used to work in somewhat unexpected way as it compared only internal pointers
and not the object data. The code using it will have to be updated:
* If the object was compared with wxNullXXX, use IsOk() method instead
- * If valid object need to be compated, use IsSameAs() to reproduce the old
+ * If valid object need to be compared, use IsSameAs() to reproduce the old
behaviour or change the code to avoid comparing bitmaps &c
- wxFontData::GetColour() now returns a const colour.
- wxDC objects can't be created directly now (this never worked, now it doesn't