ start_x, start_y = self.GetViewStart()
+ start_y *= _PIXELS_PER_UNIT
+
+ client_w, client_h = self.GetClientSize()
+
+ x, y = 0, 0
+
+ if item_y < start_y+3:
+
+ # going down
+ x, y = self._anchor.GetSize(x, y, self)
+ y += _PIXELS_PER_UNIT + 2 # one more scrollbar unit + 2 pixels
+ x += _PIXELS_PER_UNIT + 2 # one more scrollbar unit + 2 pixels
+ x_pos = self.GetScrollPos(wx.HORIZONTAL)
+ # Item should appear at top
+ self.SetScrollbars(_PIXELS_PER_UNIT, _PIXELS_PER_UNIT, x/_PIXELS_PER_UNIT, y/_PIXELS_PER_UNIT, x_pos, item_y/_PIXELS_PER_UNIT)
+
+ elif item_y+self.GetLineHeight(item) > start_y+client_h:
+
+ # going up
+ x, y = self._anchor.GetSize(x, y, self)
+ y += _PIXELS_PER_UNIT + 2 # one more scrollbar unit + 2 pixels
+ x += _PIXELS_PER_UNIT + 2 # one more scrollbar unit + 2 pixels
+ item_y += _PIXELS_PER_UNIT+2
+ x_pos = self.GetScrollPos(wx.HORIZONTAL)
+ # Item should appear at bottom
+ self.SetScrollbars(_PIXELS_PER_UNIT, _PIXELS_PER_UNIT, x/_PIXELS_PER_UNIT, y/_PIXELS_PER_UNIT, x_pos, (item_y+self.GetLineHeight(item)-client_h)/_PIXELS_PER_UNIT )
+
+
+ def OnCompareItems(self, item1, item2):
+ """
+ Returns whether 2 items have the same text.
+ Override this function in the derived class to change the sort order of the items
+ in the CustomTreeCtrl. The function should return a negative, zero or positive
+ value if the first item is less than, equal to or greater than the second one.
+
+ The base class version compares items alphabetically.
+ """
+
+ return self.GetItemText(item1) == self.GetItemText(item2)
+
+
+ def SortChildren(self, item):
+ """
+ Sorts the children of the given item using OnCompareItems method of CustomTreeCtrl.
+ You should override that method to change the sort order (the default is ascending
+ case-sensitive alphabetical order).
+ """
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ children = item.GetChildren()
+
+ if len(children) > 1:
+ self._dirty = True
+ children.sort(self.OnCompareItems)
+
+
+ def GetImageList(self):
+ """Returns the normal image list."""
+
+ return self._imageListNormal
+
+
+ def GetButtonsImageList(self):
+ """Returns the buttons image list (from which application-defined button images are taken)."""
+
+ return self._imageListButtons
+
+
+ def GetStateImageList(self):
+ """Returns the state image list (from which application-defined state images are taken)."""
+
+ return self._imageListState
+
+
+ def GetImageListCheck(self):
+ """Returns the image list used to build the check/radio buttons."""
+
+ return self._imageListCheck
+
+
+ def CalculateLineHeight(self):
+ """Calculates the height of a line."""
+
+ dc = wx.ClientDC(self)
+ self._lineHeight = dc.GetCharHeight()
+
+ if self._imageListNormal:
+
+ # Calculate a self._lineHeight value from the normal Image sizes.
+ # May be toggle off. Then CustomTreeCtrl will spread when
+ # necessary (which might look ugly).
+ n = self._imageListNormal.GetImageCount()
+
+ for i in xrange(n):
+
+ width, height = self._imageListNormal.GetSize(i)
+
+ if height > self._lineHeight:
+ self._lineHeight = height
+
+ if self._imageListButtons:
+
+ # Calculate a self._lineHeight value from the Button image sizes.
+ # May be toggle off. Then CustomTreeCtrl will spread when
+ # necessary (which might look ugly).
+ n = self._imageListButtons.GetImageCount()
+
+ for i in xrange(n):
+
+ width, height = self._imageListButtons.GetSize(i)
+
+ if height > self._lineHeight:
+ self._lineHeight = height
+
+ if self._imageListCheck:
+
+ # Calculate a self._lineHeight value from the check/radio image sizes.
+ # May be toggle off. Then CustomTreeCtrl will spread when
+ # necessary (which might look ugly).
+ n = self._imageListCheck.GetImageCount()
+
+ for i in xrange(n):
+
+ width, height = self._imageListCheck.GetSize(i)
+
+ if height > self._lineHeight:
+ self._lineHeight = height
+
+ if self._lineHeight < 30:
+ self._lineHeight += 2 # at least 2 pixels
+ else:
+ self._lineHeight += self._lineHeight/10 # otherwise 10% extra spacing
+
+
+ def SetImageList(self, imageList):
+ """Sets the normal image list."""
+
+ if self._ownsImageListNormal:
+ del self._imageListNormal
+
+ self._imageListNormal = imageList
+ self._ownsImageListNormal = False
+ self._dirty = True
+ # Don't do any drawing if we're setting the list to NULL,
+ # since we may be in the process of deleting the tree control.
+ if imageList:
+ self.CalculateLineHeight()
+
+ # We gray out the image list to use the grayed icons with disabled items
+ self._grayedImageList = wx.ImageList(16, 16, True, 0)
+
+ for ii in xrange(imageList.GetImageCount()):
+
+ bmp = imageList.GetBitmap(ii)
+ image = wx.ImageFromBitmap(bmp)
+ image = GrayOut(image)
+ newbmp = wx.BitmapFromImage(image)
+ self._grayedImageList.Add(newbmp)
+
+
+ def SetStateImageList(self, imageList):
+ """Sets the state image list (from which application-defined state images are taken)."""
+
+ if self._ownsImageListState:
+ del self._imageListState
+
+ self._imageListState = imageList
+ self._ownsImageListState = False
+
+
+ def SetButtonsImageList(self, imageList):
+ """Sets the buttons image list (from which application-defined button images are taken)."""
+
+ if self._ownsImageListButtons:
+ del self._imageListButtons
+
+ self._imageListButtons = imageList
+ self._ownsImageListButtons = False
+ self._dirty = True
+ self.CalculateLineHeight()
+
+
+ def SetImageListCheck(self, sizex, sizey, imglist=None):
+ """Sets the check image list."""
+
+ if imglist is None:
+
+ self._imageListCheck = wx.ImageList(sizex, sizey)
+ self._imageListCheck.Add(GetCheckedBitmap())
+ self._imageListCheck.Add(GetNotCheckedBitmap())
+ self._imageListCheck.Add(GetFlaggedBitmap())
+ self._imageListCheck.Add(GetNotFlaggedBitmap())
+
+ else:
+
+ sizex, sizey = imglist.GetSize(0)
+ self._imageListCheck = imglist
+
+ # We gray out the image list to use the grayed icons with disabled items
+ self._grayedCheckList = wx.ImageList(sizex, sizey, True, 0)
+
+ for ii in xrange(self._imageListCheck.GetImageCount()):
+
+ bmp = self._imageListCheck.GetBitmap(ii)
+ image = wx.ImageFromBitmap(bmp)
+ image = GrayOut(image)
+ newbmp = wx.BitmapFromImage(image)
+ self._grayedCheckList.Add(newbmp)
+
+ self._dirty = True
+
+ if imglist:
+ self.CalculateLineHeight()
+
+
+ def AssignImageList(self, imageList):
+ """Assigns the normal image list."""
+
+ self.SetImageList(imageList)
+ self._ownsImageListNormal = True
+
+
+ def AssignStateImageList(self, imageList):
+ """Assigns the state image list."""
+
+ self.SetStateImageList(imageList)
+ self._ownsImageListState = True
+
+
+ def AssignButtonsImageList(self, imageList):
+ """Assigns the button image list."""
+
+ self.SetButtonsImageList(imageList)
+ self._ownsImageListButtons = True
+
+
+# -----------------------------------------------------------------------------
+# helpers
+# -----------------------------------------------------------------------------
+
+ def AdjustMyScrollbars(self):
+ """Adjust the wx.ScrolledWindow scrollbars."""
