#include "wx/private/graphics.h"
#include "wx/msw/wrapgdip.h"
+#include "wx/msw/dc.h"
#include "wx/stack.h"
GraphicsPath* m_brushPath;
};
+class WXDLLIMPEXP_CORE wxGDIPlusBitmapData : public wxGraphicsObjectRefData
+{
+public:
+ wxGDIPlusBitmapData( wxGraphicsRenderer* renderer, Bitmap* bitmap );
+ wxGDIPlusBitmapData( wxGraphicsRenderer* renderer, const wxBitmap &bmp );
+ ~wxGDIPlusBitmapData ();
+
+ virtual Bitmap* GetGDIPlusBitmap() { return m_bitmap; }
+
+private :
+ Bitmap* m_bitmap;
+ Bitmap* m_helper;
+};
+
class wxGDIPlusFontData : public wxGraphicsObjectRefData
{
public:
// gets the matrix of this context
virtual wxGraphicsMatrix GetTransform() const;
+ virtual void DrawBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
virtual void PushState();
delete m_font;
}
+// the built-in conversions functions create non-premultiplied bitmaps, while GDIPlus needs them in the
+// premultiplied format, therefore in the failing cases we create a new bitmap using the non-premultiplied
+// bytes as parameter, since there is no real copying of the data going in, only references are stored
+// m_helper has to be kept alive as well
+
+//-----------------------------------------------------------------------------
+// wxGDIPlusBitmapData implementation
+//-----------------------------------------------------------------------------
+
+wxGDIPlusBitmapData::wxGDIPlusBitmapData( wxGraphicsRenderer* renderer, Bitmap* bitmap ) :
+ wxGraphicsObjectRefData( renderer ), m_bitmap( bitmap )
+{
+ m_helper = NULL;
+}
+
+wxGDIPlusBitmapData::wxGDIPlusBitmapData( wxGraphicsRenderer* renderer,
+ const wxBitmap &bmp) : wxGraphicsObjectRefData( renderer )
+{
+ m_bitmap = NULL;
+ m_helper = NULL;
+
+ Bitmap* image = NULL;
+ if ( bmp.GetMask() )
+ {
+ Bitmap interim((HBITMAP)bmp.GetHBITMAP(),(HPALETTE)bmp.GetPalette()->GetHPALETTE()) ;
+
+ size_t width = interim.GetWidth();
+ size_t height = interim.GetHeight();
+ Rect bounds(0,0,width,height);
+
+ image = new Bitmap(width,height,PixelFormat32bppPARGB) ;
+
+ Bitmap interimMask((HBITMAP)bmp.GetMask()->GetMaskBitmap(),NULL);
+ wxASSERT(interimMask.GetPixelFormat() == PixelFormat1bppIndexed);
+
+ BitmapData dataMask ;
+ interimMask.LockBits(&bounds,ImageLockModeRead,
+ interimMask.GetPixelFormat(),&dataMask);
+
+
+ BitmapData imageData ;
+ image->LockBits(&bounds,ImageLockModeWrite, PixelFormat32bppPARGB, &imageData);
+
+ BYTE maskPattern = 0 ;
+ BYTE maskByte = 0;
+ size_t maskIndex ;
+
+ for ( size_t y = 0 ; y < height ; ++y)
+ {
+ maskIndex = 0 ;
+ for( size_t x = 0 ; x < width; ++x)
+ {
+ if ( x % 8 == 0)
+ {
+ maskPattern = 0x80;
+ maskByte = *((BYTE*)dataMask.Scan0 + dataMask.Stride*y + maskIndex);
+ maskIndex++;
+ }
+ else
+ maskPattern = maskPattern >> 1;
+
+ ARGB *dest = (ARGB*)((BYTE*)imageData.Scan0 + imageData.Stride*y + x*4);
+ if ( (maskByte & maskPattern) == 0 )
+ *dest = 0x00000000;
+ else
+ {
+ Color c ;
+ interim.GetPixel(x,y,&c) ;
+ *dest = (c.GetValue() | Color::AlphaMask);
+ }
+ }
+ }
+
+ image->UnlockBits(&imageData);
+
+ interimMask.UnlockBits(&dataMask);
+ interim.UnlockBits(&dataMask);
+ }
+ else
+ {
+ image = Bitmap::FromHBITMAP((HBITMAP)bmp.GetHBITMAP(),(HPALETTE)bmp.GetPalette()->GetHPALETTE());
+ if ( bmp.HasAlpha() && GetPixelFormatSize(image->GetPixelFormat()) == 32 )
+ {
+ size_t width = image->GetWidth();
+ size_t height = image->GetHeight();
+ Rect bounds(0,0,width,height);
+ static BitmapData data ;
+
+ m_helper = image ;
+ image = NULL ;
+ m_helper->LockBits(&bounds, ImageLockModeRead,
+ m_helper->GetPixelFormat(),&data);
+
+ image = new Bitmap(data.Width, data.Height, data.Stride,
+ PixelFormat32bppPARGB , (BYTE*) data.Scan0);
+
+ m_helper->UnlockBits(&data);
+ }
+ }
+ if ( image )
+ m_bitmap = image;
+}
+
+wxGDIPlusBitmapData::~wxGDIPlusBitmapData()
+{
+ delete m_bitmap;
+ delete m_helper;
+}
+
//-----------------------------------------------------------------------------
// wxGDIPlusPath implementation
//-----------------------------------------------------------------------------
m_context->Restore(state);
}
-// the built-in conversions functions create non-premultiplied bitmaps, while GDIPlus needs them in the
-// premultiplied format, therefore in the failing cases we create a new bitmap using the non-premultiplied
-// bytes as parameter
-
