virtual ~wxAutomationObject();
// Set/get dispatch pointer
- inline void SetDispatchPtr(WXIDISPATCH* dispatchPtr) { m_dispatchPtr = dispatchPtr; }
- inline WXIDISPATCH* GetDispatchPtr() const { return m_dispatchPtr; }
+ void SetDispatchPtr(WXIDISPATCH* dispatchPtr) { m_dispatchPtr = dispatchPtr; }
+ WXIDISPATCH* GetDispatchPtr() const { return m_dispatchPtr; }
+ bool IsOk() const { return m_dispatchPtr != NULL; }
// Get a dispatch pointer from the current object associated
// with a class id, such as "Excel.Application"
*/
bool CreateInstance(const wxString& classId) const;
+ /**
+ Checks if the object is in a valid state.
+
+ Returns @true if the object was successfully initialized or @false if
+ it has no valid IDispatch pointer.
+
+ @see GetDispatchPtr()
+ */
+ bool IsOk() const;
+
/**
Gets the IDispatch pointer.
*/