+
+ if self._anchor:
+
+ x, y = self._anchor.GetSize(0, 0, self)
+ y += _PIXELS_PER_UNIT + 2 # one more scrollbar unit + 2 pixels
+ x += _PIXELS_PER_UNIT + 2 # one more scrollbar unit + 2 pixels
+ x_pos = self.GetScrollPos(wx.HORIZONTAL)
+ y_pos = self.GetScrollPos(wx.VERTICAL)
+ self.SetScrollbars(_PIXELS_PER_UNIT, _PIXELS_PER_UNIT, x/_PIXELS_PER_UNIT, y/_PIXELS_PER_UNIT, x_pos, y_pos)
+
+ else:
+
+ self.SetScrollbars(0, 0, 0, 0)
+
+
+ def GetLineHeight(self, item):
+ """Returns the line height for the given item."""
+
+ if self.GetTreeStyle() & TR_HAS_VARIABLE_ROW_HEIGHT:
+ return item.GetHeight()
+ else:
+ return self._lineHeight
+
+
+ def DrawVerticalGradient(self, dc, rect, hasfocus):
+ """Gradient fill from colour 1 to colour 2 from top to bottom."""
+
+ dc.DrawRectangleRect(rect)
+ border = self._borderPen.GetWidth()
+
+ dc.SetPen(wx.TRANSPARENT_PEN)
+
+ # calculate gradient coefficients
+ if hasfocus:
+ col2 = self._secondcolour
+ col1 = self._firstcolour
+ else:
+ col2 = self._hilightUnfocusedBrush.GetColour()
+ col1 = self._hilightUnfocusedBrush2.GetColour()
+
+ r1, g1, b1 = int(col1.Red()), int(col1.Green()), int(col1.Blue())
+ r2, g2, b2 = int(col2.Red()), int(col2.Green()), int(col2.Blue())
+
+ flrect = float(rect.height)
+
+ rstep = float((r2 - r1)) / flrect
+ gstep = float((g2 - g1)) / flrect
+ bstep = float((b2 - b1)) / flrect
+
+ rf, gf, bf = 0, 0, 0
+
+ for y in xrange(rect.y+border, rect.y + rect.height-border):
+ currCol = (r1 + rf, g1 + gf, b1 + bf)
+ dc.SetBrush(wx.Brush(currCol, wx.SOLID))
+ dc.DrawRectangle(rect.x+border, y, rect.width-2*border, 1)
+ rf = rf + rstep
+ gf = gf + gstep
+ bf = bf + bstep
+
+
+ def DrawHorizontalGradient(self, dc, rect, hasfocus):
+ """Gradient fill from colour 1 to colour 2 from left to right."""
+
+ dc.DrawRectangleRect(rect)
+ border = self._borderPen.GetWidth()
+
+ dc.SetPen(wx.TRANSPARENT_PEN)
+
+ # calculate gradient coefficients
+
+ if hasfocus:
+ col2 = self._secondcolour
+ col1 = self._firstcolour
+ else:
+ col2 = self._hilightUnfocusedBrush.GetColour()
+ col1 = self._hilightUnfocusedBrush2.GetColour()
+
+ r1, g1, b1 = int(col1.Red()), int(col1.Green()), int(col1.Blue())
+ r2, g2, b2 = int(col2.Red()), int(col2.Green()), int(col2.Blue())
+
+ flrect = float(rect.width)
+
+ rstep = float((r2 - r1)) / flrect
+ gstep = float((g2 - g1)) / flrect
+ bstep = float((b2 - b1)) / flrect
+
+ rf, gf, bf = 0, 0, 0
+
+ for x in xrange(rect.x+border, rect.x + rect.width-border):
+ currCol = (int(r1 + rf), int(g1 + gf), int(b1 + bf))
+ dc.SetBrush(wx.Brush(currCol, wx.SOLID))
+ dc.DrawRectangle(x, rect.y+border, 1, rect.height-2*border)
+ rf = rf + rstep
+ gf = gf + gstep
+ bf = bf + bstep
+
+
+ def DrawVistaRectangle(self, dc, rect, hasfocus):
+ """Draw the selected item(s) with the Windows Vista style."""
+
+ if hasfocus:
+
+ outer = _rgbSelectOuter
+ inner = _rgbSelectInner
+ top = _rgbSelectTop
+ bottom = _rgbSelectBottom
+
+ else:
+
+ outer = _rgbNoFocusOuter
+ inner = _rgbNoFocusInner
+ top = _rgbNoFocusTop
+ bottom = _rgbNoFocusBottom
+
+ oldpen = dc.GetPen()
+ oldbrush = dc.GetBrush()
+
+ dc.SetBrush(wx.TRANSPARENT_BRUSH)
+ dc.SetPen(wx.Pen(outer))
+ dc.DrawRoundedRectangleRect(rect, 3)
+ rect.Deflate(1, 1)
+ dc.SetPen(wx.Pen(inner))
+ dc.DrawRoundedRectangleRect(rect, 2)
+ rect.Deflate(1, 1)
+
+ r1, g1, b1 = int(top.Red()), int(top.Green()), int(top.Blue())
+ r2, g2, b2 = int(bottom.Red()), int(bottom.Green()), int(bottom.Blue())
+
+ flrect = float(rect.height)
+
+ rstep = float((r2 - r1)) / flrect
+ gstep = float((g2 - g1)) / flrect
+ bstep = float((b2 - b1)) / flrect
+
+ rf, gf, bf = 0, 0, 0
+ dc.SetPen(wx.TRANSPARENT_PEN)
+
+ for y in xrange(rect.y, rect.y + rect.height):
+ currCol = (r1 + rf, g1 + gf, b1 + bf)
+ dc.SetBrush(wx.Brush(currCol, wx.SOLID))
+ dc.DrawRectangle(rect.x, y, rect.width, 1)
+ rf = rf + rstep
+ gf = gf + gstep
+ bf = bf + bstep
+
+ dc.SetPen(oldpen)
+ dc.SetBrush(oldbrush)
+
+
+ def PaintItem(self, item, dc):
+ """Actually paint an item."""
+
+ attr = item.GetAttributes()
+
+ if attr and attr.HasFont():
+ dc.SetFont(attr.GetFont())
+ elif item.IsBold():
+ dc.SetFont(self._boldFont)
+ if item.IsHyperText():
+ dc.SetFont(self.GetHyperTextFont())
+ if item.GetVisited():
+ dc.SetTextForeground(self.GetHyperTextVisitedColour())
+ else:
+ dc.SetTextForeground(self.GetHyperTextNewColour())
+
+ text_w, text_h, dummy = dc.GetMultiLineTextExtent(item.GetText())
+
+ image = item.GetCurrentImage()
+ checkimage = item.GetCurrentCheckedImage()
+ image_w, image_h = 0, 0
+
+ if image != _NO_IMAGE:
+
+ if self._imageListNormal:
+
+ image_w, image_h = self._imageListNormal.GetSize(image)
+ image_w += 4
+
+ else:
+
+ image = _NO_IMAGE
+
+ if item.GetType() != 0:
+ wcheck, hcheck = self._imageListCheck.GetSize(item.GetType())
+ wcheck += 4
+ else:
+ wcheck, hcheck = 0, 0
+
+ total_h = self.GetLineHeight(item)
+ drawItemBackground = False
+
+ if item.IsSelected():
+
+ # under mac selections are only a rectangle in case they don't have the focus
+ if wx.Platform == "__WXMAC__":
+ if not self._hasFocus:
+ dc.SetBrush(wx.TRANSPARENT_BRUSH)
+ dc.SetPen(wx.Pen(wx.SystemSettings_GetColour(wx.SYS_COLOUR_HIGHLIGHT), 1, wx.SOLID))
+ else:
+ dc.SetBrush(self._hilightBrush)
+ else:
+ dc.SetBrush((self._hasFocus and [self._hilightBrush] or [self._hilightUnfocusedBrush])[0])
+ drawItemBackground = True
+ else:
+ if attr and attr.HasBackgroundColour():
+ drawItemBackground = True
+ colBg = attr.GetBackgroundColour()
+ else:
+ colBg = self._backgroundColour
+
+ dc.SetBrush(wx.Brush(colBg, wx.SOLID))
+ dc.SetPen(wx.TRANSPARENT_PEN)
+
+ offset = (self.HasFlag(TR_ROW_LINES) and [1] or [0])[0]
+
+ if self.HasFlag(TR_FULL_ROW_HIGHLIGHT):
+
+ oldpen = dc.GetPen()
+ dc.SetPen(wx.TRANSPARENT_PEN)
+ x, y = self.GetPosition()
+ w, h = self.GetSize()
+
+ itemrect = wx.Rect(x, item.GetY()+offset, w, total_h-offset)
+
+ if item.IsSelected():
+ if self._usegradients:
+ if self._gradientstyle == 0: # Horizontal
+ self.DrawHorizontalGradient(dc, itemrect, self._hasFocus)
+ else: # Vertical
+ self.DrawVerticalGradient(dc, itemrect, self._hasFocus)
+ elif self._vistaselection:
+ self.DrawVistaRectangle(dc, itemrect, self._hasFocus)
+ else:
+ dc.DrawRectangleRect(itemrect)
+
+ dc.SetPen(oldpen)
+
+ else:
+
+ if item.IsSelected() and image != _NO_IMAGE:
+
+ # If it's selected, and there's an image, then we should
+ # take care to leave the area under the image painted in the
+ # background colour.
