]> git.saurik.com Git - wxWidgets.git/commitdiff
virtualized splitter drawing; removed/deprecated some styles and moved others from...
authorVadim Zeitlin <vadim@wxwidgets.org>
Mon, 21 Jul 2003 23:12:17 +0000 (23:12 +0000)
committerVadim Zeitlin <vadim@wxwidgets.org>
Mon, 21 Jul 2003 23:12:17 +0000 (23:12 +0000)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22218 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775

include/wx/defs.h
include/wx/generic/splitter.h
include/wx/renderer.h
include/wx/splitter.h
src/generic/renderg.cpp
src/generic/splitter.cpp
src/mac/carbon/renderer.cpp
src/mac/renderer.cpp

index 1071874f0eded5f66f1ff5128c0d545a8e6b18dd..0796f7ffcf92014f7e7395b9233ad6cad0059409 100644 (file)
@@ -1237,20 +1237,6 @@ enum wxBorder
 #define wxSP_ARROW_KEYS       0x1000
 #define wxSP_WRAP             0x2000
 
-/*
- * wxSplitterWindow flags
- */
-#define wxSP_NOBORDER         0x0000
-#define wxSP_NOSASH           0x0010
-#define wxSP_BORDER           0x0020
-#define wxSP_PERMIT_UNSPLIT   0x0040
-#define wxSP_LIVE_UPDATE      0x0080
-#define wxSP_3DSASH           0x0100
-#define wxSP_3DBORDER         0x0200
-#define wxSP_FULLSASH         0x0400
-#define wxSP_3D               (wxSP_3DBORDER | wxSP_3DSASH)
-#define wxSP_SASH_AQUA        0x0800
-
 /*
  * wxNotebook flags
  */
index e94f7a906868566308b1e07499a8759fd7ed1921..699b9bee8a6bb9d38aaad66a11de19181bfea88d 100644 (file)
@@ -133,16 +133,16 @@ public:
     bool IsSplit() const { return (m_windowTwo != NULL); }
 
     // Sets the sash size
-    void SetSashSize(int width) { m_sashSize = width; }
+    void SetSashSize(int WXUNUSED(width)) { }
 
     // Sets the border size
-    void SetBorderSize(int width) { m_borderSize = width; }
+    void SetBorderSize(int WXUNUSED(width)) { }
 
     // Gets the sash size
-    int GetSashSize() const { return m_sashSize; }
+    int GetSashSize() const;
 
     // Gets the border size
-    int GetBorderSize() const { return m_borderSize; }
+    int GetBorderSize() const;
 
     // Set the sash position
     void SetSashPosition(int position, bool redraw = TRUE);
@@ -192,9 +192,6 @@ public:
     // In live mode, resize child windows in idle time
     void OnInternalIdle();
 
-    // Draws borders
-    virtual void DrawBorders(wxDC& dc);
-
     // Draws the sash
     virtual void DrawSash(wxDC& dc);
 
@@ -202,14 +199,11 @@ public:
     virtual void DrawSashTracker(int x, int y);
 
     // Tests for x, y over sash
-    virtual bool SashHitTest(int x, int y, int tolerance = 2);
+    virtual bool SashHitTest(int x, int y, int tolerance = 5);
 
     // Resizes subwindows
     virtual void SizeWindows();
 
-    // Initialize colours
-    void InitColours();
-
     void SetNeedUpdating(bool needUpdating) { m_needUpdating = needUpdating; }
     bool GetNeedUpdating() const { return m_needUpdating ; }
 
@@ -262,8 +256,6 @@ protected:
     int         m_dragMode;
     int         m_oldX;
     int         m_oldY;
-    int         m_borderSize;
-    int         m_sashSize;     // Sash width or height
     int         m_sashPosition; // Number of pixels from left or top
     int         m_requestedSashPosition;
     int         m_sashPositionCurrent; // while dragging
@@ -272,13 +264,7 @@ protected:
     int         m_minimumPaneSize;
     wxCursor    m_sashCursorWE;
     wxCursor    m_sashCursorNS;
-    wxPen*      m_sashTrackerPen;
-    wxPen*      m_lightShadowPen;
-    wxPen*      m_mediumShadowPen;
-    wxPen*      m_darkShadowPen;
-    wxPen*      m_hilightPen;
-    wxBrush*    m_faceBrush;
-    wxPen*      m_facePen;
+    wxPen      *m_sashTrackerPen;
 
 private:
     WX_DECLARE_CONTROL_CONTAINER();
index 325250d6ee7a9818cc9e79bfdb440dc952b3f2b6..20c06d29ad971d0d1f8b81cb22edf620fe12b579 100644 (file)
@@ -76,6 +76,26 @@ public:
                                     const wxRect& rect,
                                     int flags = 0) = 0;
 
