class WXDLLEXPORT wxStdDialogButtonSizer: public wxBoxSizer
{
public:
- wxStdDialogButtonSizer();
// Constructor just creates a new wxBoxSizer, not much else.
// Box sizer orientation is automatically determined here:
// vertical for PDAs, horizontal for everything else?
+ wxStdDialogButtonSizer();
- void AddButton(wxButton *button);
// Checks button ID against system IDs and sets one of the pointers below
- // to this button.
- // Does not do any sizer-related things here.
+ // to this button. Does not do any sizer-related things here.
+ void AddButton(wxButton *button);
- // Question: what to do for non-supported button IDs? assert?
+ // Use these if no standard ID can/should be used
+ void SetAffirmativeButton( wxButton *button );
+ void SetNegativeButton( wxButton *button );
+ void SetCancelButton( wxButton *button );
- void Finalise();
// All platform-specific code here, checks which buttons exist and add
// them to the sizer accordingly.
// Note - one potential hack on Mac we could use here,
// is set to _("Save") and m_buttonNegative is set to _("Don't Save")
// I wouldn't add any other hacks like that into here,
// but this one I can see being useful.
+ void Finalise();
wxButton *GetAffirmativeButton() const { return m_buttonAffirmative; }
wxButton *GetApplyButton() const { return m_buttonApply; }
wxButton *GetHelpButton() const { return m_buttonHelp; }
protected:
- wxButton *m_buttonAffirmative;
- // wxID_OK, wxID_YES, wxID_SAVE go here
+ wxButton *m_buttonAffirmative; // wxID_OK, wxID_YES, wxID_SAVE go here
wxButton *m_buttonApply;
- wxButton *m_buttonNegative; // wxID_NO
+ wxButton *m_buttonNegative; // wxID_NO
wxButton *m_buttonCancel;
wxButton *m_buttonHelp;
private:
DECLARE_CLASS(wxStdDialogButtonSizer)
- //DECLARE_NO_COPY_CLASS(wxStdDialogButtonSizer)
+ DECLARE_NO_COPY_CLASS(wxStdDialogButtonSizer)
};
#if WXWIN_COMPATIBILITY_2_4
}
}
+void wxStdDialogButtonSizer::SetAffirmativeButton( wxButton *button )
+{
+ m_buttonAffirmative = button;
+}
+
+void wxStdDialogButtonSizer::SetNegativeButton( wxButton *button )
+{
+ m_buttonNegative = button;
+}
+
+void wxStdDialogButtonSizer::SetCancelButton( wxButton *button )
+{
+ m_buttonCancel = button;
+}
+
void wxStdDialogButtonSizer::Finalise()
{
#ifdef __WXMAC__