- // limit the window to the size of the display it is on
- int disp = wxDisplay::GetFromWindow(window);
- if ( disp == wxNOT_FOUND )
- {
- // or, if we don't know which one it is, of the main one
- disp = 0;
- }
-
- sizeMax = wxDisplay(disp).GetClientArea().GetSize();
- }
+ // or, if we don't know which one it is, of the main one
+ disp = 0;
+ }
+
+ wxSize sizeMax = wxDisplay(disp).GetClientArea().GetSize();
+
+ // space for decorations and toolbars etc.
+ wxSize tlw_client_size = tlw->GetClientSize();
+ wxSize tlw_size = tlw->GetSize();
+ sizeMax.x -= tlw_size.x - tlw_client_size.x;
+ sizeMax.y -= tlw_size.y - tlw_client_size.y;
+
+ if ( sizeMax.x != wxDefaultCoord && size.x > sizeMax.x )
+ size.x = sizeMax.x;
+ if ( sizeMax.y != wxDefaultCoord && size.y > sizeMax.y )
+ size.y = sizeMax.y;
+
+ // set client size
+ tlw->SetClientSize( size );
+
+ // return entire size
+ return tlw->GetSize();