+    // draw the border for sash window: this border must be such that the sash
+    // drawn by DrawSash() blends into it well
+    virtual void DrawSplitterBorder(wxWindow *win,
+                                    wxDC& dc,
+                                    const wxRect& rect) = 0;
+
+    // draw a (vertical) sash
+    virtual void DrawSplitterSash(wxWindow *win,
+                                  wxDC& dc,
+                                  const wxSize& size,
+                                  wxCoord position) = 0;
+
+
+    // geometry functions
+    // ------------------
+
+    // get the splitter parameters: the x field of the returned point is the
+    // sash width and the y field is the border width
+    virtual wxPoint GetSplitterSashAndBorder(const wxWindow *win) = 0;
+
 
     // pseudo constructors
     // -------------------
@@ -106,12 +126,28 @@ public:
                                   const wxRect& rect,
                                   int flags = 0)
         { m_rendererNative.DrawHeaderButton(win, dc, rect, flags); }
+
     virtual void DrawTreeItemButton(wxWindow *win,
                                     wxDC& dc,
                                     const wxRect& rect,
                                     int flags = 0)
         { m_rendererNative.DrawTreeItemButton(win, dc, rect, flags); }
 
+    virtual void DrawSplitterBorder(wxWindow *win,
+                                    wxDC& dc,
+                                    const wxRect& rect)
+        { m_rendererNative.DrawSplitterBorder(win, dc, rect); }
+
+    virtual void DrawSplitterSash(wxWindow *win,
+                                  wxDC& dc,
+                                  const wxSize& size,
+                                  wxCoord position)
+        { m_rendererNative.DrawSplitterSash(win, dc, size, position); }
+
+
+    virtual wxPoint GetSplitterSashAndBorder(const wxWindow *win)
+        { return m_rendererNative.GetSplitterSashAndBorder(win); }
+
 protected:
     wxRendererNative& m_rendererNative;
 };
index 1d55c788219776e059c7cb64ef510e12bd4b7930..82a2b79878ff9cff0d508cd96c2a9883d302bc5c 100644 (file)
@@ -3,6 +3,23 @@
 
 #include "wx/event.h"
 
+// ----------------------------------------------------------------------------
+// wxSplitterWindow flags
+// ----------------------------------------------------------------------------
+
+#define wxSP_NOSASH           0x0010
+#define wxSP_PERMIT_UNSPLIT   0x0040
+#define wxSP_LIVE_UPDATE      0x0080
+
+// obsolete styles, don't do anything
+#define wxSP_BORDER           0
+#define wxSP_NOBORDER         0
+#define wxSP_SASH_AQUA        0
+#define wxSP_3DSASH           0
+#define wxSP_3DBORDER         0
+#define wxSP_FULLSASH         0
+#define wxSP_3D               (wxSP_3DBORDER | wxSP_3DSASH)
+
 BEGIN_DECLARE_EVENT_TYPES()
     DECLARE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED, 850)
     DECLARE_EVENT_TYPE(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING, 851)
index 08ecf8fba384542ac4f0b88b88b561cffff6c2b3..19a4777f64b722ad0f1d5ff6111e4794ade3b58f 100644 (file)
 class WXDLLEXPORT wxRendererGeneric : public wxRendererNative
 {
 public:
-    // draw the header control button (used by wxListCtrl)
+    wxRendererGeneric();
+
     virtual void DrawHeaderButton(wxWindow *win,
                                   wxDC& dc,
                                   const wxRect& rect,
                                   int flags = 0);
 
-    // draw the expanded/collapsed icon for a tree control item
     virtual void DrawTreeItemButton(wxWindow *win,
                                     wxDC& dc,
                                     const wxRect& rect,
                                     int flags = 0);
+
+    virtual void DrawSplitterBorder(wxWindow *win,
+                                    wxDC& dc,
+                                    const wxRect& rect);
+
+    virtual void DrawSplitterSash(wxWindow *win,
+                                  wxDC& dc,
+                                  const wxSize& size,
+                                  wxCoord position);
+
+
+    virtual wxPoint GetSplitterSashAndBorder(const wxWindow *win);
+
+
+protected:
+    // draw the rectange using the first pen for the left and top sides and
+    // the second one for the bottom and right ones
+    void DrawShadedRect(wxDC& dc, wxRect *rect,
+                        const wxPen& pen1, const wxPen& pen2);
+
+    // the standard pens
+    wxPen m_penBlack,
+          m_penDarkGrey,
+          m_penLightGrey,
+          m_penHighlight;
 };
 
 // ============================================================================
-// implementation
+// wxRendererGeneric implementation
 // ============================================================================
 
 // ----------------------------------------------------------------------------
@@ -82,8 +107,42 @@ wxRendererNative& wxRendererNative::Get()
 