+
+ wnd = item.GetWindow()
+ wndx = 0
+ if wnd:
+ wndx, wndy = item.GetWindowSize()
+
+ itemrect = wx.Rect(item.GetX() + wcheck + image_w - 2, item.GetY()+offset,
+ item.GetWidth() - image_w - wcheck + 2 - wndx, total_h-offset)
+
+ if self._usegradients:
+ if self._gradientstyle == 0: # Horizontal
+ self.DrawHorizontalGradient(dc, itemrect, self._hasFocus)
+ else: # Vertical
+ self.DrawVerticalGradient(dc, itemrect, self._hasFocus)
+ elif self._vistaselection:
+ self.DrawVistaRectangle(dc, itemrect, self._hasFocus)
+ else:
+ dc.DrawRectangleRect(itemrect)
+
+ # On GTK+ 2, drawing a 'normal' background is wrong for themes that
+ # don't allow backgrounds to be customized. Not drawing the background,
+ # except for custom item backgrounds, works for both kinds of theme.
+ elif drawItemBackground:
+
+ minusicon = wcheck + image_w - 2
+ itemrect = wx.Rect(item.GetX()+minusicon, item.GetY()+offset, item.GetWidth()-minusicon, total_h-offset)
+
+ if self._usegradients and self._hasFocus:
+ if self._gradientstyle == 0: # Horizontal
+ self.DrawHorizontalGradient(dc, itemrect, self._hasFocus)
+ else: # Vertical
+ self.DrawVerticalGradient(dc, itemrect, self._hasFocus)
+ else:
+ dc.DrawRectangleRect(itemrect)
+
+ if image != _NO_IMAGE:
+
+ dc.SetClippingRegion(item.GetX(), item.GetY(), wcheck+image_w-2, total_h)
+ if item.IsEnabled():
+ imglist = self._imageListNormal
+ else:
+ imglist = self._grayedImageList
+
+ imglist.Draw(image, dc,
+ item.GetX() + wcheck,
+ item.GetY() + ((total_h > image_h) and [(total_h-image_h)/2] or [0])[0],
+ wx.IMAGELIST_DRAW_TRANSPARENT)
+
+ dc.DestroyClippingRegion()
+
+ if wcheck:
+ if item.IsEnabled():
+ imglist = self._imageListCheck
+ else:
+ imglist = self._grayedCheckList
+
+ imglist.Draw(checkimage, dc,
+ item.GetX(),
+ item.GetY() + ((total_h > hcheck) and [(total_h-hcheck)/2] or [0])[0],
+ wx.IMAGELIST_DRAW_TRANSPARENT)
+
+ dc.SetBackgroundMode(wx.TRANSPARENT)
+ extraH = ((total_h > text_h) and [(total_h - text_h)/2] or [0])[0]
+
+ textrect = wx.Rect(wcheck + image_w + item.GetX(), item.GetY() + extraH, text_w, text_h)
+
+ if not item.IsEnabled():
+ foreground = dc.GetTextForeground()
+ dc.SetTextForeground(self._disabledColour)
+ dc.DrawLabel(item.GetText(), textrect)
+ dc.SetTextForeground(foreground)
+ else:
+ dc.DrawLabel(item.GetText(), textrect)
+
+ wnd = item.GetWindow()
+ if wnd:
+ wndx = wcheck + image_w + item.GetX() + text_w + 4
+ xa, ya = self.CalcScrolledPosition((0, item.GetY()))
+ if not wnd.IsShown():
+ wnd.Show()
+ if wnd.GetPosition() != (wndx, ya):
+ wnd.SetPosition((wndx, ya))
+
+ # restore normal font
+ dc.SetFont(self._normalFont)
+
+
+ # Now y stands for the top of the item, whereas it used to stand for middle !
+ def PaintLevel(self, item, dc, level, y):
+ """Paint a level of CustomTreeCtrl."""
+
+ x = level*self._indent
+
+ if not self.HasFlag(TR_HIDE_ROOT):
+
+ x += self._indent
+
+ elif level == 0:
+
+ # always expand hidden root
+ origY = y
+ children = item.GetChildren()
+ count = len(children)
+
+ if count > 0:
+ n = 0
+ while n < count:
+ oldY = y
+ y = self.PaintLevel(children[n], dc, 1, y)
+ n = n + 1
+
+ if not self.HasFlag(TR_NO_LINES) and self.HasFlag(TR_LINES_AT_ROOT) and count > 0:
+
+ # draw line down to last child
+ origY += self.GetLineHeight(children[0])>>1
+ oldY += self.GetLineHeight(children[n-1])>>1
+ dc.DrawLine(3, origY, 3, oldY)
+
+ return y
+
+ item.SetX(x+self._spacing)
+ item.SetY(y)
+
+ h = self.GetLineHeight(item)
+ y_top = y
+ y_mid = y_top + (h>>1)
+ y += h
+
+ exposed_x = dc.LogicalToDeviceX(0)
+ exposed_y = dc.LogicalToDeviceY(y_top)
+
+ if self.IsExposed(exposed_x, exposed_y, 10000, h): # 10000 = very much
+ if wx.Platform == "__WXMAC__":
+ # don't draw rect outline if we already have the
+ # background color under Mac
+ pen = ((item.IsSelected() and self._hasFocus) and [self._borderPen] or [wx.TRANSPARENT_PEN])[0]
+ else:
+ pen = self._borderPen
+
+ if item.IsSelected():
+ if (wx.Platform == "__WXMAC__" and self._hasFocus):
+ colText = wx.SystemSettings_GetColour(wx.SYS_COLOUR_HIGHLIGHTTEXT)
+ else:
+ colText = wx.SystemSettings_GetColour(wx.SYS_COLOUR_HIGHLIGHTTEXT)
+ else:
+ attr = item.GetAttributes()
+ if attr and attr.HasTextColour():
+ colText = attr.GetTextColour()
+ else:
+ colText = self.GetForegroundColour()
+
+ if self._vistaselection:
+ colText = wx.BLACK
+
+ # prepare to draw
+ dc.SetTextForeground(colText)
+ dc.SetPen(pen)
+ oldpen = pen
+
+ # draw
+ self.PaintItem(item, dc)
+
+ if self.HasFlag(TR_ROW_LINES):
+
+ # if the background colour is white, choose a
+ # contrasting color for the lines
+ medium_grey = wx.Pen(wx.Colour(200, 200, 200))
+ dc.SetPen(((self.GetBackgroundColour() == wx.WHITE) and [medium_grey] or [wx.WHITE_PEN])[0])
+ dc.DrawLine(0, y_top, 10000, y_top)
+ dc.DrawLine(0, y, 10000, y)
+
+ # restore DC objects
+ dc.SetBrush(wx.WHITE_BRUSH)
+ dc.SetTextForeground(wx.BLACK)
+
+ if not self.HasFlag(TR_NO_LINES):
+
+ # draw the horizontal line here
+ dc.SetPen(self._dottedPen)
+ x_start = x
+ if x > self._indent:
+ x_start -= self._indent
+ elif self.HasFlag(TR_LINES_AT_ROOT):
+ x_start = 3
+ dc.DrawLine(x_start, y_mid, x + self._spacing, y_mid)
+ dc.SetPen(oldpen)
+
+ # should the item show a button?
