--- /dev/null
+///////////////////////////////////////////////////////////////////////////////
+// Name: wx/scopeguard.h
+// Purpose: declares wxwxScopeGuard and related macros
+// Author: Vadim Zeitlin
+// Modified by:
+// Created: 03.07.2003
+// RCS-ID: $Id$
+// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
+// Licence: wxWindows licence
+///////////////////////////////////////////////////////////////////////////////
+
+/*
+ Acknowledgements: this header is heavily based on (well, almost the exact
+ copy of) wxScopeGuard.h by Andrei Alexandrescu and Petru Marginean published
+ in December 2000 issue of C/C++ Users Journal.
+ */
+
+#ifndef _WX_SCOPEGUARD_H_
+#define _WX_SCOPEGUARD_H_
+
+#include "wx/defs.h"
+
+// ----------------------------------------------------------------------------
+// helpers
+// ----------------------------------------------------------------------------
+
+namespace wxPrivate
+{
+ // in the original implementation this was a member template function of
+ // ScopeGuardImplBase but gcc 2.8 which is still used for OS/2 doesn't
+ // support member templates and so we must make it global
+ template <typename ScopeGuardImpl>
+ void OnScopeExit(ScopeGuardImpl& guard)
+ {
+ if ( !guard.WasDismissed() )
+ {
+ // we're called from ScopeGuardImpl dtor and so we must not throw
+#if wxUSE_EXCEPTIONS
+ try
+#endif // wxUSE_EXCEPTIONS
+ {
+ guard.Execute();
+ }
+#if wxUSE_EXCEPTIONS
+ catch ( ... )
+ {
+ }
+#endif // wxUSE_EXCEPTIONS
+ }
+ }
+
+ // just to avoid the warning about unused variables
+ template <typename T>
+ void Use(const T& WXUNUSED(t))
+ {
+ }
+} // namespace wxPrivate
+
+// ============================================================================
+// wxScopeGuard for functions and functors
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// wxScopeGuardImplBase: used by wxScopeGuardImpl[0..N] below
+// ----------------------------------------------------------------------------
+
+class wxScopeGuardImplBase
+{
+public:
+ wxScopeGuardImplBase() : m_wasDismissed(false) { }
+
+ void Dismiss() const { m_wasDismissed = true; }
+
+ // for OnScopeExit() only we can't make it friend, unfortunately)!
+ bool WasDismissed() const { return m_wasDismissed; }
+
+protected:
+ ~wxScopeGuardImplBase() { }
+
+ wxScopeGuardImplBase(const wxScopeGuardImplBase& other)
+ : m_wasDismissed(other.m_wasDismissed)
+ {
+ other.Dismiss();
+ }
+
+ // must be mutable for copy ctor to work
+ mutable bool m_wasDismissed;
+
+private:
+ wxScopeGuardImplBase& operator=(const wxScopeGuardImplBase&);
+};
+
+// ----------------------------------------------------------------------------
+// wxScopeGuardImpl0: scope guard for actions without parameters
+// ----------------------------------------------------------------------------
+
+template <typename F>
+class wxScopeGuardImpl0 : public wxScopeGuardImplBase
+{
+public:
+ static wxScopeGuardImpl0<F> MakeGuard(F fun)
+ {
+ return wxScopeGuardImpl0<F>(fun);
+ }
+
+ ~wxScopeGuardImpl0() { wxPrivate::OnScopeExit(*this); }
+
+ void Execute() { m_fun(); }
+
+protected:
+ wxScopeGuardImpl0(F fun) : m_fun(fun) { }
+
+ F m_fun;
+
+ wxScopeGuardImpl0& operator=(const wxScopeGuardImpl0&);