 #endif // platforms using their own renderers
 
+wxRendererGeneric::wxRendererGeneric()
+    : m_penBlack(wxSystemSettings::GetColour(wxSYS_COLOUR_3DDKSHADOW)),
+      m_penDarkGrey(wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW)),
+      m_penLightGrey(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)),
+      m_penHighlight(wxSystemSettings::GetColour(wxSYS_COLOUR_3DHIGHLIGHT))
+{
+}
+
 // ----------------------------------------------------------------------------
-// wxRendererGeneric drawing functions
+// wxRendererGeneric helpers
+// ----------------------------------------------------------------------------
+
+void
+wxRendererGeneric::DrawShadedRect(wxDC& dc,
+                                  wxRect *rect,
+                                  const wxPen& pen1,
+                                  const wxPen& pen2)
+{
+    // draw the rectangle
+    dc.SetPen(pen1);
+    dc.DrawLine(rect->GetLeft(), rect->GetTop(),
+                rect->GetLeft(), rect->GetBottom());
+    dc.DrawLine(rect->GetLeft() + 1, rect->GetTop(),
+                rect->GetRight(), rect->GetTop());
+    dc.SetPen(pen2);
+    dc.DrawLine(rect->GetRight(), rect->GetTop(),
+                rect->GetRight(), rect->GetBottom());
+    dc.DrawLine(rect->GetLeft(), rect->GetBottom(),
+                rect->GetRight() + 1, rect->GetBottom());
+
+    // adjust the rect
+    rect->Inflate(-1);
+}
+
+// ----------------------------------------------------------------------------
+// tree/list ctrl drawing
 // ----------------------------------------------------------------------------
 
 void
@@ -99,19 +158,17 @@ wxRendererGeneric::DrawHeaderButton(wxWindow *win,
                   w = rect.width,
                   h = rect.height;
 
-    dc.SetBrush( *wxTRANSPARENT_BRUSH );
+    dc.SetBrush(*wxTRANSPARENT_BRUSH);
 
-    dc.SetPen( *wxBLACK_PEN );
+    dc.SetPen(m_penBlack);
     dc.DrawLine( x+w-CORNER+1, y, x+w, y+h );  // right (outer)
     dc.DrawRectangle( x, y+h, w+1, 1 );        // bottom (outer)
 
-    wxPen pen( wxSystemSettings::GetColour( wxSYS_COLOUR_BTNSHADOW ), 1, wxSOLID );
-
-    dc.SetPen( pen );
+    dc.SetPen(m_penDarkGrey);
     dc.DrawLine( x+w-CORNER, y, x+w-1, y+h );  // right (inner)
     dc.DrawRectangle( x+1, y+h-1, w-2, 1 );    // bottom (inner)
 
-    dc.SetPen( *wxWHITE_PEN );
+    dc.SetPen(m_penHighlight);
     dc.DrawRectangle( x, y, w-CORNER+1, 1 );   // top (outer)
     dc.DrawRectangle( x, y, 1, h );            // left (outer)
     dc.DrawLine( x, y+h-1, x+1, y+h-1 );
@@ -143,4 +200,66 @@ wxRendererGeneric::DrawTreeItemButton(wxWindow *win,
     }
 }
 
+// ----------------------------------------------------------------------------
+// sash drawing
+// ----------------------------------------------------------------------------
+
+wxPoint
+wxRendererGeneric::GetSplitterSashAndBorder(const wxWindow * WXUNUSED(win))
+{
+    // see below
+    return wxPoint(7, 2);
+}
+
+void
+wxRendererGeneric::DrawSplitterBorder(wxWindow * WXUNUSED(win),
+                                      wxDC& dc,
+                                      const wxRect& rectOrig)
+{
+    wxRect rect = rectOrig;
+    DrawShadedRect(dc, &rect, m_penDarkGrey, m_penHighlight);
+    DrawShadedRect(dc, &rect, m_penBlack, m_penLightGrey);
+}
+
+void
+wxRendererGeneric::DrawSplitterSash(wxWindow * WXUNUSED(win),
+                                    wxDC& dc,
+                                    const wxSize& size,
+                                    wxCoord position)
+{
+    // we draw a Win32-like sash here:
+    //
+    //   ---- this is position
+    //  /
+    // v
+    // dWGGGDd
+    // GWGGGDB
+    // GWGGGDB  where G is light grey (face)
+    // GWGGGDB        W    white      (light)
+    // GWGGGDB        D    dark grey  (shadow)
+    // GWGGGDB        B    black      (dark shadow)
+    // GWGGGDB
+    // GWGGGDB  and lower letters are our border (already drawn)
+    // GWGGGDB
+    // wWGGGDd
+
+    const wxCoord h = size.y;
+
+    // from left to right
+    dc.SetPen(m_penLightGrey);
+    dc.DrawLine(position, 1, position, h - 1);
+
+    dc.SetPen(m_penHighlight);
+    dc.DrawLine(position + 1, 0, position + 1, h);
+
+    dc.SetPen(*wxTRANSPARENT_PEN);
+    dc.SetBrush(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)));
+    dc.DrawRectangle(position + 2, 0, 3, h);
+
+    dc.SetPen(m_penDarkGrey);
+    dc.DrawLine(position + 5, 0, position + 5, h);
+
+    dc.SetPen(m_penBlack);
+    dc.DrawLine(position + 6, 1, position + 6, h - 1);
+}
 
index 6c5965e49aba1355fda8709a7b37f30a9096c383..588657f137e9fc1155c22bfa416e3b271fb7f6fc 100644 (file)
@@ -17,6 +17,7 @@
 #include "wx/wxprec.h"
 
