git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16480
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
void wxDC::DoCrossHair( wxCoord x, wxCoord y )
{
wxCHECK_RET( Ok(), wxT("wxDC::DoCrossHair Invalid window dc") );
void wxDC::DoCrossHair( wxCoord x, wxCoord y )
{
wxCHECK_RET( Ok(), wxT("wxDC::DoCrossHair Invalid window dc") );
+ wxMacPortSetter helper(this) ;
if (m_pen.GetStyle() != wxTRANSPARENT)
{
if (m_pen.GetStyle() != wxTRANSPARENT)
{
wxCoord xc, wxCoord yc )
{
wxCHECK_RET(Ok(), wxT("wxDC::DoDrawArc Invalid DC"));
wxCoord xc, wxCoord yc )
{
wxCHECK_RET(Ok(), wxT("wxDC::DoDrawArc Invalid DC"));
+ wxMacPortSetter helper(this) ;
wxCoord xx1 = XLOG2DEVMAC(x1);
wxCoord yy1 = YLOG2DEVMAC(y1);
wxCoord xx1 = XLOG2DEVMAC(x1);
wxCoord yy1 = YLOG2DEVMAC(y1);
double sa, double ea )
{
wxCHECK_RET(Ok(), wxT("wxDC::DoDrawEllepticArc Invalid DC"));
double sa, double ea )
{
wxCHECK_RET(Ok(), wxT("wxDC::DoDrawEllepticArc Invalid DC"));
+ wxMacPortSetter helper(this) ;
Rect r;
double angle = sa - ea; // Order important Mac in opposite direction to wx
Rect r;
double angle = sa - ea; // Order important Mac in opposite direction to wx
void wxDC::DoCrossHair( wxCoord x, wxCoord y )
{
wxCHECK_RET( Ok(), wxT("wxDC::DoCrossHair Invalid window dc") );
void wxDC::DoCrossHair( wxCoord x, wxCoord y )
{
wxCHECK_RET( Ok(), wxT("wxDC::DoCrossHair Invalid window dc") );
+ wxMacPortSetter helper(this) ;
if (m_pen.GetStyle() != wxTRANSPARENT)
{
if (m_pen.GetStyle() != wxTRANSPARENT)
{
wxCoord xc, wxCoord yc )
{
wxCHECK_RET(Ok(), wxT("wxDC::DoDrawArc Invalid DC"));
wxCoord xc, wxCoord yc )
{
wxCHECK_RET(Ok(), wxT("wxDC::DoDrawArc Invalid DC"));
+ wxMacPortSetter helper(this) ;
wxCoord xx1 = XLOG2DEVMAC(x1);
wxCoord yy1 = YLOG2DEVMAC(y1);
wxCoord xx1 = XLOG2DEVMAC(x1);
wxCoord yy1 = YLOG2DEVMAC(y1);
double sa, double ea )
{
wxCHECK_RET(Ok(), wxT("wxDC::DoDrawEllepticArc Invalid DC"));
double sa, double ea )
{
wxCHECK_RET(Ok(), wxT("wxDC::DoDrawEllepticArc Invalid DC"));
+ wxMacPortSetter helper(this) ;
Rect r;
double angle = sa - ea; // Order important Mac in opposite direction to wx
Rect r;
double angle = sa - ea; // Order important Mac in opposite direction to wx