# DLL Name, if building wxWindows as a DLL.
ifdef WXMAKINGDLL
-WXDLL = $(WXDIR)/lib/wx$(WXVERSION).dll
-WXDEF = wx$(WXVERSION).def
+WXDLL = $(WXDIR)/lib/wxmsw$(WXVERSION)$(UNIEXT).dll
+WXDEF = wxmsw$(WXVERSION)$(UNIEXT).def
DLL_EXTRA_LIBS = $(WXDIR)/lib/libzlib.a \
$(WXDIR)/lib/libpng.a $(WXDIR)/lib/libjpeg.a \
- $(WXDIR)/lib/libtiff.a
+ $(WXDIR)/lib/libtiff.a $(WXDIR)/lib/libregex.a
DLL_LDFLAGS = -L$(WXDIR)/lib
DLL_LDLIBS = -mwindows -lcomctl32 -lctl3d32 -lole32 -loleaut32 \
-luuid -lrpcrt4 -lodbc32 -lwinmm -lopengl32 \
TIFFDIR = $(WXDIR)/src/tiff
OLEDIR = $(WXDIR)/src/msw/ole
MSWDIR = $(WXDIR)/src/msw
+REGEXDIR= $(WXDIR)/src/regex
ZLIBLIB = $(WXDIR)/lib/libzlib.a
PNGLIB = $(WXDIR)/lib/libpng.a
JPEGLIB = $(WXDIR)/lib/libjpeg.a
TIFFLIB = $(WXDIR)/lib/libtiff.a
+REGEXLIB= $(WXDIR)/lib/libregex.a
DOCDIR = $(WXDIR)/docs
OBJECTS = $(MSWOBJS) $(COMMONOBJS) $(GENERICOBJS) $(HTMLOBJS) $(DIRDLGOBJ)
endif
+ARCHINCDIR=$(subst /,\,$(WXDIR))\lib\msw$(INCEXT)
+
+SETUP_H=$(ARCHINCDIR)\wx\setup.h
+
ifndef WXMAKINGDLL
-all: $(OBJECTS) $(WXLIB) $(ZLIBLIB) $(PNGLIB) $(JPEGLIB) $(TIFFLIB)
+all: $(SETUP_H) $(OBJECTS) $(WXLIB) $(ZLIBLIB) $(PNGLIB) $(JPEGLIB) $(TIFFLIB) $(REGEXLIB)
else
-all: $(OBJECTS) $(ZLIBLIB) $(PNGLIB) $(JPEGLIB) $(TIFFLIB) $(WXDLL)
+all: $(SETUP_H) $(OBJECTS) $(ZLIBLIB) $(PNGLIB) $(JPEGLIB) $(TIFFLIB) $(REGEXLIB) $(WXDLL)
endif
+$(ARCHINCDIR)\wx:
+ mkdir $(ARCHINCDIR)
+ mkdir $(ARCHINCDIR)\wx
+
+$(SETUP_H): $(ARCHINCDIR)\wx
+ $(COPY) $(WXDIR)\include\wx\msw\setup.h $@
+
ifndef WXMAKINGDLL
$(WXLIB): $(OBJECTS) $(EXTRAOBJS)
$(AR) $(AROPTIONS) $@ $(TIFFOBJS)
$(RANLIB) $@
+$(REGEXLIB):
+ $(MAKE) -C $(REGEXDIR) -f makefile.g95 WXDIR=$(WXDIR)
-$(OBJECTS): $(WXINC)/wx/defs.h $(WXINC)/wx/object.h $(WXINC)/wx/setup.h
+$(OBJECTS): $(WXINC)/wx/defs.h $(WXINC)/wx/object.h $(ARCHINCDIR)/wx/setup.h
$(COMMDIR)/y_tab.$(OBJSUFF): $(COMMDIR)/y_tab.c $(COMMDIR)/lex_yy.c
$(CCLEX) -c $(CPPFLAGS) -DUSE_DEFINE -DYY_USE_PROTOS -o $@ $(COMMDIR)/y_tab.c
-$(RM) ../jpeg/*.bak
-$(RM) ../tiff/*.o
-$(RM) ../tiff/*.bak
+ -$(RM) ../regex/*.o
+ -$(RM) ../regex/*.bak
cleanall: clean
-$(RM) $(WXLIB)
-$(RM) $(PNGLIB)
-$(RM) $(JPEGLIB)
-$(RM) $(TIFFLIB)
+ -$(RM) $(REGEXLIB)
ifdef WXMAKINGDLL
-$(RM) $(WXDLL)
# Add $(HTMLOBJS) if wanting wxHTML classes
OBJECTS = $(COMMONOBJS) $(GENERICOBJS) $(MSWOBJS) $(HTMLOBJS)
+ARCHINCDIR=$(WXDIR)\lib\msw$(INCEXT)
+SETUP_H=$(ARCHINCDIR)\wx\setup.h