+};
+
+template <typename F>
+inline wxScopeGuardImpl0<F> wxMakeGuard(F fun)
+{
+ return wxScopeGuardImpl0<F>::MakeGuard(fun);
+}
+
+// ----------------------------------------------------------------------------
+// wxScopeGuardImpl1: scope guard for actions with 1 parameter
+// ----------------------------------------------------------------------------
+
+template <typename F, typename P1>
+class wxScopeGuardImpl1 : public wxScopeGuardImplBase
+{
+public:
+ static wxScopeGuardImpl1<F, P1> MakeGuard(F fun, P1 p1)
+ {
+ return wxScopeGuardImpl1<F, P1>(fun, p1);
+ }
+
+ ~wxScopeGuardImpl1() { wxPrivate::OnScopeExit(*this); }
+
+ void Execute() { m_fun(m_p1); }
+
+protected:
+ wxScopeGuardImpl1(F fun, P1 p1) : m_fun(fun), m_p1(p1) { }
+
+ F m_fun;
+ const P1 m_p1;
+
+ wxScopeGuardImpl1& operator=(const wxScopeGuardImpl1&);
+};
+
+template <typename F, typename P1>
+inline wxScopeGuardImpl1<F, P1> wxMakeGuard(F fun, P1 p1)
+{
+ return wxScopeGuardImpl1<F, P1>::MakeGuard(fun, p1);
+}
+
+// ----------------------------------------------------------------------------
+// wxScopeGuardImpl2: scope guard for actions with 2 parameters
+// ----------------------------------------------------------------------------
+
+template <typename F, typename P1, typename P2>
+class wxScopeGuardImpl2 : public wxScopeGuardImplBase
+{
+public:
+ static wxScopeGuardImpl2<F, P1, P2> MakeGuard(F fun, P1 p1, P2 p2)
+ {
+ return wxScopeGuardImpl2<F, P1, P2>(fun, p1, p2);
+ }
+
+ ~wxScopeGuardImpl2() { wxPrivate::OnScopeExit(*this); }
+
+ void Execute() { m_fun(m_p1, m_p2); }
+
+protected:
+ wxScopeGuardImpl2(F fun, P1 p1, P2 p2) : m_fun(fun), m_p1(p1), m_p2(p2) { }
+
+ F m_fun;
+ const P1 m_p1;
+ const P2 m_p2;
+
+ wxScopeGuardImpl2& operator=(const wxScopeGuardImpl2&);
+};
+
+template <typename F, typename P1, typename P2>
+inline wxScopeGuardImpl2<F, P1, P2> wxMakeGuard(F fun, P1 p1, P2 p2)
+{
+ return wxScopeGuardImpl2<F, P1, P2>::MakeGuard(fun, p1, p2);
+}
+
+// ============================================================================
+// wxScopeGuards for object methods
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// wxObjScopeGuardImpl0
+// ----------------------------------------------------------------------------
+
+template <class Obj, typename MemFun>
+class wxObjScopeGuardImpl0 : public wxScopeGuardImplBase
+{
+public:
+ static wxObjScopeGuardImpl0<Obj, MemFun>
+ MakeObjGuard(Obj& obj, MemFun memFun)
+ {
+ return wxObjScopeGuardImpl0<Obj, MemFun>(obj, memFun);
+ }
+
+ ~wxObjScopeGuardImpl0() { wxPrivate::OnScopeExit(*this); }
+
+ void Execute() { (m_obj.*m_memfun)(); }
+
+protected:
+ wxObjScopeGuardImpl0(Obj& obj, MemFun memFun)
+ : m_obj(obj), m_memfun(memFun) { }
+
+ Obj& m_obj;
+ MemFun m_memfun;
+};
+
+template <class Obj, typename MemFun>
+inline wxObjScopeGuardImpl0<Obj, MemFun> wxMakeObjGuard(Obj& obj, MemFun memFun)
+{
+ return wxObjScopeGuardImpl0<Obj, MemFun>::MakeObjGuard(obj, memFun);
+}
+
+template <class Obj, typename MemFun, typename P1>
+class wxObjScopeGuardImpl1 : public wxScopeGuardImplBase
+{
+public:
+ static wxObjScopeGuardImpl1<Obj, MemFun, P1>
