bool HasPendingMessages() const { return m_bHasMessages; }
// only one sink is active at each moment
+ // flush the active target if any
+ static void FlushActive()
+ {
+ wxLog *log = GetActiveTarget();
+ if ( log )
+ log->Flush();
+ }
// get current log target, will call wxApp::CreateLogTarget() to
// create one if none exists
static wxLog *GetActiveTarget();
#include <stdio.h>
#include <wx/string.h>
+#include <wx/file.h>
#include <wx/app.h>
+#include <wx/thread.h>
-int main()
+static size_t gs_counter = (size_t)-1;
+static wxCriticalSection gs_critsect;
+
+class MyThread : public wxThread
+{
+public:
+ MyThread(char ch);
+
+ // thread execution starts here
+ virtual void *Entry();
+
+ // and stops here
+ virtual void OnExit();
+
+public:
+ char m_ch;
+};
+
+MyThread::MyThread(char ch)
+{
+ m_ch = ch;
+
+ Create();
+}
+
+void *MyThread::Entry()
+{
+ {
+ wxCriticalSectionLocker lock(gs_critsect);
+ if ( gs_counter == (size_t)-1 )
+ gs_counter = 1;
+ else
+ gs_counter++;
+ }
+
+ for ( size_t n = 0; n < 10; n++ )
+ {
+ if ( TestDestroy() )
+ break;
+
+ putchar(m_ch);
+ fflush(stdout);
+
+ wxThread::Sleep(100);
+ }
+
+ return NULL;
+}
+
+void MyThread::OnExit()
+{
+ wxCriticalSectionLocker lock(gs_critsect);
+ gs_counter--;
+}
+
+int main(int argc, char **argv)
{
if ( !wxInitialize() )
{
fprintf(stderr, "Failed to initialize the wxWindows library, aborting.");
}
- wxString s("Hello, ");
+ static const size_t nThreads = 3;
+ MyThread *threads[nThreads];
+ size_t n;
+ for ( n = 0; n < nThreads; n++ )
+ {
+ threads[n] = new MyThread('+' + n);
+ threads[n]->Run();
+ }
+
+ // wait until all threads terminate
+ for ( ;; )
+ {
+ wxCriticalSectionLocker lock(gs_critsect);
+ if ( !gs_counter )
+ break;
+ }
+
+ puts("\nThat's all, folks!");
- wxLogMessage(s + "world!");
+ for ( n = 0; n < nThreads; n++ )
+ {
+ threads[n]->Delete();
+ }
wxUninitialize();
wxAppInitializerFunction
wxAppBase::m_appInitFn = (wxAppInitializerFunction)NULL;
+#if wxUSE_THREADS
+ // List of events pending processing
+ wxList *wxPendingEvents = NULL;
+ wxCriticalSection *wxPendingEventsLocker = NULL;
+#endif // wxUSE_THREADS
+
// ----------------------------------------------------------------------------
// private classes
// ----------------------------------------------------------------------------
bool WXDLLEXPORT wxInitialize()
{
- if ( gs_nInitCount++ )
+ if ( gs_nInitCount )
{
// already initialized
return TRUE;
wxASSERT_MSG( !wxTheApp,
T("either call wxInitialize or create app, not both!") );
+ wxClassInfo::InitializeClasses();
+
+ wxModule::RegisterModules();
+ if ( !wxModule::InitializeModules() )
+ {
+ return FALSE;
+ }
+
wxTheApp = new wxConsoleApp;
- return wxTheApp != NULL;
+ if ( !wxTheApp )
+ {
+ return FALSE;
+ }
+
+ gs_nInitCount++;
+
+ return TRUE;
}
void WXDLLEXPORT wxUninitialize()
{
if ( !--gs_nInitCount )
{
+ wxModule::CleanUpModules();
+
+ wxClassInfo::CleanUpClasses();
+
// delete the application object
delete wxTheApp;
wxTheApp = (wxApp *)NULL;
{
m_state = STATE_NEW;
m_cancelled = FALSE;
+ m_prio = WXTHREAD_DEFAULT_PRIORITY;
+ m_threadId = 0;
// this mutex is locked during almost all thread lifetime - it will only be
// unlocked in the very end
wxLogError(_("Cannot get priority range for scheduling policy %d."),
prio);
}
+ else if ( max_prio == min_prio )
+ {
+ if ( p_internal->GetPriority() != WXTHREAD_DEFAULT_PRIORITY )
+ {
+ // notify the programmer that this doesn't work here
+ wxLogWarning(_("Thread priority setting is ignored."));
+ }
+ //else: we have default priority, so don't complain
+
+ // anyhow, don't do anything because priority is just ignored
+ }
else
{
struct sched_param sp;
wxThreadError wxThread::Run()
{
+ wxCHECK_MSG( p_internal->GetId(), wxTHREAD_MISC_ERROR,
+ T("must call wxThread::Create() first") );
+
return p_internal->Run();
}
return wxTHREAD_MISC_ERROR;
}
- //GL: As we must auto-destroy, the destruction must happen here (2).
- delete this;
+ //GL: As we must auto-destroy, the destruction must happen here (2).
+ delete this;
return wxTHREAD_NO_ERROR;
}
wxThread::~wxThread()
{
m_critsect.Enter();
- if (p_internal->GetState() != STATE_EXITED &&
- p_internal->GetState() != STATE_NEW)
- wxLogDebug(T("The thread is being destroyed althought it is still running ! The application may crash."));
+ if ( p_internal->GetState() != STATE_EXITED &&
+ p_internal->GetState() != STATE_NEW )
+ {
+ wxLogDebug(T("The thread is being destroyed although it is still "
+ "running! The application may crash."));
+ }
m_critsect.Leave();
delete p_internal;
+
// remove this thread from the global array
gs_allThreads.Remove(this);
}
for ( size_t n = 0u; n < count; n++ )
{
- // Delete calls the destructor which removes the current entry. We
- // should only delete the first one each time.
+ // Delete calls the destructor which removes the current entry. We
+ // should only delete the first one each time.
gs_allThreads[0]->Delete();
}