+
# Normal, static library
-all: setuph dirs $(DUMMYOBJ) $(OBJECTS) $(PERIPH_TARGET) png zlib jpeg tiff regex $(LIBTARGET)
+all: dirs $(SETUP_H) $(DUMMYOBJ) $(OBJECTS) $(PERIPH_TARGET) png zlib jpeg tiff regex $(LIBTARGET)
-setuph:
- cd $(WXDIR)\include\wx\msw
- if not exist setup.h copy setup0.h setup.h
- cd $(WXDIR)\src\msw
+$(ARCHINCDIR)\wx:
+ mkdir $(ARCHINCDIR)
+ mkdir $(ARCHINCDIR)\wx
+
+$(SETUP_H):
+ copy $(WXDIR)\include\wx\msw\setup.h $@
-dirs: $(MSWDIR)\$D $(COMMDIR)\$D $(GENDIR)\$D $(OLEDIR)\$D $(HTMLDIR)\$D $(JPEGDIR)\$D $(TIFFDIR)\$D $(REGEXDIR)\$D
+dirs: $(MSWDIR)\$D $(COMMDIR)\$D $(GENDIR)\$D $(OLEDIR)\$D $(HTMLDIR)\$D $(JPEGDIR)\$D $(TIFFDIR)\$D $(REGEXDIR)\$D $(ARCHINCDIR)\wx
$D:
mkdir $D
# wxWindows library as DLL
dll:
- nmake -f makefile.vc all FINAL=$(FINAL) DLL=1 WXMAKINGDLL=1 NEW_WXLIBNAME=$(NEW_WXLIBNAME)
+ nmake -f makefile.vc all FINAL=$(FINAL) DLL=1 WXMAKINGDLL=1 NEW_WXLIBNAME=$(NEW_WXLIBNAME) UNICODE=$(UNICODE)
cleandll:
- nmake -f makefile.vc clean FINAL=$(FINAL) DLL=1 WXMAKINGDLL=1 NEW_WXLIBNAME=$(NEW_WXLIBNAME)
+ nmake -f makefile.vc clean FINAL=$(FINAL) DLL=1 WXMAKINGDLL=1 NEW_WXLIBNAME=$(NEW_WXLIBNAME) UNICODE=$(UNICODE)
# wxWindows + app as DLL. Only affects main.cpp.
dllapp:
- nmake -f makefile.vc all FINAL=$(FINAL) DLL=1
+ nmake -f makefile.vc all FINAL=$(FINAL) DLL=1 UNICODE=$(UNICODE)
# wxWindows + app as DLL, for Netscape plugin - remove DllMain.
dllnp:
- nmake -f makefile.vc all NOMAIN=1 FINAL=$(FINAL) DLL=1
+ nmake -f makefile.vc all NOMAIN=1 FINAL=$(FINAL) DLL=1 UNICODE=$(UNICODE)
# Use this to make dummy.obj and generate a PCH.
# You might use the dll target, then the pch target, in order to
########################################################
# Windows-specific objects
-$D\dummy.obj: dummy.$(SRCSUFF) $(WXDIR)\include\wx\wx.h $(WXDIR)\include\wx\msw\setup.h
+$D\dummy.obj: dummy.$(SRCSUFF) $(WXDIR)\include\wx\wx.h $(SETUP_H)
cl $(CPPFLAGS) $(MAKEPRECOMP) /Fo$D\dummy.obj /c /Tp dummy.cpp
-$D\dummydll.obj: dummydll.$(SRCSUFF) $(WXDIR)\include\wx\wx.h $(WXDIR)\include\wx\msw\setup.h
+$D\dummydll.obj: dummydll.$(SRCSUFF) $(WXDIR)\include\wx\wx.h $(SETUP_H)
cl @<<
$(CPPFLAGS) $(MAKEPRECOMP) /Fo$D\dummydll.obj /c /Tp dummydll.cpp
<<
$(COMMDIR)\lex_yy.c: $(COMMDIR)\doslex.c
copy "$(COMMDIR)"\doslex.c "$(COMMDIR)"\lex_yy.c
-$(OBJECTS): $(WXDIR)/include/wx/setup.h
+$(OBJECTS): $(SETUP_H)
