--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: imaggif.cpp
+// Purpose: wxGIFHandler
+// Author: Guillermo Rodriguez Garcia
+// wxWindows adaptation by Vaclav Slavik
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifdef __GNUG__
+#pragma implementation "imaggif.h"
+#endif
+
+// For compilers that support precompilation, includes "wx.h".
+#include <wx/wxprec.h>
+
+#ifdef __BORLANDC__
+#pragma hdrstop
+#endif
+
+#include <wx/wx.h>
+
+#include <wx/image.h>
+#include <wx/wfstream.h>
+#include <wx/module.h>
+
+#include <wx/imaggif.h>
+
+/*
+
+FOLLOWING CODE IS BY G.R.G. :
+(except wxInputStream stuff)
+
+*/
+
+/************************************************************************
+ READGIF.H - Leer un archivo GIF de 8 bits
+ ------------------------------------------------------------------------
+ Tratamiento Digital de la Imagen
+ ------------------------------------------------------------------------
+ Guillermo Rodriguez Garcia
+ <guille@iies.es>
+
+ Version: 2.0
+*************************************************************************/
+
+typedef struct
+{
+ int w; /* width */
+ int h; /* height */
+ unsigned char *p; /* bitmap */
+ unsigned char *pal; /* palette */
+} IMAGEN;
+
+
+/************************************************************************
+ READGIF.C - Lee un archivo GIF de 256 colores
+ ------------------------------------------------------------------------
+ Tratamiento Digital de la Imagen
+ ------------------------------------------------------------------------
+ Guillermo Rodriguez Garcia
+ <guille@iies.es>
+
+ Version: 2.0
+*************************************************************************/
+
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+
+/* error codes */
+#define E_OK 0 /* everything was OK */
+#define E_ARCHIVO -1 /* error opening file */
+#define E_FORMATO -2 /* error in gif header */
+#define E_MEMORIA -3 /* error allocating memory */
+
+
+/* This class binding is by VS, so all bugs in it are mine ;-) */
+
+class gifDecoder
+{
+ private:
+ /* globals */
+ int restbits; /* remaining valid bits */
+ unsigned int restbyte; /* remaining bytes in this block */
+ unsigned int lastbyte; /* last byte read */
+
+ unsigned char* file; /* input file in memory */
+ unsigned int file_pos, file_size; /* position & size in it */
+
+ int fgetc();
+ void fread(void *ptr, size_t size, size_t nmemb);
+ void fseekcur(int rel_pos);
+
+ public:
+ gifDecoder(unsigned char* mem, int sz) {file = mem; file_pos = 0; file_size = sz;}
+ int getcode(int bits);
+ int dgif(IMAGEN *img, int interl, int bits);
+ int readgif(IMAGEN *img);
+};
+
+
+int gifDecoder::fgetc()
+{
+ if (file_pos < file_size) return file[file_pos++];
+ else return EOF;
+}
+
+void gifDecoder::fread(void *ptr, size_t size, size_t nmemb)
+{
+ int todo = size * nmemb;
+ if (todo + file_pos > file_size) todo = file_size - file_pos;
+ memcpy(ptr, file + file_pos, todo);
+ file_pos += todo;
+}
+
+void gifDecoder::fseekcur(int rel_pos)
+{
+ file_pos += rel_pos;
+}
+
+/* getcode:
+ * Reads the next code from the file, with size 'bits'
+ * v2.0 - changed to support 'bits' values < 8
+ */
+int gifDecoder::getcode(int bits)
+{
+ unsigned int mask; /* bit mask */
+ unsigned int code; /* code (result) */
+
+
+ /* get remaining bits from last byte read */
+ mask = (1 << bits) - 1;
+ code = (lastbyte >> (8 - restbits)) & mask;
+
+ /* keep reading new bytes until needed */
+ while (bits > restbits)
+ {
+ /* if no bytes left in this block, read the next block */
+ if (restbyte == 0)
+ restbyte = fgetc();
+
+ /* read next byte and isolate the bits we need */
+ lastbyte = fgetc();
+ mask = (1 << (bits - restbits)) - 1;
+ code = code + ((lastbyte & mask) << restbits);
+ restbyte--;
+
+ /* adjust total number of bits extracted from the buffer */
+ restbits = restbits + 8;
+ }
+
+ /* find number of bits reamining for next code */
+ restbits = (restbits - bits);
+
+ return code;
+}
+
+/* dgif:
+ * GIF decoding function. The initial code size (aka root size)
+ * is 'bits'. Supports interlaced images (interl == 1).
