+/////////////////////////////////////////////////////////////////////////////
+// Name: wx/cocoa/glcanvas.h
+// Purpose: wxGLCanvas class
+// Author: David Elliott
+// Modified by:
+// Created: 2004/09/29
+// RCS-ID: $Id$
+// Copyright: (c) 2004 David Elliott
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef _WX_COCOA_GLCANVAS_H__
+#define _WX_COCOA_GLCANVAS_H__
+
+// #include "wx/cocoa/NSOpenGLView.h"
+// Include gl.h from the OpenGL framework
+#include <OpenGL/gl.h>
+
+class WXDLLIMPEXP_GL wxGLCanvas;
+DECLARE_WXCOCOA_OBJC_CLASS(NSOpenGLContext);
+//DECLARE_WXCOCOA_OBJC_CLASS(NSOpenGLView);
+
+// ========================================================================
+// wxGLContext
+// ========================================================================
+class WXDLLIMPEXP_GL wxGLContext: public wxObject
+{
+public:
+ wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette = wxNullPalette);
+
+ wxGLContext( bool isRGB, wxGLCanvas *win,
+ const wxPalette& WXUNUSED(palette),
+ const wxGLContext *other /* for sharing display lists */ );
+
+ ~wxGLContext();
+
+
+ void SetCurrent();
+
+ void SetColour(const wxChar *colour);
+
+ void SwapBuffers();
+
+
+ inline wxWindow* GetWindow() const
+ { return m_window; }
+
+ inline WX_NSOpenGLContext GetNSOpenGLContext() const
+ { return m_cocoaNSOpenGLContext; }
+
+public:
+ WX_NSOpenGLContext m_cocoaNSOpenGLContext;
+ wxWindow* m_window;
+};
+
+
+
+// ========================================================================
+// wxGLCanvas
+// ========================================================================
+class WXDLLIMPEXP_GL wxGLCanvas: public wxWindow// , protected wxCocoaNSOpenGLView
+{
+ DECLARE_DYNAMIC_CLASS(wxGLCanvas)
+ DECLARE_EVENT_TABLE()
+// WX_DECLARE_COCOA_OWNER(NSOpenGLView,NSView,NSView)
+// ------------------------------------------------------------------------
+// initialization
+// ------------------------------------------------------------------------
+public:
+ wxGLCanvas()
+ : m_glContext(NULL)
+ { }
+ wxGLCanvas(wxWindow *parent, wxWindowID winid = wxID_ANY,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0, const wxString& name = wxGLCanvasName,
+ int *attribList = NULL, const wxPalette& palette = wxNullPalette);
+
+ wxGLCanvas(wxWindow *parent,
+ const wxGLContext *shared = NULL,
+ wxWindowID winid = wxID_ANY,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0, const wxString& name = wxGLCanvasName,
+ int *attribList = NULL, const wxPalette& palette = wxNullPalette);
+
+ wxGLCanvas(wxWindow *parent,
+ const wxGLCanvas *shared = NULL,
+ wxWindowID winid = wxID_ANY,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0, const wxString& name = wxGLCanvasName,
+ int *attribList = NULL, const wxPalette& palette = wxNullPalette);
+
+ bool Create(wxWindow *parent, wxWindowID winid,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0, const wxString& name = wxGLCanvasName);
+ virtual ~wxGLCanvas();
+
+// ------------------------------------------------------------------------
+// Cocoa callbacks
+// ------------------------------------------------------------------------
+protected:
+ // NSOpenGLView cannot be enabled/disabled
+ virtual void CocoaSetEnabled(bool enable) { }
+// ------------------------------------------------------------------------
+// Implementation
+// ------------------------------------------------------------------------
+public:
+ void SetCurrent();
+ void SwapBuffers();
+
+ void OnSize(wxSizeEvent& event)
+ {}
+ inline wxGLContext* GetContext() const
+ { return m_glContext; }
+protected:
+ wxGLContext *m_glContext;
+ wxPalette m_palette;
+};
+
+#endif //ndef _WX_COCOA_GLCANVAS_H__