$(COMMDIR)\$D\unzip.obj: $(COMMDIR)\unzip.c
cl @<<
MINGW32VERSION=2.95
# If building DLL, the version
-WXVERSION=23_2
+WXVERSION=232
+
+ifndef UNICODE
+ UNICODE=0
+endif
# Say yes if you have a "modern" linker that supports --shared option.
# Note that you're probably going to wait forever for dlltool/gcc/etc
#ifeq ($(MINGW32),1)
#INC = -I$(WXINC) -I$(WXDIR)/contrib/include -I$(WXDIR)/src/png -I$(WXDIR)/src/jpeg -I$(WXDIR)/src/zlib -I$(WXDIR)/src/tiff $(EXTRAINC) $(COMPPATHS)
#else
-INC = -I$(WXINC) -I$(WXDIR)/contrib/include -I$(WXDIR)/src/regex -I$(WXDIR)/src/png -I$(WXDIR)/src/jpeg -I$(WXDIR)/src/zlib -I$(WXDIR)/src/tiff $(EXTRAINC) $(COMPPATHS) -I$(WXDIR)/include/wx/msw/gnuwin32
+INC = -I$(WXDIR)/lib/msw$(INCEXT) -I$(WXINC) -I$(WXDIR)/contrib/include -I$(WXDIR)/src/regex -I$(WXDIR)/src/png -I$(WXDIR)/src/jpeg -I$(WXDIR)/src/zlib -I$(WXDIR)/src/tiff $(EXTRAINC) $(COMPPATHS) -I$(WXDIR)/include/wx/msw/gnuwin32
#endif
RCLFLAGS=-cpp "cpp -lang-c++ -DWIN32 -D_WIN32 -DRCL_INVOKED -I$(WXWIN)/include"
# OBJDIR = objects$(GUISUFFIX)
OBJDIR = .
+ifeq ($(UNICODE),1)
+ UNIEXT=u
+else
+ UNIEXT=
+endif
+
+ifeq ($(WXMAKINGDLL)$(WXUSINGDLL),)
+ INCEXT=$(UNIEXT)
+else
+ INCEXT=dll$(UNIEXT)
+endif
+
ifdef WXMAKINGDLL
EXTRADLLFLAGS = -DWXMAKINGDLL=1 -D_DLL=1 -D_WINDLL=1
- WXLIB=$(WXDIR)/lib/$(LIBPREFIX)wx$(WXVERSION).$(LIBSUFF)
+ WXLIB=$(WXDIR)/lib/$(LIBPREFIX)wxmsw$(WXVERSION)$(UNIEXT).$(LIBSUFF)
endif
ifdef WXUSINGDLL
EXTRADLLFLAGS = -DWXUSINGDLL=1
- WXLIB=$(WXDIR)/lib/$(LIBPREFIX)wx$(WXVERSION).$(LIBSUFF)
+ WXLIB=$(WXDIR)/lib/$(LIBPREFIX)wxmsw$(WXVERSION)$(UNIEXT).$(LIBSUFF)
endif
RM= erase
!endif
-WXVERSION=23_2
+WXVERSION=232
WIN95=1
!if "$(WIN95)" == "0"
EXTRADLLFLAGS=$(EXTRADLLFLAGS) /DNOMAIN
!endif
+!ifndef UNICODE
+UNICODE=0
+!endif
+
!ifndef FINAL
FINAL=0
DEBUG=1
# wx$(WXVERSION) (DLL release), wx$(WXVERSION)d (DLL debug)
!if "$(WXMAKINGDLL)" == "1" || "$(WXUSINGDLL)" == "1"