 #if wxUSE_SPLITTER
+
 #ifdef __BORLANDC__
     #pragma hdrstop
 #endif
@@ -35,6 +36,9 @@
     #include "wx/settings.h"
 #endif
 
+#include "wx/dcmirror.h"
+#include "wx/renderer.h"
+
 #include "wx/splitter.h"
 
 #include <stdlib.h>
@@ -70,29 +74,18 @@ bool wxSplitterWindow::Create(wxWindow *parent, wxWindowID id,
     // allow TABbing from one window to the other
     style |= wxTAB_TRAVERSAL;
 
-    if (!wxWindow::Create(parent, id, pos, size, style, name))
-        return FALSE;
-
-    m_permitUnsplitAlways = (style & wxSP_PERMIT_UNSPLIT) != 0;
+    // we draw our border ourselves to blend the sash with it
+    style &= ~wxBORDER_MASK;
+    style |= wxBORDER_NONE;
 
-    if ( style & wxSP_3DSASH )
-        m_sashSize = 7;
-    else
-        m_sashSize = 3;
+    // we don't need to be completely repainted after resize and doing it
+    // results in horrible flicker
+    style |= wxNO_FULL_REPAINT_ON_RESIZE;
 
-    if ( style & wxSP_3DBORDER )
-        m_borderSize = 2;
-    else if ( style & wxSP_BORDER )
-        m_borderSize = 1;
-    else
-        m_borderSize = 0;
+    if ( !wxWindow::Create(parent, id, pos, size, style, name) )
+        return FALSE;
 
-#ifdef __WXMAC__
-    int major,minor;
-    wxGetOsVersion( &major, &minor );
-    if (major >= 10)
-        m_windowStyle |= wxSP_SASH_AQUA;
-#endif
+    m_permitUnsplitAlways = (style & wxSP_PERMIT_UNSPLIT) != 0;
 
     return TRUE;
 }
@@ -110,21 +103,11 @@ void wxSplitterWindow::Init()
     m_oldY = 0;
     m_firstX = 0;
     m_firstY = 0;
-    m_sashSize = 3;
-    m_borderSize = 0;
     m_sashPosition = m_requestedSashPosition = 0;
     m_minimumPaneSize = 0;
     m_sashCursorWE = wxCursor(wxCURSOR_SIZEWE);
     m_sashCursorNS = wxCursor(wxCURSOR_SIZENS);
     m_sashTrackerPen = new wxPen(*wxBLACK, 2, wxSOLID);
-    m_lightShadowPen = (wxPen *) NULL;
-    m_mediumShadowPen = (wxPen *) NULL;
-    m_darkShadowPen = (wxPen *) NULL;
-    m_faceBrush = (wxBrush *) NULL;
-    m_facePen = (wxPen *) NULL;
-    m_hilightPen = (wxPen *) NULL;
-
-    InitColours();
 
     m_needUpdating = FALSE;
 }
@@ -132,12 +115,6 @@ void wxSplitterWindow::Init()
 wxSplitterWindow::~wxSplitterWindow()
 {
     delete m_sashTrackerPen;
-    delete m_lightShadowPen;
-    delete m_darkShadowPen;
-    delete m_mediumShadowPen;
-    delete m_hilightPen;
-    delete m_facePen;
-    delete m_faceBrush;
 }
 
 void wxSplitterWindow::SetResizeCursor()
@@ -150,8 +127,6 @@ void wxSplitterWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
 {
     wxPaintDC dc(this);
 
-    if ( m_borderSize > 0 )
-        DrawBorders(dc);
     DrawSash(dc);
 }
 
@@ -168,10 +143,6 @@ void wxSplitterWindow::OnMouseEvent(wxMouseEvent& event)
     int x = (int)event.GetX(),
         y = (int)event.GetY();
 
-#if defined(__WXMSW__)
-    // SetCursor(wxCursor());   // Is this required?
-#endif
-
     if (GetWindowStyle() & wxSP_NOSASH)
         return;
 
@@ -372,24 +343,17 @@ void wxSplitterWindow::OnSize(wxSizeEvent& event)
 
     bool iconized = FALSE;
 
-    // wxMotif doesn't yet have a wxTopLevelWindow implementation
-#ifdef __WXMOTIF__
-    wxFrame *winTop = wxDynamicCast(parent, wxFrame);
-#else
     wxTopLevelWindow *winTop = wxDynamicCast(parent, wxTopLevelWindow);
-#endif
     if ( winTop )
     {
         iconized = winTop->IsIconized();
     }
-#ifndef __WXMOTIF__
     else
     {
         wxFAIL_MSG(wxT("should have a top level parent!"));
 
         iconized = FALSE;
     }
-#endif
 
     if ( iconized )
     {
@@ -398,20 +362,14 @@ void wxSplitterWindow::OnSize(wxSizeEvent& event)
         return;
     }
 