+ if item.HasPlus() and self.HasButtons():
+
+ if self._imageListButtons:
+
+ # draw the image button here
+ image_h = 0
+ image_w = 0
+ image = (item.IsExpanded() and [TreeItemIcon_Expanded] or [TreeItemIcon_Normal])[0]
+ if item.IsSelected():
+ image += TreeItemIcon_Selected - TreeItemIcon_Normal
+
+ image_w, image_h = self._imageListButtons.GetSize(image)
+ xx = x - image_w/2
+ yy = y_mid - image_h/2
+
+ dc.SetClippingRegion(xx, yy, image_w, image_h)
+ self._imageListButtons.Draw(image, dc, xx, yy,
+ wx.IMAGELIST_DRAW_TRANSPARENT)
+ dc.DestroyClippingRegion()
+
+ else: # no custom buttons
+
+ if self._windowStyle & TR_TWIST_BUTTONS:
+ # We draw something like the Mac twist buttons
+
+ dc.SetPen(wx.BLACK_PEN)
+ dc.SetBrush(self._hilightBrush)
+ button = [wx.Point(), wx.Point(), wx.Point()]
+
+ if item.IsExpanded():
+ button[0].x = x - 5
+ button[0].y = y_mid - 3
+ button[1].x = x + 5
+ button[1].y = button[0].y
+ button[2].x = x
+ button[2].y = button[0].y + 6
+ else:
+ button[0].x = x - 3
+ button[0].y = y_mid - 5
+ button[1].x = button[0].x
+ button[1].y = y_mid + 5
+ button[2].x = button[0].x + 5
+ button[2].y = y_mid
+
+ dc.DrawPolygon(button)
+
+ else:
+ # These are the standard wx.TreeCtrl buttons as wx.RendererNative knows
+
+ wImage = 9
+ hImage = 9
+
+ flag = 0
+
+ if item.IsExpanded():
+ flag |= _CONTROL_EXPANDED
+ if item == self._underMouse:
+ flag |= _CONTROL_CURRENT
+
+ self._drawingfunction(self, dc, wx.Rect(x - wImage/2, y_mid - hImage/2,wImage, hImage), flag)
+
+ if item.IsExpanded():
+
+ children = item.GetChildren()
+ count = len(children)
+
+ if count > 0:
+
+ n = 0
+ level = level + 1
+
+ while n < count:
+ oldY = y
+ y = self.PaintLevel(children[n], dc, level, y)
+ n = n + 1
+
+ if not self.HasFlag(TR_NO_LINES) and count > 0:
+
+ # draw line down to last child
+ oldY += self.GetLineHeight(children[n-1])>>1
+ if self.HasButtons():
+ y_mid += 5
+
+ # Only draw the portion of the line that is visible, in case it is huge
+ xOrigin, yOrigin = dc.GetDeviceOrigin()
+ yOrigin = abs(yOrigin)
+ width, height = self.GetClientSize()
+
+ # Move end points to the begining/end of the view?
+ if y_mid < yOrigin:
+ y_mid = yOrigin
+ if oldY > yOrigin + height:
+ oldY = yOrigin + height
+
+ # after the adjustments if y_mid is larger than oldY then the line
+ # isn't visible at all so don't draw anything
+ if y_mid < oldY:
+ dc.SetPen(self._dottedPen)
+ dc.DrawLine(x, y_mid, x, oldY)
+
+ return y
+
+
+# -----------------------------------------------------------------------------
+# wxWidgets callbacks
+# -----------------------------------------------------------------------------
+
+ def OnPaint(self, event):
+ """Handles the wx.EVT_PAINT event."""
+
+ dc = wx.PaintDC(self)
+ self.PrepareDC(dc)
+
+ if not self._anchor:
+ return
+
+ dc.SetFont(self._normalFont)
+ dc.SetPen(self._dottedPen)
+
+ y = 2
+ self.PaintLevel(self._anchor, dc, 0, y)
+
+
+ def OnEraseBackground(self, event):
+ """Handles the wx.EVT_ERASE_BACKGROUND event."""
+
+ # Can we actually do something here (or in OnPaint()) To Handle
+ # background images that are stretchable or always centered?
+ # I tried but I get enormous flickering...
+
+ if not self._backgroundImage:
+ event.Skip()
+ return
+
+ if self._imageStretchStyle == _StyleTile:
+ dc = event.GetDC()
+
+ if not dc:
+ dc = wx.ClientDC(self)
+ rect = self.GetUpdateRegion().GetBox()
+ dc.SetClippingRect(rect)
+
+ self.TileBackground(dc)
+
+
+ def TileBackground(self, dc):
+ """Tiles the background image to fill all the available area."""
+
+ sz = self.GetClientSize()
+ w = self._backgroundImage.GetWidth()
+ h = self._backgroundImage.GetHeight()
+
+ x = 0
+
+ while x < sz.width:
+ y = 0
+
+ while y < sz.height:
+ dc.DrawBitmap(self._backgroundImage, x, y, True)
+ y = y + h
+
+ x = x + w
+
+
+ def OnSetFocus(self, event):
+ """Handles the wx.EVT_SET_FOCUS event."""
+
+ self._hasFocus = True
+ self.RefreshSelected()
+ event.Skip()
+
+
+ def OnKillFocus(self, event):
+ """Handles the wx.EVT_KILL_FOCUS event."""
+
+ self._hasFocus = False
+ self.RefreshSelected()
+ event.Skip()
+
+
+ def OnKeyDown(self, event):
+ """Handles the wx.EVT_CHAR event, sending a EVT_TREE_KEY_DOWN event."""
+
+ te = TreeEvent(wxEVT_TREE_KEY_DOWN, self.GetId())
+ te._evtKey = event
+ te.SetEventObject(self)
+
+ if self.GetEventHandler().ProcessEvent(te):
+ # intercepted by the user code
+ return
+
+ if self._current is None or self._key_current is None:
+
+ event.Skip()
+ return
+
+ # how should the selection work for this event?
+ is_multiple, extended_select, unselect_others = EventFlagsToSelType(self.GetTreeStyle(), event.ShiftDown(), event.CmdDown())
+
+ # + : Expand
+ # - : Collaspe
+ # * : Expand all/Collapse all
+ # ' ' | return : activate
+ # up : go up (not last children!)