-WXLIBNAME=wx$(WXVERSION)
+WXLIBNAME=wxmsw$(WXVERSION)
!else
-WXLIBNAME=wx
+WXLIBNAME=wxmsw
!endif
!if "$(NEW_WXLIBNAME)" != ""
WXLIBNAME=$(NEW_WXLIBNAME)
!endif
+!if "$(UNICODE)" == "1"
+UNIEXT=u
+WXLIBNAME=$(WXLIBNAME)$(UNIEXT)
+!endif
+
!if "$(FINAL)" == "1"
D=Release
!else if "$(FINAL)" == "hybrid"
!if "$(wxUSE_GUI)" == "0"
WXLIBNAME=wxBase
D=Base$(D)
-WXLIBNAME=$(WXLIBNAME)$(LIBEXT)
+WXLIBNAME=$(WXLIBNAME)$(UNIEXT)$(LIBEXT)
+!endif
+
+!if "$(UNICODE)" == "1"
+D=$(D)Unicode
!endif
+INCEXT=$(UNIEXT)$(LIBEXT)
+
!if "$(WXMAKINGDLL)" == "1" || "$(WXUSINGDLL)" == "1"
D=$(D)DLL
+INCEXT=dll$(INCEXT)
!endif
WXLIB=$(WXDIR)\lib\$(WXLIBNAME).lib
-INC=$(EXTRAINC) -I$(WXINC) -I$(WXDIR)/contrib/include -I$(WXDIR)/src/regex -I$(WXDIR)/src/png -I$(WXDIR)/src/zlib -I$(WXDIR)/src/jpeg -I$(WXDIR)/src/tiff
+INC=$(EXTRAINC) -I$(WXDIR)/lib/msw$(INCEXT) -I$(WXINC) -I$(WXDIR)/contrib/include -I$(WXDIR)/src/regex -I$(WXDIR)/src/png -I$(WXDIR)/src/zlib -I$(WXDIR)/src/jpeg -I$(WXDIR)/src/tiff
!if "$(WXUSINGDLL)" == "1" || "$(wxUSE_GUI)" == "0"
LIBS = $(EXTRALIBS) $(WXLIB) $(WINLIBS) $(WXDIR)\lib\regex$(LIBEXT).lib $(WXDIR)\lib\zlib$(LIBEXT).lib
-CPPFLAGS=$(WINFLAGS) $(DEBUG_FLAGS) $(PRECOMP) $(EXTRAFLAGS) /D__WXMSW__ $(INC) $(OPT) $(EXTRADLLFLAGS) $(CRTFLAG) /D__WINDOWS__ /GX /DSTRICT $(OVERRIDEFLAGS)
+CPPFLAGS=$(WINFLAGS) $(DEBUG_FLAGS) $(PRECOMP) $(EXTRAFLAGS) /D__WXMSW__ $(INC) $(OPT) $(EXTRADLLFLAGS) $(CRTFLAG) /D__WINDOWS__ /GX $(OVERRIDEFLAGS)
# If you don't include wxprec.h, use CPPFLAGS2
-CPPFLAGS2=$(WINFLAGS) $(DEBUG_FLAGS) /D__WXMSW__ $(INC) $(EXTRAFLAGS) $(OPT) $(EXTRADLLFLAGS) $(CRTFLAG) /D__WINDOWS__ /GX /DSTRICT $(OVERRIDEFLAGS)
+CPPFLAGS2=$(WINFLAGS) $(DEBUG_FLAGS) /D__WXMSW__ $(INC) $(EXTRAFLAGS) $(OPT) $(EXTRADLLFLAGS) $(CRTFLAG) /D__WINDOWS__ /GX $(OVERRIDEFLAGS)
!if "$(wxUSE_GUI)" == "0"
LINKFLAGS=$(LINK_DEBUG_FLAGS) $(BASELINKFLAGS)
