--- /dev/null
+#
+# File: makefile.b32
+# Author: Julian Smart
+# Created: 1999
+# Updated:
+# Copyright:
+#
+# Makefile : Builds sample for 32-bit BC++
+
+WXDIR = $(WXWIN)
+
+TARGET=keyboard
+OBJECTS = $(TARGET).obj
+
+!include $(WXDIR)\src\makeprog.b32
+
--- /dev/null
+#
+# File: makefile.bcc
+# Author: Julian Smart
+# Created: 1998
+# Updated:
+#
+# Builds a BC++ 16-bit sample
+
+!if "$(WXWIN)" == ""
+!error You must define the WXWIN variable in autoexec.bat, e.g. WXWIN=c:\wx
+!endif
+
+WXDIR = $(WXWIN)
+
+TARGET=keyboard
+OBJECTS=$(TARGET).obj
+
+!include $(WXDIR)\src\makeprog.bcc
+
--- /dev/null
+#
+# File: makefile.g95
+# Author: Julian Smart
+# Created: 1999
+# Updated:
+# Copyright: (c) Julian Smart, 1999
+#
+# Makefile for wxWindows sample (Cygwin/Mingw32).
+
+WXDIR = ../..
+
+TARGET=keyboard
+OBJECTS = $(TARGET).o
+
+include $(WXDIR)/src/makeprog.g95
+
--- /dev/null
+; Last change: JS 8 Apr 102 12:33 pm
+# Symantec C++ makefile
+
+WXDIR = $(WXWIN)
+WXLIB = $(WXDIR)\lib\wx.lib
+INCDIR = $(WXDIR)\include
+INCLUDE=$(INCDIR)
+TARGET=keyboard
+
+include $(WXDIR)\src\makesc.env
+
+keyboard.exe: keyboard.obj $(DEFFILE) keyboard.res
+ *$(CC) $(LDFLAGS) -o$@ $** $(LIBS)
+ *$(RC) -k keyboard.res
+
+sc32.def:
+ echo EXETYPE NT > sc32.def
+ echo SUBSYSTEM WINDOWS >> sc32.def
+
+sc16.def:
+ echo NAME $(TARGET) > sc16.def
+ echo EXETYPE WINDOWS >> sc16.def
+ echo STUB 'WINSTUB.EXE' >> sc16.def
+ echo CODE PRELOAD MOVEABLE DISCARDABLE >> sc16.def
+ echo DATA PRELOAD MOVEABLE MULTIPLE >> sc16.def
+ echo HEAPSIZE 1024 >> sc16.def
+ echo STACKSIZE 8192 >> sc16.def
+
+clean:
+ -del *.obj
+ -del *.exe
+ -del *.res
+ -del *.map
+ -del *.rws
+ -del sc32.def
+ -del sc16.def
+
--- /dev/null
+#
+# File: makefile.vc
+# Author: Julian Smart
+# Created: 1999
+# Updated:
+# Copyright: (c) Julian Smart
+#
+# Makefile : Builds sample (VC++, WIN32)
+# Use FINAL=1 argument to nmake to build final version with no debug info.
+
+# Set WXDIR for your system
+WXDIR = $(WXWIN)
+
+PROGRAM=keyboard
+OBJECTS = $(PROGRAM).obj
+
+!include $(WXDIR)\src\makeprog.vc
+
--- /dev/null
+#
+# Makefile for WATCOM
+#
+# Created by Julian Smart, January 1999
+#
+#
+
+WXDIR = $(%WXWIN)
+
+PROGRAM = keyboard
+OBJECTS = $(PROGRAM).obj
+
+!include $(WXDIR)\src\makeprog.wat
+
+
cd $(WXDIR)\samples\html
make -f makefile.b32 FINAL=$(FINAL) WXUSINGDLL=$(WXUSINGDLL)
!endif
+ cd $(WXDIR)\samples\keyboard
+ make -f makefile.b32 FINAL=$(FINAL) WXUSINGDLL=$(WXUSINGDLL)
cd $(WXDIR)\samples\image
make -f makefile.b32 FINAL=$(FINAL) WXUSINGDLL=$(WXUSINGDLL)
cd $(WXDIR)\samples\internat
make -f makefile.b32 clean
cd $(WXDIR)\samples\internat
make -f makefile.b32 clean
+ cd $(WXDIR)\samples\keyboard
+ make -f makefile.b32 clean
cd $(WXDIR)\samples\joytest
make -f makefile.b32 clean
cd $(WXDIR)\samples\layout
-$(MAKE) -C internat $(CMDLINE) $@
-$(MAKE) -C ipc $(CMDLINE) $@
-$(MAKE) -C joytest $(CMDLINE) $@
+ -$(MAKE) -C keyboard $(CMDLINE) $@
-$(MAKE) -C layout $(CMDLINE) $@
-$(MAKE) -C listbox $(CMDLINE) $@
-$(MAKE) -C listctrl $(CMDLINE) $@
nmake -f makefile.vc $(MAKEFLAGS)
cd $(WXDIR)\samples\joytest
nmake -f makefile.vc $(MAKEFLAGS)
+ cd $(WXDIR)\samples\keyboard
+ nmake -f makefile.vc $(MAKEFLAGS)
cd $(WXDIR)\samples\layout
nmake -f makefile.vc $(MAKEFLAGS)
cd $(WXDIR)\samples\listctrl
nmake -f makefile.vc clean
cd $(WXDIR)\samples\joytest
nmake -f makefile.vc clean
+ cd $(WXDIR)\samples\keyboard
+ nmake -f makefile.vc clean
cd $(WXDIR)\samples\layout
nmake -f makefile.vc clean
cd $(WXDIR)\samples\listctrl