+ # down : go down
+ # left : go to parent
+ # right : open if parent and go next
+ # home : go to root
+ # end : go to last item without opening parents
+ # alnum : start or continue searching for the item with this prefix
+
+ keyCode = event.GetKeyCode()
+
+ if keyCode in [ord("+"), wx.WXK_ADD]: # "+"
+ if self._current.HasPlus() and not self.IsExpanded(self._current) and self.IsEnabled(self._current):
+ self.Expand(self._current)
+
+ elif keyCode in [ord("*"), wx.WXK_MULTIPLY]: # "*"
+ if not self.IsExpanded(self._current) and self.IsEnabled(self._current):
+ # expand all
+ self.ExpandAll(self._current)
+
+ elif keyCode in [ord("-"), wx.WXK_SUBTRACT]: # "-"
+ if self.IsExpanded(self._current):
+ self.Collapse(self._current)
+
+ elif keyCode == wx.WXK_MENU:
+ # Use the item's bounding rectangle to determine position for the event
+ itemRect = self.GetBoundingRect(self._current, True)
+ event = TreeEvent(wxEVT_TREE_ITEM_MENU, self.GetId())
+ event._item = self._current
+ # Use the left edge, vertical middle
+ event._pointDrag = wx.Point(ItemRect.GetX(), ItemRect.GetY() + ItemRect.GetHeight()/2)
+ event.SetEventObject(self)
+ self.GetEventHandler().ProcessEvent(event)
+
+ elif keyCode in [wx.WXK_RETURN, wx.WXK_SPACE]:
+
+ if not self.IsEnabled(self._current):
+ event.Skip()
+ return
+
+ if not event.HasModifiers():
+ event = TreeEvent(wxEVT_TREE_ITEM_ACTIVATED, self.GetId())
+ event._item = self._current
+ event.SetEventObject(self)
+ self.GetEventHandler().ProcessEvent(event)
+
+ if keyCode == wx.WXK_SPACE and self.GetItemType(self._current) > 0:
+ checked = not self.IsItemChecked(self._current)
+ self.CheckItem(self._current, checked)
+
+ # in any case, also generate the normal key event for this key,
+ # even if we generated the ACTIVATED event above: this is what
+ # wxMSW does and it makes sense because you might not want to
+ # process ACTIVATED event at all and handle Space and Return
+ # directly (and differently) which would be impossible otherwise
+ event.Skip()
+
+ # up goes to the previous sibling or to the last
+ # of its children if it's expanded
+ elif keyCode == wx.WXK_UP:
+ prev = self.GetPrevSibling(self._key_current)
+ if not prev:
+ prev = self.GetItemParent(self._key_current)
+ if prev == self.GetRootItem() and self.HasFlag(TR_HIDE_ROOT):
+ return
+
+ if prev:
+ current = self._key_current
+ # TODO: Huh? If we get here, we'd better be the first child of our parent. How else could it be?
+ if current == self.GetFirstChild(prev)[0] and self.IsEnabled(prev):
+ # otherwise we return to where we came from
+ self.DoSelectItem(prev, unselect_others, extended_select)
+ self._key_current = prev
+
+ else:
+ current = self._key_current
+
+ # We are going to another parent node
+ while self.IsExpanded(prev) and self.HasChildren(prev):
+ child = self.GetLastChild(prev)
+ if child:
+ prev = child
+ current = prev
+
+ # Try to get the previous siblings and see if they are active
+ while prev and not self.IsEnabled(prev):
+ prev = self.GetPrevSibling(prev)
+
+ if not prev:
+ # No previous siblings active: go to the parent and up
+ prev = self.GetItemParent(current)
+ while prev and not self.IsEnabled(prev):
+ prev = self.GetItemParent(prev)
+
+ if prev:
+ self.DoSelectItem(prev, unselect_others, extended_select)
+ self._key_current = prev
+
+ # left arrow goes to the parent
+ elif keyCode == wx.WXK_LEFT:
+
+ prev = self.GetItemParent(self._current)
+ if prev == self.GetRootItem() and self.HasFlag(TR_HIDE_ROOT):
+ # don't go to root if it is hidden
+ prev = self.GetPrevSibling(self._current)
+
+ if self.IsExpanded(self._current):
+ self.Collapse(self._current)
+ else:
+ if prev and self.IsEnabled(prev):
+ self.DoSelectItem(prev, unselect_others, extended_select)
+
+ elif keyCode == wx.WXK_RIGHT:
+ # this works the same as the down arrow except that we
+ # also expand the item if it wasn't expanded yet
+ if self.IsExpanded(self._current) and self.HasChildren(self._current):
+ child, cookie = self.GetFirstChild(self._key_current)
+ if self.IsEnabled(child):
+ self.DoSelectItem(child, unselect_others, extended_select)
+ self._key_current = child
+ else:
+ self.Expand(self._current)
+ # fall through
+
+ elif keyCode == wx.WXK_DOWN:
+ if self.IsExpanded(self._key_current) and self.HasChildren(self._key_current):
+
+ child = self.GetNextActiveItem(self._key_current)
+
+ if child:
+ self.DoSelectItem(child, unselect_others, extended_select)
+ self._key_current = child
+
+ else:
+
+ next = self.GetNextSibling(self._key_current)
+
+ if not next:
+ current = self._key_current
+ while current and not next:
+ current = self.GetItemParent(current)
+ if current:
+ next = self.GetNextSibling(current)
+ if not self.IsEnabled(next):
+ next = None
+
+ else:
+ while next and not self.IsEnabled(next):
+ next = self.GetNext(next)
+
+ if next:
+ self.DoSelectItem(next, unselect_others, extended_select)
+ self._key_current = next
+
+
+ # <End> selects the last visible tree item
+ elif keyCode == wx.WXK_END:
+
+ last = self.GetRootItem()
+
+ while last and self.IsExpanded(last):
+
+ lastChild = self.GetLastChild(last)
+
+ # it may happen if the item was expanded but then all of
+ # its children have been deleted - so IsExpanded() returned
+ # true, but GetLastChild() returned invalid item
+ if not lastChild:
+ break
+
+ last = lastChild
+
+ if last and self.IsEnabled(last):
+
+ self.DoSelectItem(last, unselect_others, extended_select)
+
+ # <Home> selects the root item
+ elif keyCode == wx.WXK_HOME:
+
+ prev = self.GetRootItem()
+
+ if not prev:
+ return
+
+ if self.HasFlag(TR_HIDE_ROOT):
+ prev, cookie = self.GetFirstChild(prev)
+ if not prev:
+ return
+
+ if self.IsEnabled(prev):
+ self.DoSelectItem(prev, unselect_others, extended_select)
+
+ else:
+
+ if not event.HasModifiers() and ((keyCode >= ord('0') and keyCode <= ord('9')) or \
+ (keyCode >= ord('a') and keyCode <= ord('z')) or \
+ (keyCode >= ord('A') and keyCode <= ord('Z'))):
+
+ # find the next item starting with the given prefix
+ ch = chr(keyCode)
+ id = self.FindItem(self._current, self._findPrefix + ch)
+
+ if not id:
+ # no such item
+ return
+
+ if self.IsEnabled(id):
+ self.SelectItem(id)
+ self._findPrefix += ch
+
+ # also start the timer to reset the current prefix if the user
+ # doesn't press any more alnum keys soon -- we wouldn't want
+ # to use this prefix for a new item search
+ if not self._findTimer:
+ self._findTimer = TreeFindTimer(self)
+
+ self._findTimer.Start(_DELAY, wx.TIMER_ONE_SHOT)
+
+ else:
+
+ event.Skip()
+
+
+ def GetNextActiveItem(self, item, down=True):
+ """Returns the next active item. Used Internally at present. """
+
+ if down:
+ sibling = self.GetNextSibling
+ else:
+ sibling = self.GetPrevSibling
+
+ if self.GetItemType(item) == 2 and not self.IsItemChecked(item):
+ # Is an unchecked radiobutton... all its children are inactive
+ # try to get the next/previous sibling
+ found = 0
+
+ while 1:
+ child = sibling(item)
+ if (child and self.IsEnabled(child)) or not child:
+ break
+ item = child
+
+ else:
+ # Tha's not a radiobutton... but some of its children can be
+ # inactive
+ child, cookie = self.GetFirstChild(item)
+ while child and not self.IsEnabled(child):
+ child, cookie = self.GetNextChild(item, cookie)
+
+ if child and self.IsEnabled(child):
+ return child
+
+ return None
+
+
+ def HitTest(self, point, flags=0):
+ """
+ Calculates which (if any) item is under the given point, returning the tree item
+ at this point plus extra information flags. Flags is a bitlist of the following:
+
+ TREE_HITTEST_ABOVE above the client area
+ TREE_HITTEST_BELOW below the client area
+ TREE_HITTEST_NOWHERE no item has been hit
+ TREE_HITTEST_ONITEMBUTTON on the button associated to an item
+ TREE_HITTEST_ONITEMICON on the icon associated to an item
+ TREE_HITTEST_ONITEMCHECKICON on the check/radio icon, if present
+ TREE_HITTEST_ONITEMINDENT on the indent associated to an item
+ TREE_HITTEST_ONITEMLABEL on the label (string) associated to an item
+ TREE_HITTEST_ONITEMRIGHT on the right of the label associated to an item
+ TREE_HITTEST_TOLEFT on the left of the client area
+ TREE_HITTEST_TORIGHT on the right of the client area
+ TREE_HITTEST_ONITEMUPPERPART on the upper part (first half) of the item
+ TREE_HITTEST_ONITEMLOWERPART on the lower part (second half) of the item
+ TREE_HITTEST_ONITEM anywhere on the item
+
+ Note: both the item (if any, None otherwise) and the flag are always returned as a tuple.