-    int cw, ch;
-    GetClientSize( &cw, &ch );
     if ( m_windowTwo )
     {
-        if ( m_splitMode == wxSPLIT_VERTICAL )
-        {
-            if ( m_sashPosition >= (cw - 5) )
-                SetSashPositionAndNotify(wxMax(10, cw - 40));
-        }
-        else // m_splitMode == wxSPLIT_HORIZONTAL
-        {
-            if ( m_sashPosition >= (ch - 5) )
-                SetSashPositionAndNotify(wxMax(10, ch - 40));
-        }
+        int w, h;
+        GetClientSize(&w, &h);
+
+        int size = m_splitMode == wxSPLIT_VERTICAL ? w : h;
+        if ( m_sashPosition >= size - 5 )
+            SetSashPositionAndNotify(wxMax(10, size - 40));
     }
 
     SizeWindows();
@@ -422,194 +380,47 @@ bool wxSplitterWindow::SashHitTest(int x, int y, int tolerance)
     if ( m_windowTwo == NULL || m_sashPosition == 0)
         return FALSE; // No sash
 
-    if ( m_splitMode == wxSPLIT_VERTICAL )
-    {
-        if ( (x >= m_sashPosition - tolerance) && (x <= m_sashPosition + m_sashSize + tolerance) )
-            return TRUE;
-        else
-            return FALSE;
-    }
-    else
-    {
-        if ( (y >= (m_sashPosition- tolerance)) && (y <= (m_sashPosition + m_sashSize + tolerance)) )
-            return TRUE;
-        else
-            return FALSE;
-    }
+    int z = m_splitMode == wxSPLIT_VERTICAL ? x : y;
+
+    return z >= m_sashPosition - tolerance && z <= m_sashPosition + tolerance;
 }
 
-// Draw 3D effect borders
-void wxSplitterWindow::DrawBorders(wxDC& dc)
+int wxSplitterWindow::GetSashSize() const
 {
-    int w, h;
-    GetClientSize(&w, &h);
-
-    if ( GetWindowStyleFlag() & wxSP_3DBORDER )
-    {
-
-        dc.SetPen(*m_facePen);
-        dc.SetBrush(*m_faceBrush);
-        dc.DrawRectangle(1, 1 , w-1, m_borderSize-2 ); //high
-        dc.DrawRectangle(1, m_borderSize-2 , m_borderSize-2, h-1 ); // left
-        dc.DrawRectangle(w-m_borderSize+2, m_borderSize-2 , w-1, h-1 ); // right
-        dc.DrawRectangle(m_borderSize-2, h-m_borderSize+2 , w-m_borderSize+2, h-1 ); //bottom
-
-        dc.SetPen(*m_mediumShadowPen);
-        dc.DrawLine(m_borderSize-2, m_borderSize-2, w-m_borderSize+1, m_borderSize-2);
-        dc.DrawLine(m_borderSize-2, m_borderSize-2, m_borderSize-2, h-m_borderSize+1);
-
-        dc.SetPen(*m_darkShadowPen);
-        dc.DrawLine(m_borderSize-1, m_borderSize-1, w-m_borderSize, m_borderSize-1);
-        dc.DrawLine(m_borderSize-1, m_borderSize-1, m_borderSize-1, h-m_borderSize);
-
-        dc.SetPen(*m_hilightPen);
-        dc.DrawLine(m_borderSize - 2, h-m_borderSize+1, w-m_borderSize+1, h-m_borderSize+1);
-        dc.DrawLine(w-m_borderSize+1, m_borderSize - 2, w-m_borderSize+1, h-m_borderSize+2); // Surely the maximum y pos. should be h - 1.
-                                     /// Anyway, h is required for MSW.
-
-        dc.SetPen(*m_lightShadowPen);
-        dc.DrawLine(w-m_borderSize, m_borderSize-1, w-m_borderSize, h-m_borderSize); // Right hand side
-        dc.DrawLine(m_borderSize-1, h-m_borderSize, w-m_borderSize+1, h-m_borderSize);     // Bottom
-    }
-    else if ( GetWindowStyleFlag() & wxSP_BORDER )
-    {
-        dc.SetBrush(*wxTRANSPARENT_BRUSH);
-        dc.SetPen(*wxBLACK_PEN);
-        dc.DrawRectangle(0, 0, w-1, h-1);
-    }
+    return wxRendererNative::Get().GetSplitterSashAndBorder(this).x;
+}
 
-    dc.SetPen(wxNullPen);
-    dc.SetBrush(wxNullBrush);
+int wxSplitterWindow::GetBorderSize() const
+{
+    return wxRendererNative::Get().GetSplitterSashAndBorder(this).y;
 }
 
