/////////////////////////////////////////////////////////////////////////////
-// Name: list.h
+// Name: wx/list.h
// Purpose: wxList, wxStringList classes
// Author: Julian Smart
// Modified by: VZ at 16/11/98: WX_DECLARE_LIST() and typesafe lists added
WX_DECLARE_USER_EXPORTED_LIST(elementtype, listname, usergoo)
// this macro must be inserted in your program after
-// #include <wx/listimpl.cpp>
+// #include "wx/listimpl.cpp"
#define WX_DEFINE_LIST(name) "don't forget to include listimpl.cpp!"
#define WX_DEFINE_EXPORTED_LIST(name) WX_DEFINE_LIST(name)
WX_DECLARE_LIST_PTR_2(elementtype, listname, wx##listname##Node, class usergoo)
// this macro must be inserted in your program after
-// #include <wx/listimpl.cpp>
+// #include "wx/listimpl.cpp"
#define WX_DEFINE_LIST(name) "don't forget to include listimpl.cpp!"
#define WX_DEFINE_EXPORTED_LIST(name) WX_DEFINE_LIST(name)
(list).clear(); \
}
-#endif
- // _WX_LISTH__
+#endif // _WX_LISTH__
/////////////////////////////////////////////////////////////////////////////
-// Name: font.h
+// Name: wx/msw/font.h
// Purpose: wxFont class
// Author: Julian Smart
// Modified by:
#ifndef _WX_FONT_H_
#define _WX_FONT_H_
-#include <wx/gdicmn.h>
+#include "wx/gdicmn.h"
// ----------------------------------------------------------------------------
// wxFont
DECLARE_DYNAMIC_CLASS(wxFont)
};
-#endif
- // _WX_FONT_H_
+#endif // _WX_FONT_H_
/////////////////////////////////////////////////////////////////////////////
-// Name: private.h
+// Name: wx/msw/private.h
// Purpose: Private declarations: as this header is only included by
// wxWidgets itself, it may contain identifiers which don't start
// with "wx".
#if wxUSE_GUI
-#include <wx/gdicmn.h>
-#include <wx/colour.h>
+#include "wx/gdicmn.h"
+#include "wx/colour.h"
// make conversion from wxColour and COLORREF a bit less painful
inline COLORREF wxColourToRGB(const wxColour& c)
// conditional compilation
// ----------------------------------------------------------------------------
-// this shouldn't be needed any longer as <wx/msw/private.h> does it but it
-// doesn't hurt neither
-#ifdef GetClassName
-#undef GetClassName
-#endif
-#ifdef GetClassInfo
-#undef GetClassInfo
-#endif
-
class WXDLLIMPEXP_BASE wxClassInfo;
class WXDLLIMPEXP_BASE wxHashTable;
class WXDLLIMPEXP_BASE wxObjectRefData;
#include "wx/msw/msvcrt.h"
#endif
-#endif // _WX_OBJECTH__
-
+#endif // _WX_OBJECTH__
class WXDLLEXPORT wxOwnerDrawn;
// define the array of list box items
- #include <wx/dynarray.h>
+ #include "wx/dynarray.h"
WX_DEFINE_EXPORTED_ARRAY_PTR(wxOwnerDrawn *, wxListBoxItemsArray);
#endif // wxUSE_OWNER_DRAWN
DECLARE_DYNAMIC_CLASS(wxListBox)
}; // end of wxListBox
-#endif
- // _WX_LISTBOX_H_
+#endif // _WX_LISTBOX_H_
#ifndef _WX_FONT_H_
#define _WX_FONT_H_
-#include <wx/gdicmn.h>
+#include "wx/gdicmn.h"
// ----------------------------------------------------------------------------
// wxFont
DECLARE_DYNAMIC_CLASS(wxFont)
};
-#endif
- // _WX_FONT_H_
+#endif // _WX_FONT_H_
#ifdef WX_PRECOMP
-// include <wx/wxchar.h> first to ensure that UNICODE macro is correctly set
+// include "wx/wxchar.h" first to ensure that UNICODE macro is correctly set
// _before_ including <windows.h>
#include "wx/wxchar.h"
wxString m_name ;
} ;
-#include <wx/dynarray.h>
+#include "wx/dynarray.h"
WX_DECLARE_OBJARRAY_WITH_DECL(wxxVariant, wxxVariantArray, class WXDLLIMPEXP_BASE);
}
-#endif
+#endif // _WX_XTIH__