!else
-# This file was automatically generated by tmake at 23:49, 2001/10/14
+# This file was automatically generated by tmake at 23:00, 2001/10/18
# DO NOT CHANGE THIS FILE, YOUR CHANGES WILL BE LOST! CHANGE G95.T!
#
# DLL Name, if building wxWindows as a DLL.
ifdef WXMAKINGDLL
-WXDLL = $(WXDIR)/lib/wx$(WXVERSION).dll
-WXDEF = wx$(WXVERSION).def
+WXDLL = $(WXDIR)/lib/wxmsw$(WXVERSION)$(UNIEXT).dll
+WXDEF = wxmsw$(WXVERSION)$(UNIEXT).def
DLL_EXTRA_LIBS = $(WXDIR)/lib/libzlib.a \
$(WXDIR)/lib/libpng.a $(WXDIR)/lib/libjpeg.a \
- $(WXDIR)/lib/libtiff.a
+ $(WXDIR)/lib/libtiff.a $(WXDIR)/lib/libregex.a
DLL_LDFLAGS = -L$(WXDIR)/lib
DLL_LDLIBS = -mwindows -lcomctl32 -lctl3d32 -lole32 -loleaut32 \
-luuid -lrpcrt4 -lodbc32 -lwinmm -lopengl32 \
TIFFDIR = $(WXDIR)/src/tiff
OLEDIR = $(WXDIR)/src/msw/ole
MSWDIR = $(WXDIR)/src/msw
+REGEXDIR= $(WXDIR)/src/regex
ZLIBLIB = $(WXDIR)/lib/libzlib.a
PNGLIB = $(WXDIR)/lib/libpng.a
JPEGLIB = $(WXDIR)/lib/libjpeg.a
TIFFLIB = $(WXDIR)/lib/libtiff.a
+REGEXLIB= $(WXDIR)/lib/libregex.a
DOCDIR = $(WXDIR)/docs
OBJECTS = $(MSWOBJS) $(COMMONOBJS) $(GENERICOBJS) $(HTMLOBJS) $(DIRDLGOBJ)
endif
+ARCHINCDIR=$(subst /,\,$(WXDIR))\lib\msw$(INCEXT)
+
+SETUP_H=$(ARCHINCDIR)\wx\setup.h
+
ifndef WXMAKINGDLL
-all: $(OBJECTS) $(WXLIB) $(ZLIBLIB) $(PNGLIB) $(JPEGLIB) $(TIFFLIB)
+all: $(SETUP_H) $(OBJECTS) $(WXLIB) $(ZLIBLIB) $(PNGLIB) $(JPEGLIB) $(TIFFLIB) $(REGEXLIB)
else
-all: $(OBJECTS) $(ZLIBLIB) $(PNGLIB) $(JPEGLIB) $(TIFFLIB) $(WXDLL)
+all: $(SETUP_H) $(OBJECTS) $(ZLIBLIB) $(PNGLIB) $(JPEGLIB) $(TIFFLIB) $(REGEXLIB) $(WXDLL)
endif
+$(ARCHINCDIR)\wx:
+ mkdir $(ARCHINCDIR)
+ mkdir $(ARCHINCDIR)\wx
+
+$(SETUP_H): $(ARCHINCDIR)\wx
+ $(COPY) $(WXDIR)\include\wx\msw\setup.h $@
+
ifndef WXMAKINGDLL
$(WXLIB): $(OBJECTS) $(EXTRAOBJS)
$(AR) $(AROPTIONS) $@ $(TIFFOBJS)
$(RANLIB) $@
+$(REGEXLIB):
+ $(MAKE) -C $(REGEXDIR) -f makefile.g95 WXDIR=$(WXDIR)
-$(OBJECTS): $(WXINC)/wx/defs.h $(WXINC)/wx/object.h $(WXINC)/wx/setup.h
+$(OBJECTS): $(WXINC)/wx/defs.h $(WXINC)/wx/object.h $(ARCHINCDIR)/wx/setup.h
$(COMMDIR)/y_tab.$(OBJSUFF): $(COMMDIR)/y_tab.c $(COMMDIR)/lex_yy.c
$(CCLEX) -c $(CPPFLAGS) -DUSE_DEFINE -DYY_USE_PROTOS -o $@ $(COMMDIR)/y_tab.c
$(COMMDIR)/lex_yy.c: $(COMMDIR)/doslex.c
$(COPY) ../common/doslex.c ../common/lex_yy.c
-
-#
-# NOTE: by default, you don't need to run $(LEX) and $(YACC)
-# to rebuild lex_yy.c and y_tab.c, since these will be copied
-# from the doslex.c and dosyacc.c files. So, normally you
-# don't need to uncomment the following lines.
-#
-#
# Replace lex with flex if you run into compilation
# problems with lex_yy.c. See also note about LEX_SCANNER
# above.
-$(RM) ../jpeg/*.bak
-$(RM) ../tiff/*.o
-$(RM) ../tiff/*.bak
+ -$(RM) ../regex/*.o
+ -$(RM) ../regex/*.bak
cleanall: clean
-$(RM) $(WXLIB)
-$(RM) $(PNGLIB)
-$(RM) $(JPEGLIB)
-$(RM) $(TIFFLIB)
+ -$(RM) $(REGEXLIB)
ifdef WXMAKINGDLL
-$(RM) $(WXDLL)
