///////////////////////////////////////////////////////////////////////////////
// Name: wx/stack.h
// Purpose: STL stack clone
-// Author: Lindsay Mathieson
-// Modified by:
+// Author: Lindsay Mathieson, Vadim Zeitlin
// Created: 30.07.2001
-// Copyright: (c) 2001 Lindsay Mathieson <lindsay@mathieson.org>
+// Copyright: (c) 2001 Lindsay Mathieson <lindsay@mathieson.org> (WX_DECLARE_STACK)
+// 2011 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#include "wx/vector.h"
+#if wxUSE_STL
+
+#include <stack>
+#define wxStack std::stack
+
+#else // !wxUSE_STL
+
+// Notice that unlike std::stack, wxStack currently always uses wxVector and
+// can't be used with any other underlying container type.
+//
+// Another difference is that comparison operators between stacks are not
+// implemented (but they should be, see 23.2.3.3 of ISO/IEC 14882:1998).
+
+template <typename T>
+class wxStack
+{
+public:
+ typedef wxVector<T> container_type;
+ typedef typename container_type::size_type size_type;
+ typedef typename container_type::value_type value_type;
+
+ wxStack() { }
+ explicit wxStack(const container_type& cont) : m_cont(cont) { }
+
+ // Default copy ctor, assignment operator and dtor are ok.
+
+
+ bool empty() const { return m_cont.empty(); }
+ size_type size() const { return m_cont.size(); }
+
+ value_type& top() { return m_cont.back(); }
+ const value_type& top() const { return m_cont.back(); }
+
+ void push(const value_type& val) { m_cont.push_back(val); }
+ void pop() { m_cont.pop_back(); }
+
+private:
+ container_type m_cont;
+};
+
+#endif // wxUSE_STL/!wxUSE_STL
+
+
+// Deprecated macro-based class for compatibility only, don't use any more.
#define WX_DECLARE_STACK(obj, cls) \
class cls : public wxVector<obj> \
{\
--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: wx/stack.h
+// Purpose: interface of wxStack<T>
+// Author: Vadim Zeitlin
+// RCS-ID: $Id$
+// Copyright: (c) 2011 Vadim Zeitlin <vadim@wxwidgets.org>
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+/**
+ wxStack<T> is similar to @c std::stack and can be used exactly like it.
+
+ If wxWidgets is compiled in STL mode, wxStack will just be a typedef to
+ @c std::stack but the advantage of this class is that it is also available
+ on the (rare) platforms where STL is not, so using it makes the code
+ marginally more portable. If you only target the standard desktop
+ platforms, please always use @c std::stack directly instead.
+
+ The main difference of this class compared to the standard version is that
+ it always uses wxVector<T> as the underlying container and doesn't allow
+ specifying an alternative container type. Another missing part is that the
+ comparison operators between wxStacks are not currently implemented. Other
+ than that, this class is exactly the same as @c std::stack, so please refer
+ to the STL documentation for further information.
+
+ @nolibrary
+ @category{containers}
+
+ @see @ref overview_container, wxVector<T>
+
+ @since 2.9.2
+*/
+template <typename T>
+class wxSort<T>
+{
+public:
+ /// Type of the underlying container used.
+ typedef wxVector<T> container_type;
+
+ /// Type returned by size() method.
+ typedef typename container_type::size_type size_type;
+
+ /// Type of the elements stored in the stack.
+ typedef typename container_type::value_type value_type;
+
+
+ /**
+ Stack can be created either empty or initialized with the contents of
+ an existing compatible container.
+ */
+ //@{
+ wxStack();
+ explicit wxStack(const container_type& cont);
+ //@}
+
+ /// Return whether the stack is currently empty.
+ bool empty() const;
+
+ /// Return the number of elements in the stack.
+ size_type size() const;
+
+ /**
+ Return the element on top of the stack.
+ */
+ //@{
+ value_type& top();
+ const value_type& top();
+ //@}
+
+ /// Adds an element to the stack.
+ void push(const value_type& val);
+
+ /// Removes the element currently on top of the stack.
+ void pop();
+};