+ */
+int gifDecoder::dgif(IMAGEN *img, int interl, int bits)
+{
+ int ab_prefix[4096]; /* alphabet (prefixes) */
+ int ab_tail[4096]; /* alphabet (tails) */
+ int stack[4096]; /* decompression stack */
+
+ int ab_clr; /* clear code */
+ int ab_fin; /* end of info code */
+ int ab_bits; /* actual symbol width, in bits */
+ int ab_free; /* first free position in alphabet */
+ int ab_max; /* last possible character in alphabet */
+ int pass; /* pass number in interlaced images */
+ int pos; /* index into decompresion stack */
+ int x, y; /* position in image buffer */
+
+ int code, readcode, lastcode, abcabca;
+
+ /* these won't change */
+ ab_clr = (1 << bits);
+ ab_fin = (1 << bits) + 1;
+
+ /* these will change through the decompression proccess */
+ ab_bits = bits + 1;
+ ab_free = (1 << bits) + 2;
+ ab_max = (1 << ab_bits) - 1;
+ lastcode = -1;
+ abcabca = -1;
+ pass = 1;
+ pos = x = y = 0;
+
+ /* reset static globals */
+ restbits = 0;
+ restbyte = 0;
+ lastbyte = 0;
+
+ do
+ {
+ /* get next code */
+ readcode = code = getcode(ab_bits);
+
+ /* end of image? */
+ if (code == ab_fin) break;
+
+ /* reset alphabet? */
+ if (code == ab_clr)
+ {
+ /* reset main variables */
+ ab_bits = bits + 1;
+ ab_free = (1 << bits) + 2;
+ ab_max = (1 << ab_bits) - 1;
+ lastcode = -1;
+ abcabca = -1;
+
+ /* skip to next code */
+ continue;
+ }
+
+ /* unknown code: special case (like in ABCABCA) */
+ if (code >= ab_free)
+ {
+ code = lastcode; /* take last string */
+ stack[pos++] = abcabca; /* add first character */
+ }
+
+ /* build the string for this code in the stack */
+ while (code > ab_clr)
+ {
+ stack[pos++] = ab_tail[code];
+ code = ab_prefix[code];
+ }
+ stack[pos] = code; /* push last code into the stack */
+ abcabca = code; /* save for special case */
+
+ /* make new entry in alphabet (only if NOT just cleared) */
+ if (lastcode != -1)
+ {
+ ab_prefix[ab_free] = lastcode;
+ ab_tail[ab_free] = code;
+ ab_free++;
+
+ if ((ab_free > ab_max) && (ab_bits < 12))
+ {
+ ab_bits++;
+ ab_max = (1 << ab_bits) - 1;
+ }
+ }
+
+ /* dump stack data to the buffer */
+ while (pos >= 0)
+ {
+ (img->p)[x + (y * (img->w))] = (char)stack[pos--];
+
+ if (++x >= (img->w))
+ {
+ x = 0;
+
+ if (interl)
+ {
+ /* support for interlaced images */
+ switch (pass)
+ {
+ case 1: y += 8; break;
+ case 2: y += 8; break;
+ case 3: y += 4; break;
+ case 4: y += 2; break;
+ }
+ if (y >= (img->h))
+ {
+ switch (++pass)
+ {
+ case 2: y = 4; break;
+ case 3: y = 2; break;
+ case 4: y = 1; break;
+ }
+ }
+ }
+ else
+ {
+ /* non-interlaced */
+ y++;
+ }
+ }
+ }
+
+ pos = 0;
+ lastcode = readcode;
+ }
+ while (code != ab_fin);
+
+ return 0;
+}
+
+/* readgif:
+ * Reads a GIF image from the file with filename 'nombre' in the
+ * IMAGEN structure pointed by 'img'. Can read GIFs with any bit
+ * size (color depth), but the output image is always expanded
+ * to 8 bits per pixel. Also, the image palette always contains
+ * 256 colors, although some of them may be unused. Returns E_OK
+ * (== 0) on success, or an error code if something fails. Error
+ * codes are E_ARCHIVO, E_FORMATO, E_MEMORIA (see above).
