virtual ~wxColour();
// accessors
- bool Ok() const { return IsOk(); }
bool IsOk() const { return m_isInit; }
unsigned char Red() const { return m_red; }
virtual bool FromString(const wxString& str);
- bool Ok() const { return IsOk(); }
bool IsOk() const { return m_refData != NULL; }
bool operator == ( const wxColour& col ) const;
virtual ~wxColour();
// accessors
- bool Ok() const { return IsOk(); }
bool IsOk() const;
ChannelType Red() const { return m_red; }
// accessors
- bool Ok() const { return IsOk(); }
bool IsOk() const {return m_isInit; }
unsigned char Red() const { return m_red; }
unsigned char Green() const { return m_green; }
// accessors
// ---------
- bool Ok() const { return IsOk(); }
bool IsOk() const { return m_isInit; }
unsigned char Red() const { return m_red; }
virtual ~wxColour();
// Accessors
- bool Ok() const { return IsOk(); }
bool IsOk(void) const {return m_bIsInit; }
unsigned char Red(void) const { return m_cRed; }
virtual ~wxColour();
- bool Ok() const { return IsOk(); }
bool IsOk() const { return m_refData != NULL; }
bool operator == ( const wxColour& col ) const;