+ """
+
+ w, h = self.GetSize()
+ flags = 0
+
+ if point.x < 0:
+ flags |= TREE_HITTEST_TOLEFT
+ if point.x > w:
+ flags |= TREE_HITTEST_TORIGHT
+ if point.y < 0:
+ flags |= TREE_HITTEST_ABOVE
+ if point.y > h:
+ flags |= TREE_HITTEST_BELOW
+
+ if flags:
+ return None, flags
+
+ if self._anchor == None:
+ flags = TREE_HITTEST_NOWHERE
+ return None, flags
+
+ hit, flags = self._anchor.HitTest(self.CalcUnscrolledPosition(point), self, flags, 0)
+
+ if hit == None:
+ flags = TREE_HITTEST_NOWHERE
+ return None, flags
+
+ if not self.IsEnabled(hit):
+ return None, flags
+
+ return hit, flags
+
+
+ def GetBoundingRect(self, item, textOnly=False):
+ """Gets the bounding rectangle of the item."""
+
+ if not item:
+ raise "\nERROR: Invalid Tree Item. "
+
+ i = item
+
+ startX, startY = self.GetViewStart()
+ rect = wx.Rect()
+
+ rect.x = i.GetX() - startX*_PIXELS_PER_UNIT
+ rect.y = i.GetY() - startY*_PIXELS_PER_UNIT
+ rect.width = i.GetWidth()
+ rect.height = self.GetLineHeight(i)
+
+ return rect
+
+
+ def Edit(self, item):
+ """
+ Internal function. Starts the editing of an item label, sending a
+ EVT_TREE_BEGIN_LABEL_EDIT event.
+ """
+
+ te = TreeEvent(wxEVT_TREE_BEGIN_LABEL_EDIT, self.GetId())
+ te._item = item
+ te.SetEventObject(self)
+ if self.GetEventHandler().ProcessEvent(te) and not te.IsAllowed():
+ # vetoed by user
+ return
+
+ # We have to call this here because the label in
+ # question might just have been added and no screen
+ # update taken place.
+ if self._dirty:
+ if wx.Platform in ["__WXMSW__", "__WXMAC__"]:
+ self.Update()
+ else:
+ wx.YieldIfNeeded()
+
+ if self._textCtrl != None and item != self._textCtrl.item():
+ self._textCtrl.StopEditing()
+
+ self._textCtrl = TreeTextCtrl(self, item=item)
+ self._textCtrl.SetFocus()
+
+
+ def GetEditControl(self):
+ """
+ Returns a pointer to the edit TextCtrl if the item is being edited or
+ None otherwise (it is assumed that no more than one item may be edited
+ simultaneously).
+ """
+
+ return self._textCtrl
+
+
+ def OnRenameAccept(self, item, value):
+ """
+ Called by TreeTextCtrl, to accept the changes and to send the
+ EVT_TREE_END_LABEL_EDIT event.
+ """
+
+ le = TreeEvent(wxEVT_TREE_END_LABEL_EDIT, self.GetId())
+ le._item = item
+ le.SetEventObject(self)
+ le._label = value
+ le._editCancelled = False
+
+ return not self.GetEventHandler().ProcessEvent(le) or le.IsAllowed()
+
+
+ def OnRenameCancelled(self, item):
+ """
+ Called by TreeTextCtrl, to cancel the changes and to send the
+ EVT_TREE_END_LABEL_EDIT event.
+ """
+
+ # let owner know that the edit was cancelled
+ le = TreeEvent(wxEVT_TREE_END_LABEL_EDIT, self.GetId())
+ le._item = item
+ le.SetEventObject(self)
+ le._label = ""
+ le._editCancelled = True
+
+ self.GetEventHandler().ProcessEvent(le)
+
+
+ def OnRenameTimer(self):
+ """The timer for renaming has expired. Start editing."""
+
+ self.Edit(self._current)
+
+
+ def OnMouse(self, event):
+ """Handles a bunch of wx.EVT_MOUSE_EVENTS events."""
+
+ if not self._anchor:
+ return
+
+ pt = self.CalcUnscrolledPosition(event.GetPosition())
+
+ # Is the mouse over a tree item button?
+ flags = 0
+ thisItem, flags = self._anchor.HitTest(pt, self, flags, 0)
+ underMouse = thisItem
+ underMouseChanged = underMouse != self._underMouse
+
+ if underMouse and (flags & TREE_HITTEST_ONITEMBUTTON) and not event.LeftIsDown() and \
+ not self._isDragging and (not self._renameTimer or not self._renameTimer.IsRunning()):
+ underMouse = underMouse
+ else:
+ underMouse = None
+
+ if underMouse != self._underMouse:
+ if self._underMouse:
+ # unhighlight old item
+ self._underMouse = None
+
+ self._underMouse = underMouse
+
+ # Determines what item we are hovering over and need a tooltip for
+ hoverItem = thisItem
+
+ # We do not want a tooltip if we are dragging, or if the rename timer is running
+ if underMouseChanged and not self._isDragging and (not self._renameTimer or not self._renameTimer.IsRunning()):
+
+ if hoverItem is not None:
+ # Ask the tree control what tooltip (if any) should be shown
+ hevent = TreeEvent(wxEVT_TREE_ITEM_GETTOOLTIP, self.GetId())
+ hevent._item = hoverItem
+ hevent.SetEventObject(self)
+
+ if self.GetEventHandler().ProcessEvent(hevent) and hevent.IsAllowed():
+ self.SetToolTip(hevent._label)
+
+ if hoverItem.IsHyperText() and (flags & TREE_HITTEST_ONITEMLABEL) and hoverItem.IsEnabled():
+ self.SetCursor(wx.StockCursor(wx.CURSOR_HAND))
+ self._isonhyperlink = True
+ else:
+ if self._isonhyperlink:
+ self.SetCursor(wx.StockCursor(wx.CURSOR_ARROW))
+ self._isonhyperlink = False
+
+ # we process left mouse up event (enables in-place edit), right down
+ # (pass to the user code), left dbl click (activate item) and
+ # dragging/moving events for items drag-and-drop
+
+ if not (event.LeftDown() or event.LeftUp() or event.RightDown() or event.LeftDClick() or \
+ event.Dragging() or ((event.Moving() or event.RightUp()) and self._isDragging)):
+
+ event.Skip()
+ return
+
+ flags = 0
+ item, flags = self._anchor.HitTest(pt, self, flags, 0)
+
+ if event.Dragging() and not self._isDragging and ((flags & TREE_HITTEST_ONITEMICON) or (flags & TREE_HITTEST_ONITEMLABEL)):
+
+ if self._dragCount == 0:
+ self._dragStart = pt
+
+ self._countDrag = 0
+ self._dragCount = self._dragCount + 1
+
+ if self._dragCount != 3:
+ # wait until user drags a bit further...
