\param{bool}{ interpolating = TRUE}, \param{wxPoint*}{ offsetAfterRotation = NULL}}
Rotates the image about the given point, by {\it angle} radians. Passing TRUE
-to {\it interpolating} results in better image quality, but is slower.
+to {\it interpolating} results in better image quality, but is slower. If the
+image has a mask, then the mask colour is used for the uncovered pixels in the
+rotated image background. Else, black (rgb 0, 0, 0) will be used.
Returns the rotated image, leaving this image intact.
the aim to prevent unnecessary drawing in the window and thus reducing or removing
flicker on screen.
+\subsection{Rotate sample}\label{samplerotate}
+
+This is a simple example which demonstrates how to rotate an image with
+the \helpref{wxImage::Rotate}{wximagerotate} method. The rotation can
+be done without interpolation (left mouse button) which will be faster,
+or with interpolation (right mouse button) which is slower but gives
+better results.
+
\subsection{Font sample}\label{samplefont}
The font sample demonstrates \helpref{wxFont}{wxfont},
up an event handler to catch {\bf wxSOCKET\_LOST} events, each one is
immediately notified if the other end closes the connection.
+There is also an URL test which demonstrates how to use the \helpref{wxURL}{wxurl}
+class.
+
The sockets sample is work in progress. Coming soon:
\begin{itemize}\itemsep=0pt
\item More tests for basic socket functionality.
+\item More tests for protocol classes (wxProtocol and its descendants).
\item Tests for the recently added datagram socket classes.
-\item Tests for protocol classes (wxProtocol and its descendants).
\item New samples which actually do something useful (suggestions accepted).
\end{itemize}