-# This file was automatically generated by tmake at 23:49, 2001/10/14
+# This file was automatically generated by tmake at 22:51, 2001/10/18
# DO NOT CHANGE THIS FILE, YOUR CHANGES WILL BE LOST! CHANGE VC.T!
# File: makefile.vc
# Add $(HTMLOBJS) if wanting wxHTML classes
OBJECTS = $(COMMONOBJS) $(GENERICOBJS) $(MSWOBJS) $(HTMLOBJS)
+ARCHINCDIR=$(WXDIR)\lib\msw$(INCEXT)
+SETUP_H=$(ARCHINCDIR)\wx\setup.h
+
# Normal, static library
-all: setuph dirs $(DUMMYOBJ) $(OBJECTS) $(PERIPH_TARGET) png zlib jpeg tiff regex $(LIBTARGET)
+all: dirs $(SETUP_H) $(DUMMYOBJ) $(OBJECTS) $(PERIPH_TARGET) png zlib jpeg tiff regex $(LIBTARGET)
-setuph:
- cd $(WXDIR)\include\wx\msw
- if not exist setup.h copy setup0.h setup.h
- cd $(WXDIR)\src\msw
+$(ARCHINCDIR)\wx:
+ mkdir $(ARCHINCDIR)
+ mkdir $(ARCHINCDIR)\wx
+
+$(SETUP_H):
+ copy $(WXDIR)\include\wx\msw\setup.h $@
-dirs: $(MSWDIR)\$D $(COMMDIR)\$D $(GENDIR)\$D $(OLEDIR)\$D $(HTMLDIR)\$D $(JPEGDIR)\$D $(TIFFDIR)\$D $(REGEXDIR)\$D
+dirs: $(MSWDIR)\$D $(COMMDIR)\$D $(GENDIR)\$D $(OLEDIR)\$D $(HTMLDIR)\$D $(JPEGDIR)\$D $(TIFFDIR)\$D $(REGEXDIR)\$D $(ARCHINCDIR)\wx
$D:
mkdir $D
# wxWindows library as DLL
dll:
- nmake -f makefile.vc all FINAL=$(FINAL) DLL=1 WXMAKINGDLL=1 NEW_WXLIBNAME=$(NEW_WXLIBNAME)
+ nmake -f makefile.vc all FINAL=$(FINAL) DLL=1 WXMAKINGDLL=1 NEW_WXLIBNAME=$(NEW_WXLIBNAME) UNICODE=$(UNICODE)
cleandll:
- nmake -f makefile.vc clean FINAL=$(FINAL) DLL=1 WXMAKINGDLL=1 NEW_WXLIBNAME=$(NEW_WXLIBNAME)
+ nmake -f makefile.vc clean FINAL=$(FINAL) DLL=1 WXMAKINGDLL=1 NEW_WXLIBNAME=$(NEW_WXLIBNAME) UNICODE=$(UNICODE)
# wxWindows + app as DLL. Only affects main.cpp.
dllapp:
- nmake -f makefile.vc all FINAL=$(FINAL) DLL=1
+ nmake -f makefile.vc all FINAL=$(FINAL) DLL=1 UNICODE=$(UNICODE)
# wxWindows + app as DLL, for Netscape plugin - remove DllMain.
dllnp:
- nmake -f makefile.vc all NOMAIN=1 FINAL=$(FINAL) DLL=1
+ nmake -f makefile.vc all NOMAIN=1 FINAL=$(FINAL) DLL=1 UNICODE=$(UNICODE)
# Use this to make dummy.obj and generate a PCH.
# You might use the dll target, then the pch target, in order to
########################################################
# Windows-specific objects
-$D\dummy.obj: dummy.$(SRCSUFF) $(WXDIR)\include\wx\wx.h $(WXDIR)\include\wx\msw\setup.h
+$D\dummy.obj: dummy.$(SRCSUFF) $(WXDIR)\include\wx\wx.h $(SETUP_H)
cl $(CPPFLAGS) $(MAKEPRECOMP) /Fo$D\dummy.obj /c /Tp dummy.cpp
-$D\dummydll.obj: dummydll.$(SRCSUFF) $(WXDIR)\include\wx\wx.h $(WXDIR)\include\wx\msw\setup.h
+$D\dummydll.obj: dummydll.$(SRCSUFF) $(WXDIR)\include\wx\wx.h $(SETUP_H)
cl @<<
$(CPPFLAGS) $(MAKEPRECOMP) /Fo$D\dummydll.obj /c /Tp dummydll.cpp
<<
$(COMMDIR)\lex_yy.c: $(COMMDIR)\doslex.c
copy "$(COMMDIR)"\doslex.c "$(COMMDIR)"\lex_yy.c
-$(OBJECTS): $(WXDIR)/include/wx/setup.h
+$(OBJECTS): $(SETUP_H)
$(COMMDIR)\$D\unzip.obj: $(COMMDIR)\unzip.c
cl @<<