+ return
+
+ command = (event.RightIsDown() and [wxEVT_TREE_BEGIN_RDRAG] or [wxEVT_TREE_BEGIN_DRAG])[0]
+
+ nevent = TreeEvent(command, self.GetId())
+ nevent._item = self._current
+ nevent.SetEventObject(self)
+ newpt = self.CalcScrolledPosition(pt)
+ nevent.SetPoint(newpt)
+
+ # by default the dragging is not supported, the user code must
+ # explicitly allow the event for it to take place
+ nevent.Veto()
+
+ if self.GetEventHandler().ProcessEvent(nevent) and nevent.IsAllowed():
+
+ # we're going to drag this item
+ self._isDragging = True
+
+ # remember the old cursor because we will change it while
+ # dragging
+ self._oldCursor = self._cursor
+
+ # in a single selection control, hide the selection temporarily
+ if not (self.GetTreeStyle() & TR_MULTIPLE):
+ self._oldSelection = self.GetSelection()
+
+ if self._oldSelection:
+
+ self._oldSelection.SetHilight(False)
+ self.RefreshLine(self._oldSelection)
+ else:
+ selections = self.GetSelections()
+ if len(selections) == 1:
+ self._oldSelection = selections[0]
+ self._oldSelection.SetHilight(False)
+ self.RefreshLine(self._oldSelection)
+
+ if self._dragImage:
+ del self._dragImage
+
+ # Create the custom draw image from the icons and the text of the item
+ self._dragImage = DragImage(self, self._current)
+ self._dragImage.BeginDrag(wx.Point(0,0), self)
+ self._dragImage.Show()
+ self._dragImage.Move(self.CalcScrolledPosition(pt))
+
+ elif event.Dragging() and self._isDragging:
+
+ self._dragImage.Move(self.CalcScrolledPosition(pt))
+
+ if self._countDrag == 0 and item:
+ self._oldItem = item
+
+ if item != self._dropTarget:
+
+ # unhighlight the previous drop target
+ if self._dropTarget:
+ self._dropTarget.SetHilight(False)
+ self.RefreshLine(self._dropTarget)
+ if item:
+ item.SetHilight(True)
+ self.RefreshLine(item)
+ self._countDrag = self._countDrag + 1
+ self._dropTarget = item
+
+ self.Update()
+
+ if self._countDrag >= 3:
+ # Here I am trying to avoid ugly repainting problems... hope it works
+ self.RefreshLine(self._oldItem)
+ self._countDrag = 0
+
+ elif (event.LeftUp() or event.RightUp()) and self._isDragging:
+
+ if self._dragImage:
+ self._dragImage.EndDrag()
+
+ if self._dropTarget:
+ self._dropTarget.SetHilight(False)
+
+ if self._oldSelection:
+
+ self._oldSelection.SetHilight(True)
+ self.RefreshLine(self._oldSelection)
+ self._oldSelection = None
+
+ # generate the drag end event
+ event = TreeEvent(wxEVT_TREE_END_DRAG, self.GetId())
+ event._item = item
+ event._pointDrag = self.CalcScrolledPosition(pt)
+ event.SetEventObject(self)
+
+ self.GetEventHandler().ProcessEvent(event)
+
+ self._isDragging = False
+ self._dropTarget = None
+
+ self.SetCursor(self._oldCursor)
+
+ if wx.Platform in ["__WXMSW__", "__WXMAC__"]:
+ self.Refresh()
+ else:
+ # Probably this is not enough on GTK. Try a Refresh() if it does not work.
+ wx.YieldIfNeeded()
+
+ else:
+
+ # If we got to this point, we are not dragging or moving the mouse.
+ # Because the code in carbon/toplevel.cpp will only set focus to the tree
+ # if we skip for EVT_LEFT_DOWN, we MUST skip this event here for focus to work.
+ # We skip even if we didn't hit an item because we still should
+ # restore focus to the tree control even if we didn't exactly hit an item.
+ if event.LeftDown():
+ self._hasFocus = True
+ self.SetFocusIgnoringChildren()
+ event.Skip()
+
+ # here we process only the messages which happen on tree items
+
+ self._dragCount = 0
+
+ if item == None:
+ if self._textCtrl != None and item != self._textCtrl.item():
+ self._textCtrl.StopEditing()
+ return # we hit the blank area
+
+ if event.RightDown():
+
+ if self._textCtrl != None and item != self._textCtrl.item():
+ self._textCtrl.StopEditing()
+
+ self._hasFocus = True
+ self.SetFocusIgnoringChildren()
+
+ # If the item is already selected, do not update the selection.
+ # Multi-selections should not be cleared if a selected item is clicked.
+ if not self.IsSelected(item):
+
+ self.DoSelectItem(item, True, False)
+
+ nevent = TreeEvent(wxEVT_TREE_ITEM_RIGHT_CLICK, self.GetId())
+ nevent._item = item
+ nevent._pointDrag = self.CalcScrolledPosition(pt)
+ nevent.SetEventObject(self)
+ event.Skip(not self.GetEventHandler().ProcessEvent(nevent))
+
+ # Consistent with MSW (for now), send the ITEM_MENU *after*
+ # the RIGHT_CLICK event. TODO: This behaviour may change.
+ nevent2 = TreeEvent(wxEVT_TREE_ITEM_MENU, self.GetId())
+ nevent2._item = item
+ nevent2._pointDrag = self.CalcScrolledPosition(pt)
+ nevent2.SetEventObject(self)
+ self.GetEventHandler().ProcessEvent(nevent2)
+
+ elif event.LeftUp():
+
+ # this facilitates multiple-item drag-and-drop
+
+ if self.HasFlag(TR_MULTIPLE):
+
+ selections = self.GetSelections()
+
+ if len(selections) > 1 and not event.CmdDown() and not event.ShiftDown():
+
+ self.DoSelectItem(item, True, False)
+
+ if self._lastOnSame:
+
+ if item == self._current and (flags & TREE_HITTEST_ONITEMLABEL) and self.HasFlag(TR_EDIT_LABELS):
+
+ if self._renameTimer:
+
+ if self._renameTimer.IsRunning():
+
+ self._renameTimer.Stop()
+
+ else:
+
+ self._renameTimer = TreeRenameTimer(self)
+
+ self._renameTimer.Start(_DELAY, True)
+
+ self._lastOnSame = False
+
+
+ else: # !RightDown() && !LeftUp() ==> LeftDown() || LeftDClick()
+
+ if not item or not item.IsEnabled():
+ if self._textCtrl != None and item != self._textCtrl.item():
+ self._textCtrl.StopEditing()
+ return
+
+ if self._textCtrl != None and item != self._textCtrl.item():
+ self._textCtrl.StopEditing()
+
+ self._hasFocus = True
+ self.SetFocusIgnoringChildren()
+
+ if event.LeftDown():
+
+ self._lastOnSame = item == self._current
+
+ if flags & TREE_HITTEST_ONITEMBUTTON:
+
+ # only toggle the item for a single click, double click on
+ # the button doesn't do anything (it toggles the item twice)
+ if event.LeftDown():
+
+ self.Toggle(item)
+
+ # don't select the item if the button was clicked
+ return
+
+ if item.GetType() > 0 and (flags & TREE_HITTEST_ONITEMCHECKICON):
+
+ if event.LeftDown():
+
+ self.CheckItem(item, not self.IsItemChecked(item))
+
+ return
+
+ # clear the previously selected items, if the
+ # user clicked outside of the present selection.
+ # otherwise, perform the deselection on mouse-up.
+ # this allows multiple drag and drop to work.
+ # but if Cmd is down, toggle selection of the clicked item
+ if not self.IsSelected(item) or event.CmdDown():
+
+ if flags & TREE_HITTEST_ONITEM:
+ # how should the selection work for this event?
+ if item.IsHyperText():
+ self.SetItemVisited(item, True)
+
+ is_multiple, extended_select, unselect_others = EventFlagsToSelType(self.GetTreeStyle(),
+ event.ShiftDown(),
+ event.CmdDown())
+
+ self.DoSelectItem(item, unselect_others, extended_select)
+
+ # For some reason, Windows isn't recognizing a left double-click,
+ # so we need to simulate it here. Allow 200 milliseconds for now.
