wxImage( const wxImage& image );
wxImage( const wxImage* image );
-#if WXWIN_COMPATIBILITY_2_2 && wxUSE_GUI
- // conversion to/from wxBitmap (deprecated, use wxBitmap's methods instead):
- wxDEPRECATED( wxImage(const wxBitmap &bitmap) );
- wxDEPRECATED( wxBitmap ConvertToBitmap() const );
-#ifdef __WXGTK__
- wxBitmap ConvertToMonoBitmap( unsigned char red, unsigned char green, unsigned char blue ) const;
-#endif
-#endif
-
bool Create( int width, int height, bool clear = true );
bool Create( int width, int height, unsigned char* data, bool static_data = FALSE );
void Destroy();
#endif // wxUSE_STREAMS
-
-
-//-----------------------------------------------------------------------------
-// Deprecated wxBitmap conversion routines
-//-----------------------------------------------------------------------------
-
-#if WXWIN_COMPATIBILITY_2_2 && wxUSE_GUI
-
-#ifdef __WXGTK__
-wxBitmap wxImage::ConvertToMonoBitmap( unsigned char red, unsigned char green, unsigned char blue ) const
-{
- wxImage mono = this->ConvertToMono( red, green, blue );
- wxBitmap bitmap( mono, 1 );
- return bitmap;
-}
-#endif
-
-wxBitmap wxImage::ConvertToBitmap() const
-{
- wxBitmap bitmap( *this );
- return bitmap;
-}
-
-wxImage::wxImage( const wxBitmap &bitmap )
-{
- *this = bitmap.ConvertToImage();
-}
-
-#endif // WXWIN_COMPATIBILITY_2_2 && wxUSE_GUI
-
-
// ----------------------------------------------------------------------------
// image histogram stuff
// ----------------------------------------------------------------------------