#include "wx/gdicmn.h"
#include "wx/palette.h"
-class WXDLLEXPORT wxDC;
-class WXDLLEXPORT wxControl;
class WXDLLEXPORT wxBitmap;
class WXDLLEXPORT wxBitmapHandler;
class WXDLLEXPORT wxBitmapRefData;
-class WXDLLEXPORT wxIcon;
-class WXDLLEXPORT wxMask;
-class WXDLLEXPORT wxCursor;
class WXDLLEXPORT wxControl;
+class WXDLLEXPORT wxCursor;
+class WXDLLEXPORT wxDC;
+class WXDLLEXPORT wxDIB;
+class WXDLLEXPORT wxIcon;
class WXDLLEXPORT wxImage;
+class WXDLLEXPORT wxMask;
class WXDLLEXPORT wxPalette;
class WXDLLEXPORT wxRawBitmapData;
// copies the contents and mask of the given cursor to the bitmap
bool CopyFromCursor(const wxCursor& cursor);
+ // copies from a device independent bitmap
+ bool CopyFromDIB(const wxDIB& dib);
+
virtual bool Create(int width, int height, int depth = -1);
virtual bool Create(int width, int height, const wxDC& dc);
virtual bool Create(void *data, long type, int width, int height, int depth = 1);
#endif // Win16/Win32
}
+bool wxBitmap::CopyFromDIB(const wxDIB& dib)
+{
+ wxCHECK_MSG( dib.IsOk(), FALSE, _T("invalid DIB in CopyFromDIB") );
+
+ HBITMAP hbitmap = dib.CreateDDB();
+ if ( !hbitmap )
+ return FALSE;
+
+ UnRef();
+
+ wxBitmapRefData *refData = new wxBitmapRefData;
+ m_refData = refData;
+
+ refData->m_width = dib.GetWidth();
+ refData->m_height = dib.GetHeight();
+ refData->m_depth = dib.GetDepth();
+
+ refData->m_hBitmap = (WXHBITMAP)hbitmap;
+
+#if wxUSE_PALETTE
+ wxPalette *palette = dib.CreatePalette();
+ if ( palette )
+ {
+ refData->m_bitmapPalette = *palette;
+ }
+
+ delete palette;
+#endif // wxUSE_PALETTE
+
+ return TRUE;
+}
+
wxBitmap::~wxBitmap()
{
}
}
else // we need to convert DIB to DDB
{
- // create and set the device-dependent bitmap
- //
- // VZ: why don't we just use SetDIBits() instead? because of the
- // palette or is there some other reason?
- hbitmap = ::CreateCompatibleBitmap(hdc ? (HDC)hdc : ScreenHDC(), w, h);
- if ( !hbitmap )
- {
- wxLogLastError(_T("CreateCompatibleBitmap()"));
-
- return FALSE;
- }
-
- MemoryHDC hdcMem;
- SelectInHDC select(hdcMem, hbitmap);
- if ( !select )
- {
- wxLogLastError(_T("SelectObjct(hBitmap)"));
- }
-
-#if wxUSE_PALETTE
- const wxPalette& palette = image.GetPalette();
-
- HPALETTE hOldPalette;
- if ( palette.Ok() )
- {
- SetPalette(palette);
-
- hOldPalette = ::SelectPalette
- (
- hdcMem,
- GetHpaletteOf(palette),
- FALSE // ignored for hdcMem
- );
-
- if ( !hOldPalette )
- {
- wxLogLastError(_T("SelectPalette()"));
- }
-
- if ( ::RealizePalette(hdcMem) == GDI_ERROR )
- {
- wxLogLastError(_T("RealizePalette()"));
- }
- }
- else // no valid palette
- {
- hOldPalette = 0;
- }
-#endif // wxUSE_PALETTE
-
- DIBSECTION ds;
- if ( !::GetObject(dib.GetHandle(), sizeof(ds), &ds) )
- {
- wxLogLastError(_T("GetObject(hDIB)"));
- }
-
- if ( ::StretchDIBits(hdcMem,
- 0, 0, w, h,
- 0, 0, w, h,
- dib.GetData(),
- (BITMAPINFO *)&ds.dsBmih,
- DIB_RGB_COLORS,
- SRCCOPY) == GDI_ERROR )
- {
- wxLogLastError(_T("StretchDIBits()"));
-
- return FALSE;
- }
-
-#if wxUSE_PALETTE
- if ( hOldPalette )
- {
- ::SelectPalette(hdcMem, hOldPalette, FALSE);
- }
-#endif // wxUSE_PALETTE
+ hbitmap = dib.CreateDDB((HDC)hdc);
refData->m_depth = depth == -1 ? wxDisplayDepth() : depth;
}