int noUnitsX, int noUnitsY,
int xPos, int yPos, bool noRefresh )
{
+ int xpos, ypos;
+
+ CalcUnscrolledPosition(xPos, yPos, &xpos, &ypos);
bool do_refresh =
(
(noUnitsX != 0 && m_xScrollLines == 0) ||
- (noUnitsX < m_xScrollLines) ||
+ (noUnitsX < m_xScrollLines && xpos > pixelsPerUnitX*noUnitsX) ||
+
(noUnitsY != 0 && m_yScrollLines == 0) ||
- (noUnitsY < m_yScrollLines) ||
+ (noUnitsY < m_yScrollLines && ypos > pixelsPerUnitY*noUnitsY) ||
(xPos != m_xScrollPosition) ||
- (yPos != m_yScrollPosition) ||
- (pixelsPerUnitX != m_xScrollPixelsPerLine) ||
- (pixelsPerUnitY != m_yScrollPixelsPerLine)
+ (yPos != m_yScrollPosition)
+// (pixelsPerUnitX != m_xScrollPixelsPerLine) ||
+// (pixelsPerUnitY != m_yScrollPixelsPerLine)
);
m_xScrollPixelsPerLine = pixelsPerUnitX;