WXDLLIMPEXP_CORE wxChar *wxCanvasClassName;
WXDLLIMPEXP_CORE wxChar *wxCanvasClassNameNR;
#else
-WXDLLIMPEXP_CORE const wxChar *wxCanvasClassName = wxT("wxWindowClass");
-WXDLLIMPEXP_CORE const wxChar *wxCanvasClassNameNR = wxT("wxWindowClassNR");
+WXDLLIMPEXP_CORE const wxChar *wxCanvasClassName = NULL;
+WXDLLIMPEXP_CORE const wxChar *wxCanvasClassNameNR = NULL;
#endif
-WXDLLIMPEXP_CORE const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass");
-WXDLLIMPEXP_CORE const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR");
-WXDLLIMPEXP_CORE const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass");
-WXDLLIMPEXP_CORE const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR");
+WXDLLIMPEXP_CORE const wxChar *wxMDIFrameClassName = NULL;
+WXDLLIMPEXP_CORE const wxChar *wxMDIFrameClassNameNoRedraw = NULL;
+WXDLLIMPEXP_CORE const wxChar *wxMDIChildFrameClassName = NULL;
+WXDLLIMPEXP_CORE const wxChar *wxMDIChildFrameClassNameNoRedraw = NULL;
// ----------------------------------------------------------------------------
// private functions
// RegisterWindowClasses
// ---------------------------------------------------------------------------
+// This function registers the given class name and stores a pointer to a
+// heap-allocated copy of it at the specified location, it must be deleted
+// later.
+static void RegisterAndStoreClassName(const wxString& uniqueClassName,
+ const wxChar **className,
+ WNDCLASS *lpWndClass)
+{
+ const size_t length = uniqueClassName.length() + 1; // for trailing NUL
+ wxChar *newChars = new wxChar[length];
+ wxStrncpy(newChars, uniqueClassName, length);
+ *className = newChars;
+ lpWndClass->lpszClassName = *className;
+
+ if ( !::RegisterClass(lpWndClass) )
+ {
+ wxLogLastError(wxString::Format(wxT("RegisterClass(%s)"), newChars));
+ }
+}
+
+// This function registers the class defined by the provided WNDCLASS struct
+// contents using a unique name constructed from the specified base name and
+// and a suffix unique to this library instance. It also stores the generated
+// unique names for normal and "no redraw" versions of the class in the
+// provided variables, caller must delete their contents later.
+static void RegisterClassWithUniqueNames(const wxString& baseName,
+ const wxChar **className,
+ const wxChar **classNameNR,
+ WNDCLASS *lpWndClass)
+{
+ // for each class we register one with CS_(V|H)REDRAW style and one
+ // without for windows created with wxNO_FULL_REDRAW_ON_REPAINT flag
+ static const long styleNormal = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
+ static const long styleNoRedraw = CS_DBLCLKS;
+
+ const wxString uniqueSuffix(wxString::Format(wxT("@%p"), className));
+
+ wxString uniqueClassName(baseName + uniqueSuffix);
+ lpWndClass->style = styleNormal;
+ RegisterAndStoreClassName(uniqueClassName, className, lpWndClass);
+
+ // NB: remember that code elsewhere supposes that no redraw class names
+ // use the same names as normal classes with "NR" suffix so we must put
+ // "NR" at the end instead of using more natural baseName+"NR"+suffix
+ wxString uniqueClassNameNR(uniqueClassName + wxT("NR"));
+ lpWndClass->style = styleNoRedraw;
+ RegisterAndStoreClassName(uniqueClassNameNR, classNameNR, lpWndClass);
+}
+
// TODO we should only register classes really used by the app. For this it
// would be enough to just delay the class registration until an attempt
// to create a window of this class is made.
WNDCLASS wndclass;
wxZeroMemory(wndclass);
- // for each class we register one with CS_(V|H)REDRAW style and one
- // without for windows created with wxNO_FULL_REDRAW_ON_REPAINT flag
- static const long styleNormal = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
- static const long styleNoRedraw = CS_DBLCLKS;
-
// the fields which are common to all classes
wndclass.lpfnWndProc = (WNDPROC)wxWndProc;
wndclass.hInstance = wxhInstance;
wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW);
- // register the class for all normal windows
+ // register the class for all normal windows and "no redraw" frames
wndclass.hbrBackground = (HBRUSH)(COLOR_BTNFACE + 1);
- wndclass.lpszClassName = wxCanvasClassName;
- wndclass.style = styleNormal;
-
- if ( !RegisterClass(&wndclass) )
- {
- wxLogLastError(wxT("RegisterClass(frame)"));
- }
+ RegisterClassWithUniqueNames(wxT("wxWindowClass"),
+ &wxCanvasClassName,
+ &wxCanvasClassNameNR,
+ &wndclass);
- // "no redraw" frame
- wndclass.lpszClassName = wxCanvasClassNameNR;
- wndclass.style = styleNoRedraw;
-
- if ( !RegisterClass(&wndclass) )
- {
- wxLogLastError(wxT("RegisterClass(no redraw frame)"));
- }
-
- // Register the MDI frame window class.