-void wxGDIPlusContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+void wxGDIPlusContext::DrawBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
- Bitmap* image = NULL;
- Bitmap* helper = NULL;
- if ( bmp.GetMask() )
+ Bitmap* image = static_cast<wxGDIPlusBitmapData*>(bmp.GetRefData())->GetGDIPlusBitmap();
+ if ( image )
{
- Bitmap interim((HBITMAP)bmp.GetHBITMAP(),(HPALETTE)bmp.GetPalette()->GetHPALETTE()) ;
-
- size_t width = interim.GetWidth();
- size_t height = interim.GetHeight();
- Rect bounds(0,0,width,height);
-
- image = new Bitmap(width,height,PixelFormat32bppPARGB) ;
-
- Bitmap interimMask((HBITMAP)bmp.GetMask()->GetMaskBitmap(),NULL);
- wxASSERT(interimMask.GetPixelFormat() == PixelFormat1bppIndexed);
-
- BitmapData dataMask ;
- interimMask.LockBits(&bounds,ImageLockModeRead,
- interimMask.GetPixelFormat(),&dataMask);
-
-
- BitmapData imageData ;
- image->LockBits(&bounds,ImageLockModeWrite, PixelFormat32bppPARGB, &imageData);
-
- BYTE maskPattern = 0 ;
- BYTE maskByte = 0;
- size_t maskIndex ;
-
- for ( size_t y = 0 ; y < height ; ++y)
+ if( image->GetWidth() != (UINT) w || image->GetHeight() != (UINT) h )
{
- maskIndex = 0 ;
- for( size_t x = 0 ; x < width; ++x)
- {
- if ( x % 8 == 0)
- {
- maskPattern = 0x80;
- maskByte = *((BYTE*)dataMask.Scan0 + dataMask.Stride*y + maskIndex);
- maskIndex++;
- }
- else
- maskPattern = maskPattern >> 1;
-
- ARGB *dest = (ARGB*)((BYTE*)imageData.Scan0 + imageData.Stride*y + x*4);
- if ( (maskByte & maskPattern) == 0 )
- *dest = 0x00000000;
- else
- {
- Color c ;
- interim.GetPixel(x,y,&c) ;
- *dest = (c.GetValue() | Color::AlphaMask);
- }
- }
+ Rect drawRect((REAL) x, (REAL)y, (REAL)w, (REAL)h);
+ m_context->SetPixelOffsetMode( PixelOffsetModeNone );
+ m_context->DrawImage(image, drawRect, 0 , 0 , image->GetWidth()-1, image->GetHeight()-1, UnitPixel ) ;
+ m_context->SetPixelOffsetMode( PixelOffsetModeHalf );
}
-
- image->UnlockBits(&imageData);
-
- interimMask.UnlockBits(&dataMask);
- interim.UnlockBits(&dataMask);
+ else
+ m_context->DrawImage(image,(REAL) x,(REAL) y,(REAL) w,(REAL) h) ;
}
- else
- {
- image = Bitmap::FromHBITMAP((HBITMAP)bmp.GetHBITMAP(),(HPALETTE)bmp.GetPalette()->GetHPALETTE());
- if ( bmp.HasAlpha() && GetPixelFormatSize(image->GetPixelFormat()) == 32 )
- {
- size_t width = image->GetWidth();
- size_t height = image->GetHeight();
- Rect bounds(0,0,width,height);
- BitmapData data ;
-
- helper = image ;
- image = NULL ;
- helper->LockBits(&bounds, ImageLockModeRead,
- helper->GetPixelFormat(),&data);
-
- image = new Bitmap(data.Width, data.Height, data.Stride,
- PixelFormat32bppPARGB , (BYTE*) data.Scan0);
+}
- helper->UnlockBits(&data);
- }
- }
- if ( image )
- m_context->DrawImage(image,(REAL) x,(REAL) y,(REAL) w,(REAL) h) ;
- delete image ;
- delete helper ;
+void wxGDIPlusContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+{
+ wxGraphicsBitmap bitmap = GetRenderer()->CreateBitmap(bmp);
+ DrawBitmap(bitmap, x, y, w, h);
}
void wxGDIPlusContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
// sets the font
virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) ;
+
+ // create a native bitmap representation
+ virtual wxGraphicsBitmap CreateBitmap( const wxBitmap &bitmap );
+
+ // create a subimage from a native image representation
+ virtual wxGraphicsBitmap CreateSubBitmap( const wxGraphicsBitmap &bitmap, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
+
protected :
void EnsureIsLoaded();
void Load();
return wxNullGraphicsFont;
}
+wxGraphicsBitmap wxGDIPlusRenderer::CreateBitmap( const wxBitmap &bitmap )
+{
+ EnsureIsLoaded();
+ if ( bitmap.Ok() )
+ {
+ wxGraphicsBitmap p;
+ p.SetRefData(new wxGDIPlusBitmapData( this , bitmap ));
+ return p;
+ }
+ else
+ return wxNullGraphicsBitmap;
+}
+
+wxGraphicsBitmap wxGDIPlusRenderer::CreateSubBitmap( const wxGraphicsBitmap &bitmap, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+{
+ EnsureIsLoaded();
+ Bitmap* image = static_cast<wxGDIPlusBitmapData*>(bitmap.GetRefData())->GetGDIPlusBitmap();
+ if ( image )
+ {
+ wxGraphicsBitmap p;
+ p.SetRefData(new wxGDIPlusBitmapData( this , image->Clone( (REAL) x , (REAL) y , (REAL) w , (REAL) h , PixelFormat32bppPARGB) ));
+ return p;
+ }
+ else
+ return wxNullGraphicsBitmap;
+}
+
// Shutdown GDI+ at app exit, before possible dll unload
class wxGDIPlusRendererModule : public wxModule
{