+ MakeObjGuard(Obj& obj, MemFun memFun, P1 p1)
+ {
+ return wxObjScopeGuardImpl1<Obj, MemFun, P1>(obj, memFun, p1);
+ }
+
+ ~wxObjScopeGuardImpl1() { wxPrivate::OnScopeExit(*this); }
+
+ void Execute() { (m_obj.*m_memfun)(m_p1); }
+
+protected:
+ wxObjScopeGuardImpl1(Obj& obj, MemFun memFun, P1 p1)
+ : m_obj(obj), m_memfun(memFun), m_p1(p1) { }
+
+ Obj& m_obj;
+ MemFun m_memfun;
+ const P1 m_p1;
+};
+
+template <class Obj, typename MemFun, typename P1>
+inline wxObjScopeGuardImpl1<Obj, MemFun, P1>
+wxMakeObjGuard(Obj& obj, MemFun memFun, P1 p1)
+{
+ return wxObjScopeGuardImpl1<Obj, MemFun, P1>::MakeObjGuard(obj, memFun, p1);
+}
+
+template <class Obj, typename MemFun, typename P1, typename P2>
+class wxObjScopeGuardImpl2 : public wxScopeGuardImplBase
+{
+public:
+ static wxObjScopeGuardImpl2<Obj, MemFun, P1, P2>
+ MakeObjGuard(Obj& obj, MemFun memFun, P1 p1, P2 p2)
+ {
+ return wxObjScopeGuardImpl2<Obj, MemFun, P1, P2>(obj, memFun, p1, p2);
+ }
+
+ ~wxObjScopeGuardImpl2() { wxPrivate::OnScopeExit(*this); }
+
+ void Execute() { (m_obj.*m_memfun)(m_p1, m_p2); }
+
+protected:
+ wxObjScopeGuardImpl2(Obj& obj, MemFun memFun, P1 p1, P2 p2)
+ : m_obj(obj), m_memfun(memFun), m_p1(p1), m_p2(p2) { }
+
+ Obj& m_obj;
+ MemFun m_memfun;
+ const P1 m_p1;
+ const P2 m_p2;
+};
+
+template <class Obj, typename MemFun, typename P1, typename P2>
+inline wxObjScopeGuardImpl2<Obj, MemFun, P1, P2>
+wxMakeObjGuard(Obj& obj, MemFun memFun, P1 p1, P2 p2)
+{
+ return wxObjScopeGuardImpl2<Obj, MemFun, P1, P2>::
+ MakeObjGuard(obj, memFun, p1, p2);
+}
+
+// ============================================================================
+// public stuff
+// ============================================================================
+
+// wxScopeGuard is just a reference, see the explanation in CUJ article
+typedef const wxScopeGuardImplBase& wxScopeGuard;
+
+// when an unnamed scope guard is needed, the macros below may be used
+//
+// NB: the original code has a single (and much nicer) ON_BLOCK_EXIT macro
+// but this results in compiler warnings about unused variables and I
+// didn't find a way to work around this other than by having different
+// macros with different names
+#define ON_BLOCK_EXIT0(f) \
+ wxScopeGuard wxMAKE_UNIQUE_NAME(scopeGuard) = wxMakeGuard(f); \
+ wxPrivate::Use(wxMAKE_UNIQUE_NAME(scopeGuard))
+
+#define ON_BLOCK_EXIT_OBJ0(o, m) \
+ wxScopeGuard wxMAKE_UNIQUE_NAME(scopeGuard) = wxMakeObjGuard(o, m); \
+ wxPrivate::Use(wxMAKE_UNIQUE_NAME(scopeGuard))
+
+#define ON_BLOCK_EXIT1(f, p1) \
+ wxScopeGuard wxMAKE_UNIQUE_NAME(scopeGuard) = wxMakeGuard(f, p1); \
+ wxPrivate::Use(wxMAKE_UNIQUE_NAME(scopeGuard))
+
+#define ON_BLOCK_EXIT_OBJ1(o, m, p1) \
+ wxScopeGuard wxMAKE_UNIQUE_NAME(scopeGuard) = wxMakeObjGuard(o, m, p1); \
+ wxPrivate::Use(wxMAKE_UNIQUE_NAME(scopeGuard))
+
+#define ON_BLOCK_EXIT2(f, p1, p2) \
+ wxScopeGuard wxMAKE_UNIQUE_NAME(scopeGuard) = wxMakeGuard(f, p1, p2); \
+ wxPrivate::Use(wxMAKE_UNIQUE_NAME(scopeGuard))
+
+#define ON_BLOCK_EXIT_OBJ2(o, m, p1, p2) \
+ wxScopeGuard wxMAKE_UNIQUE_NAME(scopeGuard) = wxMakeObjGuard(o, m, p1, p2); \
+ wxPrivate::Use(wxMAKE_UNIQUE_NAME(scopeGuard))
+
+#endif // _WX_SCOPEGUARD_H_
+