Added a few more WXK symbols to wxGTK
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2440
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
bool m_shiftDown;
bool m_altDown;
bool m_metaDown;
bool m_shiftDown;
bool m_altDown;
bool m_metaDown;
m_metaDown = FALSE;
m_altDown = FALSE;
m_keyCode = 0;
m_metaDown = FALSE;
m_altDown = FALSE;
m_keyCode = 0;
}
void wxKeyEvent::CopyObject(wxObject& obj_d) const
}
void wxKeyEvent::CopyObject(wxObject& obj_d) const
long key_code = 0;
switch (gdk_event->keyval)
{
long key_code = 0;
switch (gdk_event->keyval)
{
+ case GDK_Shift_L:
+ case GDK_Shift_R: key_code = WXK_SHIFT; break;
+ case GDK_Control_L:
+ case GDK_Control_R: key_code = WXK_CONTROL; break;
+ case GDK_Menu: key_code = WXK_MENU; break;
+ case GDK_Help: key_code = WXK_HELP; break;
case GDK_BackSpace: key_code = WXK_BACK; break;
case GDK_ISO_Left_Tab:
case GDK_KP_Tab:
case GDK_BackSpace: key_code = WXK_BACK; break;
case GDK_ISO_Left_Tab:
case GDK_KP_Tab:
- if (!key_code) return FALSE;
+ int x = 0;
+ int y = 0;
+ GdkModifierType state;
+ if (gdk_event->window) gdk_window_get_pointer(gdk_event->window, &x, &y, &state);
wxKeyEvent event( wxEVT_KEY_DOWN );
event.SetTimestamp( gdk_event->time );
wxKeyEvent event( wxEVT_KEY_DOWN );
event.SetTimestamp( gdk_event->time );
event.m_altDown = (gdk_event->state & GDK_MOD1_MASK);
event.m_metaDown = (gdk_event->state & GDK_MOD2_MASK);
event.m_keyCode = key_code;
event.m_altDown = (gdk_event->state & GDK_MOD1_MASK);
event.m_metaDown = (gdk_event->state & GDK_MOD2_MASK);
event.m_keyCode = key_code;
- event.m_x = 0;
- event.m_y = 0;
+ event.m_scanCode = gdk_event->keyval;
+ event.m_x = x;
+ event.m_y = y;
event.SetEventObject( win );
bool ret = win->GetEventHandler()->ProcessEvent( event );
event.SetEventObject( win );
bool ret = win->GetEventHandler()->ProcessEvent( event );
long key_code = 0;
switch (gdk_event->keyval)
{
long key_code = 0;
switch (gdk_event->keyval)
{
+ case GDK_Shift_L:
+ case GDK_Shift_R: key_code = WXK_SHIFT; break;
+ case GDK_Control_L:
+ case GDK_Control_R: key_code = WXK_CONTROL; break;
+ case GDK_Menu: key_code = WXK_MENU; break;
+ case GDK_Help: key_code = WXK_HELP; break;
case GDK_BackSpace: key_code = WXK_BACK; break;
case GDK_ISO_Left_Tab:
case GDK_KP_Tab:
case GDK_BackSpace: key_code = WXK_BACK; break;
case GDK_ISO_Left_Tab:
case GDK_KP_Tab:
- if (!key_code) return FALSE;
+ int x = 0;
+ int y = 0;
+ GdkModifierType state;
+ if (gdk_event->window) gdk_window_get_pointer(gdk_event->window, &x, &y, &state);
wxKeyEvent event( wxEVT_KEY_UP );
event.SetTimestamp( gdk_event->time );
wxKeyEvent event( wxEVT_KEY_UP );
event.SetTimestamp( gdk_event->time );
event.m_altDown = (gdk_event->state & GDK_MOD1_MASK);
event.m_metaDown = (gdk_event->state & GDK_MOD2_MASK);
event.m_keyCode = key_code;
event.m_altDown = (gdk_event->state & GDK_MOD1_MASK);
event.m_metaDown = (gdk_event->state & GDK_MOD2_MASK);
event.m_keyCode = key_code;
- event.m_x = 0;
- event.m_y = 0;