+ if event.LeftDClick():
+
+ # double clicking should not start editing the item label
+ if self._renameTimer:
+ self._renameTimer.Stop()
+
+ self._lastOnSame = False
+
+ # send activate event first
+ nevent = TreeEvent(wxEVT_TREE_ITEM_ACTIVATED, self.GetId())
+ nevent._item = item
+ nevent._pointDrag = self.CalcScrolledPosition(pt)
+ nevent.SetEventObject(self)
+ if not self.GetEventHandler().ProcessEvent(nevent):
+
+ # if the user code didn't process the activate event,
+ # handle it ourselves by toggling the item when it is
+ # double clicked
+## if item.HasPlus():
+ self.Toggle(item)
+
+
+ def OnInternalIdle(self, event):
+ """Performs operations in idle time (essentially drawing)."""
+
+ # Check if we need to select the root item
+ # because nothing else has been selected.
+ # Delaying it means that we can invoke event handlers
+ # as required, when a first item is selected.
+ if not self.HasFlag(TR_MULTIPLE) and not self.GetSelection():
+
+ if self._select_me:
+ self.SelectItem(self._select_me)
+ elif self.GetRootItem():
+ self.SelectItem(self.GetRootItem())
+
+ # after all changes have been done to the tree control,
+ # we actually redraw the tree when everything is over
+
+ if not self._dirty:
+ return
+ if self._freezeCount:
+ return
+
+ self._dirty = False
+
+ self.CalculatePositions()
+ self.Refresh()
+ self.AdjustMyScrollbars()
+
+# event.Skip()
+
+
+ def CalculateSize(self, item, dc):
+ """Calculates overall position and size of an item."""
+
+ attr = item.GetAttributes()
+
+ if attr and attr.HasFont():
+ dc.SetFont(attr.GetFont())
+ elif item.IsBold():
+ dc.SetFont(self._boldFont)
+ else:
+ dc.SetFont(self._normalFont)
+
+ text_w, text_h, dummy = dc.GetMultiLineTextExtent(item.GetText())
+ text_h+=2
+
+ # restore normal font
+ dc.SetFont(self._normalFont)
+
+ image_w, image_h = 0, 0
+ image = item.GetCurrentImage()
+
+ if image != _NO_IMAGE:
+
+ if self._imageListNormal:
+
+ image_w, image_h = self._imageListNormal.GetSize(image)
+ image_w += 4
+
+ total_h = ((image_h > text_h) and [image_h] or [text_h])[0]
+
+ checkimage = item.GetCurrentCheckedImage()
+ if checkimage is not None:
+ wcheck, hcheck = self._imageListCheck.GetSize(checkimage)
+ wcheck += 4
+ else:
+ wcheck = 0
+
+ if total_h < 30:
+ total_h += 2 # at least 2 pixels
+ else:
+ total_h += total_h/10 # otherwise 10% extra spacing
+
+ if total_h > self._lineHeight:
+ self._lineHeight = total_h
+
+ if not item.GetWindow():
+ item.SetWidth(image_w+text_w+wcheck+2)
+ item.SetHeight(total_h)
+ else:
+ item.SetWidth(item.GetWindowSize()[0]+image_w+text_w+wcheck+2)
+
+
+ def CalculateLevel(self, item, dc, level, y):
+ """Calculates the level of an item."""
+
+ x = level*self._indent
+
+ if not self.HasFlag(TR_HIDE_ROOT):
+
+ x += self._indent
+
+ elif level == 0:
+
+ # a hidden root is not evaluated, but its
+ # children are always calculated
+ children = item.GetChildren()
+ count = len(children)
+ level = level + 1
+ for n in xrange(count):
+ y = self.CalculateLevel(children[n], dc, level, y) # recurse
+
+ return y
+
+ self.CalculateSize(item, dc)
+
+ # set its position
+ item.SetX(x+self._spacing)
+ item.SetY(y)
+ y += self.GetLineHeight(item)
+
+ if not item.IsExpanded():
+ # we don't need to calculate collapsed branches
+ return y
+
+ children = item.GetChildren()
+ count = len(children)
+ level = level + 1
+ for n in xrange(count):
+ y = self.CalculateLevel(children[n], dc, level, y) # recurse
+
+ return y
+
+
+ def CalculatePositions(self):
+ """Calculates all the positions of the visible items."""
+
+ if not self._anchor:
+ return
+
+ dc = wx.ClientDC(self)
+ self.PrepareDC(dc)
+
+ dc.SetFont(self._normalFont)
+ dc.SetPen(self._dottedPen)
+ y = 2
+ y = self.CalculateLevel(self._anchor, dc, 0, y) # start recursion
+
+
+ def RefreshSubtree(self, item):
+ """Refreshes a damaged subtree of an item."""
+
+ if self._dirty:
+ return
+ if self._freezeCount:
+ return
+
+ client = self.GetClientSize()
+
+ rect = wx.Rect()
+ x, rect.y = self.CalcScrolledPosition(0, item.GetY())
+ rect.width = client.x
+ rect.height = client.y
+
+ self.Refresh(True, rect)
+ self.AdjustMyScrollbars()
+
+
+ def RefreshLine(self, item):
+ """Refreshes a damaged item line."""
+
+ if self._dirty:
+ return
+ if self._freezeCount:
+ return
+
+ rect = wx.Rect()
+ x, rect.y = self.CalcScrolledPosition(0, item.GetY())
+ rect.width = self.GetClientSize().x
+ rect.height = self.GetLineHeight(item)
+
+ self.Refresh(True, rect)
+
+
+ def RefreshSelected(self):
+ """Refreshes a damaged selected item line."""
+
+ if self._freezeCount:
+ return
+
+ # TODO: this is awfully inefficient, we should keep the list of all
+ # selected items internally, should be much faster
+ if self._anchor:
+ self.RefreshSelectedUnder(self._anchor)
+
+
+ def RefreshSelectedUnder(self, item):
+ """Refreshes the selected items under the given item."""
+
+ if self._freezeCount:
+ return
+
+ if item.IsSelected():
+ self.RefreshLine(item)
+
+ children = item.GetChildren()
+ for child in children:
+ self.RefreshSelectedUnder(child)
+
+
+ def Freeze(self):
+ """Freeze CustomTreeCtrl."""
+
+ self._freezeCount = self._freezeCount + 1
+
+
+ def Thaw(self):
+ """Thaw CustomTreeCtrl."""
+
+ if self._freezeCount == 0:
+ raise "\nERROR: Thawing Unfrozen Tree Control?"
+
+ self._freezeCount = self._freezeCount - 1
+
+ if not self._freezeCount:
+ self.Refresh()
+
+
+ # ----------------------------------------------------------------------------
+ # changing colours: we need to refresh the tree control
+ # ----------------------------------------------------------------------------
+
+ def SetBackgroundColour(self, colour):
+ """Changes the background colour of CustomTreeCtrl."""
+
+ if not wx.Window.SetBackgroundColour(self, colour):
+ return False
+
+ if self._freezeCount:
+ return True
+
+ self.Refresh()
+
+ return True
+
+
+ def SetForegroundColour(self, colour):
+ """Changes the foreground colour of CustomTreeCtrl."""
+
+ if not wx.Window.SetForegroundColour(self, colour):
+ return False
+
+ if self._freezeCount:
+ return True
+
+ self.Refresh()
+
+ return True
+
+
+ def OnGetToolTip(self, event):
+ """
+ Process the tooltip event, to speed up event processing. Does not actually
+ get a tooltip.
+ """
+
+ event.Veto()
+
+
+ def DoGetBestSize(self):
+ """Something is better than nothing..."""
+
+ # something is better than nothing...
+ # 100x80 is what the MSW version will get from the default
+ # wxControl::DoGetBestSize
+
+ return wx.Size(100, 80)
+
+
+ def GetClassDefaultAttributes(self):
+ """Gets the class default attributes."""
+
+ attr = wx.VisualAttributes()
+ attr.colFg = wx.SystemSettings_GetColour(wx.SYS_COLOUR_WINDOWTEXT)
+ attr.colBg = wx.SystemSettings_GetColour(wx.SYS_COLOUR_LISTBOX)
+ attr.font = wx.SystemSettings_GetFont(wx.SYS_DEFAULT_GUI_FONT)
+ return attr
+
+