 // Draw the sash
 void wxSplitterWindow::DrawSash(wxDC& dc)
 {
-    if ( m_sashPosition == 0 || !m_windowTwo)
+    wxRendererNative::Get().DrawSplitterBorder
+                            (
+                                this,
+                                dc,
+                                GetClientRect()
+                            );
+
+    // don't draw sash if we're not split
+    if ( m_sashPosition == 0 || !m_windowTwo )
         return;
-    if (GetWindowStyle() & wxSP_NOSASH)
-        return;
-
-    int w, h;
-    GetClientSize(&w, &h);
-
-    if ( GetWindowStyleFlag() & wxSP_3DSASH )
-    {
-        if ( m_splitMode == wxSPLIT_VERTICAL )
-        {
-            dc.SetPen(*m_facePen);
-
-            if (HasFlag( wxSP_SASH_AQUA ))
-                dc.SetBrush(*wxWHITE_BRUSH);
-            else
-                dc.SetBrush(*m_faceBrush);
-            dc.DrawRectangle(m_sashPosition + 2, 0 , m_sashSize - 4, h );
-
-            dc.SetBrush(*wxTRANSPARENT_BRUSH);
-
-            dc.SetPen(*m_lightShadowPen);
-            int xShadow = m_borderSize ? m_borderSize - 1 : 0 ;
-            dc.DrawLine(m_sashPosition, xShadow , m_sashPosition, h-m_borderSize);
-
-            dc.SetPen(*m_hilightPen);
-            dc.DrawLine(m_sashPosition+1, m_borderSize - 2, m_sashPosition+1, h - m_borderSize+2);
-
-            if (!HasFlag( wxSP_SASH_AQUA ))
-                dc.SetPen(*m_mediumShadowPen);
-
-            int yMedium = m_borderSize ? h-m_borderSize+1 : h ;
-            dc.DrawLine(m_sashPosition+m_sashSize-2, xShadow, m_sashPosition+m_sashSize-2, yMedium);
-
-            if (HasFlag( wxSP_SASH_AQUA ))
-                dc.SetPen(*m_lightShadowPen);
-            else
-                dc.SetPen(*m_darkShadowPen);
-            dc.DrawLine(m_sashPosition+m_sashSize-1, m_borderSize, m_sashPosition+m_sashSize-1, h-m_borderSize );
-
-            // Draw the top and bottom edges of the sash, if requested
-            if (GetWindowStyle() & wxSP_FULLSASH)
-            {
-                // Top
-                dc.SetPen(*m_hilightPen);
-                dc.DrawLine(m_sashPosition+1, m_borderSize, m_sashPosition+m_sashSize-1, m_borderSize);
-
-                // Bottom
-                dc.SetPen(*m_darkShadowPen);
-                dc.DrawLine(m_sashPosition+1, h-m_borderSize-1, m_sashPosition+m_sashSize-1, h-m_borderSize-1);
-            }
-        }
-        else // wxSPLIT_HORIZONTAL
-        {
-            dc.SetPen(*m_facePen);
-            if (HasFlag( wxSP_SASH_AQUA ))
-                dc.SetBrush(*wxWHITE_BRUSH);
-            else
-                dc.SetBrush(*m_faceBrush);
-            dc.DrawRectangle( m_borderSize-2, m_sashPosition + 2, w-m_borderSize+2, m_sashSize - 4);
-
-            dc.SetBrush(*wxTRANSPARENT_BRUSH);
-
-            dc.SetPen(*m_lightShadowPen);
-            dc.DrawLine(m_borderSize-1, m_sashPosition, w-m_borderSize, m_sashPosition);
-
-            dc.SetPen(*m_hilightPen);
-            dc.DrawLine(m_borderSize-2, m_sashPosition+1, w-m_borderSize+1, m_sashPosition+1);
 