+ event.m_scanCode = gdk_event->keyval;
+ event.m_x = x;
+ event.m_y = y;
event.SetEventObject( win );
if (win->GetEventHandler()->ProcessEvent( event ))
event.SetEventObject( win );
if (win->GetEventHandler()->ProcessEvent( event ))
long key_code = 0;
switch (gdk_event->keyval)
{
long key_code = 0;
switch (gdk_event->keyval)
{
+ case GDK_Shift_L:
+ case GDK_Shift_R: key_code = WXK_SHIFT; break;
+ case GDK_Control_L:
+ case GDK_Control_R: key_code = WXK_CONTROL; break;
+ case GDK_Menu: key_code = WXK_MENU; break;
+ case GDK_Help: key_code = WXK_HELP; break;
case GDK_BackSpace: key_code = WXK_BACK; break;
case GDK_ISO_Left_Tab:
case GDK_KP_Tab:
case GDK_BackSpace: key_code = WXK_BACK; break;
case GDK_ISO_Left_Tab:
case GDK_KP_Tab:
- if (!key_code) return FALSE;
+ int x = 0;
+ int y = 0;
+ GdkModifierType state;
+ if (gdk_event->window) gdk_window_get_pointer(gdk_event->window, &x, &y, &state);
wxKeyEvent event( wxEVT_KEY_DOWN );
event.SetTimestamp( gdk_event->time );
wxKeyEvent event( wxEVT_KEY_DOWN );
event.SetTimestamp( gdk_event->time );
event.m_altDown = (gdk_event->state & GDK_MOD1_MASK);
event.m_metaDown = (gdk_event->state & GDK_MOD2_MASK);
event.m_keyCode = key_code;
event.m_altDown = (gdk_event->state & GDK_MOD1_MASK);
event.m_metaDown = (gdk_event->state & GDK_MOD2_MASK);
event.m_keyCode = key_code;
- event.m_x = 0;
- event.m_y = 0;
+ event.m_scanCode = gdk_event->keyval;
+ event.m_x = x;
+ event.m_y = y;
event.SetEventObject( win );
bool ret = win->GetEventHandler()->ProcessEvent( event );
event.SetEventObject( win );
bool ret = win->GetEventHandler()->ProcessEvent( event );
long key_code = 0;
switch (gdk_event->keyval)
{
long key_code = 0;
switch (gdk_event->keyval)
{
+ case GDK_Shift_L:
+ case GDK_Shift_R: key_code = WXK_SHIFT; break;
+ case GDK_Control_L:
+ case GDK_Control_R: key_code = WXK_CONTROL; break;
+ case GDK_Menu: key_code = WXK_MENU; break;
+ case GDK_Help: key_code = WXK_HELP; break;
case GDK_BackSpace: key_code = WXK_BACK; break;
case GDK_ISO_Left_Tab:
case GDK_KP_Tab:
case GDK_BackSpace: key_code = WXK_BACK; break;
case GDK_ISO_Left_Tab:
case GDK_KP_Tab:
- if (!key_code) return FALSE;
+ int x = 0;
+ int y = 0;
+ GdkModifierType state;
+ if (gdk_event->window) gdk_window_get_pointer(gdk_event->window, &x, &y, &state);
wxKeyEvent event( wxEVT_KEY_UP );
event.SetTimestamp( gdk_event->time );
wxKeyEvent event( wxEVT_KEY_UP );
event.SetTimestamp( gdk_event->time );
event.m_altDown = (gdk_event->state & GDK_MOD1_MASK);
event.m_metaDown = (gdk_event->state & GDK_MOD2_MASK);
event.m_keyCode = key_code;
event.m_altDown = (gdk_event->state & GDK_MOD1_MASK);
event.m_metaDown = (gdk_event->state & GDK_MOD2_MASK);
event.m_keyCode = key_code;
- event.m_x = 0;
- event.m_y = 0;
+ event.m_scanCode = gdk_event->keyval;
+ event.m_x = x;
+ event.m_y = y;
event.SetEventObject( win );
if (win->GetEventHandler()->ProcessEvent( event ))
event.SetEventObject( win );
if (win->GetEventHandler()->ProcessEvent( event ))