+ // Register the MDI frame window class and "no redraw" MDI frame
wndclass.hbrBackground = (HBRUSH)NULL; // paint MDI frame ourselves
- wndclass.lpszClassName = wxMDIFrameClassName;
- wndclass.style = styleNormal;
-
- if ( !RegisterClass(&wndclass) )
- {
- wxLogLastError(wxT("RegisterClass(MDI parent)"));
- }
-
- // "no redraw" MDI frame
- wndclass.lpszClassName = wxMDIFrameClassNameNoRedraw;
- wndclass.style = styleNoRedraw;
+ RegisterClassWithUniqueNames(wxT("wxMDIFrameClass"),
+ &wxMDIFrameClassName,
+ &wxMDIFrameClassNameNoRedraw,
+ &wndclass);
- if ( !RegisterClass(&wndclass) )
- {
- wxLogLastError(wxT("RegisterClass(no redraw MDI parent frame)"));
- }
-
- // Register the MDI child frame window class.
+ // Register the MDI child frame window class and "no redraw" MDI child frame
wndclass.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
- wndclass.lpszClassName = wxMDIChildFrameClassName;
- wndclass.style = styleNormal;
-
- if ( !RegisterClass(&wndclass) )
- {
- wxLogLastError(wxT("RegisterClass(MDI child)"));
- }
-
- // "no redraw" MDI child frame
- wndclass.lpszClassName = wxMDIChildFrameClassNameNoRedraw;
- wndclass.style = styleNoRedraw;
-
- if ( !RegisterClass(&wndclass) )
- {
- wxLogLastError(wxT("RegisterClass(no redraw MDI child)"));
- }
+ RegisterClassWithUniqueNames(wxT("wxMDIChildFrameClass"),
+ &wxMDIChildFrameClassName,
+ &wxMDIChildFrameClassNameNoRedraw,
+ &wndclass);
return true;
}
// UnregisterWindowClasses
// ---------------------------------------------------------------------------
-bool wxApp::UnregisterWindowClasses()
+// This function unregisters the class with the given name and frees memory
+// allocated for it by RegisterAndStoreClassName().
+static bool UnregisterAndFreeClassName(const wxChar **ppClassName)
{
bool retval = true;
-#ifndef __WXMICROWIN__
- // MDI frame window class.
- if ( !::UnregisterClass(wxMDIFrameClassName, wxhInstance) )
+ if ( !::UnregisterClass(*ppClassName, wxhInstance) )
{
- wxLogLastError(wxT("UnregisterClass(MDI parent)"));
+ wxLogLastError(
+ wxString::Format(wxT("UnregisterClass(%s)"), *ppClassName));
retval = false;
}
- // "no redraw" MDI frame
- if ( !::UnregisterClass(wxMDIFrameClassNameNoRedraw, wxhInstance) )
- {
- wxLogLastError(wxT("UnregisterClass(no redraw MDI parent frame)"));
+ delete [] *ppClassName;
+ *ppClassName = NULL;
- retval = false;
- }
+ return retval;
+}
- // MDI child frame window class.
- if ( !::UnregisterClass(wxMDIChildFrameClassName, wxhInstance) )
- {
- wxLogLastError(wxT("UnregisterClass(MDI child)"));
+bool wxApp::UnregisterWindowClasses()
+{
+ bool retval = true;
+#ifndef __WXMICROWIN__
+ if ( !UnregisterAndFreeClassName(&wxMDIFrameClassName) )
retval = false;
- }
-
- // "no redraw" MDI child frame
- if ( !::UnregisterClass(wxMDIChildFrameClassNameNoRedraw, wxhInstance) )
- {
- wxLogLastError(wxT("UnregisterClass(no redraw MDI child)"));
+ if ( !UnregisterAndFreeClassName(&wxMDIFrameClassNameNoRedraw) )
retval = false;
- }
- // canvas class name
- if ( !::UnregisterClass(wxCanvasClassName, wxhInstance) )
- {
- wxLogLastError(wxT("UnregisterClass(canvas)"));
+ if ( !UnregisterAndFreeClassName(&wxMDIChildFrameClassName) )
+ retval = false;
+ if ( !UnregisterAndFreeClassName(&wxMDIChildFrameClassNameNoRedraw) )
retval = false;
- }
- if ( !::UnregisterClass(wxCanvasClassNameNR, wxhInstance) )
- {
- wxLogLastError(wxT("UnregisterClass(no redraw canvas)"));
+ if ( !UnregisterAndFreeClassName(&wxCanvasClassName) )
+ retval = false;
+ if ( !UnregisterAndFreeClassName(&wxCanvasClassNameNR) )
retval = false;
- }
#endif // __WXMICROWIN__
return retval;