-            if (!HasFlag( wxSP_SASH_AQUA ))
-                dc.SetPen(*m_mediumShadowPen);
-            dc.DrawLine(m_borderSize-1, m_sashPosition+m_sashSize-2, w-m_borderSize+1, m_sashPosition+m_sashSize-2);
-
-            if (HasFlag( wxSP_SASH_AQUA ))
-                dc.SetPen(*m_lightShadowPen);
-            else
-                dc.SetPen(*m_darkShadowPen);
-            dc.DrawLine(m_borderSize, m_sashPosition+m_sashSize-1, w-m_borderSize, m_sashPosition+m_sashSize-1);
-
-            // Draw the left and right edges of the sash, if requested
-            if (GetWindowStyle() & wxSP_FULLSASH)
-            {
-                // Left
-                dc.SetPen(*m_hilightPen);
-                dc.DrawLine(m_borderSize, m_sashPosition, m_borderSize, m_sashPosition+m_sashSize);
-
-                // Right
-                dc.SetPen(*m_darkShadowPen);
-                dc.DrawLine(w-m_borderSize-1, m_sashPosition+1, w-m_borderSize-1, m_sashPosition+m_sashSize-1);
-            }
-        }
-    }
-    else // !wxSP_3DSASH
-    {
-        dc.SetPen(*wxTRANSPARENT_PEN);
-        dc.SetBrush(*m_faceBrush);
-        if ( m_splitMode == wxSPLIT_VERTICAL )
-        {
-            int h1 = h-1;
-            int y1 = 0;
-            if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER && (GetWindowStyleFlag() & wxSP_3DBORDER) != wxSP_3DBORDER )
-                h1 += 1; // Not sure why this is necessary...
-            if ( (GetWindowStyleFlag() & wxSP_3DBORDER) == wxSP_3DBORDER)
-            {
-                y1 = 2; h1 -= 3;
-            }
-            dc.DrawRectangle(m_sashPosition, y1, m_sashSize, h1);
-        }
-        else // wxSPLIT_HORIZONTAL
-        {
-            int w1 = w-1;
-            int x1 = 0;
-            if ( (GetWindowStyleFlag() & wxSP_BORDER) != wxSP_BORDER && (GetWindowStyleFlag() & wxSP_3DBORDER) != wxSP_3DBORDER )
-                w1 ++;
-            if ( (GetWindowStyleFlag() & wxSP_3DBORDER) == wxSP_3DBORDER)
-            {
-                x1 = 2; w1 -= 3;
-            }
-            dc.DrawRectangle(x1, m_sashPosition, w1, m_sashSize);
-        }
-    }
+    // nor if we're configured to not show it
+    if ( HasFlag(wxSP_NOSASH) )
+        return;
 
-    dc.SetPen(wxNullPen);
-    dc.SetBrush(wxNullBrush);
+    wxMirrorDC dcMirror(dc, m_splitMode != wxSPLIT_VERTICAL);
+    wxRendererNative::Get().DrawSplitterSash
+                            (
+                                this,
+                                dcMirror,
+                                dcMirror.Reflect(GetClientSize()),
+                                m_sashPosition
+                            );
 }
 
 // Draw the sash tracker (for whilst moving the sash)
@@ -663,9 +474,6 @@ void wxSplitterWindow::DrawSashTracker(int x, int y)
     screenDC.DrawLine(x1, y1, x2, y2);
 
     screenDC.SetLogicalFunction(wxCOPY);
-
-    screenDC.SetPen(wxNullPen);
-    screenDC.SetBrush(wxNullBrush);
 }
 
 int wxSplitterWindow::GetWindowSize() const
@@ -770,32 +578,37 @@ void wxSplitterWindow::SizeWindows()
     }
     else if ( GetWindow1() && GetWindow2() )
     {
-        if (GetSplitMode() == wxSPLIT_VERTICAL)
+        const int border = GetBorderSize(),
+                  sash = GetSashSize();
+
+        int size1 = GetSashPosition() - border,
+            size2 = GetSashPosition() + sash;
+
+        int x2, y2, w1, h1, w2, h2;
+        if ( GetSplitMode() == wxSPLIT_VERTICAL )
         {
-            int x1 = GetBorderSize();
-            int y1 = GetBorderSize();
-            int w1 = GetSashPosition() - GetBorderSize();
-            int h1 = h - 2*GetBorderSize();
-
-            int x2 = GetSashPosition() + GetSashSize();
-            int y2 = GetBorderSize();
-            int w2 = w - 2*GetBorderSize() - GetSashSize() - w1;
-            int h2 = h - 2*GetBorderSize();
-
-            GetWindow1()->SetSize(x1, y1, w1, h1);
-            GetWindow2()->SetSize(x2, y2, w2, h2);
+            w1 = size1;
+            w2 = w - 2*border - sash - w1;
+            h1 =
+            h2 = h - 2*border;
+            x2 = size2;
+            y2 = border;
         }
-        else
+        else // horz splitter
         {
-            GetWindow1()->SetSize(GetBorderSize(), GetBorderSize(),
-                w - 2*GetBorderSize(), GetSashPosition() - GetBorderSize());
-            GetWindow2()->SetSize(GetBorderSize(), GetSashPosition() + GetSashSize(),
-                w - 2*GetBorderSize(), h - 2*GetBorderSize() - GetSashSize() - (GetSashPosition() - GetBorderSize()));
+            w1 =
+            w2 = w - 2*border;
+            h1 = size1;
+            h2 = h - 2*border - sash - h1;
+            x2 = border;
+            y2 = size2;
         }
+
+        GetWindow1()->SetSize(border, border, w1, h1);
+        GetWindow2()->SetSize(x2, y2, w2, h2);
     }
+
     wxClientDC dc(this);
-    if ( GetBorderSize() > 0 )
-        DrawBorders(dc);
     DrawSash(dc);
 
     SetNeedUpdating(FALSE);
@@ -936,43 +749,6 @@ void wxSplitterWindow::SetSashPosition(int position, bool redraw)
     }
 }
 