+ */
+int gifDecoder::readgif(IMAGEN *img)
+{
+ int size, ncolors, bits, interl, i;
+ unsigned char pal[768];
+ unsigned char buf[16];
+
+
+ /* read header and logical screen descriptor block (LSDB) */
+ fread(buf, 1, 13);
+
+ /* check GIF signature */
+ if (memcmp(buf, "GIF", 3) != 0) return E_FORMATO;
+
+ /* load global color map if available */
+ if ((buf[10] & 0x80) == 0x80)
+ {
+ ncolors = 2 << (buf[10] & 0x07);
+ fread(pal, 1, 3 * ncolors);
+ }
+
+ /* skip extensions */
+ while (fgetc() == 0x21) /* separator */
+ {
+ fgetc(); /* function code */
+
+ while ((i = fgetc()) != 0) /* byte count */
+ fseekcur(i);
+ }
+
+ /* read image descriptor block (IDB) */
+ fread(buf, 1, 9);
+ img->w = buf[4] + 256 * buf[5];
+
+ img->h = buf[6] + 256 * buf[7];
+ size = img->w * img->h;
+ interl = ((buf[8] & 0x40)? 1 : 0);
+
+ /* load local color map if available */
+ if ((buf[8] & 0x80) == 0x80)
+ {
+ ncolors = 2 << (buf[8] & 0x07);
+ fread(pal, 1, 3 * ncolors);
+ }
+
+ /* get initial code size from first byte in raster data */
+ bits = fgetc();
+
+ /* allocate memory for image and palette */
+ if ((img->p = (unsigned char*) malloc(size)) == NULL) return E_MEMORIA;
+ if ((img->pal = (unsigned char*) malloc(768)) == NULL) return E_MEMORIA;
+
+ /* shift palette to fit VGA 6-bit format */
+ for (i = 0; i < 768; i++)
+ (img->pal)[i] = (unsigned char)pal[i] /* >> 2 not needed under wxWin */;
+
+ /* decode GIF */
+ dgif(img, interl, bits);
+
+ /* finish successfully :-) */
+ return E_OK;
+}
+
+/*
+
+FOLLOWING CODE IS BY V.S. :
+
+*/
+
+//-----------------------------------------------------------------------------
+// wxGIFHandler
+//-----------------------------------------------------------------------------
+
+IMPLEMENT_DYNAMIC_CLASS(wxGIFHandler,wxImageHandler)
+
+bool wxGIFHandler::LoadFile( wxImage *image, wxInputStream& stream )
+{
+ unsigned char *ptr, *src, *pal;
+ int file_size;
+ unsigned char* file_con;
+ IMAGEN igif;
+ int i;
+ gifDecoder *decod;
+
+ image->Destroy();
+
+ file_size = stream.StreamSize();
+ file_con = (unsigned char*) malloc(file_size);
+ stream.Read(file_con, file_size);
+ decod = new gifDecoder(file_con, file_size);
+
+ if (decod -> readgif(&igif) != E_OK) {
+ wxLogDebug("Error reading GIF");
+ free(file_con);
+ delete decod;
+ return FALSE;
+ }
+ free(file_con);
+ delete decod;
+
+ image->Create(igif.w, igif.h);
+ if (!image->Ok()) {
+ free(igif.pal);
+ free(igif.p);
+ return FALSE;
+ }
+ image->SetMask(FALSE);
+
+ ptr = image->GetData();
+ src = igif.p;
+ pal = igif.pal;
+ for (i = 0; i < igif.w * igif.h; i++, src++) {
+ *(ptr++) = pal[3 * (*src) + 0];
+ *(ptr++) = pal[3 * (*src) + 1];
+ *(ptr++) = pal[3 * (*src) + 2];
+ }
+
+ free(igif.pal);
+ free(igif.p);
+ return TRUE;
+}
+
+bool wxGIFHandler::SaveFile( wxImage *image, wxOutputStream& stream )
+{
+ wxLogDebug("wxGIFHandler is read-only!!");
+ return FALSE;
+}
+
+//////////////////// Module:
+
+/* We haven't yet decided to go for the wxModule approach or
+ * explicit handler-adding: assuming the latter for now -- JACS
+
+class wxGIFModule : public wxModule
+{
+ DECLARE_DYNAMIC_CLASS(wxGIFModule)
+
+ public:
+ virtual bool OnInit()
+ {
+ wxImage::AddHandler(new wxGIFHandler);
+ return TRUE;
+ }
+ virtual void OnExit() {}
+};
+
+IMPLEMENT_DYNAMIC_CLASS(wxGIFModule, wxModule)
+
+*/
+
+