rect.height = ch - rect.y;
m_rowLabelWin->Refresh( TRUE, &rect );
rect.width = cw;
- m_gridWin->Refresh( TRUE, &rect );
+ m_gridWin->Refresh( FALSE, &rect );
}
ShowCellEditControl();
rect.height = m_colLabelHeight;
m_colLabelWin->Refresh( TRUE, &rect );
rect.height = ch;
- m_gridWin->Refresh( TRUE, &rect );
+ m_gridWin->Refresh( FALSE, &rect );
}
ShowCellEditControl();
{
wxRect r( SelectionToDeviceRect() );
ClearSelection();
- if ( !GetBatchCount() ) m_gridWin->Refresh( TRUE, &r );
+ if ( !GetBatchCount() ) m_gridWin->Refresh( FALSE, &r );
}
}
wxClientDC dc( m_gridWin );
PrepareDC( dc );
- DrawAllGridLines( dc );
+ DrawAllGridLines( dc, wxRegion() );
}
}
{
wxClientDC dc( m_gridWin );
PrepareDC( dc );
- DrawAllGridLines( dc );
+ DrawAllGridLines( dc, wxRegion() );
}
else
{
for (i = 0; i < 4; i++ )
if ( need_refresh[i] && rect[i] != wxGridNoCellRect )
- m_gridWin->Refresh( TRUE, &(rect[i]) );
+ m_gridWin->Refresh( FALSE, &(rect[i]) );
}
else
{
r = SelectionToDeviceRect();
ClearSelection();
- if ( r != wxGridNoCellRect ) m_gridWin->Refresh( TRUE, &r );
+ if ( r != wxGridNoCellRect ) m_gridWin->Refresh( FALSE, &r );
m_selectedTopLeft.Set( row, 0 );
m_selectedBottomRight.Set( row, m_numCols-1 );
r = SelectionToDeviceRect();
- m_gridWin->Refresh( TRUE, &r );
+ m_gridWin->Refresh( FALSE, &r );
}
wxGridRangeSelectEvent gridEvt( GetId(),
for (i = 0; i < 4; i++ )
if ( need_refresh[i] && rect[i] != wxGridNoCellRect )
- m_gridWin->Refresh( TRUE, &(rect[i]) );
+ m_gridWin->Refresh( FALSE, &(rect[i]) );
}
else
{
r = SelectionToDeviceRect();
ClearSelection();
- if ( r != wxGridNoCellRect ) m_gridWin->Refresh( TRUE, &r );
+ if ( r != wxGridNoCellRect ) m_gridWin->Refresh( FALSE, &r );
m_selectedTopLeft.Set( 0, col );
m_selectedBottomRight.Set( m_numRows-1, col );
r = SelectionToDeviceRect();
- m_gridWin->Refresh( TRUE, &r );
+ m_gridWin->Refresh( FALSE, &r );
}
wxGridRangeSelectEvent gridEvt( GetId(),
// various Refresh() calls
for (i = 0; i < 4; i++ )
if ( need_refresh[i] && rect[i] != wxGridNoCellRect )
- m_gridWin->Refresh( TRUE, &(rect[i]) );
+ m_gridWin->Refresh( FALSE, &(rect[i]) );
}
// only generate an event if the block is not being selected by