-// Initialize colours
-void wxSplitterWindow::InitColours()
-{
-    wxDELETE( m_facePen );
-    wxDELETE( m_faceBrush );
-    wxDELETE( m_mediumShadowPen );
-    wxDELETE( m_darkShadowPen );
-    wxDELETE( m_lightShadowPen );
-    wxDELETE( m_hilightPen );
-
-    // Shadow colours
-#ifndef __WIN16__
-    wxColour faceColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
-    m_facePen = new wxPen(faceColour, 1, wxSOLID);
-    m_faceBrush = new wxBrush(faceColour, wxSOLID);
-
-    wxColour mediumShadowColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW));
-    m_mediumShadowPen = new wxPen(mediumShadowColour, 1, wxSOLID);
-
-    wxColour darkShadowColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DDKSHADOW));
-    m_darkShadowPen = new wxPen(darkShadowColour, 1, wxSOLID);
-
-    wxColour lightShadowColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DLIGHT));
-    m_lightShadowPen = new wxPen(lightShadowColour, 1, wxSOLID);
-
-    wxColour hilightColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DHILIGHT));
-    m_hilightPen = new wxPen(hilightColour, 1, wxSOLID);
-#else
-    m_facePen = new wxPen("LIGHT GREY", 1, wxSOLID);
-    m_faceBrush = new wxBrush("LIGHT GREY", wxSOLID);
-    m_mediumShadowPen = new wxPen("GREY", 1, wxSOLID);
-    m_darkShadowPen = new wxPen("BLACK", 1, wxSOLID);
-    m_lightShadowPen = new wxPen("LIGHT GREY", 1, wxSOLID);
-    m_hilightPen = new wxPen("WHITE", 1, wxSOLID);
-#endif // __WIN16__
-}
-
 bool wxSplitterWindow::DoSendEvent(wxSplitterEvent& event)
 {
     return !GetEventHandler()->ProcessEvent(event) || event.IsAllowed();
@@ -1102,6 +878,7 @@ void wxSplitterWindow::OnSetCursor(wxSetCursorEvent& event)
     //else: do nothing, in particular, don't call Skip()
 }
 
+#endif // wxMSW || wxMac
+
 #endif // wxUSE_SPLITTER
-#endif // wxMSW
 
index f295b9861acc707f1cb30f542efaa372b02c6222..5a14e7f08e840ce39cb4cbb38875f8653e2d6ed0 100644 (file)
@@ -49,6 +49,12 @@ public:
                                     const wxRect& rect,
                                     int flags = 0);
 
+    // draw a (vertical) sash
+    virtual void DrawSplitterSash(wxWindow *win,
+                                  wxDC& dc,
+                                  const wxSize& size,
+                                  wxCoord position);
+
 private:
     // the tree buttons
     wxBitmap m_bmpTreeExpanded,
@@ -185,3 +191,20 @@ wxRendererMac::DrawTreeItemButton(wxWindow *win,
 #endif // 0/1
 }
 
+void
+wxRendererMac::DrawSash(wxWindow *win,
+                        wxDC& dc,
+                        const wxSize& size,
+                        wxCoord position)
+{
+    // VZ: we have to somehow determine if we're drawing a normal sash or
+    //     a brushed metal one as they look quite differently... this is
+    //     completely bogus anyhow, of course (TODO)
+
+    const wxCoord h = size.y;
+
+    dc.SetPen(*wxLIGHT_GREY_PEN);
+    dc.SetBrush(*wxWHITE_BRUSH);
+    dc.DrawRectangle(position, 0, 7, h);
+}
+
index f295b9861acc707f1cb30f542efaa372b02c6222..5a14e7f08e840ce39cb4cbb38875f8653e2d6ed0 100644 (file)
@@ -49,6 +49,12 @@ public:
                                     const wxRect& rect,
                                     int flags = 0);
 
+    // draw a (vertical) sash
+    virtual void DrawSplitterSash(wxWindow *win,
+                                  wxDC& dc,
+                                  const wxSize& size,
+                                  wxCoord position);
+
 private:
     // the tree buttons
     wxBitmap m_bmpTreeExpanded,
@@ -185,3 +191,20 @@ wxRendererMac::DrawTreeItemButton(wxWindow *win,
 #endif // 0/1
 }
 
+void
+wxRendererMac::DrawSash(wxWindow *win,
+                        wxDC& dc,
+                        const wxSize& size,
+                        wxCoord position)
+{
+    // VZ: we have to somehow determine if we're drawing a normal sash or
+    //     a brushed metal one as they look quite differently... this is
+    //     completely bogus anyhow, of course (TODO)
+
+    const wxCoord h = size.y;
+
+    dc.SetPen(*wxLIGHT_GREY_PEN);
+    dc.SetBrush(*wxWHITE_BRUSH);
+    dc.DrawRectangle(position, 0, 7, h);
+}
+