else
{
int vVirt = m_targetWindow->GetVirtualSize().GetWidth();
- m_xScrollLines = (vVirt+m_xScrollPixelsPerLine-1) / m_xScrollPixelsPerLine;
+ m_xScrollLines = vVirt / m_xScrollPixelsPerLine;
// Calculate page size i.e. number of scroll units you get on the
// current client window
else // might need scrolling
{
int hVirt = m_targetWindow->GetVirtualSize().GetHeight();
- m_yScrollLines = (hVirt+m_yScrollPixelsPerLine-1) / m_yScrollPixelsPerLine;
+ m_yScrollLines = hVirt / m_yScrollPixelsPerLine;
// Calculate page size i.e. number of scroll units you get on the
// current client window
}
else
{
- m_hAdjust->upper = (vw+m_xScrollPixelsPerLine-1) / m_xScrollPixelsPerLine;
- m_hAdjust->page_increment = (w / m_xScrollPixelsPerLine);
+ m_hAdjust->upper = vw / m_xScrollPixelsPerLine;
+ m_hAdjust->page_increment = w / m_xScrollPixelsPerLine;
m_hAdjust->page_size = m_hAdjust->page_increment;
// If the scrollbar hits the right side, move the window
}
else
{
- m_vAdjust->upper = (vh+m_yScrollPixelsPerLine-1) / m_yScrollPixelsPerLine;
- m_vAdjust->page_increment = (h / m_yScrollPixelsPerLine);
+ m_vAdjust->upper = vh / m_yScrollPixelsPerLine;
+ m_vAdjust->page_increment = h / m_yScrollPixelsPerLine;
m_vAdjust->page_size = m_vAdjust->page_increment;
if ((m_vAdjust->value != 0.0) && (m_vAdjust->value + m_vAdjust->page_size > m_vAdjust->upper))
}
else
{
- m_hAdjust->upper = (vw+m_xScrollPixelsPerLine-1) / m_xScrollPixelsPerLine;
- m_hAdjust->page_increment = (w / m_xScrollPixelsPerLine);
+ m_hAdjust->upper = vw / m_xScrollPixelsPerLine;
+ m_hAdjust->page_increment = w / m_xScrollPixelsPerLine;
m_hAdjust->page_size = m_hAdjust->page_increment;
// If the scrollbar hits the right side, move the window
}
else
{
- m_vAdjust->upper = (vh+m_yScrollPixelsPerLine-1) / m_yScrollPixelsPerLine;
- m_vAdjust->page_increment = (h / m_yScrollPixelsPerLine);
+ m_vAdjust->upper = vh / m_yScrollPixelsPerLine;
+ m_vAdjust->page_increment = h / m_yScrollPixelsPerLine;
m_vAdjust->page_size = m_vAdjust->page_increment;
if ((m_vAdjust->value != 0.0) && (m_vAdjust->value + m_vAdjust->page_size > m_vAdjust->upper))