-        
-       if ( m_window )
-       {
-               m_overlayParentWindow =(WindowRef) m_window->MacGetTopLevelWindowRef();
-    
-               Rect bounds ;
-               MacGetBounds(&bounds);
-               err  = CreateNewWindow( kOverlayWindowClass, overlayAttributes, &bounds, &m_overlayWindow );  
-               if ( err == noErr ) 
-               {
-        SetWindowGroup( m_overlayWindow, GetWindowGroup(m_overlayParentWindow));    //  Put them in the same group so that their window layers are consistent
-               }
-       }
-       else
-       {
-               m_overlayParentWindow = NULL ;
-               CGRect cgbounds ;
-               cgbounds = CGDisplayBounds(CGMainDisplayID());
-               Rect bounds;
-               bounds.top = cgbounds.origin.y;
-               bounds.left = cgbounds.origin.x;
-               bounds.bottom = bounds.top + cgbounds.size.height;
-               bounds.right = bounds.left  + cgbounds.size.width;
-               err  = CreateNewWindow( kOverlayWindowClass, overlayAttributes, &bounds, &m_overlayWindow );            
-       }
-       ShowWindow(m_overlayWindow);
-       return err;
+
+    if ( m_window )
+    {
+        m_overlayParentWindow =(WindowRef) m_window->MacGetTopLevelWindowRef();
+
+        Rect bounds ;
+        MacGetBounds(&bounds);
+        err  = CreateNewWindow( kOverlayWindowClass, overlayAttributes, &bounds, &m_overlayWindow );
+        if ( err == noErr )
+        {
+            SetWindowGroup( m_overlayWindow, GetWindowGroup(m_overlayParentWindow));    //  Put them in the same group so that their window layers are consistent
+        }
+    }
+    else
+    {
+        m_overlayParentWindow = NULL ;
+        CGRect cgbounds ;
+        cgbounds = CGDisplayBounds(CGMainDisplayID());
+        Rect bounds;
+        bounds.top = cgbounds.origin.y;
+        bounds.left = cgbounds.origin.x;
+        bounds.bottom = bounds.top + cgbounds.size.height;
+        bounds.right = bounds.left  + cgbounds.size.width;
+        err  = CreateNewWindow( kOverlayWindowClass, overlayAttributes, &bounds, &m_overlayWindow );
+    }
+    ShowWindow(m_overlayWindow);
+    return err;